Larian Studios
Posted By: Nemisis_Dragon Multiplayer? - 11/06/03 03:23 PM
Maybe this time? <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
Posted By: Tovi Re: Multiplayer? - 11/06/03 03:29 PM
Don't think so, as it would definately have been mentioned in the FAQ. But, you never know...
Posted By: Buliwyf Re: Multiplayer? - 11/06/03 05:55 PM
I hope DD2 will have multiplayer
Posted By: Renan Re: Multiplayer? - 12/06/03 11:28 AM
NOOO THERE MUST BE MULTIPLAYER :'(
Posted By: NEO_CLAW Re: Multiplayer? - 12/06/03 12:25 PM
I dont think RR will have multiplayer support but i think it will be in <img src="/ubbthreads/images/graemlins/div.gif" alt="" />2
Posted By: AstralVoyager Re: Multiplayer? - 13/06/03 10:23 PM
Personally, I hope it is single player only <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
Posted By: Jurak Re: Multiplayer? - 13/06/03 11:18 PM
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Personally, I hope it is single player only <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


x2 <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
Posted By: Supreme_Wizard Re: Multiplayer? - 14/06/03 12:26 AM
As long as there is network mulitplayer game's added. I shall be happy. That way I can walk up to my friend and slap him to death. Then dance on his corpse and, run off into the sunset.
Posted By: Rose Re: Multiplayer? - 14/06/03 01:27 AM
Quote
As long as there is network mulitplayer game's added. I shall be happy. That way I can walk up to my friend and slap him to death. Then dance on his corpse and, run off into the sunset.



LOL...

Well, if the focus is still singleplayer then it might not work, but since there's a party system of sorts in <img src="/ubbthreads/images/graemlins/riftrunner.gif" alt="" />, a network multiplayer game wouldn't be so horrible. At least, when one dies, the other one dies, too (as indicated by soul-binding), so you can't just drag your friend's corpse around with you... <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
Posted By: HandEFood Re: Multiplayer? - 16/06/03 03:38 AM
Although I'm not a fan of multiplayer, it could work in this one. If one player each played one of the characters, the two of you could co-operatively play through the game. Because they're soul-linked, you have to protect your partner, or you die. It would save having to control two people at once, but you'd have the new challange of trying to work as a team. I think it could work, and work well.
Posted By: LewsTherinKinslayer13 Re: Multiplayer? - 16/06/03 03:41 AM
yes, it could work.
Posted By: Rose Re: Multiplayer? - 16/06/03 01:29 PM
*Flashbacks of boyfriend complaining vociferously about being a dead mage and not getting some experience points because I had to wait until the fight was over to resurrect him*

Hopefully that won't happen should a multiplayer (network/LAN) function be included in Riftrunner. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
Posted By: LewsTherinKinslayer13 Re: Multiplayer? - 16/06/03 11:40 PM
yes, that would be bad. several of the experts could be in a group togeather, and then some newbie stubbles in yelling, "damn. were's aleroth??? huh. what the [nocando] is that elf doing running at me, and that deathknight?? a, crap!!!" yeah, hopefully won't happen. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
Posted By: HandEFood Re: Multiplayer? - 17/06/03 12:49 AM
I wasn't thinking Internet multiplayer, more on a home LAN. My idea of multiplayer would work the same as single-player, only each character is individually controlled. When one of you dies, the game is over and you have to re-load. You oculd do it over the Internet, but you'd need to keep playing with the same person through the whole game.
Posted By: LewsTherinKinslayer13 Re: Multiplayer? - 17/06/03 12:56 AM
o, that puts it in a whole new perspective, that would be bad, haveing to restart. But u would have to play like 72 hours of the game straight to beat it
Posted By: Crosof Re: Multiplayer? - 17/06/03 03:06 AM
i'd be fine without multiplayer. yes multiplayer adds a new dimension to games but to me divine divinity was fine without it. either way i'm gonna buy this game <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
crosof
Posted By: LewsTherinKinslayer13 Re: Multiplayer? - 17/06/03 03:08 AM
yeah, I'll just get it whatever the hell it is! <img src="/ubbthreads/images/graemlins/eek.gif" alt="" />
Posted By: elgi Re: Multiplayer? - 17/06/03 09:57 AM
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I wasn't thinking Internet multiplayer, more on a home LAN. My idea of multiplayer would work the same as single-player, only each character is individually controlled. When one of you dies, the game is over and you have to re-load. You oculd do it over the Internet, but you'd need to keep playing with the same person through the whole game.

