Larian Banner: Baldur's Gate Patch 9
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Baldur's Gate III - Modding Jump to new posts
Re: Race/Subrace Selector missing on respect and level up. Larion response??? Troglodyte 13 minutes ago
As far as I know the respect works just fine. I can respect Shadowheart and Astarion to give them booming blade for example. I do you a mod that auto does that so maybe that is part of why I can manually change it. Not sure. I think the mod is called "booming blade for all" or something close to that. As for respecing Tav, it should work fine when respecing also. The only things you cant change are your actual race or sub-race, your origin background and MAYBE your sex? Might be able to change sex, not sure. But thats with the magic mirror if you can I believe. I think Larian made it possible to change Shadowheart and Astarion cantrips in one of the patches but maybe not.
If this is not what you're meaning then I'm sorry, I'm not sure what else you mean. Please try to explain more smile Happy to help.
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Baldur's Gate III - Modding Jump to new posts
Re: Introducing Conform All - one-click sync mods with a game on join/load! Troglodyte 25 minutes ago
THANK YOU! I honestly though Larian was going to do this when then mentioned and "all" button for mods. But theirs simply turns EVERY mod on/off at the same time. It doesnt work like yours does. Your's is way better. I got it a couple days ago and the only thing i dont like is that after I click the "conform all" i can not then re-select the newly dissabled mods to re-enable them for existing games. I use a bunch of dif mods but not always all the same ones with dif saves. Like if im playing a dragonborn I will load the dragonborn mods but if I play a non-dragonborn I dont load them. But I'll take it! THANK YOU very much!!
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General Discussion Jump to new posts
Re: Please add German voice acting to the game Tuco Yesterday at 09:23 PM
Originally Posted by Halycon Styxland
Originally Posted by Tuco
I couldn't disagree more.
That doesnt automatically mean you're right though.
I find full voice acting highly overrated.

And that doens't mean I have to care about what you think and even less that I have agree with it, on the other hand.

I used to be a grumpy young moron who disliked voice acting in RPGS as well, for the record.
That was in the early 2000s when the feature was too costly and (in my judgment at the time) it came with compromises too heavy on the quality or flexibility of a game.

We are WAY past that point now in the modern market.
Games like DOS 1 and 2, BG3, Deadfire, Disco Elysium and plenty more (including everything Owlcat will release from now on, apparently) are here to conclusively prove that point.
Games that at no point ever made me think "You know what? It's a shame that these are voiced, because they would benefit from having multiple times this amount of text to read".

If anything stuff like POE 1 and Kingmaker/Wrath of the Righteous made me realize the opposite:
"These are games that could definitely benefit from some restrain on being so gratuitously verbose. Voice acting would probably help a lot to rein it in".

Originally Posted by Halycon Styxland
Plus I can read much faster than the voice acting can talk anyway.
ANYONE who's even barely literate can, so that's a pretty weak bragging point.

And as an argument it misses the mark by a landlside, almost to a comical degree, since the benefit of a good voice performance is bringing life and personality to a character, not how fast one could speedrun through a conversation with the help of weaponized autism.

P.S. I'll tell you this: No one remembers Vampire Bloodlines for how quick they could go through dialogues.
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