Larian Studios
In the editor everything is fine but in game the generated AI grid seems to not excist.
In new projects with a new completely blank and flat level there seems to be no grid at all as I can't place any creature on the map (GM Mode).
In excisting levels with altered terrain after the patch the levels use the pre-patch ai grid.

I lowered the terrain here to add a cave but the game thinks the terrain is still flat, hence the "floating" Elf Bandit.
[Linked Image]
[Linked Image]
Fixed by the patch. Thanks!
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