Multiplayer is a nice idea actually, but as I always ask: How do you want to implement it if your game story is very obviously based on one single character? Like in DivDiv for example... you play with a couple of fellows... how will you handle the game parts which are only for one single hero(ine)? The most striking example for such a part is the ritual. Do you want to have a dozen Divine Ones only because you want to have multiplayer?
And I am pretty sure that the RRR-story is as sophisticated as the DivDiv-one was... and thus, I don't see any way of getting a multiplayer other than allowing two people to play the game - one is the normal guy and the other is the death knight. But quite honestly, I am one of those people who don't really need a multiplayer part. If I want to do something with my friends, I get drunk with them and don't play LAN games. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
Posted By: LewsTherinKinslayer13 Re: Multiplayer? - 18/06/03 12:40 AM
uh, what kind of person does that elgi??? uh, <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
Posted By: Anthea Re: Multiplayer? - 18/06/03 09:24 AM
Well, I really enjoy single-player RPGs on the PC, more than multiplayer. The structure of the game is completely different than what would be needed for multiplayer. In single-player mode I can play whenever I want, I don't have to call someone else just to be able to play it in the LAN. And I have no flatrate internet connection at home, so playing online would be no option for me, too. And when I really want to have "multiplayer RPGs" there is always my Pen&Paper RPG group <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> or I log in to one of the MUDs I play in.
Posted By: Jurak Re: Multiplayer? - 18/06/03 09:31 AM
Well, I really enjoy single-player RPGs on the PC, more than multiplayer. The structure of the game is completely different than what would be needed for multiplayer. In single-player mode I can play whenever I want

thar we go......thanks anthea! <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


<img src="/ubbthreads/images/graemlins/down.gif" alt="" /> multiplayer!! Boo-Hiss Hiss!! Bleeaaaach! Pha-tooey!

<img src="/ubbthreads/images/graemlins/up.gif" alt="" /> yaaaaaaaaayyyyyyy! single player!!! <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
Posted By: ZlotY Re: Multiplayer? - 18/06/03 10:10 AM
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Well, I really enjoy single-player RPGs on the PC, more than multiplayer. The structure of the game is completely different than what would be needed for multiplayer. In single-player mode I can play whenever I want

thar we go......thanks anthea! <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


<img src="/ubbthreads/images/graemlins/down.gif" alt="" /> multiplayer!! Boo-Hiss Hiss!! Bleeaaaach! Pha-tooey!

<img src="/ubbthreads/images/graemlins/up.gif" alt="" /> yaaaaaaaaayyyyyyy! single player!!! <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


I fully agree with Jurak. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />

Look for example at Diablo.When mage was casting spells You must hide because it could kill You too.And thats no fun hiding from person that should help You <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />
Posted By: LakesideZ Re: Multiplayer? - 18/06/03 01:54 PM
Well, If I read this quote on the rr site correctly, multiplayer would work very well.
Quote

Endless replay value through the Battlefields: A demon infested landscape with generated quests.


Since it has generated quests, then it could be a great game that could be played multiplayer and not take 72 hours to finish. Much like my room mate and I play Diablo 2 Lod on the home lan (and we dont *always* go all the way through and kill Diablo or Bhaal each time we play), this could be well worked out if they had the mind to do it.
Posted By: Jurak Re: Multiplayer? - 18/06/03 07:10 PM
and the point being........ <img src="/ubbthreads/images/graemlins/think.gif" alt="" /> ? Oooooooh that's gotta hurt! <img src="/ubbthreads/images/graemlins/suspicion.gif" alt="" />

[Linked Image]
Posted By: Hunter Re: Multiplayer? - 19/06/03 03:45 PM
Just my Five cents here :

Multiplayer is OK but if the game becomes a clone of Diablo : No Thank you... 1 million people all trying to level at the speed of light replaying the same level over and over again : BORING...
Multiplayer also demands a serious investment in server-space, development, support, etc... I prefer that the Lar-guys and girls put their energy in DD2 instead of the multiplayer-version if R˛.

