Fix Skill Points - I'll Buy This Game! - 06/05/04 03:37 AM
I adored Divine Divinity. And the name cracked me up. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
But it sounds like the skill point system is wonky. I mean.. the *idea* is wonderful! What a great way to specialize a character! The implementation is poor. You should be able to have enough skill points to do a few things.
IMO.. an example:
As a warrior, I should be able to completely specialize in a couple of weapons type. I mean sheesh.. I'm a warrior! Or, I should be able to completely and utterly specialize in one weapon type, like swords. I should have enough skill points to make people shudder in fear when I get near a sword.
Or as a mage. I love playing mages! I should be able to specialize in at *least* two damage spells, completely. Three or four makes more sense though. And I should have enough skill points left over to at least grab a handful of other spells and be proficient enough in them so that they are useful to me.
As it stands (and please correct me if i'm wrong, 'cause obviously i don't have the game.. i'm only going on what i've heard so far on this and other boards), it is difficult to even completely specialize in one thing, let alone a few. And to do that and then get a few of the other useful skills is not possible.
Well.. please please PLEASE fix this! <img src="/ubbthreads/images/graemlins/cry.gif" alt="" />
The inventory 'problem'? Who *cares*.. I don't mind clicking on different tabs to see my inventory! In my mind the skill points and skill system is a brilliant idea that is in sore need of tweaking to make it useful. It would be the game killer for me.
FleabitFox
But it sounds like the skill point system is wonky. I mean.. the *idea* is wonderful! What a great way to specialize a character! The implementation is poor. You should be able to have enough skill points to do a few things.
IMO.. an example:
As a warrior, I should be able to completely specialize in a couple of weapons type. I mean sheesh.. I'm a warrior! Or, I should be able to completely and utterly specialize in one weapon type, like swords. I should have enough skill points to make people shudder in fear when I get near a sword.
Or as a mage. I love playing mages! I should be able to specialize in at *least* two damage spells, completely. Three or four makes more sense though. And I should have enough skill points left over to at least grab a handful of other spells and be proficient enough in them so that they are useful to me.
As it stands (and please correct me if i'm wrong, 'cause obviously i don't have the game.. i'm only going on what i've heard so far on this and other boards), it is difficult to even completely specialize in one thing, let alone a few. And to do that and then get a few of the other useful skills is not possible.
Well.. please please PLEASE fix this! <img src="/ubbthreads/images/graemlins/cry.gif" alt="" />
The inventory 'problem'? Who *cares*.. I don't mind clicking on different tabs to see my inventory! In my mind the skill points and skill system is a brilliant idea that is in sore need of tweaking to make it useful. It would be the game killer for me.
FleabitFox