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Baldur's Gate III - General Jump to new posts
Re: BG3 Fan Fiction SPOILERS and POTENTIAL SPOILERS GM4Him 11 hours ago
Update: Part 4, Chapter 35 is now published. Hope you enjoy it!

BG3.5 - Hellraisers (Fanfiction)
Baldur's Gate 3.5: Hellraisers - an original fanfic story that is a sequel to Baldur's Gate 3 Fanfic: The Afflicted. It picks up immediately after the events of Baldur's Gate 3 as characters from the previous fanfic - Fiovay, Kai, Aelun, Vlyn, and the other members of their party - travel to Avernus. Their quest is to save Karlach but also to hopefully find and rescue Darson, Aelun's father, from the clutches of Demogorgon.

Here is the link to the blog site: https://baldursgate3hellraisers.blogspot.com/2025/10/baldurs-gate-35-hellraisers.html
230 127,853 Read More
General Discussion Jump to new posts
Re: A KEY factor to consider in regards to immersion and gameplay NorthbyNorth Yesterday at 04:28 AM
You certainly have limited experience with old houses and generational homes.

My grandparents homes, 150-250 year old houses, were probably typical.
Each of them had a big bowl with 20-30 unknown keys of different age and size. In each home there were also a couple of old containers or wardrobes with missing keys, and an occasional severely damaged chest that had experience an attempt to bypass a missing key lock.
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General Discussion Jump to new posts
Re: Will this game FINALLY take world simulation to the next level? NorthbyNorth Yesterday at 04:14 AM
Originally Posted by Halycon Styxland
The problem with game design is often that there are features suggested that for example "add immersion" that create a lot of additional work and waste a lot of limited resources, but dont actually improve the game as a game.

Full simulation of a city is one of those. A shopkeeper who is open 24/7 and never moves from their spot may not be realistic, but its hella convenient for the player.


I totally agree!

It is possible to make a very realistic game.
Day and night cycle, complex scheduling of NPCs, weather with consequences, very tough resource management, realisticly constrained time, very limited capability growth during the game etc.
A treat for a small group of players, but I bet a lot on a big turnoff for the vast majority
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General Discussion Jump to new posts
Re: Are we going to see an Imp companion? papercut_ninja 15/07/26 08:26 PM
An overwhelming majority of players will likely choose to play as either elf or human.

Which is why we need companions of other races to create a good mix of stories and themes.
19 2,263 Read More
General Discussion Jump to new posts
Re: Please add German voice acting to the game Taril 13/07/26 03:50 PM
Originally Posted by TheRomanRuler
Voice acting is immensely expensive

It's really not. Most of the time Voice Actors are SEVERELY underpaid.

Like, we're talking a few HUNDRED dollars to VA a protagonist for an entire game (Not hundreds of thousands or hundreds of millions. But hundreds. Less than $1000). Due to terrible rates (Normally fixed price per session and then only needing a handful of sessions for a reasonable VA that doesn't require lots of retakes)

It only becomes expensive when hiring high profile actors who charge obnoxiously high rates (Where you're simply paying for the prestige of their name rather than necessarily any quality as less prolific VA's can still do stellar jobs).

The main factor to consider is time. Finding VA's and scheduling them to go to the studio to record their lines. With it being made more awkward due to the timing, as it will have to happen after all the writing is done (Then any rewrites needs you to get the VA's back in to record the new lines and changes).
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Chat Jump to new posts
Linux Fast_Eddie 13/07/26 09:19 AM
Is a Linux PC, a viable concept with Steam & BG3?
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Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
Crash to desktop -- Auntie Ethyl's Hair Popup + Marina Dialog Shadowbart 13/07/26 02:24 AM
I get the Auntie Ethyl's hair choice popup, and then Marina starts her post-fight yapping. Both are up at the same time. I decide to do the Marina dialog first, click on one of the choices, crash to desktop.
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Baldur's Gate III - Suggestions & Feedback Jump to new posts
Thank you for Barbarian Aulis Vaara 11/07/26 10:54 AM
I've been playing through as a Berserker Barbarian Dark Urge, and I just have to say "thank you Larian, for the Barbarian". The dialogue options are so good and so much fun.

I can recommend this playthrough to anyone.
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Baldur's Gate III - Suggestions & Feedback Jump to new posts
Re: "Don't ask for the duration of this fight." Halycon Styxland 11/07/26 01:25 AM
Its a good idea, so maybe they'll add it.
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