Consideration about difficult - 08/10/17 01:00 AM
Well, after a real hard, suffered, painful first playthrough on tactician mode, which i have not finished, stopped at final boss, i'm now on my second playthrough tact, act 3.
I made a party with 2 lone wolves, necrowarrior (fane) + rogue (sebille), and started to manage money and eq from the start. Holy shit, the difference.
The game, this time, feels super easy, maybe too easy. Enemies have no chance, they literally melt in one turn.
So, i changed my mind. I thought that tactician was too hard, but now i think that isn't too hard, it's just too binary. Once you figure out what to do, it drops from omgtoohard to supereazy.
Anyone else had experience these incredibly steep change of difficult between playthroughs?
I made a party with 2 lone wolves, necrowarrior (fane) + rogue (sebille), and started to manage money and eq from the start. Holy shit, the difference.
The game, this time, feels super easy, maybe too easy. Enemies have no chance, they literally melt in one turn.
So, i changed my mind. I thought that tactician was too hard, but now i think that isn't too hard, it's just too binary. Once you figure out what to do, it drops from omgtoohard to supereazy.
Anyone else had experience these incredibly steep change of difficult between playthroughs?