Civil skills really need a rework. - 26/09/17 06:29 AM
If you play a 4 player mp game and everyone has thievery except a single person(persuasion) something is really wrong.
One of us uses persuasion until the map is cleared and than respec to lucky find to loot the containers, - she respecs afterwards back to persuasion.
It's just a massive time sink and does not contribute to the game at all, but it's effective.
So why can't we have double civil skill points, so that we won't need to respec every few minutes? I mean you respec for trading, for stealing for lucky find and to identify items.
It's annyoing as hell and certainly not thought through.
Just give us enough points to max at least 2 civil skills at ~12 and it wouldn't be so bad.
Not even getting two skills to a base of 5 till the end is just a major issue.
One of us uses persuasion until the map is cleared and than respec to lucky find to loot the containers, - she respecs afterwards back to persuasion.
It's just a massive time sink and does not contribute to the game at all, but it's effective.
So why can't we have double civil skill points, so that we won't need to respec every few minutes? I mean you respec for trading, for stealing for lucky find and to identify items.
It's annyoing as hell and certainly not thought through.
Just give us enough points to max at least 2 civil skills at ~12 and it wouldn't be so bad.
Not even getting two skills to a base of 5 till the end is just a major issue.