Larian,
"I want to look up", I want to pan across the landscape in all its glory.
Your games ending with BG3 were amazing and a real visual spectacle. For Divinity will you be improving upon this with additional tilt/pan? Perhaps add some additional tilts and angles so you can look at the sprawling scene from behind the shoulder looking up even, with additional cinematic scale and proper FOV.
Also FOV should be adjusted for different screen sizes to deal with Ultrawide monitors preventing wide-angle distortion while still enjoying the fantastic scene for those of us lucky ones with a nice ultrawide resolution.
I also hope you Keep the tactical camera mode as well as an option.
Would love to see even more experimentation with the cinematic action/combat views. Perhaps critical hits or misses, finishing or combo moves etc. Show us what you have planned! Can't wait to see.