Larian Studios
Posted By: Vhaldez [HUGE SPOILERS] Datamining Thread - 26/10/20 05:26 PM


Auntie Ethel's Vicious Mockery Lines

Unused Main Character Lines (Possibly Scrapped)

Karlach Companion Lines

All courtesy of /u/Chubblot on Reddit. If he is on this forum, please let me know so I can thank him for all this work.

Copy of his thread on tag datamining (link to annotated reddit post here)

Classes
EDIT: Pastebin - Classes+Passives

Nothing too spicy here - here are the class tags and their descriptions.

Paladins, like Clerics, are broken up into Good/Neutral/Evil depending on chosen Deity.

Druid's description is messed up right now (it's a copy/paste of Bard).



Convo Spellcasts
EDIT: Pastebin - DetectThoughts

Might be a leftover or something, but there's a specific tag for DetectThoughts - listed as a "Dialog" tag.

"Player has acces [sic] to Detect Thoughts (Either spell prepared and free spellslot or scroll available) | Also used as Interal [sic] Speech indicator"

Could be referencing us having the option to cast detect thoughts mid-conversation.



Companions
EDIT: Pastebin - Crime handling

This is small - I found a file that deals with NPC reactions to players committing crimes etc. and it has a list of eight (seven?) named characters. If you've been following mining efforts I imagine this isn't news to you.



Species/Monster/Race
EDIT: Pastebin - Races/Really_ tags + Monsters/Species

Ok, this is the convoluted one that I'm not sure how to convey.

First, I want to explain how I think the tags work:

Tags for "living" beings in the world are broken up into Monsters, Species and Races.

For example: Monster tags apply to creatures in a general sense - Aberration, Giant, Beast etc. There's one really interesting one (Undead) that seems different to the rest, but if you want to read about that you can here.

Species, then, breaks up these monster tags into individual... well, species. A species seems distinct from a race for the most part and the (potential) bad news for you Goblin fans is that Goblins appear under the banner of "species," alongside Gnolls, Chickens, etc. This isn't all of them, just some.

Now... races. The big one.

We know there are going to be races added to the game, at least a few within early access.

There are a lot of race tags in game. Like, loads. Some have a specific category called "PlayerRace" - Elves, Drow, etc. Several unreleased racial tags also have the "PlayerRace" category, you can see them here.

Judging by that list, it seems that Gnomes (three subtypes) and Duergar are currently considered player races (at least in terms of their tags).

But there are so many more racial tags. I want to show you them, then explain what their presence might mean (it might not all be good news).

Here are the racial tags currently in the files.

Whoa, right? Well hang on a minute - there's something they all have in common, sans one (or two)...

They all say "Character looks like x." Except for Half-Orc, which says "Player is a Half-Orc." It doesn't have the PlayerRace tag, but it is a PHB race, and they have a description written up. Is the difference significant? Perhaps. You'll note the other PHB race on this list - Dragonborn - follows the "Character looks like" trend the rest do. So are we not getting Dragonborns?

I don't have a clue, but there are more tags worth looking at. They require a little information/theorizing (I don't know anything about game development so forgive me if I'm wrong here).

Each of the races (sans Kuotoa) is accompanied by a REALLY_ tag. And a REALLY_ tag is significant.

When you change your race using the disguise kit or the shapeshifting spell, the game checks what your actual race is (also checks if you're an origin character) and seemingly just replaces your tag with your chosen racial tag. But in reality it sneaks a hidden tag onto your character, a REALLY_ tag, so the game can keep track of what your actual race is. The presence of a REALLY_ tag seems to be a strong indicator that you can change from the race indicated by the REALLY_ tag into another race. And guess what other races have the REALLY_ tag?

In addition to the REALLY_ tags, there are the Meta race tags. If you've played as a Gith, Tiefling or Drow/Half Drow you've likely encountered dialog options that reference these already - there are four currently in-game.

Bestial covers races we've not encountered yet, but Planar is used when you play a Gith, and Rare is used for Tiefling, Gith and Drow-related characters (drow also get the Underdark tag). And Planar, Rare and Underdark are applied as dialog tags to several of the races I've highlighted already, including the unreleased but likely coming Half-Orc. I'd say that's more potential evidence that there are or were plans for these races to be playable, especially with the Planar dialog tag currently only applying to one playable race - if that was planned to stay the same why not just drop the Planar tag and make Planar responses Githyanki specific ones?



Extra
Here is a list of every unit in the game (in a general sense). I assume if it's listed here there are plans for us to encounter it before the end of act one (which explains why there's only one dragon listed). https://pastebin.com/RLB7M0c8

And here is a list of the "template" characters: https://pastebin.com/8QQahqep

The Origin characters seem covered by the templates except for Astarion, who is unique in that he needs a separate piece of logic to make sure he takes acid damage crossing water etc.

Spells: https://pastebin.com/mG0YgTbp

Passives: https://pastebin.com/d4saDuJe





Additional speculation based on Chubblot's findings;

If you progress Shadowheart’s companion quest, a strange journal entry reads:

We learned that Shadowheart worships the goddess Shar. It shouldn’t be much of a problem, though – she’s not the only follower of Shar in the party.

The above journal entry appears regardless of the PC’s dialogue choices or religious affiliation. Until now it was unclear if it was a bug or who the other follower(s) of Shar in the party were. Thanks to datamining courtesy of /u/Chubblot, who posted a hefty chunk of Karlach’s voice files, it was revealed that Karlach follows Shar. Here are a few quotes if you’d rather not sift through the whole video:

Looks like someone’s not a fan of Shar. Smeared the Absolute’s symbol all over her. Makes whatever’s ahead even more intriguing.

Selûnite rubbish.

Selûnite drivel. What’s this symbol on it?

I heard what you said. You pray to Shar, goddess of darkness?

The Dark Lady, befouled by the Absolute’s mark. Heresy.

A Selûnite shrine over there. Left to rot by the looks of it. Good.

If you listen to the rest of her audio files, she seems to be mostly good-aligned and is angered/disgusted by the prospect of murdering innocents, and takes a sympathetic approach to those less fortunate. Strange for a Shar worshiper. Wonder what the story is there?

As for Astarion, scionsandsinners on tumblr datamined this audio clip in which he says:

My breath caught in my throat. The broken helmet bore the mark of my goddess, Shar: The Lady of Loss.

It sounds like internal narration from when the party encounters the skeleton of the Shar follower in the Blighted Village, when you play from the perspective of Astarion as an origin character. So far in the EA playing as an original PC, there haven’t really been any glaringly obvious hints that Astarion follows Shar, so this was a surprise for me. That begs the question, how/why and when did he come to follow Shar? Was it before or after becoming a vampire spawn? Is he purposely hiding it from the party, or is his Shar-related dialogue simply not yet implemented in EA? On my previous post about Astarion’s scars, someone did comment theorizing that he might have been forcibly converted to Shar worship by Cazador. That is certainly a possibility, given Shar’s relationship with the undead, and the fact that Cazador seems to love torture so much. The only time Astarion has a reaction to anything Shar-related is if you express an interest in conversion when talking with Shadowheart, where he simply approves. (However, as for Astarion’s scars specifically, I’m not sure if they actually have anything to do with Shar.)

But why hide it from the PC, when Astarion is so open about being a vampire spawn, and when another Shar follower (Shadowheart, and it looks like Karlach too) is accepted by the party? I’m very curious about his relationship with his faith; if it’s something he genuinely believes and clings to as a compass in his life, or if he feels resentment or conflicted feelings if he was forcibly converted. According to the same tumblr user who datamined the above clip, there’s another audio clip where Astarion says something like, “Yes, yes, ‘avenge Shar’ – but the worm is more important than your piety.” (Possibly speaking to Shadowheart?) Perhaps his loyalty to Shar isn’t all that strong. That would certainly go in line with his “survival, no matter the cost” philosophy.

In any case, considering the hints we’ve been given that Shar and Selûne will play a huge role in the rest of BG3’s narrative, it’s not a surprise we have companions that are tied to Shar – though I am surprised there are so many when we take into account Shar’s lack of popularity in the Forgotten Realms. This makes three Shar worshipers and a wizard with a chunk of Shadow-weave stuck in his chest, at the very least. I’m interested in seeing the backgrounds of other companions going forward.

What do you think of the datamined files? How do you think the Absolute/Shar storyline will play out? Any theories about the story and our companions, or new info to add?


NEW:


Chubblot's datamining thread Link

New Race/Class Content
I've found that responses to a character with the Duergar tag are basically fully implemented. Same for Gnomes + Deep Gnomes (no video of that though)

There's partial implementation of voice responses related to the Half-Orc and Dragonborn racial tags.