However, I hope that DD2 will indeed have a multiplayer option but with the my first remark in place : no copy of Diablo please.
Posted By: BlackHawk Re: Multiplayer? - 19/06/03 04:35 PM
or they coud always make it so there r induvidual missions and its like one perosn playeys bad guy and 1person plays good guy. or like on halo where only if both of u die casn u lose the game.



in other words u have the option to ressurect ur buddy.

this probabl;y makes no sense to u but then no ones perfect <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
Posted By: LewsTherinKinslayer13 Re: Multiplayer? - 19/06/03 05:44 PM
nice pic Jurak. got to hurt though. uh oh, my computers going b-- BOOM!
Posted By: Darkfall Re: Multiplayer? - 20/06/03 02:46 PM
Didn't Neverwinter Nights got a multiplay option?
It's not realy the same as Divinity but it has the same sort of game play
Posted By: HandEFood Re: Multiplayer? - 21/06/03 11:23 AM
Neverwinter Nights has the option of a party of human players versus a human Game Master. The players can do and say whatever they want and the Game Master can respond. No longer are you restricted to talking options 1, 2, 3 and 4 (but only if you have the magical egg).
Posted By: janggut Re: Multiplayer? - 23/06/03 07:02 AM
anthea's right. plus there's just 2 much emphasis on multiplayer portions for most games that single player ends up being just a training ground for multiplayer. if i want multiplayer so badly, i would have subscribed MMORPG.

elgi's right as well, if i want quality time with friends, we'll get drunk together & jam the nite away & as far away from a PC as possible. there's life after computer, u know.

i'd like my riftrunner single player please.
Posted By: Lynx Re: Multiplayer? - 23/06/03 07:19 AM
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there's life after computer, u know.


waht did she want to tell me with that <img src="/ubbthreads/images/graemlins/question.gif" alt="" /> <img src="/ubbthreads/images/graemlins/eek.gif" alt="" /> <img src="/ubbthreads/images/graemlins/think.gif" alt="" />
Posted By: Azraell Re: Multiplayer? - 23/06/03 07:19 PM
To quote Lar from the interview:

Quote
It'll be big - VERY big. It has a very good 3D engine. It's multiplayer. And it contains a lot of cool features.


Guess that finally answers the Multiplayer question. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
Posted By: Ragon_der_Magier Re: Multiplayer? - 23/06/03 08:44 PM
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anthea's right. plus there's just 2 much emphasis on multiplayer portions for most games that single player ends up being just a training ground for multiplayer.


Well, fine! But having started their universe with a (successful) single-player, thus coming from that angle, and having had enough time (and still having left more till DD2) to brainstorm `bout that matter, i trust Larian to keep a good balance here and satisfy both factions - MP Pros and Cons!

Quote
elgi's right as well, if i want quality time with friends, we'll get drunk together & jam the nite away & as far away from a PC as possible. there's life after computer, u know.


Well, fine for you both, again!
But that by far does not constitute anything like a `common standard´ or similar.
So, just go ahead making your choices - but let others make their own just the same. <img src="/ubbthreads/images/graemlins/suspicion.gif" alt="" />
I´m sure a lot of other people wouldn´t rank "drinking one´s brains away", and might it even be in company, far behind "playing computer games", multiplayer or singleplayer regardless, on a scale of `senselessness´.

Quote
i'd like my riftrunner single player please.


... and as far as me is concerned, no prob at all even for DD2. Just single-player only, that´ll be not in for you in that one then.


Ragon
Posted By: elgi Re: Multiplayer? - 24/06/03 03:29 AM
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I´m sure a lot of other people wouldn´t rank "drinking one´s brains away", and might it even be in company, far behind "playing computer games", multiplayer or singleplayer regardless, on a scale of `senselessness´.

