Guild Leader: Commodore Guild Contact: Commodore Guild Website: http://tyrspaladium.shivtr.com/ Year Guild Founded: 2008 -- (11+ Years Strong!) Guild Motto: "Play Hard, Laugh Hard, and Win, Together!" Guild Currently Recruiting: Yes. Active Guild Size Goal: 90-100 within the First year. Guild Type: Casual, Adult Guild Peak Time Zones: 5pm-2am Eastern. We have a world wide presence however, so guildies on 24/7. Item Loot System: If you get it, its yours to do as you wish. We are a generous bunch.
Description: We are a 30+ years of age and older (25 to 65 yrs is our current age range), no drama, no zerg guild, where everybody knows everyone.. We are all about the camaraderie. We play to have fun, and lots of it. We allow you to play all your characters as YOU create them. Many in our guild have a PnP background.
We are a patriotic guild that have been and is still home to many fine veterans who have served their country proud. If you exemplify a no drama, no zerg protocol, you'll make many friends in Tyrs over the YEARS. Guild drama rules strictly enforced.
So which guilds will be coming to BGIII? I know ya'll are out there!
I don’t think you will find any guilds out here. While clans for co-op games do exist, they tend to be rare and small. A lot of people who will be playing this game’s multiplayer will probably be playing with small groups of friends. They don’t need to set up a guild and recruit people.
Oh guilds will make their way to Baldur's Gate III, there is no question about it. There are many reasons to join a good guild. The social aspects alone can enhance a player's game experience exponentially and that camaraderie has been built right into the D&D experience since the early days of tabletop, which I was a part of (Chainmail anyone?).
Guilds can also be a solid place to go for game tips, D&D lore, making friends and many other factors that lead to replay ability and expanding your gaming horizons. Anyway this post is designed to be a guild directory, but I just wanted to reply to some of the comments above. Thank you for your input.
Man, you are really trying to make this happen. You are the only person I’ve ever seen mention the word “guild†on this forum, and I’ve got this place open on my phone pretty much all day every day.
Unfortunately Larian doesn't think it terms of guilds due to the nature of the solo RPG element. However, this is actually a coop-mmo. This is one particular title that I believe guilds will try out. Especially old school gaming guilds. We'll certainly see.
Anywho, it there ARE any guilds trying BG3 out, you can get noticed in our directory.
Again, you seem to be under the illusion that this game has anything to do with MMO's. It is hard to believe that Guilds will be formed in this game, or the fact any guilds come to this game to play it like an MMO. Players who are part of guilds may come play this with their guild buddies and play co-op, but that's the extent of "Guild" interaction you will see. There are no Raids, there is no "Zones" to meet other players in, there is no persistent world. This game is like Larian's previous game, Divinity: Original Sin 2 in that its a single Player/Co-op game. This is a game where you can have multiple save files for a single playthrough and go back to them at any time with a single press of a button. As of right now, there is no way to bring your character with you to another person's game, which is a staple mechanic of MMO's. Its just you, or up to 3 of your friends, playing in an isolated campaign with no interference from anyone else.
I am going to have to agree with the other naysayers. Guilds are mostly irrelevant to this type of game and trying to maintain one will be an exercise in futility. And this is speaking from someone that has ran guilds with numbers of 400+ in MMO's for 19 years in MMO's like DAOC, Lineage II, AION, Rift, GW2, LOTO, etc.. This game is simply not designed for that kind of interaction, and running a guild based on website or forums as a core (with voice chat add ins) for players doing different things at different times would be chaotic at best. If anyone needs advice on a particular encounter there will be ton's of content creators on you-tube peddling there wares. So even an advice column on a forum would be mostly redundant. Honestly I wish you luck in your project, but expect to spend more time managing the guild and much less time playing the game as a consequence. It honestly is not worth the effort for this type of game in my opinion.
What kind of guild activities would you hope to run in this ostensibly single player RPG?
What part of the game qualifies as "MMO" as you claim? There is no persistent world, no dynamic world states, no open world PVE exploration, no zones in the MMO sense (just a 1-2-3 act progression in the campaign) ... there isn't even an online component (co-op play is not "online" in the MMO sense).
Guilds that are ALREADY established can and will do well in BG3. There will be a HUGE D&D community and a huge MMO community. And those environments LOVE social outlets that a guild can provide. Many who play or used to play MMOS are LONGTIME RPG players. Myself? I played all the "gold box" SSI games. Pool of Radiance, Dark Queen of Krynn, Curse of Azure Bonds on a Commodore 64, 128 and Amiga. I played D&D staring in 1976 -- -- White Box. So i know the reality of both MMO and RPG worlds -- on a computer and tabletop
No need to comment that guilds will not form here or need to form here. They will. And because they can be fun social environments that give direction, game tips, make friends and can fill parties rather easily, they should do quite well!!
Not to mention if you are an established guild already... what a great form of entertainment to provide your current guildies who may need a break away from their "A game" and are just looking for something else to do for awhile WITH THE friends they've made in your guild already. Joining a good guild of like minded individuals is a great tool when you are playing games as a temporary escape from reality.
Let's please give guilds a chance to form and recruit if they would like to expand their current guild, or launch a new one and make friends.
So wouldn't you incorporate BG3 hype in your already existing guild framework rather than fish here for hype that isn't forthcoming because the audience by and large looks at this game as a single player experience with some coop on the side?
