Threads Created | All Posts
Threads Created By Brainer
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Finally able to articulate one of the biggest flaws with the main story/writing
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Baldur's Gate III - Story & Character Discussion
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28/12/23 11:30 AM
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So who is the game ultimately trying to appeal to at this point?
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Baldur's Gate III - General
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20/07/23 03:03 AM
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(Patch 9) On identity and whether it's even worth having in its existing form
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Baldur's Gate III - Suggestions & Feedback
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18/12/22 06:53 AM
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The svirfneblin slaves in Grymforge turn hostile if you damage the containers by where Nere is
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Baldur's Gate III - Technical & Gameplay Problems
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01/10/22 01:23 PM
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The day/night cycle akin to Dragon Age 2 in Baldur's Gate proper
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Baldur's Gate III - General
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14/08/22 12:03 PM
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There should be an option to toggle Perception (and other) checks' notifications
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Baldur's Gate III - Suggestions & Feedback
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17/07/22 11:55 AM
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Highlights for facial hair
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Baldur's Gate III - Suggestions & Feedback
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14/07/22 10:19 AM
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Suggestion on jumping
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Baldur's Gate III - Suggestions & Feedback
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12/07/22 12:23 PM
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On tool proficiency, crafting, and equipment customization
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Baldur's Gate III - Suggestions & Feedback
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10/07/22 10:08 AM
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The attack button missing for conversations where it makes sense to have...
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Baldur's Gate III - Suggestions & Feedback
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28/02/22 05:38 AM
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Slings and Darts ultimately unavailable as weapons?
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Baldur's Gate III - General
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01/01/22 05:28 AM
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How would (should) the tadpole powers work with multiclassing?
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Baldur's Gate III - General
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31/12/21 11:28 AM
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Will there be any Act 2 promotional material in the (relatively) near future?
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Baldur's Gate III - General
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21/11/21 02:40 AM
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Camp outfits
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Baldur's Gate III - Suggestions & Feedback
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18/11/21 10:58 AM
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A point in defense of the new special attacks
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Baldur's Gate III - Suggestions & Feedback
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02/11/21 08:47 AM
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The Help action should stabilize the dying at most, not outright revive them
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Baldur's Gate III - Suggestions & Feedback
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29/10/21 09:40 AM
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(Patch 5) Magic Initiate: Warlock's Hex allows to cast each of its sub-versions once per long rest
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Baldur's Gate III - Technical & Gameplay Problems
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29/07/21 02:05 PM
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Custom PC's voice - perhaps a "personality" option?
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Baldur's Gate III - Suggestions & Feedback
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25/07/21 10:25 AM
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Expanding upon backgrounds
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Baldur's Gate III - Suggestions & Feedback
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24/07/21 09:08 AM
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Removal of proficiency requirements for helmets/gloves/boots
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Baldur's Gate III - Technical & Gameplay Problems
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21/07/21 02:14 AM
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