Larian Studios
Posted By: Kyra_Ny DD2 Art - 07/12/04 06:22 PM
Will Ingmar and the team be doing the Artwork in DD2 like they did in DD?
I love their work and I wished more of their artwork made it into DD.

This is my suggestion:
Hire Ingmar / the whole team to do the DD2 Artwork!!! <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


Kyra_Ny <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />
Posted By: Marian Re: DD2 Art - 08/12/04 10:28 AM
Ingmar left the Larian team shortly after the release of DD.
Posted By: Kyra_Ny Re: DD2 Art - 08/12/04 01:56 PM
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Ingmar left the Larian team shortly after the release of DD.



<img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" />


Kyra_Ny <img src="/ubbthreads/images/graemlins/cry.gif" alt="" />
Posted By: little_t Re: DD2 Art - 10/12/04 05:04 PM
who is this ingmar and if he did the artwork i also think he should do thesame stuff in dd2 becuse in dd it was amazing not the best to be honest but it was really good and i wish he did it for bd but i didn't rally like the graphics in bd as much as in dd!!!!!!!!!!!!!!!!!!!1 <img src="/ubbthreads/images/graemlins/up.gif" alt="" />
Posted By: AlrikFassbauer Re: DD2 Art - 11/12/04 06:35 PM
Don't forget that Marian was also responsible for some graphics - together with some others.
Posted By: Barta Re: DD2 Art - 11/12/04 08:50 PM
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Ingmar left the Larian team shortly after the release of DD.

I hope that Marian, André, Alex, Stijn and Steward would not also leave the larian team. <img src="/ubbthreads/images/graemlins/cry.gif" alt="" />

Barta
Posted By: LewsTherinKinslayer13 Re: DD2 Art - 11/12/04 09:56 PM
I hope the whole staff of DD will come back, along with Rhianna Pratchett to make DD2 a huge success and a great game!
Posted By: Kyra_Ny Re: DD2 Art - 13/12/04 07:43 PM
I only knew about Ingmar because he shared some of his art work with me.

Here’s my next question then, why doesn’t Marian, André, Alex, Stijn and Steward share some of their art work with us then?

The art work that you can share of course. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
Please, please, please.


Kyra_Ny <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />
Posted By: Raze Re: DD2 Art - 13/12/04 09:59 PM
Marian's web site URL was written in runes on a manuscript in Divine Divinity.
Posted By: Kyra_Ny Re: DD2 Art - 14/12/04 01:11 PM
Marian, I really love the way you used the Negative Space
in the creation of your Demon Illustration, Ink 1997 drawing.
It’s the perfect use of Light and Shadow. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />


Kyra_Ny [Linked Image]
Posted By: Marian Re: DD2 Art - 14/12/04 04:48 PM
Thanx, Kyra. But i have to disagree. Its was okay for the time i did it but my experience and skill improved a little since then. If you for instance check all the demons in that image their shape is lighted from all sides not only from where the fire comes. Today i would do this painting completly different. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />


Quote
who is this ingmar and if he did the artwork i also think he should do thesame stuff in dd2 becuse in dd it was amazing not the best to be honest but it was really good and i wish he did it for bd but i didn't rally like the graphics in bd as much as in dd!!!!!!!!!!!!!!!!!!!1 <img src="/ubbthreads/images/graemlins/up.gif" alt="" />

Well, i don't know for sure, but i think he won't come back. Would be cool indeed to work again with our paladin. Ingmar was responsible for object artwork back then but he is also a good animator (the ascension cutscene he did almost alone). Furniture, lots of household stuff, plants, several icons, the roof of the abbey (or was it the castle?) and many other objects i don't recall right now are from him.
Btw here is the link to his homepage.