None of the other unused racial tags seem to illicit a specific response from people, at least not as far into the game as the Grove.

Most unimplemented racial tags have no name or desciption when forced onto the player character... except for Triton.

Voice Files
A dump of all the voice files I could find relating to certain characters. Spoilers likely. If a name is plain text then I have the files and they're pending upload.

Future Companions(?)

Karlach - Unused Male Voice Full Narration - Unused Female Voice Partial Narration - Unused Female Voice Full Narration (Possibly Helia)

Druids

Nettie - Kagha - Halsin

Tieflings

Rolan - Guex - Alfira - Zevlor - Doni

Dark Being NPCs

Cazador (Astarion's Nightmare) - Raphael (in Cambion form) - Mizora (Wyll's Patron) - Nightsong (Penitent of Shar)

Related to Mayrina

Ethel's voice lines for her use of Vicious Mockery

Mayrina's Brothers - Mayrina - Ethel

Others

Us - Aradin - Minthara - Volo

Animals

Scratch - Owlbear Cub - Heroic Sounding Ox

Origin Characters

Wyll - Lae'zel - Shadowheart - Gale

(I can't find Astarion I'm sorry!)

Tav Voices

Voice 1 - Voice 2 - Voice 3 - Voice 4






Open these at your own risk!



Posted By: Omegaphallic Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 05:38 PM
Holy crap are there any good origin characters in this game besides Minc and maybe Halia? Wyll and Gale are intended to be neutral, the other three we have so far are evil, Karlach is evil, Halia is a werewolf so she might be evil or good, Larian is really going to have to do another three Companions in addition all of these.
Posted By: Ixal Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 05:41 PM
Very disappointing if

they won't even cover all PHB races. Might be a dealbreaker for me.


About the datamined story

That you just happen to end up with so many Shar worshippers sounds rather contrived.
Posted By: Omegaphallic Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 05:50 PM
Beastial might cover races like Tabaxi, Lizardfolk, Kenku, Aarakocra, ect... But also werewolves.

Planar we know applies to Githyanki and Warforged but that could be a general tag for Player races from other settings, aka not born on Toril, so if at a future point they add races like Leonids, Changelings, Kalashatar, Githzerai, ect..., then those will likely have the Planar tag as in they aren't from Toril, but were brought thier by the Nautiliod.

I'm betting all these playable races end up in and possibly more because honestly adding races is not that hard with BG3, modders have already done it with Goblins, Hobgoblins, Bugbears, Gnolls, Minotaurs, Mindflayers, and Gnomes so far and the game has been in EAfor less then a month.

The tags work easily enough and alot of the character race statements aren't voice acted, so it just a matter of writing the lines.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 05:51 PM
Originally Posted by Ixal

About the datamined story

That you just happen to end up with so many Shar worshippers sounds rather contrived.



I don't understand that either.

It may be a holdover from pre-EA or something, allegedy a lot of the PC's dialogue is now cut so this could be cut too.


Originally Posted by Omegaphallic
Beastial might cover races like Tabaxi, Lizardfolk, Kenku, Aarakocra, ect... But also werewolves.

Planar we know applies to Githyanki and Warforged but that could be a general tag for Player races from other settings, aka not born on Toril, so if at a future point they add races like Leonids, Changelings, Kalashatar, Githzerai, ect..., then those will likely have the Planar tag as in they aren't from Toril, but were brought thier by the Nautiliod.

I'm betting all these playable races end up in and possibly more because honestly adding races is not that hard with BG3, modders have already done it with Goblins, Hobgoblins, Bugbears, Gnolls, Minotaurs, Mindflayers, and Gnomes so far and the game has been in EAfor less then a month.

The tags work easily enough and alot of the character race statements aren't voice acted, so it just a matter of writing the lines.


Here is a list of all the races in the code right now. I really wonder if the bestial races will be playable at all considering Larian wants to do realistic sex scenes with them. There are no birdpeople to mocap with in real life.

Posted By: Omegaphallic Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 06:25 PM
Originally Posted by Ixal
Very disappointing if

they won't even cover all PHB races. Might be a dealbreaker for me.


About the datamined story

That you just happen to end up with so many Shar worshippers sounds rather contrived.


All evidence so far points to all PHB races being in the game, including Dragonborn, Half Orc, and Gnomes (with Rock, Forest, and Deep Gnomes subraces) being in the game by full release. Heck Gnomes have already been modded in. It's just likely that in the case of Dragonborn and other Beastial races, faces can't just be mapped and scanned by more human looking races with tweeks added, they have to be done custom by artists, all that extra work takes longer, so they weren't ready for EA yet.

And far as Sharrians in the party, that is likely not an accident, but rather Shar's influence or one of her more powerful servants influence on events.

Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 06:33 PM
Originally Posted by Omegaphallic

And far as Sharrians in the party, that is likely not an accident, but rather Shar's influence or one of her more powerful servants influence on events.


The dataminer also said this:

Pretty hefty quest spoiler re: Nightsong - It seems to be a person. A girl. And she may be a follower/companion with unique skills: |While in dim light or darkness, Nightsong can teleport as a bonus action up to 60 feet to an unoccupied space she can see that is also in dim light or darkness. She then has advantage on the first melee attack she makes before the end of the turn.|"

|Each creature must make a DC 14 Con ST, taking 3d8 necrotic damage on a failed save, or half as much damage on a successful one. If a humanoid is killed by this damage, an undead Shadow rises from its corpse and fights alongside Nightsong. Nightfall also extinguishes all lightsources|

And dialogue: "I am Nightsong, Shar's penitent. Cursed to bear the loss of all those who worship her." "I will always be Nightsong, but you can be something more. You're remembering." - Possibly related to Shadowheart.

Quest has multiple endings - you can give her to at least two or three different people, kill her, ignore her or free her of her curse.


So it seems to me the Nightsong is what Shadowheart would become as a "beautiful weapon" t. the Absolute.

Posted By: Omegaphallic Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 06:33 PM
Originally Posted by Vhaldez
Originally Posted by Ixal

About the datamined story

That you just happen to end up with so many Shar worshippers sounds rather contrived.



I don't understand that either.

It may be a holdover from pre-EA or something, allegedy a lot of the PC's dialogue is now cut so this could be cut too.


Originally Posted by Omegaphallic
Beastial might cover races like Tabaxi, Lizardfolk, Kenku, Aarakocra, ect... But also werewolves.

Planar we know applies to Githyanki and Warforged but that could be a general tag for Player races from other settings, aka not born on Toril, so if at a future point they add races like Leonids, Changelings, Kalashatar, Githzerai, ect..., then those will likely have the Planar tag as in they aren't from Toril, but were brought thier by the Nautiliod.

I'm betting all these playable races end up in and possibly more because honestly adding races is not that hard with BG3, modders have already done it with Goblins, Hobgoblins, Bugbears, Gnolls, Minotaurs, Mindflayers, and Gnomes so far and the game has been in EAfor less then a month.

The tags work easily enough and alot of the character race statements aren't voice acted, so it just a matter of writing the lines.


Here is a list of all the races in the code right now. I really wonder if the bestial races will be playable at all considering Larian wants to do realistic sex scenes with them. There are no birdpeople to mocap with in real life.



You don't mocap sex scenes period, not even FOW studios is mocapping it's sex scenes, just it's regular scenes, and FOW Studios Subverse game is a hardcore porn game that uses mocap for none porn scenes.

After for body type, only tails, heads, and wings will be issues, and that can be worked around, I mean none of it's much more challenging them height differences. Tieflings already have tails, and horns, so that shouldn't be a problem for other races. Kissing might be weird with some heads, so skip kissing or add licking in it's place. Wings are the really tough one, but it's do-able.

I'm curious what happens during sex scenes when one uses the playable mindflayer mod.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 06:35 PM
Originally Posted by Omegaphallic


You don't mocap sex scenes period, not even FOW studios is mocapping it's sex scenes, just it's regular scenes, and FOW Studios Subverse game is a hardcore porn game that uses mocap for none porn scenes.

After for body type, only tails, heads, and wings will be issues, and that can be worked around, I mean none of it's much more challenging them height differences. Tieflings already have tails, and horns, so that shouldn't be a problem for other races. Kissing might be weird with some heads, so skip kissing or add licking in it's place. Wings are the really tough one, but it's do-able.

I'm curious what happens during sex scenes when one uses the playable mindflayer mod.


