Minthara as a Playable Origin Character?
Jan K
6 hours ago
Hey everyone! π
Iβve just posted a community request asking Larian to consider making Minthara a playable Origin character in Baldurβs Gate 3.
If you also feel that her story deserves to be experienced from her own perspective, please check it out and share your thoughts! Your support and feedback could really help show Larian how much players care about her. π
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BG3 Crashing on High-End PC β Worked Fine on Old Machine
Djoperdjo
Yesterday at 03:44 PM
I know a similar topic already exists, but it's 2 years old and I'm not sure about necroposting rules. So I'm creating this one, and if moderators prefer, I can post in the old thread instead.
Here's the problem:
I have two PCs. One is for internet browsing β it's a total mess, super laggy, full of viruses, and the hardware is really old. But it happened that the first time I played BG3, it was on that trash PC β and I played for 170 hours without a single crash. Not one!
Now I'm playing BG3 again on my gaming PC, which I only use for AAA games like Witcher, Cyberpunk, Skyrim, etc. The system is very clean β used exclusively for gaming, and I reinstall Windows every 6 months with fresh drivers. Never had any problems running any AAA games on high or ultra settings. Hardware is solid and barely used. But with BG3, every 1β2 hours the game restarts the entire computer (huge thanks to the person who implemented the 50 quicksaves feature)
The only real differences between the two setups are:
- Trash PC: online + Full HD - Gaming PC: offline + 4K
Everything else people usually mention β like bad PSU, outdated drivers, or corrupted files β is baseless speculation. The issue clearly comes down to only two factors: offline mode or 4K resolution, nothing else.
Any ideas? Anyone had a similar experience?
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No Aura of Hate
DrewCheech
Yesterday at 02:26 PM
Hey ya'll, first time here, first time posting.
I had my current level 11 vengence paladin break his oath by allowing Astarion to ascend. I didn't know that was going to happen, but I decided to live with being an oath breaker once I found out how aura of hate's charisma bonus stacks with pact weapons charisma bonus if I put just one level into hexblade.
So when I got back to camp and embraced being the oathbreaker, I got all the cool oathbreaker abilities - except aura of hate. It was nowhere to be found even after a long rest. Double checked my spell list, nothing. Super lame.
Is this a known bug, or just a "sucks to be me" moment?
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Please Fix Lyrthindor
HFA
14/10/25 09:48 PM
Already submitted a bug report, but when I looked it up this is a bug that apparently existed during the Patch 8 Stress Test already and it hasn't been fixed yet. Cross-platform, for many people, once the man of many rats becomes a single Dark Justiciar and combat starts, he will start blinking in and out of existence rapidly. On PC you can sort of attack "normally" by rapidly clicking his icon on the turn bar at the top, on other platforms your only option is AoE because he becomes entirely untargetable. His own turns are bugged as well, he keeps blinking for a while and then skips his turn entirely.
Some people have found workarounds to get him out of it, like shoving, but I tried and the problem actually got a lot worse. I used Eldritch Blast with Repelling Blast, but instead of him stopping blinking, he kept blinking and the sound and visual effect of Eldritch Blast kept looping as well. In fact, other statuses inflicted upon him like Reverb and Radiating Orb also had their sound and visual effects looping. It was quite the techno beat at some point.
More seriously though, it's been around for a while now apparently and it makes the fight needlessly annoying or even game-breaking for people on consoles that don't come to the conclusion of using AoEs on him and are unable to attack because of that. I personally also have a milder case of epilepsy and I was totally fine, but I can definitely see others with different forms of epilepsy getting in trouble with the fast blinking and looping of visuals as the fight escalates with more and more effects. I know every game always comes with a seizure warning and all that, but I imagine it's not meant for a secret strobe light surprise that's been in the game since Patch 8's Stress Test in January now from what I've read on all the threads on other sites concerning this issue.
So please hotfix Lyrthindor's bugged encounter. Thanks!
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Move certain books/letters to a later map to avoid spoilers
HFA
14/10/25 12:35 AM
Kept the title spoiler-free, but in case anyone's not that far yet and is still here reading, it's about books and letters in act 2 Moonrise Towers, First Floor that are spoilers for the upcoming cinematics and the start of act 3 as well in fact. I'm talking about the book " Elder Brain Domination". It's a short read, but it basically talks about a lot of plot points that get revealed right before the boss fight in act 2 and some that become clear early in act 3. Almost every single sentence in that book is supposed to be a big reveal in upcoming cinematics, but it's just lying there under loose planks and no one in the party responds to reading it in any way whatsoever. At the start of act 3 Gale is exhilarated about the big reveal on Netherese magic and the Crown of Karsus, even though he already knew because he read the book in Ketheric's bedroom earlier. Jaheira specifically asks for intel on anything Ketheric and Absolute related, because aside from undoing Ketheric's immortality, gathering intel is the main mission for her. And yet, we can't use the book to talk about it with her or even straight up give it to her. So they're not only spoilers for the upcoming cinematics for the player, but there's also no reactivity in the world when it comes to this mother lode of information, possibly the single most plot revealing book of the game. Next to that, the same room also has the letter " Missive from Gortash". Another short read, outlining that Gortash knows about the Gith Artefact and is in a position where he's working together with Ketheric and even ordering him to do things. At this point you can easily not have talked to Florrick at Last Light Inn and she'll still go through with going ahead to Baldur's Gate and will try to work with Gortash to stop Ketheric. So not only is the big reveal that Gortash is working with Ketheric spoiled by this letter, you also have zero agency after reading it to stop Florrick from walking into a trap in your conversation with her. Obviously you can't add new dialogue lines or more world reactivity at this point, so by far the easiest option would be to just move the book and the missive from Ketheric's bedroom to the boss room in the Mind Flayer Colony, either on his body or on the table with the other books that are there. That way you can't get spoiled much, the book will be a nice recap for people overwhelmed by the cutscene reveals, and it would make sense that you couldn't warn Florrick as you learned the information about Gortash too late.
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