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Baldur's Gate III - Help Tips & Tricks Jump to new posts
Re: [Spoilers] Just beat Honour Mode on First Attempt — Things I’ve Learned Strato Incendus Yesterday at 04:08 PM
@ldo58: They didn’t change the ending — I used the Gale solution at the end of Act 3; you were talking about using Gale at the end of Act 2. I would assume the latter doesn’t count as completing Honour Mode, as you’re skipping all of Act 3.
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Technical Problems Jump to new posts
Game can't find slash1.dll and won't start padova Yesterday at 02:56 PM
I installed the GOG version of Beyond Divinity and for some reason the config tool can't find the slash1.dll, even though it's present in the game folder. When I try to launch the game regardless, it won't run. Clicking the desktop icon a second time, brings up a window saying the configuration should be reset but no matter what I choose, the game never launches. I even tried installing my old CD copy of the game and update it to 1.4.9 but it still wouldn't launch. Does anyone know what I could do? I'd really like to play the game.
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Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
BG3 at XBOX Series X laging / crash Sercatum Yesterday at 09:49 AM
After recent mini update brought to XBOX game become unplayable, due to lags (ending with crash after some time).
I did try old save's and result is same.
At location where there is hardly no one it is "ok'ish".
Moment you enter e.g. Inn in act 2 you freeze to see single frames. and after some time it bring back to slow/laggy.

It is especially prevalent in City at ACT 3, playing experience is like watching screenshots in slow pace, ending up with game crash the moment you leave camp (I have such save).
Please if you could take a look and and at least 'roll-back' recent change from XBOX it would be excellent.

Thank you!

P.S. I'm using mods (however those are used 'always'):
- size of party
- extra levels
- stronger enemies
- extra encounters
- stash of dyes
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General Discussion Jump to new posts
Re: Divinity - General Discussion EinTroll 15/03/26 07:29 PM
Whilst struggling to keep my thoughts away from a new Larian title, I still checked in here from time to time, read a little bit and got to feeling like I should add a thing or two, but not really having the drive to spawn a whole new thread and not knowing where to head for sure, I shall dump a couple of thoughts on the upcoming title in here:

I am not one to be averse of touchy or taboo subjects on a conceptual level, but I do have some negative reactions that may be disruptive when faced with actual imagery or audio. This is my thought on the large debates on levels of adult content that may (or may not) be in the final title. I understand story situations as they are presented, but I would appreciate at least an option for those of us that can't actually handle too much visual violence and other, not very savory depictions. Try as one might, getting a feeling of illness/sickness well up within cannot be stopped with a mere thought. All I ask is the option to not have to put a good title down for uncontrollable inner reactions reasons. And let others have their, uh... fun.

While the arguments seem to be a little bit heated, especially when thinking back on BG3, I remember one detail most clearly: I fumbled up at one point in the story and decided to press on. The whole story went on and while not much special was said about it in act 3, there was a key thing to note: The characters that died in act 2 because I failed to save Isobel that first playthrough were missing. The story sort of adapted to my blunder, but the game went on. Failure was an option. Didn't feel good to fail, but what did feel important was that there were no real "Game over" moments that were because this or that npc died, but the whole narrative that had to do with them changed. There were a lot of branching paths that felt overall considered at the very least. All that had to be designed and coded and made into game content that not many may even know exists.
This is why I come back here, and stay enthused for the next title in the good old series. Because there will be a lot of options.

The trailer near instantly got me intrigued more on the aspect of the sourcerer (I would assume) being burned alive and thinking back to the shriekers of D:OS2. Got me wondering if we will get more insight into Source as a whole and what it means that suffering can... alter it.

With that said, take care, enjoy life, godspeed!
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Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
Inventory screen is randomly opening. Harlequinn69 14/03/26 08:54 PM
After fights and during looting, the inventory screen will open up and flash randomly. The fix we were given was the close the container. This started happening after the latest hotfix. Is there anything that can be done to fix the issue other than a workaround when this was not happening previously. This happens with and without mods.
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Chat
Re: EA Solasta II by Tactical Adventures (dev) / Kepler Interactive (publish) (Unreal Engine 5, Windows) Halycon Styxland 14/03/26 03:51 PM
There is a first wiki: https://solasta2.wiki.fextralife.com/Solasta+2+Wiki


I watched various YouTube videos of this game and it looks really extremely like BG3.

Its about four (you can choose to make less but there is no point) siblings from a foster family and you can get various other permanent or temporary companions, apparently up to a group size of 8 ?

