Larian Banner: Baldur's Gate Patch 9
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#960559 04/02/26 11:33 PM
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Aloona Offline OP
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Hi, first of all! ^^

I'm not sure it's a bug, but I spent my last 40 minutes trying to carry a bunch of powerful enemies into the Last Light Inn, wishing that (as always happened in other games) the NPC in that area could help me, attacking the monsters. After a speed run, I sadly discovered that they remained quite, talking and walking around like nothing strange was happening, even with the monsters inside; obviously, I had to reload a previous game, 'cause there were no chances to survive alone.
The game's tutorials tell specifically: "careful, when you carry a fight in another area, you could find good allies or other enemies". So... what?

thanks. ^^

Joined: Feb 2024
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That's usually until one of your enemies attacks or accidentally damages a "neutral" party, which - yes - is a bit of a stretch in the Shadow-Cursed Lands. I'm not sure about the Last Light Inn, though. That scenario may follow a different code.

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Aloona Offline OP
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Thanks for the answer. Yes, but this is not what normally happens if you drag enemies into another area in any game (or this, but when YOU are the target xD) and what the tutorial says about strategies. Should be fixed, by me.

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In Baldur's Gate 3, you have to be extremely careful with this kind of approach! It backfires more often than you might think! I've seen so many complaints where suddenly your own camp has become completely hostile, and then on top of that in Honor Mode...


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