Let's just forget I ever said this lol, I did not buy BG3 to jerk off...
Posted By: Warlocke Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 06:36 PM
About Karlach:

I don’t think Karlach worships Shar. I listened to most of her audio files and she more than once says “Moonmaiden’s grace,” which doesn’t sound like something a Shar devotee would ever say except in the utmost sense of irony. It’s important not to take fragmented audio clips and making sweeping assumptions.
Posted By: Omegaphallic Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 06:38 PM
Originally Posted by Vhaldez
Originally Posted by Omegaphallic

And far as Sharrians in the party, that is likely not an accident, but rather Shar's influence or one of her more powerful servants influence on events.


The dataminer also said this:

Pretty hefty quest spoiler re: Nightsong - It seems to be a person. A girl. And she may be a follower/companion with unique skills: |While in dim light or darkness, Nightsong can teleport as a bonus action up to 60 feet to an unoccupied space she can see that is also in dim light or darkness. She then has advantage on the first melee attack she makes before the end of the turn.|"

|Each creature must make a DC 14 Con ST, taking 3d8 necrotic damage on a failed save, or half as much damage on a successful one. If a humanoid is killed by this damage, an undead Shadow rises from its corpse and fights alongside Nightsong. Nightfall also extinguishes all lightsources|

And dialogue: "I am Nightsong, Shar's penitent. Cursed to bear the loss of all those who worship her." "I will always be Nightsong, but you can be something more. You're remembering." - Possibly related to Shadowheart.

Quest has multiple endings - you can give her to at least two or three different people, kill her, ignore her or free her of her curse.


So it seems to me the Nightsong is what Shadowheart would become as a "beautiful weapon" t. the Absolute.



I wonder how hard it would be to turn some of the chapter 1 followers into companions. We could use more good or potentially good companions in BG3.
Posted By: Omegaphallic Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 06:40 PM
I think Player looks like tag is just a place holder until they do the proper player is with description race tag version.
Posted By: dza101 Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 06:42 PM
Originally Posted by Omegaphallic
Holy crap are there any good origin characters in this game besides Minc and maybe Halia? Wyll and Gale are intended to be neutral, the other three we have so far are evil, Karlach is evil, Halia is a werewolf so she might be evil or good, Larian is really going to have to do another three Companions in addition all of these.



dont think karlach is evil -- in one of her dialogs she says "i already escaped one evil -- im not going to join another"
Posted By: Ixal Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 06:43 PM
Originally Posted by Omegaphallic
I think Player looks like tag is just a place holder until they do the proper play is with description race tag version.

Or its just there because it is/will be an offer for the disguise self spell.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 06:47 PM
Originally Posted by Ixal
Originally Posted by Omegaphallic
I think Player looks like tag is just a place holder until they do the proper play is with description race tag version.

Or its just there because it is/will be an offer for the disguise self spell.


This. They might not be playable at all, other than Dragonborn who has confirmed reaction lines with Volo. The [BESTIAL] tag is generic for all the others, maybe because they are unfinished but more likely because they are not going to be playable. That said, this does not explain Warforged being there. They are from Eberron which is not in the Forgotten Realms at all.


Originally Posted by Warlocke
About Karlach:

I don’t think Karlach worships Shar. I listened to most of her audio files and she more than once says “Moonmaiden’s grace,” which doesn’t sound like something a Shar devotee would ever say except in the utmost sense of irony. It’s important not to take fragmented audio clips and making sweeping assumptions.


Yeah, Karlach might have been a stretch on the Reddit user's part. Astarion saying Shar is "his godess" is weird though. He makes this whole fuss about hiding that he is a vampire only to then also hide that he is a Sharran?


EDIT re: person below me;

Quote

Not even that might indicate that dragonborn are playable, it might just be a line used if the character is disguised as one at that moment.


Do you think this is why we turn back to our original form once we initiate a conversation with our companions? I thought that was a bug. Although you would be able to retain your bestial disguise with non-companion NPC's and the disguise menu would be massive with all these options, it's all a bit odd.


Posted By: Ixal Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 06:48 PM
Originally Posted by Vhaldez
Originally Posted by Ixal
Originally Posted by Omegaphallic
I think Player looks like tag is just a place holder until they do the proper play is with description race tag version.

Or its just there because it is/will be an offer for the disguise self spell.


This. They might not be playable at all, other than Dragonborn who has confirmed reaction lines with Volo. The [BESTIAL] tag is generic for all the others, maybe because they are unfinished but more likely because they are not going to be playable. That said, this does not explain Warforged being there. They are from Eberron which is not in the Forgotten Realms at all.




Not even that might indicate that dragonborn are playable, it might just be a line used if the character is disguised as one at that moment.
Posted By: kanisatha Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 07:09 PM
Originally Posted by Omegaphallic
Originally Posted by Vhaldez
Originally Posted by Omegaphallic

And far as Sharrians in the party, that is likely not an accident, but rather Shar's influence or one of her more powerful servants influence on events.


The dataminer also said this:

Pretty hefty quest spoiler re: Nightsong - It seems to be a person. A girl. And she may be a follower/companion with unique skills: |While in dim light or darkness, Nightsong can teleport as a bonus action up to 60 feet to an unoccupied space she can see that is also in dim light or darkness. She then has advantage on the first melee attack she makes before the end of the turn.|"

|Each creature must make a DC 14 Con ST, taking 3d8 necrotic damage on a failed save, or half as much damage on a successful one. If a humanoid is killed by this damage, an undead Shadow rises from its corpse and fights alongside Nightsong. Nightfall also extinguishes all lightsources|

And dialogue: "I am Nightsong, Shar's penitent. Cursed to bear the loss of all those who worship her." "I will always be Nightsong, but you can be something more. You're remembering." - Possibly related to Shadowheart.

Quest has multiple endings - you can give her to at least two or three different people, kill her, ignore her or free her of her curse.


So it seems to me the Nightsong is what Shadowheart would become as a "beautiful weapon" t. the Absolute.



I wonder how hard it would be to turn some of the chapter 1 followers into companions. We could use more good or potentially good companions in BG3.

Yup. But does it have to be people you meet in Act 1? I hope there is the possibility of recruiting some companions in Act 2.
Posted By: KillerRabbit Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 07:09 PM
OP, thanks for the datamining!

Originally Posted by Ixal
Originally Posted by Omegaphallic
I think Player looks like tag is just a place holder until they do the proper play is with description race tag version.

Or its just there because it is/will be an offer for the disguise self spell.


That's a possibility.
If it turns out that nearly everyone is evil or neutral I'll join those saying that this is not a successor to the BG series. If Minsc is the only good companion the writers need to create 5 more stat. The "cannon" party was Minsc, Aerie, Jaheria, Imoen, Charname and a wildcard.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 07:18 PM
Originally Posted by KillerRabbit [spoiler
If it turns out that nearly everyone is evil or neutral I'll join those saying that this is not a successor to the BG series. If Minsc is the only good companion the writers need to create 5 more stat. The "cannon" party was Minsc, Aerie, Jaheria, Imoen, Charname and a wildcard.
[/spoiler]


Helia the werewolf halfling bard might not be evil, but will most likely be neutral. I agree that it is a bit weird that we have no good companions whatshowever as far as we know, but I suppose Larian has an entire year and a half to make those.

Posted By: Warlocke Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 07:20 PM
You all really shouldn’t be so worried about the character alignments. If you listen to Karlach’s audio files you will hear lots of lines where she expresses empathy. While it’s of course too early to say definitively, she sounds very much like a good aligned character.

My guess is that it will be:

Minsc - good
Karlach - good
Helia - good
Wyll - neutral
Gale - neutral
Astarion - evil
Shadowheart - evil
Lae’zel - evil

This seems like a very decent spread, especially seeing as BG2 had a very poor selection of evil companions.

That being said, the more the merrier, so hopefully Larian is going to add a few.
Posted By: Warlocke Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 07:23 PM
Originally Posted by Vhaldez
Originally Posted by KillerRabbit [spoiler
If it turns out that nearly everyone is evil or neutral I'll join those saying that this is not a successor to the BG series. If Minsc is the only good companion the writers need to create 5 more stat. The "cannon" party was Minsc, Aerie, Jaheria, Imoen, Charname and a wildcard.
[/spoiler]


Helia the werewolf halfling bard might not be evil, but will most likely be neutral. I agree that it is a bit weird that we have no good companions whatshowever as far as we know, but I suppose Larian has an entire year and a half to make those.



i hadn’t heard her race and class yet. I wonder if she will be a tiny werewolf or will grow to a full sized one. 😂

Posted By: Goldberry Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 07:29 PM
Anything on Eladrin? No? Nowhere? :'D
Posted By: Nyanko Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 07:33 PM
Hope Karlach is a paladin. And I am glad there are blackguards in the game. I was wondering if they would allow Loyal Evil paladins.