Btw Barta, Steward is also gone since several months. He wanted to do his own projects.
Posted By: Kyra_Ny Re: DD2 Art - 14/12/04 05:24 PM
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Thanx, Kyra. But i have to disagree. Its was okay for the time i did it but my experience and skill improved a little since then. If you for instance check all the demons in that image their shape is lighted from all sides not only from where the fire comes. Today i would do this painting completly different. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />


Marian


Maybe so Marian, but as an artist one is never satisfied with the final rendering of any of their drawings anyway are they.
Every time one looks back there is always another little detail that could be improved upon.
So what if your casts shadow was incorrect at that time and so what if the horizontal plane is a bit off.
I still like it.
Sometimes that raw look is a good thing as it is in this case.


Thank you for sharing
Kyra_Ny [Linked Image]
Posted By: Barta Re: DD2 Art - 14/12/04 05:56 PM
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Ingmar was responsible for object artwork back then but he is also a good animator (the ascension cutscene he did almost alone). Furniture, lots of household stuff, plants, several icons, the roof of the abbey (or was it the castle?) and many other objects i don't recall right now are from him.
Btw here is the link to his homepage.

Thanks a lot for the link of Ingmar's homepage.
The section about his artwork from Divine Divinity is awesome.
I specialy enjoyed the picture of the source because i never saw it in the game. <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" />
The source
Did he draw the skate board on the roof of Stormfist castle ?


Quote
Btw Barta, Steward is also gone since several months. He wanted to do his own projects.

It is very sad for the insane fans when a Larian guy go away.
And he is not the only one great Larian who left after the release of Beyond Divinity.
But i understand that he has to live his own life and i wish him all the best for his new projects.

For the people who do not know Steward, this is the links of his "Peeks of the Week".

Peek of the Week #11

Peek of the Week #17

Valtar's Homepage

Barta <img src="/ubbthreads/images/graemlins/xmassmiley.gif" alt="" />
Posted By: janggut Re: DD2 Art - 15/12/04 03:39 AM
glad that u're still around, marian. we hope u'll be around always & yes, for our selfish reasons.

barta, do u have any spare tissue? <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> steward too?! <img src="/ubbthreads/images/graemlins/cry.gif" alt="" />

all the best to those that have left Larian. we'll miss u. <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />
Posted By: hyver Re: DD2 Art - 15/12/04 12:09 PM
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1)...but my experience and skill improved a little since then. ... Today i would do this painting completly different.
2)the ascension cutscene he (ingmar) did almost alone
3)the roof of the abbey (or was it the castle?)


1) Glad to hear that.
2) *cough*
3) both mine, but who's counting eh?

I can't believe you're still not over that, Marian <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
Posted By: Marian Re: DD2 Art - 15/12/04 02:37 PM
Actually i am. I was when we finished our argument in those good ol' days. But given Ingmars dedication 'til the end our part of this cutscene wasn't as big as his, right Hyver? <img src="/ubbthreads/images/graemlins/badsmile2.gif" alt="" />

And I just mixed up things again... Which roof was it that Ingmar made?

Posted By: Barta Re: DD2 Art - 15/12/04 02:54 PM
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And I just mixed up things again... Which roof was it that Ingmar made?

In Ingmar's site there is a pic of the church.
The church
Maybe Ingmar has created the roof of the church ? <img src="/ubbthreads/images/graemlins/confused.gif" alt="" />

Barta
Posted By: Kyra_Ny Re: DD2 Art - 16/12/04 01:52 PM
@ Marian =>

Who is all on the DD2 art team?
Name some names. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


Kyra_Ny <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />
Posted By: janggut Re: DD2 Art - 17/12/04 01:25 AM
yeah, name the guilty ones! i would love to know who made the pretty textures for dungeon walls, who did the light sources (i love the glow of the torches) & who did those marvellous trees? yes, i'm a tree hugger! <img src="/ubbthreads/images/graemlins/XmasJump.gif" alt="" />

at least i know Lynn did item placements, well that is according to my faulty memory of the series of articles for IGN. <img src="/ubbthreads/images/graemlins/think.gif" alt="" />
Posted By: rat Re: DD2 Art - 18/12/04 02:22 AM
lol
Posted By: Merendrious Re: DD2 Art - 18/12/04 11:27 PM
Looking at the art of Divine Divinity makes me wanna play it again <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />. You would say that that isn't bad, but all my precious time would be gone <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
Posted By: Kyra_Ny Re: DD2 Art - 19/12/04 10:31 AM
I'm still waiting for some sort of answer. <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />

Who is on the DD2 art team?
Any names yet?

