I'd like to add a dialogue option to a companion that will raise my attitude with them. Not sure how to go about this, at most I've used the level editor to mess with containers. Any advice? Thanks
Hi frogl5,
we have a short tutorial for this here: https://docs.larian.game/Modding:_Dialogs
Thanks! That makes sense.
It's not working for me when I test it, but I must be doing something wrong:
>I saved the edited dialogue file TUT_LowerDeck_OriginLohse.lsj into "Data\Mods\testProject\Story\Dialogs\"
>I made sure the project was selected ingame in the Addons menu
>The .lsj has the exact same name as the one found in "Data\Mods\DivinityOrigins_1301db3d-1f54-4e98-9be5-5094030916e4\Story\Dialogs\Tutorial\TUT_LowerDeck_OriginLohse.lsj".
That seems to be my understanding of the instructions, but ingame I'm not seeing any of the new dialogue I added.
I have
similar problem with modifying scripts. Just creating new ones with the same name does not work.
Larian, can you shed some light into this?
hi frogl5,
I just checked the steam build and it appears dialog modding is not in yet. I will make sure this gets included in the next patch.