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Baldur's Gate III - General Jump to new posts
Re: Minthara as a Playable Origin Character? ldo58 2 hours ago
I also want to add that Minthy and Karlach .are probably my two favourite NPC's in our "merry band" as Gale put it. But I started an origin run of Karlach, and found it highly disappointing, becaause there was no witty Karlach talk or reaction anymore.
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Baldur's Gate III - Suggestions & Feedback Jump to new posts
Re: A request from a player who still believes in Minthara. ldo58 3 hours ago
I think all the BG3 characters now belong to Wizards of the coast. Making a cinematic addon might need explicit permission of Wotc maybe ? Maybe Wotc could be petitioned to make additional Minthara content.
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Baldur's Gate III - Suggestions & Feedback Jump to new posts
Suggestion: Allow Czech (and other community translations) as optional mods on PS5 Jan K 4 hours ago
Hello Larian team,

First of all, thank you once again for all your amazing work and support for Baldur’s Gate 3 across all platforms.

I would like to make a small but important suggestion regarding localization:
Please consider allowing community translations (like Czech) to be added as optional mods on PS5 and console versions of the game.

The Czech fan community has already created a high-quality translation mod for PC, and it would mean a lot if console players could also use it — even just as an optional, unsupported mod.

We understand the technical and licensing challenges behind official localization, but allowing community-made translations to work on PS5 would open the game to many new players who would love to experience BG3 in their native language.

Thank you for considering this idea, and for continuing to listen to your global community.
With respect,
Jan K.
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Baldur's Gate III - Suggestions & Feedback Jump to new posts
Suggestions for More Character Interactions and Customization in BG3 Jan K 5 hours ago
Hello Larian team,

First of all, thank you again for the incredible work on Baldur’s Gate 3. It’s truly a world full of life, depth, and emotion — a masterpiece that keeps inspiring players every day.

I would like to share a few humble suggestions that many fans (myself included) would love to see in future updates or possible expansions:

✨ 1. More interactions between Minthara and Orin
Both are fascinating, powerful women with unique connections to the Absolute. Seeing them interact or confront each other directly would add amazing narrative tension.

🌿 2. More interactions with Kagha
Kagha’s character has great potential for development and emotional depth. Expanding her storyline or post-Act 1 dialogue would make her feel even more real and impactful.

🏕️ 3. Camp customization and personal tent decoration
Being able to personalize our camp — especially our own tent — would be a wonderful addition. It could include placing trophies, books, or decorations collected during the adventure.

🐎 4. Horses or mounts (if fitting within D&D ruleset)
I noticed that horses are not present in the game world. Even as background elements, or as part of travel sequences, they could add a lot to immersion.

🗡️ 5. New weapon types, such as katanas
Adding exotic or rare weapon types (like katanas) would bring extra flavor to certain builds and roleplay styles, especially for players who enjoy eastern-inspired aesthetics.

Thank you for your time and for always listening to your passionate community.
With respect and admiration,
Jan K.
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Baldur's Gate III - Latest News Jump to new posts
Re: Hotfix #34 Now Live! Steam Deck Native Build drbob Yesterday at 10:31 PM
Are there any plans to make the steam deck native build available via GOG? I bought BG3 on GOG before I owned a Steam Deck. Now that I do have a deck, while the windows version from GOG runs via Proton, I would love to have the performance benefits of the native version.

It feels a bit unfair for those who happened to buy the game on GOG to be denied access to the Steam deck native build.
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Baldur's Gate III - Help Tips & Tricks Jump to new posts
Re: Shovel as a Storm Sorcerer as of 4th of July 2025 Shadowbart Yesterday at 09:31 PM
Update: For Gale's step, had him memorize the spell first, then cast it and pick up from there. Does not work! If there's a way for both Gale and Tav to have perma-Shovel, I can't find it. Only seems to work when Gale casts directly from the scroll.

BTW this works for other classes besides Sorcerer, though I haven't tried all. Shovel is a spell under the Common tab in the spellbook, after respec back to whatever.
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