The story of a chest is not always simple. What about that chest that the key was never hauled along with that transport that got robbed and the robber hauled the chest to somewhere, tried to open it and never succeeded? They key is as the destination of that transport, possibly outside the game's scope. But I do agree that every chest should have its key, if it is loreful to do so. No keys to in-home locked items is one of the more notable ones. Not those that are well hidden, no key that can be nicked off the person, no key in the potted plant, no key exists in the game files.
In Custom Mode you can set to reactions prompted. However unless you set that at game start, its ignored.
So either put this setting into the spot at top where the settings reside that cannot be changed anymore once the game started, or fix that so that newly joined characters and newly summoned creatures use the new setting.
Not "new", but most likely a recurring bug. Updates/Patches often bring back old previously fixed bugs... That is one of them... Workaround: Smoke Powder bombs or casting Create Water asap, and be careful with bombs, not to dmg crates or other stuff. In previous Patches this was also turning the Deep Gnomes hostile for me...
Unfortunately it is not possible to change the user name for a Larian account. However, if you delete the account you would be able to recreate it with a new user name, and optionally the same email address. Deleting the account will automatically disconnect any connected accounts, so you would be able to link them again to the new account.
If you log in to the Larian account website in a browser, when editing the account there should be a link near the bottom to delete it (on a grey background, along with an option to log out of all devices).
The only data that could be lost, other than the account information itself, would be the cloud copies of cross saves, if that function was enabled. The local saves and any platform cloud saves would not be affected.
Well, unless someone manages to create some sort of "Dungeon Master AI" that can create new high quality quests on the fly as a human dungeon master can (sort of), you will always have restrictions on the computer compared to real pen and paper sessions with friends.
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And about the Kelthric fight, I dont remember how I solved that, I only remembered it was painful, but I did it "regular". However this walkthrough has an amazingly easy solution:
In short you buy bombs and throw them in a stack of 8 (for Kelthric) and 10 (for the Apostle) not on, but right next to your target. That wipes them out, easy.
Oh and if you buy the bombs in Last Night Inn, you have to throw away the first bombs you buy, because they are bugged and will blow YOU up instead of the target.
Hello, i have a trouble, when i`m runing bg3 it loads with whitescreen, i can hear all the music, it reacts on clicking mouse, i see a pointer (hand in armor). But thats it, i cant play. I`m tried check local files via steam, tried run without Larian launcher, tried restart Mac. It all wan`t help. If anyone know the solution of this problem?
MacOS Tahoe 26.4.1 Mac mini m4 256 gb game installed at SSD 1tb steam version