Game crashes on load
AlexeyKh
10 hours ago
Unfortunately game (steam version) crashes on 2 my last quicksaves. It happened after I dropped teleporter pyramid in treasure room of dragon worshipers and went to Ars magicana to sold loot. I make 2 quicksaves near merchants I now cannot load them. Older saves can be loaded without troubles. Is there a way to troubleshoot what went wrong and fix my saves?
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21
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0 Difficulty roll
Shadowbart
16 hours ago
My arm stuck through the wall, I decided to resist. I chose the melee option, something like "Forget subtlety claw at anything you can."
The dice popped up. 0 was the difficulty class, the dice were messed up, like no numbers on them. I clicked it, with bonuses, I couldn't tell what I got, but it added to 20 (not a crit) but that was enough, I pulled free.
A male voice then said something about it, I can't recall what. The only problem was my party is 4 females and my dream visitor is female and not yet revealed, so it wasn't one of those five.
So whatever was going on, a bunch of pointers to data, GFx, and voice choices was going wonky.
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23
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Re: What a lying, lying game!
Shadowbart
Yesterday at 11:47 PM
Isn't there a country song, "Your Cheatin' Dice"?
In Balthazar's underground base, trying to unlock the 30 difficulty door.
These are the raw rolls, with advantage!
5 11 13 11 11 8 8 14 15 15 1 18 9 17 12 15 18 10 Crit My bonuses were +9 to +13
I literally have 30 lockpicks in my group, and 50 more back at the base. That's not the point. Come on, man.
That's 18 failures of advantage, the equivalent of 36 rolls. .95^^36 = 15%, not not impossible, but unlikely. Keep in mind rolls of 17 or above would have to fail the 1d4 guidance on top of that. There were three such rolls.
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Re: Question about status order
Taril
Yesterday at 06:29 PM
I'm not a modder...
But, is there any way you can manipulate the attack roll portion of the skill?
As there's no need to mess with applying Hold Person, if you can just make the attack roll a guaranteed nat 20 or adjust its crititcal threshold by 19.
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Re: BG3 won't even launch new campaign with mods
Cyberstan
Yesterday at 04:49 PM
Hello again, sorry I wasn't responding for long, I've been quite busy. Thank you for your adviced, I attempted to do just like you asked but it was unsuccessful. Furthermore, I went as far as to completely reinstall my entire OS, and the game still won't load. And as a final nail in the coffin, I've now stumbled into a new problem: now the game won't load the main menu past 95%, HOWEVER! Only on my first attempt at launching it. Should I attempt to launch it a second time it will load the main menu but will fail to load a new game past 81%. I did some operations with mods (turning them off and on individually), and I succeeded at loading up a new game ONCE, but after I attempted it again, I was met with failure and now the bug that prevents the main menu from loading past 95% became permanent.
I'm really desperate here, I feel like there's no hope and there's something wrong with my PC at this point.
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444
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Re: An idea I had about the thorm family members [spoilers]
Shadowbart
Yesterday at 04:04 PM
Somewhere there's a YouTube video, where some insane dude picks up and carries all three of Kethric's siblings over to him, then kills them in front of him just for spite. Or maybe carries or lures Kethric to them, I forget. I can't imagine carrying fatso even with two cloud giant strengths.
Either way, now there's a nasty roleplayer!
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513
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Pixie, Worst-Case Scenario
Shadowbart
Yesterday at 03:36 PM
I always wanted to do a run where I never freed the pixie, but had to run around with a lantern out, just for Astarions and giggles. Well, in this one, I went the Dryder route, straight to Moonrise, and he kept the moonlantern and scootered up the side of the tower to the top. Later I went up the outside and cleared it except for Ketheric, and got the moonlantern. I didn't do anything with it (and on retrospect, not sure I could.) Anyway... I carried it a while, and this was after I got the one from Balthazar's room. Eventually I decided to rescue her and get the pixie bell instead.
OOOOOOOOOOOOOOOOOOOOOOOPS. Nothing in the lantern but broken bones and fallen off wings. Yuck. Sorry, snotty pixie! I didn't even know this was possible. I suppose all those dead pixies should have been a clue, it wasn't just due to sloppy work by Balthazar. I've no idea if it was me or the dryder who was responsible. I plead dumb. Which is easy with an 8 int.
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Question about status order
Flimsy Steve
Yesterday at 04:14 AM
I have been working on a custom spell request for a friend of mine. Essentially one of the features they have requested is that this attack (once per long rest) has an instant/guaranteed crit. I have looked into other spells that accomplish something similar such as the Better Illithid Spells and my current troubleshooting step involves applying the Hold_Person status effect as part of the attack. The issue I am running into with both of these is that it requires an extra turn to actually incur a critical hit. The Hold Person effect works but it does not apply the critical to the actual damage. Was just wondering if anyone knows a way to work this feature in or if I will have to make it a two parter?
Thanks in advance, I'm still figuring this all out.
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