Re: Your hopes for future Larian games ?
Halycon Styxland
2 hours ago
Sigh.
Okay, my personal hope:
Since Larian is known to make two new games, one of them being SF, I hope that the SF one will have starship building and starbase building.
No Man's Sky is one of my favorite games of all times, and the base building is one of the major reasons why I like it so much. You can build very simple bases, but also enormously elaborate ones. The big problem with NMS however is that there is no real story. I mean okay, there sort of is one, but its kind of very weak. NMS also has some starship building, but not much.
I really loved the starship building that I saw in videos of people playing Starfield. However the game had so many and so glaring issues in other areas that I was never really interested in buying it. Whats the point of the most elaborate starship builder if you cannot properly travel around in it ? Starfield also allowed to build starbases, but only in a very limited way. Basically you would find a node of resources and build some machinery to exploit that.
Anyway I dont want the game to center around these aspects, but I'd love if it had at least one of the two. It only really matters if it was done well of course.
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Re: Face paint bug IN ACT 2!
Tav'ith'sava
Yesterday at 12:24 PM
Hmm, are you using any mods? I can't remember finding any face-painting kits before hitting Rivington. However, using a soap bar should get rid of the paint as well as any dirt, blood or stench. If you haven't got any, check Waukeen's Rest.
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Shovel as a Storm Sorcerer as of 4th of July 2025
Shadowbart
06/07/25 06:30 PM
I make no claims for other paths on the Internet, some of which are quite old, but this worked. This gets it as Sorc Tav, using Gale as intermediary. It worked, but I may have goofed not having Gale learn it like any other scroll first, then he'd have it too "according to the Internet". Feel free to experiment. 1. Got the scroll. Did not open the mirror, or talk to it, much less get the Necromancy. 2. Went back to camp 3. Put Gale in party (he was not) 4. Respec me (Tav) to Wiz 1, that is all, don't know if this needs to be done before 5 but there it is. 5. In camp, Gale summons << Argh, shit-piddling toe rag!... (Gale fails an int check, I didn't even notice until I reviewed the dialog, not that I could do anything about it. Something about the stink of sulfur...oh oh, you know what that means! Unless you're Gale.  ) << Wait, you're not Illy. >> ...Illy? << My master. Tall. Skinny. Prick with ears. << So, you're Shovel's master now, fine. >> Your name is "Shovel"? << Master Illy calls me "Shovel". Don't like it? Change it. >> Shovel is fine. << So, what's first, Master? Gutting locals?... >> Hmmm...Perhaps a bit of light pillaging, with some murder to follow? << Yes! Master is more fun than Illy! << Illy is so busy, only cares about the book... >> You have such a way with words. << Hehe, good with words. Tell you a secret? << Talk to the mirror... 6. Dialog ends, switch to Tav, who is only level 1 wizard. 7. Talk to Shovel, who's still standing there in camp with Gale. << Oh, oh, a spellshite! blah blah blah Dialog ends Tav now has Shovel as a "Common" spell, can confirm by looking in spellbook under Common tab. Respec to Sorc, it remains as a common spell. No mirror, no walking through the mirror, no zone changes, nothing. Honor mode run, so I'm glad my planning worked out. I tried once before for a sorc but could never get it solved.
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Re: patch 8 problems
Wdude
06/07/25 04:29 PM
Wth did they do with patch 8. dx11 is suddenly more prone to judder/camera hitching Overall performance of the game has degraded. Laggy UI, minimap,attack icon
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(Spoilers) All the dialogues in which the emphasis is off
Strato Incendus
05/07/25 07:02 PM
It's kind of reassuring - and at the same time, concerning - that even a game with production value as high as Baldur's Gate III frequently falls into the trap of voice actors (VAs) emphasising certain lines on the wrong word for the context at hand. To explain what I mean in general, consider that even a simple sentence like "Why did you buy this book?" changes in meaning drastically, depending on the emphasis:- WHY did you buy this book? (what's the motivation) - Why DID you buy this book? (as opposed to not doing it) - Why did YOU buy this book? (as opposed to anyone else buying it) - Why did you BUY this book? (instead of stealing it  ) - Why did you buy THIS book? (instead of any other book) - Why did you buy this BOOK? (instead of anything else) Maybe it's just me, but it really detracts from my immersion when I can clearly tell from the subtitles the sentence I'm hearing was supposed to be emphasised differently than the way the VA did. This is even more apparent when the subtitles feature the to-be-emphasised word in italics, but the VAs emphasis is elsewhere. And in a game as long as BG3, this occurs more often than I would have expected - too often to remember all instances. Here are just two examples off the top of my head - there are many more, would be interesting to compile them all here. 
