I hope they will not go too much into slider-based techniques. I have the feeling that faces with sliders tend to look similar on a broader scale and bodies cannot be defined enough. When I compare for example Starfield (meh) with Dragon's Dogma 2 (also meh, but not for character creation) I really know what I would choose. Keep the faces and bodies pre-defined, just offer a lot more options. I was lucky and had 3 faces in BG 3 I really liked, but generally we need more faces and more body shapes per race.