Applying invisibility on kill - 22/06/19 09:47 PM
Hi there,
So i have created a character script which should apply invisibility for 1 round when killing an enemy. But the problem is that after a kill invisibility is applied but it is removed instantly again.
That is what i tried:
Any suggestions?
So i have created a character script which should apply invisibility for 1 round when killing an enemy. But the problem is that after a kill invisibility is applied but it is removed instantly again.
That is what i tried:
Code
EVENT OnKillEvent ON OnDie(_, _, __Me, _) ACTIONS CharacterApplyStatus(__Me, INVISIBLE, 1)
Any suggestions?