You cant do much with the later, except for giving them commands during combat. You cannot change their equipment or see their inventory or level them up. Thats only possible with the self created characters.

Anyway there is no main character and thus for example also no romances.

I'm not 100% sure but it seems all subclasses are homebrewn, and this is by design, the standard subclasses wont be implemented.

The four self created characters can pick from one of eight "personalities". You probably should make sure to make every one have a different personality. Personalities get dialogue options. In a conversation any of the siblings can give the next answer, so having duplicate personalities would limit available dialogue options. If you make everyone with the same personality, thats allowed, but you may only get a single answer option during conversations.

There is also something else for which I havent found a name, which relates to the personalities. For example you can be personality Jester or Outlaw and the other role is then you being the black sheep of the family.t

Backgrounds are back and even worse than before. Originally they served the purpose that you would think better about what drives your character. Now they limit what you can do with the character. On the plus side you get a feat from them.

At least for the moment you have four voices. So you are forced to make two siblings male and two female, if you want to have different voices.

Character graphics are pretty awful, worse than BG3. There is basically a really ugly female body thats supposed to be the male body, and a very flatchested female body. There is also a problem with making an actually male looking face. Its possible but not easy.

Designing the face is more variable than in BG3. For example you can freely place scars somewhere on the face. You can also mix up to three faces to get something in between. Not that thats too useful since there arent many differences between the faces.


All in all I'm rather lukewarm on this. This seems to be to BG3 what Icewind Dale 1+2 was to BG1+2.
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Baldur's Gate III - General
Re: BG3 Fan Fiction SPOILERS and POTENTIAL SPOILERS GM4Him 13/03/26 04:51 PM
Update: Part 2, Chapter 20 is now published. This concludes Part 2 of the Hellraisers story.

Is this the end?

BG3.5 - Hellraisers (Fanfiction)
Baldur's Gate 3.5: Hellraisers - an original fanfic story that is a sequel to Baldur's Gate 3 Fanfic: The Afflicted. It picks up immediately after the events of Baldur's Gate 3 as characters from the previous fanfic - Fiovay, Kai, Aelun, Vlyn, and the other members of their party - travel to Avernus. Their quest is to save Karlach but also to hopefully find and rescue Darson, Aelun's father, from the clutches of Demogorgon.

Here is the link to the blog site: https://baldursgate3hellraisers.blogspot.com/2025/10/baldurs-gate-35-hellraisers.html
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Divinity - Original Sin 2 - Bugs & Technical Problems Jump to new posts
Re: Xbox One X Multiplayer SMSKhyron 13/03/26 12:32 AM
My group was able to connect again and continue our 4 player game on xbox tonight! hurray! Thanks for sharing the news
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Divinity - Original Sin 2 - Bugs & Technical Problems Jump to new posts
Re: Xbox Series X “Timeout” and frame drops SMSKhyron 13/03/26 12:29 AM
My group was able to connect again and continue our 4 player game on xbox tonight! hurray! Thanks for sharing the news
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Baldur's Gate III - General
Re: Golbraith Stredivas - Thank you Larian MiserBomb 12/03/26 11:41 PM
I haven't played the original Baldur's Gate and it's been two decades since I played the 2nd but when I found your dad's NPC I was willing to bet he must have been some kind of reference to one of two previous games. A little googling brought me here to find your great post. Thanks for sharing this story. Big props to Larian and superwriter. What a great team they have there.
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Baldur's Gate III - General
Laptop advice for BG3 / Looking for a laptop for BG3 Mugl360 11/03/26 09:19 AM
Hi all,

I normally play on PC, but I’ll be travelling a lot soon and I don’t want to give up gaming because of that, so I’m looking for a laptop that fits my needs.

It should be mainly for Baldur’s Gate 3, but I’d also like it to handle other games well. BG3 is definitely the priority though.
My budget is around 1200–1500€.

I live in Germany, so ideally I’d like to order from a German retailer if possible.

I already found this guide while looking around:
https://pixel-goblins.de/builds/laptops/beste-gaming-laptops-fuer-baldurs-gate-3/
The acer nitro 16 ai with rtx 5070 looks promising but is a bit expensive....

And as an example from a German shop, I also found this one on notebooksbilliger:
https://www.notebooksbilliger.de/acer+nitro+v+16+ai+anv16+42+r0tr+gaming+887294
But here is just a RTX 5060 - not sure if this would be enough for Baldurs Gate 3 on High Settings...

What I’m looking for:

good BG3 performance

also suitable for other modern games

decent cooling / not too noisy if possible

preferably something with solid value for the money

If you were buying in this price range for BG3, what would you recommend?