1) Between Shadowheart and Dame Aylin after Shadowheart has saved her:
Shadowheart: "What will happen now?" Aylin: "Not what will happen. What will you do?"
The VA emphasises this line as "not what WILL happen - what will you DO?" When the juxtaposition is clearly supposed to highlight Shadowheart's agency, i.e., "not what will HAPPEN - what will you DO?"
2) Dammon at the end, before the final battle, if he is one of your allies:
Dammon: "I'm better at crafting steel than wielding it."
The VA emphasises this line as "I'm better at crafting STEEL than wielding it"; the context would make you expect him to say, "I'm better at CRAFTING steel than wielding it".
In other games, this is even more prevalent: I've heard VAs mispronounce important terms from the setting, and yet, the falsely-pronounced take gets used in the final version of the game. (In the German version of the first Lego Bionicle game, for example, Toa Pohatu at one point pronounces "Turaga", the priests of the setting, as "Taruga" instead.) In BG3, I've only noticed this problem to a lesser extent when it comes to the fictional languages in the setting - most notably, the gith language, but also some drow terms - as the different VAs couldn't quite seem to agree on how they should be pronounced =D : Some gith will pronounce "ghaik" as written, whereas Lae'zel pronounces it "gaikh". Another notable example is the sentence "Gith'ka tav'kim krash'ht", said by multiple gith characters, but some pronounce the last word like "crush it", with two syllables, whereas Orpheus will only say "krasht", as one syllable. For drow, it's the word "straj" that features different pronunciations between different characters. Another pet peeve is characters ignoring even the most apparent grammar of their own language. I doubt the gith language has been developed as far as the Tolkien or Star Trek languages, meaning that you could actually speak it. However, what little grammar has been defined for it is so obvious, even to a new player, that it's really irritating whenever even that simple grammar is being ignored. Gale when you first talk to him after recruiting Lae'zel: "A githyanki joining our group."A singular member of the githyanki people would logically have to be a githyank. As the word "githyanki" means "children of gith", githyanki children would consequently be "githyanki yanki" =D. We even hear the same word stem before, when Lae'zel calls Shadowheart "kainyank". I'd expect an educated man like Gale to know this. :P Then again, Gale also tells the Dark Urge that memory loss were no symptom of ceremorphosis, at least not according to any book he read on the subject - whereas Lae'zel will say it is, since the parasite takes all of you, "body, mind, and soul". Perhaps Gale simply isn't as well-read as we're commonly led to believe?  More likely, it's a writing inconsistency similar to Minthara's different recounts on how she got tadpoled: At one time, Minthara claims Orin forced the tadpole into her eye herself; another time, she says Orin merely held her head in place while a mind flayer inserted the tadpole. Of course, you could still count the latter as "Orin implanting the tadpole herself", but it's a very different image than what I for one had in mind when hearing the first version of that story. Thus, it sounds like Minthara outright contradicting her own words. As far as grammar mistakes are concerned, it's far more immersion-breaking, of course, when githyanki characters themselves forget the grammar of their own language: Lae'zel at points refers to "the kith'rak" when talking about multiple of them, so it should be "the kith'raki".I'd expect the same for other gith words ending with "-k", like "istik - istiki", though you will more frequently here "istiks" for the plural. That however I can let slide, assuming the gith are just using common (English) grammar on their own gith loanwords when speaking in common. Those examples however are of course much less obvious than the falsely placed emphasis in the regular English voice lines in the game. Given that I'm observing this with some level of frequency even in a game that had as much effort put into it as BG3, I'm suspecting a systematic cause behind it - and I wonder what that might be?Do the VAs receive the lines they are supposed to record without the context the sentence is said in? I could understand that if the VAs are recording their lines at home, in their own studio, and then just send them in. But with all of the MoCap in BG3, and a director present, shouldn't it be obvious to everyone when the emphasis is off for a given sentence?