Astarion is a natural Shar follower of course, cause as I said in another post, he's a vampire, so a being from the Shadowfell, hence his lady runs the realm of shadows.
Posted By: Abits Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 07:33 PM
Stop it shadowheart is not evil don't believe the hype
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 07:34 PM
Originally Posted by Warlocke

i hadn’t heard her race and class yet. I wonder if she will be a tiny werewolf or will grow to a full sized one. 😂



I'll do you one better;

In pre-EA press material Swen said that you can become a vampire and or werewolf later on yourself! Here's hoping I can strike a deal with Cazador to trade Astarion back to him in exchange for full vampiric powers.


Originally Posted by Abits
Stop it shadowheart is not evil don't believe the hype


Shadowheart is probably a brainwashed Selunite champion or something. I'm firmly on Ethel's side regarding her.

Posted By: Abits Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 07:35 PM
Originally Posted by Vhaldez
Originally Posted by Warlocke

i hadn’t heard her race and class yet. I wonder if she will be a tiny werewolf or will grow to a full sized one. 😂



I'll do you one better;

In pre-EA press material Swen said that you can become a vampire and or werewolf later on yourself! Here's hoping I can strike a deal with Cazador to trade Astarion back to him in exchange for full vampiric powers.


What?! Really?! Never heard of it...
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 07:36 PM
Originally Posted by Abits

What?! Really?! Never heard of it...


I wish I could show you proof but I have no idea where to look 🤷

EDIT: I found this



Posted By: Hrungr Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 07:37 PM
Image of Nightsong.

"Lips of Darkness" wink

[Linked Image]
Posted By: Ixal Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 07:37 PM
Also

No Kobolds!!!!


A huge injustice. That must be fixed.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 07:38 PM
Originally Posted by Ixal
Also

No Kobolds!!!!


A huge injustice. That must be fixed.


But for some reason;

Firbolgs.

Posted By: Nyanko Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 07:44 PM
Elf drow child?

Are we going to menzoberranzan?
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 07:59 PM
Originally Posted by Nyanko
Elf drow child?

Are we going to menzoberranzan?


I would show you proof if I could find it again, buried in a 202 page thread on another forum, but Act 2 takes us to Baldur's Gate proper. The datamine revealed an OUT_ (Outer City) and GRA_ (Graveyard) area in the location tags. The devs did say that we are not done exploring the Underdark yet though, so that either means you are right about Menzoberranzan or they simply mean the unifinshed Duergar encampment in Ketheric Thorm's fortress that you can glitch into right now + Moonrise.

Posted By: Spideyknight Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 08:15 PM
Originally Posted by Warlocke
You all really shouldn’t be so worried about the character alignments. If you listen to Karlach’s audio files you will hear lots of lines where she expresses empathy. While it’s of course too early to say definitively, she sounds very much like a good aligned character.

My guess is that it will be:

Minsc - good
Karlach - good
Helia - good
Wyll - neutral
Gale - neutral
Astarion - evil
Shadowheart - evil
Lae’zel - evil

This seems like a very decent spread, especially seeing as BG2 had a very poor selection of evil companions.

That being said, the more the merrier, so hopefully Larian is going to add a few.


Edwin was one of the best companions in the game and he was Evil.

Also someone mentioned wings as a problem but they aren't. They were in DOS2, and you can play the whole game with wings on your back with a mod.
Posted By: Nyanko Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 08:22 PM
[/spoiler]
Originally Posted by Vhaldez
Originally Posted by Nyanko
[spoiler]Elf drow child?

Are we going to menzoberranzan?


I would show you proof if I could find it again, buried in a 202 page thread on another forum, but Act 2 takes us to Baldur's Gate proper. The datamine revealed an OUT_ (Outer City) and GRA_ (Graveyard) area in the location tags. The devs did say that we are not done exploring the Underdark yet though, so that either means you are right about Menzoberranzan or they simply mean the unifinshed Duergar encampment in Ketheric Thorm's fortress that you can glitch into right now + Moonrise.



Yeah but they don't say anything about act 3. With all the devils present in the datamined info though, are they planning to bring us back to hell?

Posted By: Omegaphallic Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 08:23 PM
Originally Posted by Vhaldez
Originally Posted by Nyanko
Elf drow child?

Are we going to menzoberranzan?


I would show you proof if I could find it again, buried in a 202 page thread on another forum, but Act 2 takes us to Baldur's Gate proper. The datamine revealed an OUT_ (Outer City) and GRA_ (Graveyard) area in the location tags. The devs did say that we are not done exploring the Underdark yet though, so that either means you are right about Menzoberranzan or they simply mean the unifinshed Duergar encampment in Ketheric Thorm's fortress that you can glitch into right now + Moonrise.



There are some other hints I've seen suggesting a visit to Menzo is a solid possibility.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 08:24 PM
Originally Posted by Nyanko
Yeah but they don't say anything about act 3. With all the devils present in the datamined info though, are they planning to bring us back to hell?



I think that is still in its concept stage, but I suppose I can't be sure.

Originally Posted by Omegaphallic

There are some other hints I've seen suggesting a visit to Menzo is a solid possibility.


I've only seen one so far and it seemed more like a lore reference than a solid lead, but I won't rule it out entirely.

It was the drow corpse in the myconid colony and her journal spouting something about becoming the matriarch of Menzobazaran.


Originally Posted by Omegaphallic


They have said we go back to Hell at some point.


Well there you go then, that's your three Acts.


Act 1 - Sword Coast (Druids / Tieflings / Goblins)

Act 2 - Baldur's Gate (Cazador / that one wizard guy / ???)

Act 3 - Hell (Raphael - Endgame boss - Diablo)




Posted By: Omegaphallic Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 08:24 PM
Originally Posted by Nyanko
[/spoiler]
Originally Posted by Vhaldez
Originally Posted by Nyanko
[spoiler]Elf drow child?

Are we going to menzoberranzan?


I would show you proof if I could find it again, buried in a 202 page thread on another forum, but Act 2 takes us to Baldur's Gate proper. The datamine revealed an OUT_ (Outer City) and GRA_ (Graveyard) area in the location tags. The devs did say that we are not done exploring the Underdark yet though, so that either means you are right about Menzoberranzan or they simply mean the unifinshed Duergar encampment in Ketheric Thorm's fortress that you can glitch into right now + Moonrise.



Yeah but they don't say anything about act 3. With all the devils present in the datamined info though, are they planning to bring us back to hell?



They have said we go back to Hell at some point.
Posted By: Omegaphallic Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 08:27 PM
Originally Posted by Spideyknight
Originally Posted by Warlocke
You all really shouldn’t be so worried about the character alignments. If you listen to Karlach’s audio files you will hear lots of lines where she expresses empathy. While it’s of course too early to say definitively, she sounds very much like a good aligned character.

My guess is that it will be:

Minsc - good
Karlach - good
Helia - good
Wyll - neutral
Gale - neutral
Astarion - evil
Shadowheart - evil
Lae’zel - evil

This seems like a very decent spread, especially seeing as BG2 had a very poor selection of evil companions.

That being said, the more the merrier, so hopefully Larian is going to add a few.


Edwin was one of the best companions in the game and he was Evil.

Also someone mentioned wings as a problem but they aren't. They were in DOS2, and you can play the whole game with wings on your back with a mod.


I meant as a possible challenge for sex scenes, not normal game play, but I feel confident they will solve the challenge
Posted By: Omegaphallic Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 08:27 PM
Originally Posted by Hrungr
Image of Nightsong.

"Lips of Darkness" wink

[Linked Image]


I hope she ends up an origin character.
Posted By: kanisatha Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 08:28 PM
Originally Posted by Warlocke
You all really shouldn’t be so worried about the character alignments. If you listen to Karlach’s audio files you will hear lots of lines where she expresses empathy. While it’s of course too early to say definitively, she sounds very much like a good aligned character.

My guess is that it will be:

Minsc - good
Karlach - good
Helia - good
Wyll - neutral
Gale - neutral
Astarion - evil
Shadowheart - evil
Lae’zel - evil

This seems like a very decent spread, especially seeing as BG2 had a very poor selection of evil companions.

That being said, the more the merrier, so hopefully Larian is going to add a few.

I think Helia is probably neutral, and SH may move towards being neutral from evil. So two good, four neutral, and two evil. Still not good enough for me on the "good" side.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 08:29 PM
Originally Posted by Omegaphallic

I hope she ends up an origin character.


I doubt it, but only because

She is clearly a sister to Shadowheart or even an early version of the "weapon" Shadowheart was going to become.

Posted By: Warlocke Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 08:34 PM
Originally Posted by Spideyknight


Edwin was one of the best companions in the game and he was Evil.


