Larian Studios
Posted By: Erikem [Specialization-Class] Blade Master - 25/02/18 06:59 PM
Embrace the power that dates back to the discovery of the source and join an ancient martial arts order in this new specialization-class mod!

Be a fierce damage dealer, indomitable tank or a master of statuses spreading the misery amongst your enemies, while empowering your team!
Befriend your trusted greatsword and mock your enemies together just for the fun of it!
Try a new (optional) ingame mode - "oath of honor", trading your ability to load game during fights for extra team-wide bonuses!
See as your character develops with a new system of tiered skills that scale up to 20 points in all class-defining abilities!
All of this and much more in this new Blade Master mod!

Mod Features
* New specialization-class
* 39 active, 1 class-enabling and 1 utility skill
* Stance-rotation based combat
* Class-specific attributes and abilities bonuses and restrictions
* New mechanics: skills tiering
* New mechanics: spirit shield
* New mechanics: share weakness
* New sub game mode: oath of honor
* Party banter
* Class-specific visual effects

Available at Steam:
Steam workshop mod page

And Nexus:
Nexus mod page

Reddit Mod topic:
Reddit mod page

Posted By: Larian_JB Re: [Specialization-Class] Blade Master - 26/02/18 08:37 AM
Love the effects Erikem! Stance-based combat is also a really interesting idea, which seems to blend in well with D:OS2 thematically.
Posted By: Erikem Re: [Specialization-Class] Blade Master - 26/02/18 01:37 PM
Originally Posted by Larian_JB
Love the effects Erikem! Stance-based combat is also a really interesting idea, which seems to blend in well with D:OS2 thematically.

Thx! It's nice to hear such words about ones first mod ever =)

Gives me motivation to start one more class mod =)
Posted By: Erikem Re: [Specialization-Class] Blade Master - 01/04/18 04:32 AM
Version 1.2.0.0 is out! Changes:
- Players can now adjust the restrictions of: abilities, skills and weapons via mod settings. 2H ability is still the key one for tiering of damage skills. Although player can disable weapon type checks I'm quite sure that Blade Master will not work with ranged weapons.
- Tried to fix combat freezes when Blade Master looses control (charm, chicken, taunt, etc.). Need feedback if the fix helped
- Removed the dialogue option to respec because it is too buggy - it is way too easy to loose ability and/or talent points via it. If you need early respecs (in Fort joy) I would suggest to use one of the dedicated mods for it
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