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Mac loads but cannot play
Silentarius
05/07/25 03:53 PM
I recently upgraded my Mac OS to Monterey 12.7.8, after which I reinstalled BG3 via Steam. Now, when I click on "START" on the Steam page, I get a box which tells me "Verifying "Baldur's Gate 3"; the verification lasts for a very long time (over an hour), and when the bar is full... nothing happens. The Steam Library page suggests that the game is running, but nothing appears on my desktop. The BG symbol also appears on my active bar, but clicking on it does nothing. Rebooting and starting over also does nothing. Any suggestions?
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Re: Frequent Freezes on Mac – Game Becomes Unplayable in Act 3
GrayHex
05/07/25 06:25 AM
I got a very nice response to my support ticket from Larian. I haven’t had a lot of time to play since then, but I couldn’t get the game to crash at all so far with this advice. Let me share the relevant parts: If you are currently using mods or have used them previously, they may be what is causing this issue. It’s best to double check that all mod files are completely removed. To do so, check the '~/Documents/Larian Studios/Baldur's Gate 3/Mods' folder. Also delete or rename the modsettings.lsx file in the ‘/Baldur's Gate 3/PlayerProfiles/Public’ profile folder (it will be automatically recreated the next time the game is started).
Are you shutting down all non-essential programs before launching the game? Things like anti-virus, firewalls, overlays from graphics tweaking or monitoring programs, as well as chat programs, have all been known to cause issues.
Try lowering the graphics settings and resolution, and switch to Windowed or Fake Fullscreen display mode, to see if that will make a difference. If the monitor refresh rate is higher than 60, try setting an FPS cap in the game options for 60.
Try verifying local files: in the Steam library, right click on the game and select Properties, switch to the Local Files tab and then click on the 'Verify Integrity of Game Files...' button. Also in the Local Files tab, click the 'Browse...' button, then exit out of the Steam client and try launching the game directly from the app file in Finder. If you are using the GOG version, in the Galaxy client, select the game, then the settings icon at the top right, beside the Play button and under Manage Installation, select 'Verify / Repair'. That menu is also where you can select 'Show folder' to try starting the game from the app file.
Try browsing to the '~/Documents/Larian Studios/Baldur's Gate 3/LevelCache' folder and delete the contents. A corrupt file there can cause problems when saving or loading, though that is less likely for an intermittent issue.
Try doing a clean boot and then test the game. Start/restart your Mac and hold the Shift key down as soon as the progress bar comes up in the startup window, releasing it after the desktop appears. Alternatively, from the login window, hold the Shift key when you click the Log In button, and release it when you see the Dock.
Disable Steam cloud support either globally or for only this game. For disabling Steam Cloud globally, within the client click on the Steam menu and select Settings, and then Cloud. Or just for this game: go to your Steam library and right click BG3 and select Properties, then switch to the General tab and check the Steam Cloud section. Alternatively, exit out of the Steam client, or Galaxy for the GOG version, and just start the game directly from the executable when required.
For the GOG version, in Galaxy cloud support can also be disabled either globally by clicking on the gear icon in the top left corner and selecting Settings, and then Game Features. Or for this game: with the game selected, click the settings icon at the top right, beside the Play button. Under Manage Installation select 'Configure...' and switch to the Features section. Alternately, exit out of the client and start the game directly from the app container.
Next, try browsing to the '~/Documents/Larian Studios' folder and rename the 'Baldur's Gate 3' subfolder. This folder contains the saved games, configuration files and a level cache folder. Deleting or renaming it will get the game to recreate it on startup; playing the game from a different OSX user account would effectively do the same thing. With Steam running and cloud support enabled, the client would just download the cloud copy of your existing profile. If this is a new install and you don't have any saves, you can just delete the folder, and it doesn't matter if cloud saves are enabled.
After that, see if you can start the game. If so, check that you can start a new game and save/load. If that works and you have any save files, exit and copy a couple from the renamed folder into the newly created profile's /Savegames/Story folder. If that helps, move the rest of the saves over.
If the game still crashes, delete the new Documents BG3 folder and extract the replacement folder from the download below into your '/Documents/Larian Studios' folder, and see if that will let you start the game.
https://www.dropbox.com/scl/fi/o03s...rlkey=4owsvlivvu6mzsz3ig5k3qfc1&dl=1
The graphicSettings.lsx file is set to 1280x720 Windowed mode, Very Low quality preset, which you can change in the options either manually, or by clicking autodetect. See if this gets the game to start.