Thanks in advance!
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Baldur's Gate III - General
Re: I created a novel based on Baldur's Gate 3 Mugl360 11/03/26 09:09 AM
That was unexpectedly hilarious in a very BG3 way.

The mock-academic voice works really well, especially because it keeps escalating from “dry legal-philosophical essay” into something completely unhinged while still sounding serious. The ending lands because of that contrast.

A few things I liked:
- the faux scholarly structure feels believable for a Faerûn-flavored satire
- the moral/legal framework makes the joke last longer than a one-note meme
- the final reveal reframes the whole piece nicely
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Baldur's Gate III - Build Discussion Jump to new posts
Re: Best none GWM fighter build for Lae'zel Mugl360 11/03/26 09:07 AM
If you want Lae’zel in melee and specifically not GWM, I’d lean sword-and-board Battle Master over dual wield.

Reason is simple: without GWM, Fighter damage drops anyway, so DW doesn’t gain as much as people expect unless you build heavily around it. Meanwhile shield + Battle Master gives you a sturdier frontliner, which your party seems to want, and maneuvers still keep her impactful with control/disruption.
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Baldur's Gate III - Modding Jump to new posts
Re: How to keep BG3 balanced with Level 20 Expansion Mod? ldo58 10/03/26 09:38 PM
When you say "first full PT" does that mean, first time playing, or you have already done some parts of Act 1 and maybe Act 2 ?

If it's really the first run, I would wait with modding and try the game as it is. Act 1 is eminently replayable, so if it turns out to be too easy you can get some mods and restart. If you 've already tried some parts of the story with different classes and found it too easy, then forget what I said.
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Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
Re: BG3 Constantley Crashing Recently Sharkmanbdp 10/03/26 01:49 PM
I'm currently also getting constant crashes with dx11 and vulkan with the device lost error. Just curious if anyone has seen this and if there is a solution.
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Divinity - Original Sin 2 - Suggestions and Feedback Jump to new posts
A Tale of Cross Save Woe bmt2116 10/03/26 04:05 AM
Disclaimer: I know that on some level, I'm partially to blame for what I am about to share, but I come here hoping the right dev at Larian may see it and take pity.

So a few years back, I played DOS2 on my PC and LOVED it. When I heard it was coming out on Switch, I was thrilled to pick it back up again so I could do another campaign on the go.

Fast forward to today. I got through Act I on a near completionist run, and was bit into Act II. My husband said he wanted the TV, so I said no problem - it can cross save, right, so I'll continue on my computer!? I enabled cross saves on my Switch via the game options menu. It gave me a quick prompt about transferring my current switch save to Steam, which I accepted! Or so I thought.

I open DOS2 it via Steam on my PC, only to find my old saves from my precious run a few years ago, no current campaign save from my switch to be found. "No problem," I think, and go back to my switch to re-open my current, locally-saved campaign.......to find out the local save files have been overwritten by my old campaign files from my steam account. I try deactivating steam saves in the menu and rebooting, to no avail.

In toil and despair, I go through the stages of grief (aka trying everything humanly possible to find a non-existent backup / pouring a whiskey). I finally accept the disappearance of my new campaign, and restart my game from the beginning on my switch. I finally land on the beach, and go to save. Being extra careful, I enable steam saves, and double check that prompt I mentioned before.

Well, it turns out if you press A, it uploads your switch saves. However, if you press B, it OVERWRITES local saves with your steam cloud saves. Unfortunately for me, I also have an Xbox (my usual console of choice), which has the A and B buttons reversed compared to the switch controller. I am so confident that I just mixed up my buttons on a single press, resulting in the erasure of my local saves. I realize this is technically my fault, but it would be REALLY helpful if this prompt was a little less easy to mess up! Yes, I know that I pressed the wrong button. But having only a half inch between cross save bliss and total campaign annihilation seems a little flawed, too.

Larian - I love you! I will play your games until my eyes pop out and Ifan gives me little kisses on the forehead. Please please please make this prompt more obvious for others! I feel the void has cursed me this day.

Signed,

BackOnTheBeach
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Divinity - Original Sin 2 - Bugs & Technical Problems Jump to new posts
Re: Game crashing on save on PC, unable to progress Heyzuzz 10/03/26 12:56 AM
Did you find a solution for this issue?

Mine started occurring infrequently in Act 2, maybe once towards the end of the act, turned into 10 or so times in Act 3 and now in Arx it happens constantly.