Edwin was great. I meant that there were hardly any evil companions. Only 3 in the original and one more in the expansion.
Posted By: Hrungr Re: [HUGE SPOILERS] Datamining Thread - 26/10/20 08:34 PM
Originally Posted by Omegaphallic
Originally Posted by Hrungr
Image of Nightsong.

"Lips of Darkness" wink

[Linked Image]


I hope she ends up an origin character.
Hopefully. It looks like she'll be a companion either way.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 27/10/20 07:54 AM
Originally Posted by Hrungr
Originally Posted by Omegaphallic
Originally Posted by Hrungr
Image of Nightsong.

"Lips of Darkness" wink

[Linked Image]


I hope she ends up an origin character.
Hopefully. It looks like she'll be a companion either way.


They would have to write her into Act 1 somehow then, no?
Posted By: Nyanko Re: [HUGE SPOILERS] Datamining Thread - 27/10/20 08:40 AM
Originally Posted by Omegaphallic
Originally Posted by Hrungr
Image of Nightsong.

"Lips of Darkness" wink

[Linked Image]


I hope she ends up an origin character.


Lips of Darkness lol, she must be Shadowheart or Astarion waifu laugh
Posted By: Zarna Re: [HUGE SPOILERS] Datamining Thread - 27/10/20 08:45 AM
Originally Posted by kanisatha
Originally Posted by Warlocke
You all really shouldn’t be so worried about the character alignments. If you listen to Karlach’s audio files you will hear lots of lines where she expresses empathy. While it’s of course too early to say definitively, she sounds very much like a good aligned character.

My guess is that it will be:

Minsc - good
Karlach - good
Helia - good
Wyll - neutral
Gale - neutral
Astarion - evil
Shadowheart - evil
Lae’zel - evil

This seems like a very decent spread, especially seeing as BG2 had a very poor selection of evil companions.

That being said, the more the merrier, so hopefully Larian is going to add a few.

I think Helia is probably neutral, and SH may move towards being neutral from evil. So two good, four neutral, and two evil. Still not good enough for me on the "good" side.

If there would be 4 neutral, they probably can be encouraged by the player to go in either direction. You would then have 6 good and 2 evil.
I wish there would be more of all alignments but this will probably not happen.
Posted By: Fiend Re: [HUGE SPOILERS] Datamining Thread - 27/10/20 11:03 AM
Originally Posted by Zarna
Originally Posted by kanisatha
Originally Posted by Warlocke
You all really shouldn’t be so worried about the character alignments. If you listen to Karlach’s audio files you will hear lots of lines where she expresses empathy. While it’s of course too early to say definitively, she sounds very much like a good aligned character.

My guess is that it will be:

Minsc - good
Karlach - good
Helia - good
Wyll - neutral
Gale - neutral
Astarion - evil
Shadowheart - evil
Lae’zel - evil

This seems like a very decent spread, especially seeing as BG2 had a very poor selection of evil companions.

That being said, the more the merrier, so hopefully Larian is going to add a few.

I think Helia is probably neutral, and SH may move towards being neutral from evil. So two good, four neutral, and two evil. Still not good enough for me on the "good" side.

If there would be 4 neutral, they probably can be encouraged by the player to go in either direction. You would then have 6 good and 2 evil.
I wish there would be more of all alignments but this will probably not happen.


While going through some tags on tumblr I found that scionsandsinners uploaded this audio file today which gives me a glimmer of hope that our actions might influence our party member's alignments. It's all just inspection now since we don't know the context and whether or not it can be prompted in EA. It leaves me thinking though... I would love to have our actions to spark a change in some of our more companions morals and ethics.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 27/10/20 11:51 AM
Originally Posted by Fiend


While going through some tags on tumblr I found that scionsandsinners uploaded this audio file today which gives me a glimmer of hope that our actions might influence our party member's alignments. It's all just inspection now since we don't know the context and whether or not it can be prompted in EA. It leaves me thinking though... I would love to have our actions to spark a change in some of our more companions morals and ethics.


WotC told Larian some time during development that alignments were to be cut, so unless this dialogue is from the new system where companions are supposedly organic it might be a holdover from when you could rigidly shift their alignment. Alternatively it could be that all of this is cut and companions no longer change at all.
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 27/10/20 12:12 PM
Originally Posted by Vhaldez
Originally Posted by Hrungr
Originally Posted by Omegaphallic
Originally Posted by Hrungr
Image of Nightsong.

"Lips of Darkness" wink

[Linked Image]


I hope she ends up an origin character.
Hopefully. It looks like she'll be a companion either way.


They would have to write her into Act 1 somehow then, no?


She is in Act 1 B, we only have Act 1 A in the EA.

And I'm pretty sure she's not a companion. There is only 3 companions/origins not in the EA that were datamined and she's not one of them.
Posted By: Azarielle Re: [HUGE SPOILERS] Datamining Thread - 27/10/20 12:13 PM
I for one heavily endorse more fluid alignments as it gives you the impression of actually shaping the world around you, which is (or should be) the whole point of RPG (right?).

Even in BG2 there were a few characters that could swing either way based on the PC's influence and DAO further built on that while dumping the classical alignment tags.

If you really NEED to equip them with tags, what actually classifies Wyll and Gale as neutrals in your opinion? They (especially Wyll) will mostly go out of their way to help everyone you meet, with Wyll even leaving your party should you choose the evil way, sure their backstories are somewhat dodgier but shouldn't "good" be defined by acts rather than "tags"?

Am I looking forward to some "Butt kicking for goodness"? Damn right I am. But do I want a whole party of one dimensional characters limited by their alignment tag? No thanks, I prefer them the way they are now.
Posted By: Argonaut Re: [HUGE SPOILERS] Datamining Thread - 27/10/20 01:19 PM
The point of an RPG is in the name. Role playing.
Regardless of that people thinking the power hungry megalomaniac with delusions of grandeur or the guy who sold his soul to an infernal knowingly are good puzzles me.
Originally Posted by Argonaut
The point of an RPG is in the name. Role playing.
Regardless of that people thinking the power hungry megalomaniac with delusions of grandeur or the guy who sold his soul to an infernal knowingly are good puzzles me.

Because people are defined by their deeds, not their [misrepresented] backstories.
Posted By: Argonaut Re: [HUGE SPOILERS] Datamining Thread - 27/10/20 01:31 PM
Yes, selling yourself to a devil because you want fame and glory as a spoiled noble and constantly being a braggart and proclaiming how you will be the greatest while the obvious consequences of your hubris threaten you and everyone around you are very telling actions indeed.
Posted By: Azarielle Re: [HUGE SPOILERS] Datamining Thread - 27/10/20 02:04 PM
[spoiler][/spoiler]
Originally Posted by Argonaut
The point of an RPG is in the name. Role playing.
Regardless of that people thinking the power hungry megalomaniac with delusions of grandeur or the guy who sold his soul to an infernal knowingly are good puzzles me.



Yeah and an essential element of roleplaying is actually having an influence on the world surrounding you, which would definitely mean people closest to you first.

Quote
Yes, selling yourself to a devil because you want fame and glory as a spoiled noble and constantly being a braggart and proclaiming how you will be the greatest while the obvious consequences of your hubris threaten you and everyone around you are very telling actions indeed.



Obviously you haven't really been paying as much attention as you claim (assuming by you asking for Gale's complete backstory in another thread).

He's just been beaten to the brink of death, lost his eye, lost his comrades, seen the village with lots of innocents burn. Then this woman arrives out of nowhere (well should have been a sign, but our boy isn't exactly the sharpest tool), promises him revenge, he takes her up on her offer, discovers she's a cambion later. He's at least trying to use his ill gotten powers for good from then on, doubting himself constantly whether or not that still makes him a good person - with bragging being just a coping mechanism really. And I'd bet my 2 cents it'sup to the PC to push him either way.
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 27/10/20 02:50 PM
Originally Posted by FrostyFardragon
Originally Posted by Argonaut
The point of an RPG is in the name. Role playing.
Regardless of that people thinking the power hungry megalomaniac with delusions of grandeur or the guy who sold his soul to an infernal knowingly are good puzzles me.

Because people are defined by their deeds, not their [misrepresented] backstories.


Wyll is just a younger (and way more into fame) Ammon Jerro.

Heroes who makes deal with fiends to gain power to defeat evil. The big difference, Ammon sacrificed everything to defeat an evil entity (and failed because baby) while Wyll is doing it for revenge, power and feel good about himself (including telling you to kill people for him because he's pissed they don't want to answer his question and then blame you for it).

