[SUGGESTION] a few ability tweaks - 19/09/16 06:39 PM
Encourage- currently a little too generic to cast. It is a pretty much have it up all the time skill. No thought required. But also it is not stackable, meaning having more than 1 human in your party kind of wastes their trait. This is not the case with any other race. I would suggest making it single target but a little stronger. Then it would be more of a thoughtful cast for different situations, and there is no issue with stacking
Fire Breath - Needs a damage increase or better scaling. Also would be nice to be able to choose between different elements at character creation. Currently it is rarely worth casting after a few levels
Teleport- Most OP spell ever. Consider significantly reducing or removing altogether the damage. Or reduce the range. Or make it blockable by physical armor. It is just too damn good. Moving a character across the map is so powerful in this game, it also dealing a spells worth of damage and not being blockable with armor is too strong. In a game like this, its not competitive, sure you can have OP spells, but honestly it is worth a point in Air magic and the teleport spellbook to have this spell on every character.
Fire Breath - Needs a damage increase or better scaling. Also would be nice to be able to choose between different elements at character creation. Currently it is rarely worth casting after a few levels
Teleport- Most OP spell ever. Consider significantly reducing or removing altogether the damage. Or reduce the range. Or make it blockable by physical armor. It is just too damn good. Moving a character across the map is so powerful in this game, it also dealing a spells worth of damage and not being blockable with armor is too strong. In a game like this, its not competitive, sure you can have OP spells, but honestly it is worth a point in Air magic and the teleport spellbook to have this spell on every character.