Kyra_Ny <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" />
Posted By: Jurak Re: DD2 Art - 20/12/04 12:09 AM
Marian for sure..... <img src="/ubbthreads/images/graemlins/stupid.gif" alt="" /> *i guessed that one all by myself!* <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> <img src="/ubbthreads/images/graemlins/XmasJump.gif" alt="" />
Posted By: Barta Re: DD2 Art - 20/12/04 01:02 AM
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Marian for sure..... <img src="/ubbthreads/images/graemlins/stupid.gif" alt="" /> *i guessed that one all by myself!* <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> <img src="/ubbthreads/images/graemlins/XmasJump.gif" alt="" />

Who knows ? <img src="/ubbthreads/images/graemlins/confused.gif" alt="" />
Marian never said that he was working on Divinity 2.
Maybe he is working on another game like Spellforce 2.
And he has to finish the artwork of CaRPG. <img src="/ubbthreads/images/graemlins/XmasEek.gif" alt="" />

Barta
Posted By: Jurak Re: DD2 Art - 22/12/04 07:02 PM
CaRPG.... <img src="/ubbthreads/images/graemlins/ROFL.gif" alt="" /> <img src="/ubbthreads/images/graemlins/up.gif" alt="" /> <img src="/ubbthreads/images/graemlins/XmasEek.gif" alt="" /> <img src="/ubbthreads/images/graemlins/XmasJump.gif" alt="" /> yayyyyyy! Barta...a good funny one! <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
Posted By: Wallace Ok... - 23/12/04 05:09 AM
... now two dumb doubts
1. What is CaRPG? Please enlighten me.
2. Aren't DD2, Beyond Divinity and Riftrunner the names of the same game?
Posted By: Raze Re: Ok... - 23/12/04 06:11 AM
Check the announcement, dated April 1st: CaRPG (and then this one if you don't recognize the date).

Riftrunner was the original name for Beyond Divinity. DD2 is the next game in the series (so far all that is known is that it will be in full 3D and have multiplayer support).
Posted By: Wallace Re: Ok... - 23/12/04 07:20 AM
So you mean that DD2 is different from Beyond Divinity. That would be great. Though I did not like the idea of being it multiplayer. It should have a choice between multiplayer and single player at least.

And what is this *full* 3D?! You mean like adjustable camera angles. Solid models and all! Isn't DD 3D enough? - except for the fixed camera angle.
Posted By: Raze Re: Ok... - 23/12/04 08:46 AM
I doubt DD2 would concentrate on multi-player. Most fans of the first 2 games prefer single-player, so I would guess it would have a strong single player game, and then an optional mutlti-player component (possibly a Battlefields type area, or a cooperative version of the main game). Most multi-player focused games are restricted to hunt and fetch quests, to keep the plot manageable for groups, which I doubt Larian would do to Divinity.


Full 3D means all objects and backgrounds are based on 3D models.

DD was all 2D, so characters and backgrounds were hand drawn and tweaked, and animations consisted of a series of frames. While many people like the look of the game, the animations require a lot of disk space.

BD has 2D backgrounds and 3D character models. Because the characters were 3D, there could be much more variety in character creation. There could also be more animations and more equipment, which would look different when equipped (in DD, all large shields looked the same, etc).

DD2 may have adjustable camera angles; that information has not been released yet. Lar has mentioned the base 3D engine, though: divinity 2, the 3D engine.
Posted By: Wallace Re: Ok... - 23/12/04 12:12 PM
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I doubt DD2 would concentrate on multi-player. Most fans of the first 2 games prefer single-player, so I would guess it would have a strong single player game, and then an optional mutlti-player component (possibly a Battlefields type area, or a cooperative version of the main game). Most multi-player focused games are restricted to hunt and fetch quests, to keep the plot manageable for groups, which I doubt Larian would do to Divinity.


