Hello @Shirochka thank you for your message. Just today on the Larian discord other user shared that 2 days ago some other person published this tools: https://github.com/ygalsk/dv2-mod

this is much more advanced in-game quest editor than my attempt at quest modding (but it is dependent on external Original Sin osiris library that my version does not need). So for now I will not focus on the quest part because it makes no sense to duplicate effort and do the same thing over again. If I knew this tool existed 2 days ago I would not put work into the quest author.

But anyway. I am focusing on the asset pipeline for now so everything about importing/exporting and making it possible to edit game asset.
My first shot was the texture viewer. I updated it today to support batch export so no need to click 100 times to extract all the images in PNG. Also the DKS Patch builder now suport batch insertion and MIP level generation. So it is enough to modify the texture MIP0 level (highest quality) and all the lower levels will be generated automatically during import (again - less work for modders).

I am not a modder myself, I lack the creativity to come up with stories and quest but I like to poke around various things and I saw that Divinit 2 has some obscure software that allow you do <do something> but not in an easy and convenient way. So this was my motivation to spend some time on this. Even if one person will find it useful that is enough.