That's exactly what I'm doing Bob. In addition to providing a directory that later on can become a great resource for new players looking for parties and like minded camaraderie that guilds provide. We already know that the game isnt TABLETOP, or an MMO. What it is .. is a hybrid of the two. The game needs to FIND its niche and draw from BOTH COMMUNITIES. CoOps traditionally are very challenging to understand for new players. Guilds can provide a light and a path forward. A great way to save time and get your game information from trusted friends instead of sifting through website after website of marketing bunk and misinformation and other assorted white noise.
This is not a thread for folks that have no interest in forming a guild or being in one. This IS a thread that has been formed so that BG3 community members can find like minded gamers to form groups, and friendships with.
We have a ways to go yet... lets venture forth together when it's time!
How about we let the players be the judge of BG3 guild interest?
If lots of people do in fact want to join a guild in BG3, then they'll respond to this thread or otherwise create "looking for guild" threads. If there is ~no interest in guilds, then we wont see anymore of these threads and this thread will fade into obscurity (as long as it isn't self-bumped again).
"No drama No zerg" was our first guild rule. Some people "zerg" through game content really fast.. think of the hilarity and destruction of Leroy Jenkins. In my guild we are the exact polar OPPOSITE of that So we prefer a much slower pace so we can enjoy the environment, the lore and most especially the teamwork and camaraderie of playing together.
We are a drama free adult guild that is normally 30 years of age and older that plays a relaxed game of D&D together, just on a computer And we actually KNOW who Gary Gygax and Dave Arneson were
There is room for everyone in this game. The strictly SOLO player, and those who prefer a group, party experience. It's D&D based folks! :)~~~
How about we let the players be the judge of BG3 guild interest?
If lots of people do in fact want to join a guild in BG3, then they'll respond to this thread or otherwise create "looking for guild" threads. If there is ~no interest in guilds, then we wont see anymore of these threads and this thread will fade into obscurity (as long as it isn't self-bumped again).
This is a thread pointing more at guild leaders and founders. You are right -- they will make a decision to launch or not to provide guild resources -- time -- to launch in this game. The deck is stacked against guilds at the moment because there is no dedicated section of the forum here to post a "looking for guild" type post.. or to advertise their guild. But that's ok. It's very early still.
I know quite a few guilds that are taking a wait and see approach to BG3. Some have already recruited. Personally I'm waiting until right around game launch (end of 2021/early '22) before I put real time into recruiting. For now, my guild Tyrs Paladium is only taking applications for people we already know and have met through the years of gaming, with rare exception.
But yes I think its important to LET guilds form, let the pen and paper old school players to play, let the MMO community come over and play this cooperative mmorprg.
This game needs a welcoming community and this thread is an effort to speak to guild leaders and such, or those thinking about making the plunge.
Thats true, and most guilds utilize Discord as a communication medium, along with their guild forum, which can be a great place to gather for game tips and learning about character and game mechanics without the troll farm you tend to find on the game's official mother boards.
I'm not sure if a one single bg3 discord server wouldn't be better. With some subsections where only certain guilds can post.
That way, players can see all listed guilds immediately, but also have access to a general chat.
Being in a guild is nice and all... but looking for players to get better match ups is going to be more important to almost anyone than guild loyalty.
Worst of all, the way coop is currently implemented sucks. Your "whoever picks an item up, gets it" policy is enough for me to lose interest permanently. I don't want to be in a team with people hording items they don't even use, and accusing me of drama when questioned.
Your policies don't address the massive gaps in playstyle that cause drama, such as: -- loot goblins vs. quest completionists -- voting for story decisions -- anything related to taking companions along to farm approval.
If it's three players, you can only really get 1-2 characters up to very high approval. If that wasn't bad enough, only the leading character in the cutscene gets the approval.
"No drama" is not enough to stop drama from happening.
Additionally, even if you craft policies now, the game may look different on release. Optimally, someone could create a mod to enable better coop. This is the only way to really /enforce/ "no drama".
I believe Blackheifer is the most immersed in drama free coop here. If he's willing to aid you, he would know most what tends to go wrong on the regular.
As is, you may get taken advantage of. The most annoying players tend to behave badly and call people's reaction "drama".
Imagine someone splitting off from the group, making ALL the story decisions. Player 2 is busy stealing every book in the grove. You're trying to recruit Wyll. Player 1 tells you to leave him since he wants to romance Shadowheart.
Player 2 just spend all of the group's money on better armour. Don't worry, she'll get it back! Oh, no, she was caught stealing. Not to worry. Let's just reload the save from 2 minutes ago! Hahaha, maybe 5th time's the charm?
Ahh, you have been in "drama free" guilds that DONT GET IT. Unfortunately, it is very difficult to get a guild RIGHT. However, there are guilds that manage it.
I will ALWAYS support guild play. None of the problems you mention happen in our guild because we have stringent guild rules that are actually followed. We also have a slew of volunteers to monitor things and they know exactly what to do should someone act unbecoming of our guild rules. Finally, WE HAND SELECT new recruits. They become part of our guild and community. We can create coop groups lead by DMs. GOOD GUILDS ORGANIZE THESE THINGS IN ADVANCE.
Guild leaders and officers SET THEIR PLAYER ENVIRONMENT and expectations. Guild camaraderie is a BEAUTIFUL THING. Its VERY D&D in its essence. Guild life I believe will be very strong in BG3.
This thread is for those who have already formed, are branching out from other games or plan to form a guild. Thats it. (We are not debating if guilds are good or bad for BG3. I feel the social aspects of guilds will make those hand around BG3 longer, and thats good for EVERYONE)