Raze


I am glad to hear about larian's attitude to multiplayer rpgs. Just think of it. The combat will be reduced to: "who uses the freeze/blind/polymorph first". And then think of what will happen when people use the space/pause button?! Even a party of player characters going for quests is not a good idea.

I downloaded this demo of beyond divinity. I hope that larians improved it in the final release. Everything is so dark again (thankfully they gave the gamma slider). There is no key for transfering inventory items from deathknight to hero and vice versa. Very little voice comments for the hero (like he lacks the key or he can't use it).
Posted By: Kyra_Ny Re: Ok... - 23/12/04 02:24 PM
Quote


I am glad to hear about larian's attitude to multiplayer rpgs. Just think of it. The combat will be reduced to: "who uses the freeze/blind/polymorph first". And then think of what will happen when people use the space/pause button?! Even a party of player characters going for quests is not a good idea.

I downloaded this demo of beyond divinity. I hope that larians improved it in the final release. Everything is so dark again (thankfully they gave the gamma slider). There is no key for transfering inventory items from deathknight to hero and vice versa. Very little voice comments for the hero (like he lacks the key or he can't use it).

Wallace


All of the doubts you spoke of here were never ever a problem in the NWN series games, and the M.P. aspect of the game followed the same path as the S.P. aspect of the game.

The Bioware NWN series was a huge success and I have no doubt that Larian will do an even BETTER job on DD2 than Bioware did on NWN. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />


Kyra_Ny <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />
Posted By: Kyra_Ny Re: DD2 Art - 23/12/04 02:31 PM
BTW... (huff...hands on hips...huff...huff) <img src="/ubbthreads/images/graemlins/suspicion.gif" alt="" />

I'm still waiting for an answer to who's on the DD2 Art Team. <img src="/ubbthreads/images/graemlins/evilgrin1.gif" alt="" /> <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" /> <img src="/ubbthreads/images/graemlins/evilgrin1.gif" alt="" />


Kyra_Ny [Linked Image]
Posted By: Wallace Re: DD2 Art - 23/12/04 04:45 PM
@Kyra
What is NWN? <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" />
Posted By: Kyra_Ny Re: DD2 Art - 23/12/04 05:01 PM
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@Kyra
What is NWN? <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" />

Wallace


NWN = Neverwinter Nights <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />


Kyra_Ny <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
Posted By: AlrikFassbauer Re: DD2 Art - 23/12/04 09:29 PM
Well, just for the record : Lar recently revealed the engine which Larian licensed for DD2 : I still call it Gameembryo . <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />
Posted By: Raze Re: Ok... - 23/12/04 10:43 PM
[color:"orange"]I am glad to hear about larian's attitude to multiplayer rpgs.[/color]

Actually, that was my opinion of what I interpret their attitude to be. <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />
They have not stated how multi-player will be implemented, and may not have even finalized that yet.


There were a number of improvements between the demo and release of the game, such as party selection and screen re-centre hotkeys. The hero does not speak. I eventually turned that off in DD anyway; you'd think by the end of the catacombs the character would stop wondering what levers do when pulled. <img src="/ubbthreads/images/graemlins/suspicion.gif" alt="" /> I guess for BD it was decided it was better to be consistent and not have the hero talk at all (recording all of the hero's dialog in at least 3 voices would have been too much).
You can right click on an item and select 'give to...' to transfer items, or drag and drop them to the character's portrait or another inventory window.
Posted By: Wallace Re: DD2 Art - 24/12/04 04:23 AM
@Kyra
What is neverwinter nights series? <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" />

@Raze
I am glad to hear about the changes in release version of BD. Sometimes voice remarks come in handy, especially when nothing is happening (and nothing happens when you are NOT doing the right thing). Remember the levers in the stronghold of Sword of Lies under the lake in the wastelands. I kept wondering if I pressed the button. The lever more closely behaved like herbs in the game.
Posted By: Kyra_Ny Re: DD2 Art - 24/12/04 04:49 AM
@ Wallace =>

Go to this link and surf around.
You can find all the info here. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
http://nwn.bioware.com/about/platinumedition.html


Kyra_Ny <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
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