Possible for object (light) to force unstealthing? - 26/07/18 02:57 AM
I'm thinking of making a thieving-based campaign, and the first part is to see if parts of what I need are even actually possible.
One thing I want is use of light sources (in combination with patrolling/stationary guards) to restrict the movements of sneaking players some of those the players might be able to turn off with a switch, others they might extinguish with water arrows.
So as far as anyone knows, is it possible to force a sneaking player out of stealth if they enter the radius of an object (preferably a special light source)?
One thing I want is use of light sources (in combination with patrolling/stationary guards) to restrict the movements of sneaking players some of those the players might be able to turn off with a switch, others they might extinguish with water arrows.
So as far as anyone knows, is it possible to force a sneaking player out of stealth if they enter the radius of an object (preferably a special light source)?