morbo aka JB has great idea. rare item that has rare skill(s) that cannot be learnt unless u wear/wield the item. such PROFOUND IDEA!!!! <img src="/ubbthreads/images/graemlins/eek.gif" alt="" />

other than gruesome death, what about sword that actually levels up as u use more of it 2 kill? ok, so someone came up with this idea some time ago but i forgot whom. anyway as u level up, the sword levels up as u use it & its stats improve plus some more innate abilities such as critical hits, higher attack rate, improvd damage, etc.... . this reminds me a lot of soul reaver where a certain aura of the hero extends out of his hand 2 kill his enemies & suck their souls. this idea can be used 2 explain why the sword becomes better. make it a set & we can have Cerberus set: sword(2 handed), breatsplate, helm, belt & necklace. penalty will be more susceptible to critical hits, especially on lower body parts.


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