And I am sure that you might have got the glimpse of irony in those words - I can generalize it for you if you want: In my opinion, and I am here to state my opinion and not to state others', if I want to do something with other people, I don't like to do that at the PC but without it. This might be sitting together and drinking tea/juice/wine/beer... this might be playing soccer/tennis/basketball/... this might be going to the cinema/theatre/opera... this might be having conversation/sex/nothing... just anything but not playing computer games.

And talking about 'common standards': I would have thought that you are the last person who cares about such a common standard if it's objectively not good for the main game part which can only be the singleplayer part unless you want to have one of those incredibly great MMORPGs! And that is the assumption if people like me don't want a multiplayer-part: If one has to give up the tiniest bit of the singleplayer-part in order to implement a multiplayer-part, then rather only SP! If one can implement both SP and MP parts without any negative effect on the mentioned main game part, well, then feel free... I wouldn't mind it. So, this discussion is only a hypothetical one and being that so I still stick to my opinion.
Posted By: janggut Re: Multiplayer? - 24/06/03 04:00 AM
don't suck nobody's balls but elgi's right again. ragon u're right on senseless drinking. & like u said different people have different ways of enjoyment. true as well. but the subject remains to be multiplayer which i don't have much love for.

while it's nice to have a multiplayer component, i just hate it if developers have too much emphasis that singleplayer ends up being afterthought. that happens to way too many games right now & naming them won't do any help.

just like elgi, i hope Larian can balance well these 2 components (single & multi player) so gamers of opposite (& all) spectrum can enjoy.

good thing we have this forum to talk things out & may Larian WOW us again with another award winning game.

btw, Lar has confirmed in adrenaline vault that DD2 has multiplayer component. so rejoice, mage ragon.
Posted By: Jurak Re: Multiplayer? - 24/06/03 06:31 AM
i guess it couldn't be any worse than diabloII...
although i don't really know....
i played the game just never the online....
and then i saw this....
Quote
if the game becomes a clone of Diablo : No Thank you... 1 million people all trying to level at the speed of light replaying the same level over and over again "

But THAT doesn't sound like very fun!! especially the million ppl part..... <img src="/ubbthreads/images/graemlins/eek.gif" alt="" />
can't even imagine the hell you guy must've went through, ... <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />

Quote

while it's nice to have a multiplayer component, i just hate it if developers have too much emphasis that singleplayer ends up being afterthought. that happens to way too many games right now & naming them won't do any help.

i hope Larian can balance well these 2 components (single & multi player) so gamers of opposite (& all) spectrum can enjoy.


i don't think the single after-thought thingy applys here ,
i think maybe it's the other way around... besides....anyway.... <img src="/ubbthreads/images/graemlins/think.gif" alt="" />
we all know The LaRiaNs ! can pull it off.... <img src="/ubbthreads/images/graemlins/up.gif" alt="" />
...and they'll have yet another success story,..... another chip outa the stone!! <img src="/ubbthreads/images/graemlins/stupid.gif" alt="" /> <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
Posted By: elgi Re: Multiplayer? - 03/07/03 09:04 AM
Just to bring this thread to an end (which makes me very happy of course <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />):

Quote
RPGDot: With the concept of a party present in Riftrunner, will there also be a multiplayer option?