Clearing Levelcache and deleting old saves works for a little but the issue always returns.
The amount of save files doesn't seem to be the issue because when it's working I can quicksave 30+ times with no issue. However when the crashes start occurring I need to delete levelcache and saves in order to be able to save again.
Tested nearly all fixes I've found online, I've even reinstalled the game.

Steamcloud disabled.
Created new profile and moved saves.
Disabled Onedrive (Uninstalled)
No AV
Lowered inventory size
No mods except bedroll and 8 AP from giftbag
Lowered settings
Lowered total save count

Another thing I've noted is that when enabled any other feature from the giftbag the game is guaranteed to crash on the next save, so I can't enable anything else.

I'm over 100 hours into my first playthrough and this is just so frustrating. Never had anything like this in BG3.
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Baldur's Gate III - Latest News Jump to new posts
Re: Corrupted Save Files Fix ldo58 09/03/26 08:32 PM
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Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
Re: Please fix the Witch Lotus Noctus 09/03/26 07:10 PM
Do you mean Gandrel? You meet him outside and should speak to him before entering Auntie Ethels Teahouse. Never heard about such a bug with him? But based on what you've described and the fact that the Vettel no longer appears, your game seems to be quite buggy or that you haven't explored her lair thoroughly enough.
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Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
Re: NPC assistance not found Lotus Noctus 09/03/26 07:05 PM
In Baldur's Gate 3, you have to be extremely careful with this kind of approach! It backfires more often than you might think! I've seen so many complaints where suddenly your own camp has become completely hostile, and then on top of that in Honor Mode...
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Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
Mac disconnects sameeralam99 09/03/26 01:08 PM
Hi everyone. Me and my friends have just started playing a few weeks ago, with me on my macbook, the host on their PC, and our friend on his PS5. I constantly and consistently keep getting disconnected, and I don't know what to do. I've followed all the advice online. We've all turned off autosave and cross save and enabled cross play. It doesnt work even if I use an ethernet connection. We've tried changing hosts and this still happens. I've tried playing with and without a VPN and it still happens. I dont have private relay on on my mac either. It also happens even if I launch from steam or directly from the app file and log in through larion. Please provide any advice or fixes that have worked for you guys, cause I got no idea what to do.
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General Discussion Jump to new posts
Re: Will this game FINALLY take world simulation to the next level? Ligorko 08/03/26 07:19 PM
I'd like to see more dynamic environmental systems, involving weather-based mechanics and interactive construction
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Divinity - Original Sin 2 - Help/Tips/Tricks Jump to new posts
Re: Question About The Endings [Spoilers] bananadragon 08/03/26 06:19 PM
There's this mod which allows companions to ascend; really it resets it to the way it was before one of the bug fixes.

https://steamcommunity.com/sharedfiles/filedetails/?id=1691183676
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Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
Re: What a lying, lying game! Tav'ith'sava 06/03/26 02:46 PM
Statistical spikes are always memorable. On tabletop many players have their lucky dice others aren't allowed to touch, almost superstitiously using some dice for attacks, others for saves and yet others for skills. One Star Wars D6-session we played in the mid-2000s was especially memorable. As the GM, I was rolling for both the gunners of a pirate transport with the player characters aboard, one also manning a turbolaser and their Imperial adversaries. They were intercepted and chased by TIE Bombers. When we rolled combat, all the pirate NPCs and player characters rolled normally, but when it was my turn to roll for the Imperial pilots, the Wild Dice rolled straights of 1s, read: One critical failure after the other. This pattern was stable not for one round, but for three consecutive combat rounds even when I switched the sequence. This resulted in the TIE Bombers annihilating each other or themselves. The in-game explanation was that there must have been sabotage by Rebels, but at the table we were like, what the Force was that? In BG3, I remember both some memorable 20s at the Waning Moon accompanied by weird crashes I couldn't reproduce later and Astarion having really bad luck with that mined intersection in Act 1 near the Goblin Camp. "Hey, should we go back to camp and ask Volo?" Other than that, I think the dice behaved pretty normally if you kept Karmic Dice unchecked.
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General Discussion Jump to new posts
Re: Divinity needs to learn from BG3 Romance Problems Halycon Styxland 06/03/26 09:40 AM
Originally Posted by dwig
You can change Viconia's alignment if you romance her.

I am well aware that you can, however you still have to handle her being evil for all of SoA and large parts of ToB. Parts in which for example your reputation may not exceed 18, or Viconia will leave (like all evil characters).

I remember first time I played Baldurs Gate, I simply disabled AI all the time so I could have Edwin in party with reputation 20. Not sure if that even works anymore with the EEs.
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