Art Cullagh is kept sleeping with magic in bed. You got to wake him. He are supposed to lie in bed during entire quest. When you shove Art Cullagh he are standing awake with open eyes in overview and eximade screen. But game doesn't detect that he are awake and Halsin doesn't notice. When you talk to him he are in bed sleeping cutscene but goes to standing where you shoved him after. Shoving him multiple times make he move his arms, fists and nod head moody. You are able to pickpocket and inflict effects like ability drain strength on him. He at times goes to lying at floor when you shove him and goes to standing when you exit place and return. Shoving Art Cullagh multiple times you have to do charisma ability check, pay money, attack or go to prison. If you save and load save then move immediately to another room then prison room you spawn at. The locked door hitbox isn't loaded and you move past it with no dexterity lockpicking check. This could go through other locked doors and skip dexterity check. The fugitive condition is triggered when you move past the locked door. At times when player that shoved Art Cullagh multiple times talk to him. You see cutscene whit him and it tell. This individual isn't particular fond of you. He become trader and you go to barter screen. Shoving Art Cullagh more away from bed and talk to Art Cullagh. Make the cutscene when he lie occur with Halsin somewhere else. Kill awake Art Cullagh make quest update Art Cullagh died before we could wake him. I shoved Art Cullagh to other rooms and outside the house. If you talk to Halsin Art Cullagh teleport to bed in the room he first was in cutscene and teleport outside after. When you talk to Art Cullagh the cutscene occur with Halsin teleported outside and he teleport to bed room after. I talked to Art Cullagh with Battered Lute Halsin teleport outside house. Art Cullagh talk in another place and lie on air. After cutscene Halsin teleport to room where Art Cullagh is supposed to be in and walk away. Art Cullagh which is standing awake outside house begin to walk to bed which he aren't supposed to. It seems like the game's state machine for Art Cullagh and the associated quest Waking Art Cullagh Halsin's Quest is getting very confused by the Shove action. Talking to Art Cullagh while walking you see another cutscene in another place. What's around him is determined of which direction you stand when talking to him. He move past other people hitboxes and when he he hit bed he lie in it. It sounds like the game's state machine for Art Cullagh and the associated quest Waking Art Cullagh Halsin's Quest is getting very confused by the Shove action. Game state for the Art Cullagh quest is deeply corrupted due to your non standard methods! It sounds like the Battered Lute dialogue successfully triggered the start of the quest progression, but the game is struggling immensely to handle the character movement and location logic because of your many shoving.