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Amazing! It looks like you constantly bump in every bug of the game at once.
Your quest items are in dissapearing chests, you're overencumbred but your inventory has just dissapeared and all you have is a bow with Crossbow Mastery which doesn't work and called shot. Poor guy!


I'm sure it's fun to berate this fellow, and I must admit he isn't doing the best job of presenting his point, but bugs are bugs and they should ALL be fixed. Just because *you* rarely get a bug free game doesn't mean that we should all lower our standards. I've certainly played lots of games that were virtually bug free, despite literally months of play. In the case of Divine divinity, I've encountered pretty much eveything mentioned in this thread after only a few hours of play, and though not game breaking as he describes them, broken skills are definetely not acceptable imo. Little clipping glitches/weight glitches/whatever don't matter much to me, (I don't mind having to unload my inventory a bit then pick the stuff back up to prove to the game that I'm not encumbered), but the skills are a large part of what makes an rpg. In action rpgs with little character development all you have is skill development... so I'm pretty bummed as my honest to goodness interest was in being a knight w/x-bow, or a ranger. That isn't totally impossible currently, but it's still a pain to see my desired path buggered.

As for reputation, of course it hurts their reputation. For riftrunner or DD2 I'm gonna come to these forums to check for broken skills and bugs well BEFORE purchasing their products, if I purchase them at all.

I'm not totally dissatisfied, far from it, but broken is broken and no one can expect me to be happy about it.