Larian Banner: Baldur's Gate Patch 9
Active Threads | Active Posts | Unanswered Today | Since Yesterday | This Week
Baldur's Gate III - Technical & Gameplay Problems
Cannot remove my friends character.... hedgehogs_fly 1 hour ago
I cannot remove my friends character from my own campaign? But somehow I can control his and remove MY OWN character?

Pretty frustrating. Any one experiencing this?
0 13 Read More
General Discussion Jump to new posts
Re: Will this game FINALLY take world simulation to the next level? Wormerine 3 hours ago
Originally Posted by Taril
Originally Posted by Wormerine
It is always a problematic mechanic in computer RPG

Not always. Wrath of the Righteous uses rests pretty well. With actual passage of time and consequences of such things. Meaning you didn't spam rests to cheese the game.

Wartales also uses rests reasonably well. Again, you bypass the nature of rest spamming by having time advance and consequences for such things (I.e. Quests are time based for full rewards) in addition to more limited resources (Food and gold to upkeep your party. Even more so if anyone happens to have a negative personality trait that requires specific dietary needs like meat or alcohol)
Ah, didn't play either. Tried WotR but I still have PTSD from Kingmaker so I didn't get far.


Originally Posted by Taril
Originally Posted by Wormerine
I hope cooldowns won't come back
Personally, I do.

I find that cooldowns provide a much better gameflow.
I mean, obviously, it all depends how well designed the system is. But personally, generally I find RPG systems with cooldowns (Tyranny, D:OS1&2, Dragon Age) to tend to boil down to repetitive loops - have a sequence of skills you will use in loop as they get out of cooldown.

Though I suppose that an issue that goes beyond what resource is tied to the skills - but with per rest, I find, at least myself, restrain more from using skills until necessary - Pillars of Eternity1 system working probably best for me: some common abilities per encounter, stronger skills tied to rest, with rest having soft limit that can be easily bypassed if need be, but annoying enough to encourage efficient rest pacing.


Originally Posted by Taril
They might still just continue on with the 1 map per act design and cramming all these things into a single small space which can lead to everything feeling awkward and disconnected (As well as some dissonance between scale and NPC interactions)
I can't imagine them abandoning coop, and for multiplayer single maps seem like a handy feature. I think it is perfectly fine to have their preferred structure (other studios do as well), I just hope the narrative content will fits more naturally with the gameplay experience.
51 9,247 Read More
Baldur's Gate III - General
Re: I created another novel with Minthara and Dark Urge teteblackhand 5 hours ago
Originally Posted by kevnx
Nice thread bro, it's cool for real.
I'm so glad you enjoyed it,I hope you had fun from this story, nice day!
3 386 Read More
Baldur's Gate III - Technical & Gameplay Problems
Re: Tav Refuses to Move Skyflyerjen 19 hours ago
Hello, thanks for replying!! I will just have to try that. She is blessed by a certain pain-loving god, so she'll lose that, but at this point, it's worth it to save my game!
2 125 Read More
General Discussion Jump to new posts
Sleep/Resting mechanic Little Red 22 hours ago
I’d love to see resting as a tactical decision rather than a safe reset button.


You can choose any location to sleep , the environment and location determine the chance of something coming across you
If everyone sleeps - maximum healing but high ambush risk
If you choose a party member to stand watch they heal slower but reduce ambush chance
Badly injured characters must sleep deeply to heal, more chance of ambush

Camp location, weather, shelter , injury and exhaustion suddenly become systems that can create stories naturally.
0 45 Read More
General Discussion Jump to new posts
BEST BLACKCHAIN FORENSIS. WHISPERER HACKER RECOVERY nelson Yesterday at 01:33 PM
With WHISPERER HACKER RECOVERY, a reputable cyber intelligence and digital asset recovery company, I had an amazing experience.Due to their deep understanding of blockchain technology and other cryptocurrencies, their team of experts is able to track transactions, analyze digital traces, and successfully recover compromised funds. They are renowned for providing excellent recovery services, therefore you can submit a request to them. Whispershackerrecovery.com is a website. Whispershackerrecovery.com is the email address. WhatApp; +44 (73 5 22, 191 25,
0 52 Read More
Divinity Original Sin - Help/Tips/Tricks Jump to new posts
Re: Stuck at the Watchful Sentinels In Boreas Prison raiskader Yesterday at 12:49 PM
I will necro this thread as it was my first result on google in 2026 to add what I found by trial and error since I had neiher fire res or tp I could use.

- The dead center is a vision free zone
- Smoke arrows will allow you to create dark pockets for character(s) to pass through undetected
4 23,351 Read More
Powered by UBB.threads™ PHP Forum Software 7.7.5