Annoying RP elements (spoilers) - 08/12/10 05:45 AM
The story never really stuck with me after I finished the game, but a couple RP/story elements still continue to annoy me sometime after. I present my list of gripes, but feel free to continue this thread and add your own.
- What happened to everyone on your island? I always assume at least a couple people were smart enough to run to your tower for shelter. Unfortunately, it looks like only the retarded NPC that wants a book that's worth a skill point is left camping outside. It really doesn't leave anything to the imagination.
But why is that annoying? One personal reason... I always imagined that with your castle, in our case a battle tower of power, you get all the accoutrements. For instance the chef couple that was outside, Henry and Eleanor, are apparently dead. WTF??? That really through me for a loop. In FoV, your conversation with Ricky confirms that your character knows their fate. I mean seriously, you get a lavish throne room and all you have to eat is conjured dog food and scraps you've pilfered off other people like a beggar!? I really wished Larian removed that part of the conversation or at least added a third dialog option that states they are now in your employ. I like the fantasy that my character has private chefs.
. - Is Rhode dead or just frozen in stone. There's been some debate, but is there anything official? I thought it was anti-climatic. Seriously, there's the big bad enemy, the main nemesis of the plot--Damian and Ygerna; and then there's your arch-nemesis. So, you play through to the end and to find that someone else has gotten her first. I would just like to know, did Larian have something else in mind and simply ran out of time? I would have like the option to at least confront her again, perhaps see what kind of a fight she puts up. She is after all supposed to be the ultimate dragon slayer. Personally, I think that would have satisfied the pugnacious nature of most gamers. I would have like the option to have her constantly chasing my tail like the elusive white whale that can never be caught. The ending in my opinion was quintessential high fantasy and didn't offer any real surprises. So I say, why not put in that tried and true trope of making your archenemy chase after you as the crowd cheers, with everyone ambivalent to her cries for blood, as you hover in the sky and take flight from Aleroth to begin your new adventure?
If Larian doesn't confirm she's dead, it would be nice to see her in a possible cameo in the next adventure through Rivellon.