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New difficulty level
zac72
3 hours ago
Hi, How do you see potential of having some new difficulty level, somewhere in between tactician & honor mode, where you would - lose some amount of experience - with every saved game reload? Does this make some sense, or not at all  Best regards, Zac
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Re: Boots and Gloves
MarvelS
Yesterday at 11:12 PM
I always thought the armor system for boots and gloves was a bit awkward too, especially when you find a cool magical item and then realize your class can't use it because it's classified as medium or heavy. In my home games, we just handwave that a bit and go for what fits the story rather than the strict mechanics, because it can really kill the excitement when loot becomes useless for half the party.
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Re: (spoiler) Help, Amulet of Bhaal vanished
jsiwbeiso
Yesterday at 06:25 PM
Okay so I found everything. The amulet of bhaal was lying on the floor somewhere. I want to say I looked pretty thoroughly moving around and hitting x to search the area. I did fast travel back to wyrm’s crossing and then back to the murder tribunal. Maybe that “reset” something. Either that, or I was blind the first round. Either way I’m happy to continue the game.
About the stuff that I send to camp when exploring; I found it all in my box at the camp in Wyrm’s crossing, the box in lower city remains empty. I thought those boxes were interchangeable but I guess I’m mistaken
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Re: Sleep/Resting mechanic
Tav'ith'sava
Yesterday at 12:16 PM
I do see how that would add an interesting dynamic. Like, suddenly the cheese is missing and the person who's in the group for being a thief stood watch. Some characters will be more reliable than others, but not necessarily keen to watch the watchers every night.
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Re: Are we going to see an Imp companion?
Soccer
Yesterday at 07:29 AM
Maybe, developers should make a cute baby imp companion, with a name something like GrogGrogu? Lady players will love it and it will allow Larian to sell a lot of merchandise? Baby goblin will also work.
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