Lar: No. Multiplayer will be included in Divinity 2
Posted By: DEATHATTHEDOOR Re: Multiplayer? - 03/07/03 12:48 PM
A bit <img src="/ubbthreads/images/graemlins/offtopic.gif" alt="" /> :
Larian's forums are possibly the friendliest I ever seen. I didn't see flame yet and I really like the people. Now Diablo 2 is full of "TWELVE YAAR OLD ANYONG KIDS1!1! OMG" who often cheat and beef up their characters before going on Player Killing spree. Which is definitly NOT my idea of good time.
Having a dial-up, I cannot play most games online and damn if I care.
Posted By: Jurak Re: Multiplayer? - 03/07/03 03:32 PM
<img src="/ubbthreads/images/graemlins/offtopic.gif" alt="" /> ThE.....EnD.....!! <img src="/ubbthreads/images/graemlins/wave.gif" alt="" /> <img src="/ubbthreads/images/graemlins/offtopic.gif" alt="" />
Posted By: janggut Re: Multiplayer? - 09/07/03 03:17 AM
agreed. Lynn, please close this one already. it's over & done.
Posted By: DEATHATTHEDOOR Re: Multiplayer? - 09/07/03 03:45 AM
DOOM SHALL FALL UPON YOU, DOOM! THE END OF THE WORLD IS NEAR! THE GREAT SNAKE SHALL DEVOUR US ALL! And the topic will be closed. What a shame. Oh well, Spam, Spam and Spam... *walks away, mumbling under his breath* "spam..."
Posted By: bdot Re: Multiplayer? - 21/07/03 03:28 PM
I'm glad they aren't putting multiplayer in the Riftrunner. Sadly they are adding it to Divinity 2. I may not buy that game or just get it cheap of Ebay or something. I don't play multiplayer and with most games these days, they put most of the design/game time into the multiplayer and I would spend a lot of money to play nothing.
At least with Ebay, I can get the game cheap without paying the designers all that money for something I would never use. It would be better if they would have 2 versions of games. One that is the single player and then another that has both single and multiplayer for slightly more. That way I could buy the part I would play and not waste my money on the part I would never use.
That's one the best things about the first game. Everything in it, I could play.
Posted By: Carrie Re: Multiplayer? - 21/07/03 03:35 PM
Good piont...i wish they would make two versions too - then they could make everyone happy. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
Posted By: Jurak Re: Multiplayer? - 21/07/03 04:20 PM
ok never having played multi-player online i don't know what the "big issue" is here, won't you have the option to go online or not?...... can someone straighten this out...?? cuz if you don't need to be online to play....what is the dilemma? here? ,..... <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />

so what is it?
Posted By: bdot Re: Multiplayer? - 21/07/03 04:27 PM
It's sort of like going to a fast food place. They have the option where I can buy a hamburger, fries, or a drink... or maybe get it in an all for 1 package at a cheaper price than buying all 3. Usually someone gets the all for 1 package but sometimes people just want a hamburger or just the fries. If they forced everyone to buy all of it, then they would just buy nothing.
In the internet world, instead of choosing to buy nothing, there are a lot of people who will just copy it from a newsgroup instead of paynig for a bunch of stuff someone wouldn't be able to use.
Posted By: bdot Re: Multiplayer? - 21/07/03 04:30 PM
well a lot of RPG games I've played that had multiplayer, some parts you had to go online to play. Others set it up where you couldn't save and continue later. Dungeon Seige was that way. The multiplayer part was set up to not allow you to save. Others have parts that are multiplayer that have no purpose as a single player like parts in Warcraft III.
Posted By: Jurak Re: Multiplayer? - 21/07/03 04:37 PM
so then this means you mus pay as well to the online gaming place.....or how exactly will this work.......

i seriously don't want the game
if i have to be online to play it all the time <img src="/ubbthreads/images/graemlins/ouch.gif" alt="" />

