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General Discussion Jump to new posts
Re: Formal petition: more curves, and yes, jiggle physics ldo58 2 hours ago
Oh dear, curvacious females and jiggle physics in a 18+ fantasy game is porn now ?

As Shadowheart would comment ....

[Linked Image from i.imgur.com]

Oh, BTW, I'm signing the petition. grin

To the thread starter, there are already lots of mods available to make females more curvy. From natural to extreme cartoonish.
Jiggle physics exists for the male sex, but for females, it seems to be a hard call. The few mods that exist can display some minimal jiggle, but the clipping is horrendous, so not really useablez in game.

Hmmmm... Native male jiggle, but impossible female jiggle. A clear case of Larian discriminating against females !

This is something Larian could improve. If not implementing themselves, at least make it possible for mods to do so.
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Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
Workaround for can't launch BG3 on Mac Gog Galaxy Morac Yesterday at 02:54 PM
I'm posting this in case anyone runs into the same problem I have.

I have an M4 Mac Studio running MacOS 26.6.2 and very frequently run into a problem where if I try to launch BG3 GOG Galaxy version, I get a launcher with an option to pick Intel Rosetta or Arm64 instead of the normal launcher. That launcher doesn't work as if I pick Arm64 it just closes and nothing happened.

The cause of this problem is that the GOG Galaxy version of BG3 runs some kind of stub executable that is supposed to detect the Mac version (Apple silicon or Intel) and open the appropriate launcher. For reasons unknown to me this stub executable simply doesn't detect the correct CPU and launches a broken launcher.

I don't know why this breaks periodically, but the work around for this is the following:
  • Find the Baldur's Gate 3, right or option click and pick show package contents
  • Go to the Contents folder, then MacOS
  • There should be 2 files in this folder: "Baldur's Gate 3" and "Baldur's Gate 3 GOG".
  • Rename the "Baldur's Gate 3" file to "Baldur's Gate 3.bad" or some other name.
  • Copy or create an alias of "Baldur's Gate 3 GOG" and name it "Baldur's Gate 3"


At this point you are good to go and running the app will open the correct launcher.

Note, you will need to revert this change by deleting the new "Baldur's Gate 3" file and renaming "Baldur's Gate 3.bad" back to "Baldur's Gate 3" before patching, but at this point there shouldn't be any more patches so this should be a fix and forget.
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Baldur's Gate III - Latest News Jump to new posts
Information on Larian Account and uploaded saves older than 6 months Salo Yesterday at 02:02 PM
Are you a BG3 fan looking to sell your old PC or console in the next 5 weeks?

Saves made directly to your device won't expire, but if you plan to sell an old device after September 29th, and would like to transfer a save to another platform, you’ll now need to make sure that any cross-saves older than 6 months that you upload are synced and stored locally.

Read more: https://larian.club/cross-save-transfers
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About this website Jump to new posts
Re: Changing forum username Salo Yesterday at 11:34 AM
Hey there,
I've just swapped it for you!
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General Discussion Jump to new posts
Re: Please build transmog into Divinity natively Taril 26/08/26 10:25 PM
Originally Posted by Halycon Styxland
Either way this was for a MMORPG where individualization was important. I dont think its as important in a solo game.

Depends on the player.

Visual mods tend to be the most popular for any single player games.

New character appearance options (Hairstyles, hair colours, make up, facial hair etc), new items and appearances and often options for customising appearances (Transmog, visual slots etc)

In addition, Gacha games are often single player and the major money maker is selling skins and new characters (Which are just visual options after a full set of SSR's is available to make a complete team)

Further to this, we also see plenty of games in recent times fail in part due to simply having bad character or equipment designs, where regardless of if they're multiplayer or single player, they get roasted to hell and back for not having good designs (While people praise titles like Stellar Blade for having great character designs, despite being a single player title)

Appearance customisation is a significant part of games for many.

Originally Posted by Halycon Styxland
BG3 for example has no such thing, except one can change the color of equipment. That doesnt do too much though.

It also has the camp clothes slots which function as quasi-appearance slots. Due to the option to have them override your actual equipment (Sans weapons). Which is the basis of many mods for the game, to add armour pieces and new items to put into the camp clothes slots to use as appearance slots for customised looks.

It's not ideal because it does affect your ability to have actual camp clothes, doesn't let you change your weapon and forces your weapon to disappear when sheathed (Which actually has mechanical impact in regards to using the Light cantrip)
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Baldur's Gate III - General Jump to new posts
Re: BG3 Fan Fiction SPOILERS and POTENTIAL SPOILERS GM4Him 26/08/26 07:53 PM
Update: Little earlier this week because I have things going on. Part 4, Chapter 40 is now published. This is the conclusion of Part 4. Part 5 coming soon. Hope you enjoy it!

BG3.5 - Hellraisers (Fanfiction)
Baldur's Gate 3.5: Hellraisers - an original fanfic story that is a sequel to Baldur's Gate 3 Fanfic: The Afflicted. It picks up immediately after the events of Baldur's Gate 3 as characters from the previous fanfic - Fiovay, Kai, Aelun, Vlyn, and the other members of their party - travel to Avernus. Their quest is to save Karlach but also to hopefully find and rescue Darson, Aelun's father, from the clutches of Demogorgon.

Here is the link to the blog site: https://baldursgate3hellraisers.blogspot.com/2025/10/baldurs-gate-35-hellraisers.html
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