To me, the romance stuff was something that just happened along the way. I didn't expect it, I didn't push for it, but maybe I was a bit afraid of waking up to a Game Over screen if I turned down Lae'zel. In a way, romances in BG3 were even a bit too realistic, as there is no guarantee your affections are shared by the person in question and you sometimes get hit on by people with who it just wouldn't work for you and suddenly everything is awkward. In that aspect it did serve the drama/soap opera aspect of RPGs. I guess my Tav was a bit more open to things than I would have been. Perhaps getting a dial in character creation that lets you set your orientation and kinks could solve this dilemma.