Sacred Comparisons - 29/03/04 05:01 PM
Anyone else out there playing Sacred?
I picked this game up the other day and I think it warrants a comparison to the Divinity games since it is quite similar in many ways.
I'm only a few days into it but here's my early take on it: I'm having a lot of fun with it and Divinity fans should check it out. What more perfect time to do it than now with the delay of BD? The graphics are beautiful, the gameplay is addictive... And there's some great character classes to play with: for example I'm playing as a Vampiress and when it's night I can change form and summon bats to help me or call on other assorted bloodsucking aids. This character is a great sword fighter as well so it makes for a really a nice balance and a nice change from the strict warrior/mage/ranger/thief paradigm.
Thus far, though, I think that the story is really lacking (maybe it will pick up later...). Sacred doesn't seem to have the character development or innate humor of the Divinity games. I'm having a great time with it but I can't say that the world is drawing me in quite yet (BTW, IMHO the holy grail of story/atmosphere is Planescape Torment and I don't think that anyone will match that one any time soon).
Also, I heard that the North American release of Sacred removed most or all of the blood & gore to gain a 'Teen' rating. GoGamer and some other places offer an import version (still in English) that keeps the gore (the pooling/squirting blood FX are really quite cool <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> )
Dennis
I picked this game up the other day and I think it warrants a comparison to the Divinity games since it is quite similar in many ways.
I'm only a few days into it but here's my early take on it: I'm having a lot of fun with it and Divinity fans should check it out. What more perfect time to do it than now with the delay of BD? The graphics are beautiful, the gameplay is addictive... And there's some great character classes to play with: for example I'm playing as a Vampiress and when it's night I can change form and summon bats to help me or call on other assorted bloodsucking aids. This character is a great sword fighter as well so it makes for a really a nice balance and a nice change from the strict warrior/mage/ranger/thief paradigm.
Thus far, though, I think that the story is really lacking (maybe it will pick up later...). Sacred doesn't seem to have the character development or innate humor of the Divinity games. I'm having a great time with it but I can't say that the world is drawing me in quite yet (BTW, IMHO the holy grail of story/atmosphere is Planescape Torment and I don't think that anyone will match that one any time soon).
Also, I heard that the North American release of Sacred removed most or all of the blood & gore to gain a 'Teen' rating. GoGamer and some other places offer an import version (still in English) that keeps the gore (the pooling/squirting blood FX are really quite cool <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> )
Dennis