And yet Ammon is neutral evil while people think Wyll is good aligned...
Posted By: Argonaut Re: [HUGE SPOILERS] Datamining Thread - 27/10/20 03:38 PM
Originally Posted by Azarielle
[spoiler][/spoiler]
Originally Posted by Argonaut
The point of an RPG is in the name. Role playing.
Regardless of that people thinking the power hungry megalomaniac with delusions of grandeur or the guy who sold his soul to an infernal knowingly are good puzzles me.



Yeah and an essential element of roleplaying is actually having an influence on the world surrounding you, which would definitely mean people closest to you first.

Depends on who you're roleplaying doesn't it? I'm not really disagreeing with you but you're reasoning for your assertion is false.

Originally Posted by Azarielle
Quote
Yes, selling yourself to a devil because you want fame and glory as a spoiled noble and constantly being a braggart and proclaiming how you will be the greatest while the obvious consequences of your hubris threaten you and everyone around you are very telling actions indeed.



Obviously you haven't really been paying as much attention as you claim (assuming by you asking for Gale's complete backstory in another thread).

He's just been beaten to the brink of death, lost his eye, lost his comrades, seen the village with lots of innocents burn. Then this woman arrives out of nowhere (well should have been a sign, but our boy isn't exactly the sharpest tool), promises him revenge, he takes her up on her offer, discovers she's a cambion later. He's at least trying to use his ill gotten powers for good from then on, doubting himself constantly whether or not that still makes him a good person - with bragging being just a coping mechanism really. And I'd bet my 2 cents it'sup to the PC to push him either way.

Oh I'm asking for proof by someone that says Gale 100% slept with Mystra herself and other shenanigan's and asking for evidence while I say what he actually tells you. Pursuing vengeance regardless of the cost is also evil FYI and regretting yourself being an idiot is not redemption. Like you said, it's about action, not words.


@Azarhal
That's pretty much par for the course on this forum.

Posted By: kanisatha Re: [HUGE SPOILERS] Datamining Thread - 27/10/20 05:23 PM
Originally Posted by FrostyFardragon
Originally Posted by Argonaut
The point of an RPG is in the name. Role playing.
Regardless of that people thinking the power hungry megalomaniac with delusions of grandeur or the guy who sold his soul to an infernal knowingly are good puzzles me.

Because people are defined by their deeds, not their [misrepresented] backstories.

Their backstories have been created by Larian. They didn't just randomly appear out of nowhere. So firstly, they don't misrepresent anything. And therefore, secondly, their backstories represent their deeds and choices (prior to the PC meeting them). As such, the backstories are absolutely fair game for defining who those characters are.

Originally Posted by Vhaldez
WotC told Larian some time during development that alignments were to be cut, so unless this dialogue is from the new system where companions are supposedly organic it might be a holdover from when you could rigidly shift their alignment. Alternatively it could be that all of this is cut and companions no longer change at all.

This is just not true. Swen himself confirmed in one of his recent interviews that alignment is in the game. The only open question is the extent to which it has any relevance within the game.
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 27/10/20 05:38 PM
As this is the datamining thread, I was just listened to some Kevlor's datamined voiced lines and

either they cut some content or they haven't fully implemented his spying storyline where he works for the Absolute yet.

And me that was expecting him to be a spy for Zariel.
Posted By: Warlocke Re: [HUGE SPOILERS] Datamining Thread - 27/10/20 05:44 PM
Originally Posted by azarhal
As this is the datamining thread, I was just listened to some Kevlor's datamined voiced lines and

either they cut some content or they haven't fully implemented his spying storyline where he works for the Absolute yet.

And me that was expecting him to be a spy for Zariel.




Damn my curiosity. Okay, I’m done with this thread. I wish I hadn’t spoiled that detail for myself.

Others beware, this is a spoiler you might prefer to discover in game.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 27/10/20 05:53 PM
Originally Posted by azarhal
As this is the datamining thread, I was just listened to some Kevlor's datamined voiced lines and

either they cut some content or they haven't fully implemented his spying storyline where he works for the Absolute yet.

And me that was expecting him to be a spy for Zariel.




No, I think people are misinterpreting that tag.
It checks if Zevlor is aware that the PC is working for the Absolute, not the other way around.

Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 27/10/20 06:23 PM
Originally Posted by Vhaldez
Originally Posted by azarhal
As this is the datamining thread, I was just listened to some Kevlor's datamined voiced lines and

either they cut some content or they haven't fully implemented his spying storyline where he works for the Absolute yet.

And me that was expecting him to be a spy for Zariel.




No, I think people are misinterpreting that tag.
It checks if Zevlor is aware that the PC is working for the Absolute, not the other way around.



Misinterpreting those?:

"I didn't expect meeting a True Soul here." (said casually)
"How much did the damn goblin told you? Not point hiding this now."
"I know how to pick my allegiance too and the Absolute has already won this war." (said angrily)
"You. How did you get that mark" (recognizing the brand)

Their might be others as I haven't listened to all of it.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 27/10/20 06:30 PM
Originally Posted by azarhal

Misinterpreting those?:

"I didn't expect meeting a True Soul here." (said casually)
"How much did the damn goblin told you? Not point hiding this now."
"I know how to pick my allegiance too and the Absolute has already won this war." (said angrily)
"You. How did you get that mark" (recognizing the brand)

Their might be others as I haven't listened to all of it.



Lol okay then.
Guess this means there is no good path? What a twist.


Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 27/10/20 06:38 PM
Double post to share some news; there has been a third section of datamine content added to the OP.

It includes




EDIT:

"That thing in your head must be incredibly powerful to resist a godess!"

And there's the Absolute's massive powercreep. Like clockwork.

Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 27/10/20 07:14 PM
Originally Posted by Vhaldez
Lol okay then.
Guess this means there is no good path? What a twist.


The other tielfings might not be on it and Zevlor did say he would do anything to get to Baldur's Gate...not that different than Wyll making a deal with a fiend and people around the forums call Wyll a Hero.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 27/10/20 07:33 PM
Originally Posted by azarhal
Originally Posted by Vhaldez
Lol okay then.
Guess this means there is no good path? What a twist.


The other tielfings might not be on it and Zevlor did say he would do anything to get to Baldur's Gate...not that different than Wyll making a deal with a fiend and people around the forums call Wyll a Hero.


Honestly I don't care who is secretly spying for who. I hope I can tell Zevlor that ingame eventually without throwing up my left arm in a 45 degree angle and praising the Absolute or murdering him.
Posted By: Sordak Re: [HUGE SPOILERS] Datamining Thread - 27/10/20 07:48 PM
One thing im actually wit most people here is that there needs to be more good party members.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 28/10/20 10:18 AM
Originally Posted by Sordak
One thing im actually wit most people here is that there needs to be more good party members.


There does not seem to be any, everyone is shades of grey or outright evil.
Posted By: Nyanko Re: [HUGE SPOILERS] Datamining Thread - 28/10/20 10:21 AM
Originally Posted by Vhaldez
Originally Posted by Sordak
One thing im actually wit most people here is that there needs to be more good party members.


There does not seem to be any, everyone is shades of grey or outright evil.


Minsc will surely be good. He doesn't understand the concept of evil anyway smile
Originally Posted by Vhaldez
Originally Posted by Sordak
One thing im actually wit most people here is that there needs to be more good party members.


There does not seem to be any, everyone is shades of grey or outright evil.


That is because they are all origin characters, and therefore playable. Which means they can be played as any alignment, it's up to the player to decide what moral choices they make as the protagonist. Thus all the backgrounds are grey.

When they are NPCs they have alignments "under the hood" which you can find out by seeing how they react to your decisions. Wyll and Gale are good, Asterion is chaotic evil, etc.
Posted By: Svalr Re: [HUGE SPOILERS] Datamining Thread - 28/10/20 11:32 AM
Originally Posted by Hrungr
Image of Nightsong.

"Lips of Darkness" wink

[Linked Image]


Woooot! Give me that gear please!
Is it just me tho or doesn't she look a bit like a mix between human and githyanki? It's probably just the tattoos but it's also her skin tone.
Posted By: Azarielle Re: [HUGE SPOILERS] Datamining Thread - 28/10/20 12:16 PM
Originally Posted by Svalr
Originally Posted by Hrungr
Image of Nightsong.

"Lips of Darkness" wink

[Linked Image]


Woooot! Give me that gear please!
Is it just me tho or doesn't she look a bit like a mix between human and githyanki? It's probably just the tattoos but it's also her skin tone.






Yeah but just a bit less skimpy please (you know sexy but classy).

