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#960768 03/03/26 04:14 AM
Joined: Feb 2026
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stranger
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stranger
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Joined: Feb 2026
I have been working on a custom spell request for a friend of mine. Essentially one of the features they have requested is that this attack (once per long rest) has an instant/guaranteed crit. I have looked into other spells that accomplish something similar such as the Better Illithid Spells and my current troubleshooting step involves applying the Hold_Person status effect as part of the attack. The issue I am running into with both of these is that it requires an extra turn to actually incur a critical hit. The Hold Person effect works but it does not apply the critical to the actual damage. Was just wondering if anyone knows a way to work this feature in or if I will have to make it a two parter?

Thanks in advance, I'm still figuring this all out.

Joined: Nov 2023
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old hand
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old hand
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Joined: Nov 2023
I'm not a modder...

But, is there any way you can manipulate the attack roll portion of the skill?

As there's no need to mess with applying Hold Person, if you can just make the attack roll a guaranteed nat 20 or adjust its crititcal threshold by 19.

Joined: Jun 2022
Location: outback nsw
veteran
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veteran
Joined: Jun 2022
Location: outback nsw
apply hold as a bonus action first i.e, custom bonus action spell effect... personally i'd use a summon which turns invis and just has this custom attack mode [X per rest] as that is very easy to code and does the same thing


Luke Skywalker: I don't, I don't believe it.
Yoda: That is why you failed.

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