Originally Posted by MisterNya
why did they start with a Diablo-like if their dream was a TB game? And make then another one, then Divinity II and then Dragon Commander... that's nonsensical

Because that was popular at the time.

Same reason they made BG3 despite not being interested in D&D.

The goal was to make money, so that they could have more freedom to make what they wanted.

Originally Posted by MisterNya
Considering how pornography and sex sell worldwide, there was no risks taken including those. Quite the opposite.

Sex sells, yes. But actual nudity is very much considered taboo in video games.

Several countries heavily censor nudity (Japan is noteworthy for their need to censor even their pornography)

Nudity is very much avoided in video games, due to how it gets vilified and how it impacts age ratings (And thus sales). Even in gacha games which are driven entirely by selling sexy waifus, there is no nudity and only risque outfits (And bikinis... Gotta make those premium bikini outfits to sell for $100 each!)

Which is ironic when TV and movies have plenty of nudity and they are just fine.

Originally Posted by MisterNya
As for races, it's not like we could already play non-standards races in other D&D titles. I'd say they could have bring a lot more.

Yeah, but other D&D titles are irrelevant because Larian didn't make them.

Larian previously did Divinity games. Their data showed that non-human races saw relatively little play. They would have also had data about which companions were most popular (Though I'm not sure the exact numbers of that)

This likely had an impact on their decision to make the majority of BG3's companions humans (With a half-elf and a full elf whom look very humanlike). With only 2 companions being something more distinct.

BG3 has numbers that show Lae'zel and Karlach being very popular characters, thus it's more likely that Larian will entertain non-human companions rather than giving us a new batch of humans to "Play it safe"