It was a nice side game to decorate camp with all kinds of lab equipment, but it would have been nice if that could have been used to brew better potions and/or with fewer ingredients, if you're using the lab in camp. No complaints about being able to just whip up the necessary potion in your backpack at full jog, though! Since I hadn't read anything ahead of starting the game, I also had like 53 ropes until I realised that I'm not going to need them. I think the balance of challenges in BG3 was pretty decent. I think I didn't pick-pocket until late in Act 3 and that was to fix a bug in the Anhur quest. What I missed was the option to scribe scrolls as would have been standard in AD&D, but I'm not sure if that's a BG3 or 5e thing.