My main wish and dream is that in Divinity the company develops the seeds that were in BG3 for role-playing a weakling and a loser. I’ve noticed that in all games, if there is a choice of role-play, it's usually 2 paths: you are either evil or you are good. But it's always some kind of 'chosen one', exceptional, always the leader of the party. For example, I laughed like crazy when BG3 allowed me to kiss the feet of goblins, smear my face with dog feces, and whip myself while standing naked in front of the party and seeing all their reactions. It is an unforgettable experience when you can be not the usual hero (which is already making me sleepy, since every game is the same), but a total loser who is not respected by the whole team, with the exception of Shadowheart who approved of such humiliations. It's incredibly fun and cool!!! I want more of this, I really want a third path besides Good Hero and Evil Hero—the path of a complete loser, a failure, an inconspicuous shadow hiding behind the authority of their companions, a weakling avoiding conflicts, a follower, a doormat. Try to find at least one RPG where this is fully implemented? Only BG3 could give a little bit of this, and it was a super experience! I really ask the studio to listen to this wish!


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