Is i just me or does "condition: wet" give anyone else a chuckle. Ok I'll see myself ou now...
Posted By: Nyanko Re: [HUGE SPOILERS] Datamining Thread - 28/10/20 12:21 PM
Originally Posted by Azarielle
[quote=Svalr]

Is i just me or does "condition: wet" give anyone else a chuckle. Ok I'll see myself ou now...


I admit. I did.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 28/10/20 12:33 PM
Originally Posted by Azarielle


Is i just me or does "condition: wet" give anyone else a chuckle. Ok I'll see myself ou now...


Must be that difficult terrain.
Posted By: Svalr Re: [HUGE SPOILERS] Datamining Thread - 28/10/20 12:56 PM
Originally Posted by Azarielle
Originally Posted by Svalr
Originally Posted by Hrungr
Image of Nightsong.

"Lips of Darkness" wink

[Linked Image]


Woooot! Give me that gear please!
Is it just me tho or doesn't she look a bit like a mix between human and githyanki? It's probably just the tattoos but it's also her skin tone.






Yeah but just a bit less skimpy please (you know sexy but classy).

Is i just me or does "condition: wet" give anyone else a chuckle. Ok I'll see myself ou now...



Noooo.
There's no skimpy gear in the game currently, those of us who like it want options too...

It also looks a bit tribal to me, I mean classy according to what?
Our Western irl standards?
I don't even look at that outfit as sexy, it's skimpy yes but it's not like she's wearing a push-up bra and a thong.
It's very akin to tribal and ceremonial clothes.
Posted By: Sordak Re: [HUGE SPOILERS] Datamining Thread - 28/10/20 01:55 PM
Yeah Minsc is a terrible option as an Origin, he doesnt lend itself to beeing a protagonist.
And yeah, i want more good options

>Skimpy gear
stop beeing prudes. There should be skimpy stuff. Withcer got that one figured out. Why would a female caster ever look frumpy
Posted By: Ixal Re: [HUGE SPOILERS] Datamining Thread - 28/10/20 02:07 PM
Originally Posted by Svalr


Noooo.
There's no skimpy gear in the game currently, those of us who like it want options too...


God forbid adventurers wear clothes appropriate for adventuring....
Posted By: Bernkastel Re: [HUGE SPOILERS] Datamining Thread - 28/10/20 02:11 PM
Of course. Some male ones would by nice too

Like this

Posted By: TheOtter Re: [HUGE SPOILERS] Datamining Thread - 28/10/20 03:02 PM
Originally Posted by Ixal
Originally Posted by Svalr


Noooo.
There's no skimpy gear in the game currently, those of us who like it want options too...


God forbid adventurers wear clothes appropriate for adventuring....


Which sometimes includes as little and as light as possible?

Sure!
Posted By: Azarielle Re: [HUGE SPOILERS] Datamining Thread - 28/10/20 03:44 PM
Originally Posted by Sordak
Yeah Minsc is a terrible option as an Origin, he doesnt lend itself to beeing a protagonist.
And yeah, i want more good options

>Skimpy gear
stop beeing prudes. There should be skimpy stuff. Withcer got that one figured out. Why would a female caster ever look frumpy


Err do you actually know which outfit my comment referred to? And Witcher 3 is IMO one of the Best examples of sexy but classy - especially Yen.
Posted By: Sordak Re: [HUGE SPOILERS] Datamining Thread - 28/10/20 03:45 PM
yes i do.
i also am a fan of frank frazetta.

As i said, Witcher got the idea down, i like Witchers execution but fantasy got space for sexy, not just classy.
Posted By: Azarielle Re: [HUGE SPOILERS] Datamining Thread - 28/10/20 03:58 PM
Originally Posted by Sordak
yes i do.
i also am a fan of frank frazetta.

As i said, Witcher got the idea down, i like Witchers execution but fantasy got space for sexy, not just classy.


Fair enough I can see the reference in that outfit and I'm sure it fits the narrative the way it is.
Let's just agree it would be great to have options to run around looking like this and also to not run around looking like this (which however would be difficult stat wise without some transmogrificatuon system)
Posted By: trengilly Re: [HUGE SPOILERS] Datamining Thread - 28/10/20 04:08 PM
Originally Posted by Sordak
Yeah Minsc is a terrible option as an Origin, he doesnt lend itself to beeing a protagonist.
And yeah, i want more good options


I think Minsc is a terrible companion option full stop. I loved him in BG1 and 2 but he's done. His character was always shallow and one dimensional to begin with. I think at best he will be like Varric in Dragon Age Inquisition . . . gives you a smile and warm glow when you first meet him in the game . . . but they you promptly forget about him.

The whole petrified for 100 years so he can appear in BG3 is silly and what interesting side story or character arc can they write for him?

I'd much rather have a new character!
Posted By: Telephasic Re: [HUGE SPOILERS] Datamining Thread - 28/10/20 04:18 PM
Isn't the climate in the part of the gameworld we're located in pretty damn seasonal?

Wearing the equivalent of a loincloth except for during the summer would be pretty goddamned uncomfortable. Particularly when you consider there is nothing other than fireplaces for indoor heating.
Posted By: Sordak Re: [HUGE SPOILERS] Datamining Thread - 28/10/20 04:24 PM
can we stop the damn realism arguments already?
Also remember this is FR, the entire thing is a magical realm about the ideas of a sex positive hippie.

The coom is baked into the setting.
IF you realy wanna debate realism then we might aswell get into the deliciously uncomfortable debate about female fighters or the basic debate about wizards.
Lets not go there.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 28/10/20 07:17 PM
Originally Posted by Sordak

Also remember this is FR, the entire thing is a magical realm about the ideas of a sex positive hippie.

The coom is baked into the setting.


[Linked Image]
coom
Posted By: Arideya Re: [HUGE SPOILERS] Datamining Thread - 28/10/20 07:34 PM
Skimpy or not, I just want the gear to look the same on everyone. I.e. if its a skimpy dress, let men wear it too, or if its a heavy plate armor do not give women bewb plate, and if they insist on bewb plate then give it to everyone.
I love how ESO has been doing it, the outfits look the same regardless of whether you are playing a male or female character. Sure, on some gear it looks ridiculous, but thats the whole point as you have freedom to choose.

Edit: I know its a different game and the gear system will be different, but I don't really see the problem of the same-looking models for either gender. The game already has it except for one datamined armor it seems.
Posted By: Imora DalSyn Re: [HUGE SPOILERS] Datamining Thread - 28/10/20 08:09 PM
I just want the daisy robe for my magey types.
Posted By: Svalr Re: [HUGE SPOILERS] Datamining Thread - 28/10/20 09:14 PM
Originally Posted by Ixal
Originally Posted by Svalr


Noooo.
There's no skimpy gear in the game currently, those of us who like it want options too...


God forbid adventurers wear clothes appropriate for adventuring....


God forbid we have different options to play our characters how we please in a RPG?
You literally have every single other option in the game to fit what you want already, also the characters don't wear '' appropriate adventure '' gear and clothes to begin with but I am not going to get into a big argument about that.
But you wouldn't walk around dressing like Astarion or in heavy plate armor as an adventurer either. That's just Hollywood not realism.

Originally Posted by Azarielle
Originally Posted by Sordak
Yeah Minsc is a terrible option as an Origin, he doesnt lend itself to beeing a protagonist.
And yeah, i want more good options

>Skimpy gear
stop beeing prudes. There should be skimpy stuff. Withcer got that one figured out. Why would a female caster ever look frumpy


Err do you actually know which outfit my comment referred to? And Witcher 3 is IMO one of the Best examples of sexy but classy - especially Yen.


A lot of people would disagree with you and that's my point.
Classy is both contextual, personal and cultural, which is why I think it's a bit of a non sequitur and also why I dislike that argument.
It's really just another way of saying '' cover up woman '', and is only ever really directed at women.
I don't think that I've ever seen that argument be made against a male character or men irl no matter how little they wear.

Ultimately it's a form of moralization and policing of womens attire.

Originally Posted by Azarielle
Originally Posted by Sordak
yes i do.
i also am a fan of frank frazetta.

As i said, Witcher got the idea down, i like Witchers execution but fantasy got space for sexy, not just classy.


Fair enough I can see the reference in that outfit and I'm sure it fits the narrative the way it is.
Let's just agree it would be great to have options to run around looking like this and also to not run around looking like this (which however would be difficult stat wise without some transmogrificatuon system)


The thing is that you already have every other option in the entire game not looking like this which was the point.
So yeah I get a bit irritated when I am like '' finally found something I love! '' and get excited about it and then ofc people who already have everything else suited to what they want are all like '' nah, change it to be what I want ''.

