Re: Honor Mode savefile crash
Xenonian
26 minutes ago
When you say you have no mods, does this mean you never ever tried mods on this computer system yet? Reason I ask is because if you used mods in the past and later removed them, they might still be spooking up with left overs until you do a proper full clean reinstall of the game.
I assume these honor mode runs were started with a clean install of the game with no modding behind them, with that being said I suspect you might want to be more persistent with the Larian Support staff, something might be getting corrupted when it always happens at the same specific spot of the game.
What did the support suggest?
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Re: Divinity - General Discussion
Xander86
2 hours ago
Fully aware that I might get no answers, but I would be glad for replies with non-spoilery hints:) I personally prefer the Rivellon setting to DnD, partly because it's tonal inconsistency that allows a lord of the rings-style epic as well as a drunken buddy comedy to take place in it seamlessly, partly because the cosmology that started shaping in DoS2 has some great potentials in it. I after watching the trailer, I am wondering about certain paths in the future worldbuilding, so feel free to share your ideas, or if you are a dev, tease with hints:)
1. Seeing those Orcoid figures, people did speculate that we are getting an orc retcon. I wonder, will there be any 'lore touchups' to the already existing races? Here I do not mean updates of things we don't know, but more like modifications/slight changes into how the races are presented.
2. Do you think the game world will keep it's insular character, only having known geography as references, or might we witness a first effort of 'unraveling' the Rivellon world map?
3. I was okay with DnD personality skills, but I loved the hints of DoS 2's 'different styles associated with each attribute'. What direction do you think Divinity will take how Personality works?
4. It is just me, but I always wanted to see a future Div game where either your background or, even better, a combination of your background traits creates a radiant personal quest --> thus, a custom char can essentially be an origin char. Would you prefer this level of randomness/plasticity, or fixed stories are better?
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Re: Hopes for Divinity After BG3
ldo58
Yesterday at 09:24 PM
I don't know if multiple planes exist in the Divinity universe, but in a DND setting, the camp could be a "pocket" in an other plane, material or otherwise. So you could take it with you, like the astral prism, and "unfold" it when time to camp, so outsiders could still visit it, once set up.
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Begging for GM Mode
PickleBottom
Yesterday at 07:14 PM
Divinity- Original Sin II was the first Larian Studios game I played. It was easy to sink the first 1,000 hours into the game and even easier to put in another 1,000+ hours when I discovered the Game Master Mode. I learned how to create maps, craft interesting battles, and I even implemented scenes to create a one-shot for my friends who had the game as well. It was a huge learning curve, but I had a blast with the tools given to me. I would have loved a GM mode in BG3, but I understand with such a big game and IP, the rush to get a quality product out, GM mode probably wasn't conducive. With Divinity coming out in however many years, my recollection of DOS2's GM mode was rekindled and I find myself craving a proper GM mode for Divinity.
I do understand the complexities, time, and money would be required to make something like that, but I'm sure I'm not the only one out there that would pour crazy hours into it. Pairing a GM mode with the modding community would create endless replayability, and absolutely change the way my friends and I play tabletop RPGS (we're mostly remote as it is, I get the irony lol). I have no doubt that Divinity will beat out BG3 in size and quality, but I'm still sitting here at my computer begging for a GM mode. Make my/our dreams come true, Swen, you beautiful man.
Thanks for listening to my rant. Does anyone else have fond memories of DOS2 GM mode?
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Re: Game crashes to desktop every few minutes
Lotus Noctus
Yesterday at 11:50 AM
Yes, the linked thread also mentions various causes. It could also have been due to the latest Win 11 update, etc. The fact is, I myself needed several complete clean reinstallations, and the launcher has not caused any problems since then. Others are only now experiencing these problems. You can see it in all the newer threads on Steam. I hope your "culprit" is now fixed. Happy gaming then.
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Ivra walkthrough PDF
CommenTerry
Yesterday at 05:26 AM
In the pinned posts here in this forum is a thread by Ivra regarding their PDF walkthrough for the game, but the link for it no longer works. Does anyone happen to have this PDF and could re-link it for me, please? I realize there are other walkthroughs out there, but I'm curious about this one. Especially since it's in a pinned post here.
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Fought Marcus, but the game keeps thinking I helped kidnap Isobel
Beeblebrox
Yesterday at 02:12 AM
Heya,
So I'm on my first playthrough and a few days ago I started Act 2 after helping the Druids and refugees in Act 1.
Got to Last Light Inn and, as you might expect, got quite surprised by what followed. I rejected Marcus and his proposal to help him kidnap Isobel. Started the fight, tried to heal and save her while fighting enemies, but ultimately failed and Marcus flied away with her, while I was left to deal with the consequences. Long story short, everyone died, from Harpers to refugees I helped in Act 1, including Dammon, Roland, Alfira, Bracus - hell, even Jaheira died during the fight.
My heart sunk, and I couldn't continue playing for a couple of days, contemplating loading an earlier save to try again. But in the end I accepted the consequences and continued playing (only to lose Halsin as well, after he instructed me to guard the portal to Shadowfell, as if losing Last Light Inn wasn't enough).
Fast forward some hours, and I get to Moonrise Towers, where Ketheric for some reason thanks me for helping them get Isobel, and Z'rell as well, saying I got Isobel before she even asked me to do it.
Is this some kind of bug, or am I missing something? It's very annoying to accept horrifying consequences of my actions and choices, only for the game to - hours later - not acknowledge what I actually did, while saying I did the opposite.
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Baldur's Gate 3 crash help
Kaltizdat
22/12/25 05:16 PM
Heya! It seems to me that since the last update my honor mode runs stop loading past a certain point at act 2 or 3. I first thought that it was SE related issue, but Norbyte confirmed that it is related to the following: (the crash is while creating esv::IconListComponent on an item in esv::ItemConversionHelpers::SavegameVisit -> esv::EntityManager::CreateItem -> esv::EntityManager::AddItem.) Anyone had an issue like that before? If so, is there a fix? I lost 4 honor mode runs at act 2 and 3 to this and support was of no help.
Thanks!
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Stick Drift Sensitivity
ConsoleGuy
22/12/25 02:11 PM
Greetings, I'm a big fan on BG3, however, i play on console due to financial irresponsibility. I have stick drift on my controller and it makes it hard to select actions and spells in the selection wheel. If you can, please, add a dead-zone sensitivity to the analog sticks in the settings menu, i'm sure many console players would appreciate it. I would buy a new controller if i had the funds but alas, i do not. Thank you on your hard work and I am looking forward to your next game!
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