Time, gentlemen, please! Some things I'd like - 17/09/06 09:18 AM
Seems that now that I've started posting, I can't stop. But this is the last, I promise! (I think)
I'd like to see these things added to future Larian RPGs
1. Time - let's have day and night, let's have seasons
2. Weather - and to go with the above, let's have some rain and snow
3. Rest - it's so unrealistic to have to rest only when badly wounded: how about needing rest every 24 or 48 'hours' or taking health and stamina hits?
4. Food - and how about needing to eat once a 'day' or else taking a health hit?
Details like these add hugely to the enjoyment and realism of the gaming experience, imo. For instance, the first RPG I ever played was Knights of Legend (Origin Systems, 1989), and I have to say that for sheer detail it was one of the best ever. Today's RPG designers could do worse than take a look at what Origin managed to fit onto a few 5.25" floppy disks!
<img src="/ubbthreads/images/graemlins/think.gif" alt="" />
I'd like to see these things added to future Larian RPGs
1. Time - let's have day and night, let's have seasons
2. Weather - and to go with the above, let's have some rain and snow
3. Rest - it's so unrealistic to have to rest only when badly wounded: how about needing rest every 24 or 48 'hours' or taking health and stamina hits?
4. Food - and how about needing to eat once a 'day' or else taking a health hit?
Details like these add hugely to the enjoyment and realism of the gaming experience, imo. For instance, the first RPG I ever played was Knights of Legend (Origin Systems, 1989), and I have to say that for sheer detail it was one of the best ever. Today's RPG designers could do worse than take a look at what Origin managed to fit onto a few 5.25" floppy disks!
<img src="/ubbthreads/images/graemlins/think.gif" alt="" />