Are we going to see an Imp companion?
lamaros
1 hour ago
Just speculating/suggesting/hoping based off the Q&A from a few months ago, with this response from Adam (writing director).
"Where do you feel the writing lacked in BG3 and how do you plan to improve it for Divinity?
I'd like the companions - and other characters - to feel like a more natural part of the world. I love the BG3 companions but the nature of their story means that they're mostly displaced, strangers in a strange land (some of them are returning home, but they're in unfamiliar territory as the game begins). I'd like to see how far we can push the diversity of companions and their stories even farther."
We've seen from the trailer and comments about playable races that Orcs (or Half-Orcs, but I hope full Orcs) are very likely to be a playable race. Imps I expect will too far a stretch for a player character for a number of reasons, but companions are often an area where cRPGs can break the rules of their character creation options, and an Imp companion would be a bold choice.
Given the story will likely relate to Chaos in some significant ways an Imp companion would be an interesting option, being both a natural part of the world and the story, as well as really pushing the diversity of the companion options. Along with orcs it would really push out the racial diversity compared to the prior game.
Edit: Also players loved Shovel in BG3. So why wouldn't they expand on that!