If the game still crashes, delete the replacement BG3 folder and if you have any saves that you wish to keep, rename the original back again.
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Re: BG3 Fan Fiction SPOILERS and POTENTIAL SPOILERS
GM4Him
04/07/25 01:45 PM
Updated BG3 blog. Book 4: Ascension of the Mastermind, Part 4, Chapter 38. Hope you enjoy it. It is the final book in the Baldur's Gate 3 The Afflicted fan fiction. At last, the Afflicted have arrived at Baldur's Gate, but they quickly learn that there is SO much more going on than the Cult of the Absolute. Numerous schemes, conspiracies, and intrigues quickly entangle them and threaten to enslave or destroy them. Will the Afflicted stay united? Will they survive? Will they overcome? Or will the greatest mastermind succeed and ascend to absolute godhood? This story is free on the blog site to all who wish to read the Baldur's Gate 3 story using characters I created as the protagonists. MAJOR SPOILERS if you plan on playing the video game. Hope you enjoy. https://baldursgate3theafflicted.blogspot.com/2021/08/home.htmlBook 4: Ascension of the Mastermind (MAJOR SPOILERS!!! It is highly recommended you play the video game first. This story is based on choices and decisions I made while playing the game as well as on what I thought the characters would do if they weren't restricted by the video game. Also, SPOILERS for the Demon Hunters story as it is the prequel to the Afflicted story. Three of the characters from Demon Hunters - Aelun, Vlynrifane, and Fiovay - are among the main characters of this story. There are other characters from Baldur's Gate 3 that are in Demon Hunters, so the two stories are closely tied together. As before, I will be releasing portions of this story as I complete them, so watch for updates regularly.
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Re: The game cheats on the D20 rolls
Shadowbart
03/07/25 02:18 AM
Lae'zel with Silver Sword and hill giant strength has 50% of hitting Raphael to get his armor.
52 misses 39 hits to finish the deed == 91 swings
As far as I can tell, that's about a 1 in 10 chance to do that poorly. Not impossible, but I wonder if that's about average, which, by definition, it shouldn't be. I lead off with a 0 and 5 streak, btw, again suggesting frontloading of bad rolls.
I'm not gonna hover over every swing to look at the raw rolls, but that would be interesting. Is there a way to save the combat log, with breakout of details (not just the text from the scroll, i.e. also save the data shown by hover over.)
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Re: Randomize a playthrough
Halycon Styxland
02/07/25 07:50 PM
clearly the main issue is who do you bed, LOL! Been playing since EA II or III 23 and I've never beded anyone. Well, I was raped by Mnthara once ... I just go for Karlach, because then the rest of them leave you alone ... mostly.
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Re: Help me choose
dwig
02/07/25 02:19 PM
Its a good build. You can also swap one of the fighter levels for a wizard level. That gets you a level 6 spell slot, and the ability to memorize wizard spells of any level so that you can use that level 6 spell slot. You lose action surge though. Would probably need to put more points in int, since int affects the number of wizard spells you can memorize. Choose buffs rather than attacks, because your DC for wizard spells will not be good.
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Question on Larian Forum Account vs. Game Account
Strato Incendus
01/07/25 05:40 PM
Back when I first started Baldur's Gate III, I was asked whether I wanted to link my Lariant Account to my Larian Account.  I don't recall the exact wording, but I think they're indeed called almost the same: One is the account I'm using here to post on the forums, the other is what logs me into Baldur's Gate III (and presumably also Divinity Original Sin 1 and 2, which feels weird that these games can be selected in the popup window when launching BG3 in Steam). My question is how these two are actually linked? I've seen users here in this subforum asking for the deletion of their forum account, for example, but I doubt that locks them out of the Larian games they bought. Likewise, I would assume if anyone gets banned here on the forums, that doesn't ban them from playing BG3 or DOS1 and DOS2.  In turn, I guess there must be some way to sanction players within BG3 who may keep harassing other players in open multiplayer sessions, or something along those lines - but I doubt that has anything to do with the forum account. Then again, Larian also seem to be able to see everything we do in-game, I guess? Otherwise they wouldn't have stats on how many players hook up with which companion etc...  I mean, I don't see what one could possibly do in-game that isn't fair-game by BG3's own Durge standards  . Still, it feels a little weird to me.
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