Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
Joined: Sep 2024
S
enthusiast
OP Online Content
enthusiast
S
Joined: Sep 2024
Have a mod where I can play a skeleton. For fun rp reasons I chose to run as the stereotypical skeleton sword-and-board, and not the usual big 2-hander. So my equipment game instead revolves around the best 1-handers I can find.

I also run pseudo-solo, where Shadowheart (shield of faith) and mage/Gale (haste) buff me then hide away well from the fight.

But that design allows me to use the shattered flail from the kobold Flynn. It heals a d6 whenever you hit, but you can go mad and start attacking anyone nearby.

...which is only the bad guys. It's too bad I can't make that a toggle switch between random and always, and be the true skeleton of innumerable myths. I suppose I could let "me" go on autopilot in fights.

I'm Ray Harryhausening the mofo out of this!


Wait! Better mod -- Make him (or her) run around as if such an animation.

Last edited by Shadowbart; 3 hours ago.
Joined: Nov 2023
T
old hand
Online Content
old hand
T
Joined: Nov 2023
Perhaps something like the Spells Enhanced - Crown of Madness mod might be worth looking into?

Making Crown of Madness have no concentration or save means you can just cast it on yourself and go auto-pilot for 10 turns (Also, opens up more weapon options than just flail)

Honestly, could make for a funny Zerker build. Enrage, go mad, then start swinging and hope everyone else falls before you do. grin


Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5