Larian Banner: Baldur's Gate Patch 9
Threads Created | All Posts Threads Created By Brainer
Title Forum Post Time
Finally able to articulate one of the biggest flaws with the main story/writing Baldur's Gate III - Story & Character Discussion 28/12/23 11:30 AM
So who is the game ultimately trying to appeal to at this point? Baldur's Gate III - General 20/07/23 03:03 AM
(Patch 9) On identity and whether it's even worth having in its existing form Baldur's Gate III - Suggestions & Feedback 18/12/22 06:53 AM
The svirfneblin slaves in Grymforge turn hostile if you damage the containers by where Nere is Baldur's Gate III - Technical & Gameplay Problems 01/10/22 01:23 PM
The day/night cycle akin to Dragon Age 2 in Baldur's Gate proper Baldur's Gate III - General 14/08/22 12:03 PM
There should be an option to toggle Perception (and other) checks' notifications Baldur's Gate III - Suggestions & Feedback 17/07/22 11:55 AM
Highlights for facial hair Baldur's Gate III - Suggestions & Feedback 14/07/22 10:19 AM
Suggestion on jumping Baldur's Gate III - Suggestions & Feedback 12/07/22 12:23 PM
On tool proficiency, crafting, and equipment customization Baldur's Gate III - Suggestions & Feedback 10/07/22 10:08 AM
The attack button missing for conversations where it makes sense to have... Baldur's Gate III - Suggestions & Feedback 28/02/22 05:38 AM
Slings and Darts ultimately unavailable as weapons? Baldur's Gate III - General 01/01/22 05:28 AM
How would (should) the tadpole powers work with multiclassing? Baldur's Gate III - General 31/12/21 11:28 AM
Will there be any Act 2 promotional material in the (relatively) near future? Baldur's Gate III - General 21/11/21 02:40 AM
Camp outfits Baldur's Gate III - Suggestions & Feedback 18/11/21 10:58 AM
A point in defense of the new special attacks Baldur's Gate III - Suggestions & Feedback 02/11/21 08:47 AM
The Help action should stabilize the dying at most, not outright revive them Baldur's Gate III - Suggestions & Feedback 29/10/21 09:40 AM
(Patch 5) Magic Initiate: Warlock's Hex allows to cast each of its sub-versions once per long rest Baldur's Gate III - Technical & Gameplay Problems 29/07/21 02:05 PM
Custom PC's voice - perhaps a "personality" option? Baldur's Gate III - Suggestions & Feedback 25/07/21 10:25 AM
Expanding upon backgrounds Baldur's Gate III - Suggestions & Feedback 24/07/21 09:08 AM
Removal of proficiency requirements for helmets/gloves/boots Baldur's Gate III - Technical & Gameplay Problems 21/07/21 02:14 AM
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