Larian Studios
Posted By: Roamer Armor and CC system IDEA - 29/09/17 07:59 AM
The less total armor u have the more ur chances to receive CC. The more broken ur armor the more dmg goes directly to ur HP.


1. Armor distribution on gear

Str - 75% phys / 25% mag
Fin - 50% phys / 50% mag
Int - 25% phys / 75% mag


2. Summ of two types of armor protecting you from CC with a chance

Exemple.
You have 140 phys and 60 mag armor (200 total = 100%)

- if u have full bar of armors you are 100% resisted

- after receiving 100phys dmg u will have 40 phys / 60 mag armor left.
Ur total armor become 40+60 = 100.
And ur ressist to CC now 100 / 200 *100% = 50%

- if u lost all ur phys armor u still have 60 mag armor
And ur ressist to CC will be 60 / 200 * 100% = 30%

- only if u have 0 phys and 0 mag armor u ressist to CC will be 0%


3. Damage reduction

- If u have full bar of armor all dmg done to u hits directly ur armor
- if u have 50% of phys armor bar (armor is broken :) ) ur armor will receive 50% of dmg and 50% goes directly to HP (cos u have ur boots broken :) ).
- same with mag dmg type

4. Dmg fixes

- nerf 2-handed
- buff magic dmg (cos enemy have resistances to all exept physical, and as a mage to be able to hit with different elementals vs different resists u need alot of memory)


SO
If u want to CC with 100% u need to shred 2 types of armor to zero
The lower ur armor the slower it breaking cos biger portion of dmg goes to ur HP, but even with low armor u still have a chance to resist CC

In this system u dont need party of 4 phys or 4 mag dd to be effective. Even 1 mage in classic party (rogue, archer, tank, mage) can help u to increase CC chance by dealing dmg to Mag armor.
u always have a chanse to CC or to receive a CC depends of total armor left on u or ur enemy.
u and ur enemy have a good resists to CC in early rounds.
dont be scare to use chicken form vs 2 armor left :) U dont need exect zero to have a good chance to transform enemy into chicken.

Due to this system enemy should have their armors buffed from 20% in early game to 200% in late game (cos of unreal dmg scaling)


#Larianreworkarmor
Posted By: Lebrucht Re: Armor and CC system IDEA - 29/09/17 08:05 AM
#Larianreworkarmor
Type this in every topic!
Posted By: Roamer Re: Armor and CC system IDEA - 29/09/17 08:23 AM
[quote=Lebrucht]#Larianreworkarmor
Type this in every topic!
[/quote]

done :)
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