Divinity 2: Developer's Cut tools
cichy45
4 hours ago
Hello everyone!
I’ve been poking around the Divinity 2 Developer’s Cut and working on a few modding tools. It’s an old game, so I don’t expect a huge amount of interest, but maybe someone will still find them useful.
For now, I’ve released early versions of two tools: a
Texture Viewer for browsing and exporting supported textures from DV2 archives, and a
DKS Patch Builder for compiling edited textures into a separate DKS_Patch.dv2. The current workflow supports BC1/BC3 texture editing through exported PNG packages while leaving the original game archives untouched. These are still early releases, so feedback and bug reports are welcome.
If you’re interested, you can check the GitHub repositories below, where you’ll find both the source code and portable binaries for easier use:
Texture Viewer:
https://github.com/PmNz8/divinity2-texture-viewerDKS Patch Builder:
https://github.com/PmNz8/divinity2-dks-patch-builderI’m working on other tools as well, but they are still in the research/experimental stage. These two already provide a basic but complete texture-modding workflow.