i want ot be able to have that option when i load my game if i want to be online or not.....!! <img src="/ubbthreads/images/graemlins/suspicion.gif" alt="" />
Posted By: bdot Re: Multiplayer? - 21/07/03 04:57 PM
I have no idea how they are going to do Divinity 2. I don't think they have released much info on that since Riftrunner is coming out first.
Posted By: DEATHATTHEDOOR Re: Multiplayer? - 21/07/03 07:06 PM
*clears throat* Even by buying the game in a computer store, you do not support the developping team. When a game is completed, the team sells the product to the publisher. All the money they can get, they get it at that moment. Now when you buy a game somewhere, you only support the publisher. So buying the game on Ebay does nothing much. There is one thing though: if many people buy RR, Larian will become more known that it is now, meaning that as a famous company they will get more money for their projects.
Posted By: Mslynx Re: Multiplayer? - 21/07/03 09:45 PM
IMHO I would say that the best thing to do w/ <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> 2 would be to connect via LAN and also provide a server somewhere so we could all play against each other.
Or w/each other... As I have said befor the one thing I miss the most about
<img src="/ubbthreads/images/graemlins/div.gif" alt="" /> is being able to connect w/ my friends and play...We all miss this
option, and I am looking forward to it. I know already <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> 2 is going to be a very strong single player in it's own right.( That seems to be the way our Larians like em...Involved!) <img src="/ubbthreads/images/graemlins/riftrunner.gif" alt="" /> makes sense to be single player
because it is a continuation of <img src="/ubbthreads/images/graemlins/div.gif" alt="" />. Whereas I would think <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> 2 will be a stand alone/above kinda game. So, ya, it should be a multi player. My .02$
Posted By: Carrie Re: Multiplayer? - 21/07/03 09:49 PM
It would be fun...i would like to kick some peoples butts. <img src="/ubbthreads/images/graemlins/badsmile2.gif" alt="" />
But, some of us have phone lines...the lag ect would not make it enjoyable enough.... <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" />
Posted By: janggut Re: Multiplayer? - 22/07/03 03:12 AM
agreed. if multiplayer's going to be implemented anyway, i hope LAN support is good so dialup users like carrie & i can still opt to multiplay offline via LAN with no lag & big overheads.
Posted By: Rose Re: Multiplayer? - 22/07/03 04:26 PM
Quote
agreed. if multiplayer's going to be implemented anyway, i hope LAN support is good so dialup users like carrie & i can still opt to multiplay offline via LAN with no lag & big overheads.


Agreed! <img src="/ubbthreads/images/graemlins/up.gif" alt="" />
Posted By: Shyon Re: Multiplayer? - 22/07/03 04:28 PM
Yes, this would be nice but for this the game can't have the pause key, only real real-time.
Posted By: DEATHATTHEDOOR Re: Multiplayer? - 22/07/03 04:30 PM
I suppose. But do you need a pause key if you control only one character with the locked camera?
Posted By: janggut Re: Multiplayer? - 23/07/03 03:07 AM
yikes!! pause key issue rearing its ugly head again. haven't we talk about this somewhere before? by the way, in multiplayer which a player may only control one character, pause key isn't practical. it's annoying when your multiplayer pal hit PAUSE & went off to the john only to emerge after half an hour. he/she said, "boy that was a BIG ONE!"

please disable PAUSE key in multiplayer.
Posted By: Jurak Re: Multiplayer? - 23/07/03 03:26 AM
<img src="/ubbthreads/images/graemlins/up.gif" alt="" /> funny jang! <img src="/ubbthreads/images/graemlins/up.gif" alt="" /> <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
Posted By: DEATHATTHEDOOR Re: Multiplayer? - 23/07/03 03:27 AM
I remember that in Heroes of Might and Magic 3: I played against someone then...
DATD: Are you there?
*silence*
20 minutes later
Player: Ah, sorry, I was eating...
Posted By: NeroJB Re: Multiplayer? - 23/07/03 03:27 AM
Quote
yikes!! ....multiplayer pal hit PAUSE & went off to the john only to emerge after half an hour. he/she said, "boy that was a BIG ONE!"

please disable PAUSE key in multiplayer.


Agreed if for no other reason than to eliminate the above conversation from ever happening.
Posted By: TigerShark Re: Multiplayer? - 04/08/03 04:49 PM
I find most RPG games have just as much depth in SP as MP. If you don't like MP then don't play online. I really doubt that <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> 2 is MP only. I just hope that MP has a co-op side to it and not just a PvP side. Re: hack and slash. <img src="/ubbthreads/images/graemlins/mage.gif" alt="" />
Posted By: DEATHATTHEDOOR Re: Multiplayer? - 04/08/03 09:04 PM
I thinke they fear that the devs will concentrate on multiplayer too much, instead of polishing the singe player.
Posted By: janggut Re: Multiplayer? - 05/08/03 02:59 AM
dang right u are, deathatthedoor. look at what happen to FPS. all they talk about is half-life's superb single-player aspect & how old is that game? till now most games emphasise on multiplayer. NWN is one of them. when u play the single-player part, it feels a lot like training for multi-player, not an adventure. which is crap.
Posted By: DEATHATTHEDOOR Re: Multiplayer? - 05/08/03 03:39 AM
For once, NWN was but a module for Multiplayer.
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