Originally Posted by Arideya
Skimpy or not, I just want the gear to look the same on everyone. I.e. if its a skimpy dress, let men wear it too, or if its a heavy plate armor do not give women bewb plate, and if they insist on bewb plate then give it to everyone.
I love how ESO has been doing it, the outfits look the same regardless of whether you are playing a male or female character. Sure, on some gear it looks ridiculous, but thats the whole point as you have freedom to choose.

Edit: I know its a different game and the gear system will be different, but I don't really see the problem of the same-looking models for either gender. The game already has it except for one datamined armor it seems.



There's always going to be some differences, for example the Nightsong one in question here could be worn by male characters too they just wouldn't wear the top.
To some extent I agree with your argument, my issue with it is that it always tends to be to just default the male armor and clothes unto the female characters instead of the male gear getting any sort of influence from the feminine.
It's like in Monster Hunter if a female set has shorts and the male set has pants, the argument is always to give the female characters pants too instead of the reverse.
Even tho that would literally just mean that EVERY set in the entire game was just pants aka less diverse.
The male stuff is always assumed to be and treated as the default.

Female gear tends to be way more diverse and less generic in general imo. There's way more variety in style and attire.
I agree that if something is skimpy for female characters it should be for male characters too, but I'd really hate to just get zero feminine influence in gear and clothes altogether because it all needs to '' be the same '' which ultimately just ends up being masculine because it's safer.
Posted By: Arideya Re: [HUGE SPOILERS] Datamining Thread - 28/10/20 10:12 PM
Originally Posted by Svalr



There's always going to be some differences, for example the Nightsong one in question here could be worn by male characters too they just wouldn't wear the top.
To some extent I agree with your argument, my issue with it is that it always tends to be to just default the male armor and clothes unto the female characters instead of the male gear getting any sort of influence from the feminine.
It's like in Monster Hunter if a female set has shorts and the male set has pants, the argument is always to give the female characters pants too instead of the reverse.
Even tho that would literally just mean that EVERY set in the entire game was just pants aka less diverse.
The male stuff is always assumed to be and treated as the default.

Female gear tends to be way more diverse and less generic in general imo. There's way more variety in style and attire.
I agree that if something is skimpy for female characters it should be for male characters too, but I'd really hate to just get zero feminine influence in gear and clothes altogether because it all needs to '' be the same '' which ultimately just ends up being masculine because it's safer.


I agree with you. That's why I gave ESO as an example. This is one of their latest outfits. https://eso.mmo-fashion.com/dark-passions-regalia/
smile

Not saying all outifts should be like that, but some diversity with feminine-centric stuff would be great, as you said a male version of
Nightsong armor
.
I do love the robes in the game though, hopefully there will be more. I am looking forward to the Robes of the Archmagi, those were always over the top.

Posted By: fallenj Re: [HUGE SPOILERS] Datamining Thread - 28/10/20 11:35 PM
Did I read that right? Warforged & Kalashtar but no Changeling? Big Booo!!!
Posted By: Goldberry Re: [HUGE SPOILERS] Datamining Thread - 29/10/20 05:08 AM
But Warforged are Eberron o.o
Posted By: Dreygor6091 Re: [HUGE SPOILERS] Datamining Thread - 29/10/20 05:19 AM
Originally Posted by Goldberry
But Warforged are Eberron o.o



There is planar travel, it is very feasible that a character from Eberron or Dragonlance, or even Darksun could find their way to Toril. The Doors of Sigil stretch to all planes of existance, and since the illithid did have a planes traversing nautiloid, races from everywhere could have been taken.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 29/10/20 09:10 AM
Originally Posted by fallenj
Did I read that right? Warforged & Kalashtar but no Changeling? Big Booo!!!


Hadn't even seen Kalashtar. Two Eberron races?


Originally Posted by Dreygor6091

There is planar travel, it is very feasible that a character from Eberron or Dragonlance, or even Darksun could find their way to Toril. The Doors of Sigil stretch to all planes of existance, and since the illithid did have a planes traversing nautiloid, races from everywhere could have been taken.


Don't you think they just added those as placeholders? Surely that can't fit all that extraplanar travel into Act 3.

Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 29/10/20 11:43 AM
Originally Posted by Vhaldez
Don't you think they just added those as placeholders? Surely that can't fit all that extraplanar travel into Act 3.


They probably just got a list of playable races from WoTC and put it there.

Going by the side of the game and character face quality, I'm starting to doubt they will have the time to make Dragonborn at this point.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 29/10/20 11:48 AM
Originally Posted by azarhal

They probably just got a list of playable races from WoTC and put it there.
Going by the side of the game and character face quality, I'm starting to doubt they will have the time to make Dragonborn at this point.


Dragonborn is one of the few ones that has working codelines associated with it, you can give yourself the REALLY_DRAGONBORN tag and Volo has some replies for it.

Interestingly, the same goes for Tritons.
Posted By: Sordak Re: [HUGE SPOILERS] Datamining Thread - 29/10/20 01:07 PM
I always consdiered ESOs armor to be pretty lame in that regard.
the one you posted seems to be realy milquetoast. like they didnt dare to go through with it
Originally Posted by Vhaldez
Originally Posted by fallenj
Did I read that right? Warforged & Kalashtar but no Changeling? Big Booo!!!


Hadn't even seen Kalashtar. Two Eberron races?


Originally Posted by Dreygor6091

There is planar travel, it is very feasible that a character from Eberron or Dragonlance, or even Darksun could find their way to Toril. The Doors of Sigil stretch to all planes of existance, and since the illithid did have a planes traversing nautiloid, races from everywhere could have been taken.


Don't you think they just added those as placeholders? Surely that can't fit all that extraplanar travel into Act 3.


The intention is that modders create further adventures, including ones with different settings.

It makes life easier for them if you build in the tools from the start, even if you don't have immediate plans for them.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 29/10/20 01:56 PM
Originally Posted by azarhal

The intention is that modders create further adventures, including ones with different settings.

It makes life easier for them if you build in the tools from the start, even if you don't have immediate plans for them.


Or for DM mode, or this;

Originally Posted by azarhal

They probably just got a list of playable races from WoTC and put it there.
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 29/10/20 02:04 PM
Originally Posted by Vhaldez
Originally Posted by azarhal

They probably just got a list of playable races from WoTC and put it there.
Going by the side of the game and character face quality, I'm starting to doubt they will have the time to make Dragonborn at this point.


Dragonborn is one of the few ones that has working codelines associated with it, you can give yourself the REALLY_DRAGONBORN tag and Volo has some replies for it.

Interestingly, the same goes for Tritons.


Writers might have started to add tags and lines, it doesn't mean the rest of the pipeline will be able to follow to make the race fully playable.
Posted By: fallenj Re: [HUGE SPOILERS] Datamining Thread - 29/10/20 02:32 PM
Originally Posted by Vhaldez
Originally Posted by fallenj
Did I read that right? Warforged & Kalashtar but no Changeling? Big Booo!!!


Hadn't even seen Kalashtar. Two Eberron races?


Originally Posted by Dreygor6091

There is planar travel, it is very feasible that a character from Eberron or Dragonlance, or even Darksun could find their way to Toril. The Doors of Sigil stretch to all planes of existance, and since the illithid did have a planes traversing nautiloid, races from everywhere could have been taken.


Don't you think they just added those as placeholders? Surely that can't fit all that extraplanar travel into Act 3.


Ya, pretty sure
Kalashtar
was on the top of the list. Ill look again when I come back from work.

Truthfully, just have to wait an see.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 29/10/20 06:42 PM
[Linked Image]
This mod seems to confirm that Karlach is a class not available in EA yet. Paladin, maybe?

Quote
There's a significant lack of voiced dialog, and you may often see |Karlach comment!|.


Looks like Karlach is still very much in development, more so than the other 5 origin characters.
Posted By: Ixal Re: [HUGE SPOILERS] Datamining Thread - 29/10/20 06:56 PM
Originally Posted by Vhaldez
[Linked Image]
This mod seems to confirm that Karlach is a class not available in EA yet. Paladin, maybe?

Quote
There's a significant lack of voiced dialog, and you may often see |Karlach comment!|.


Looks like Karlach is still very much in development, more so than the other 5 origin characters.



The proficiencies would fit
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 29/10/20 06:58 PM
Originally Posted by Vhaldez
[Linked Image]
This mod seems to confirm that Karlach is a class not available in EA yet. Paladin, maybe?

Quote
There's a significant lack of voiced dialog, and you may often see |Karlach comment!|.


Looks like Karlach is still very much in development, more so than the other 5 origin characters.


She's a Paladin, I'm pretty sure of it. "Paladin of Zariel", but probably Oathbreaker now technically, but I suspect Vengeance is what she's going to be. Saying that, if she was a Paladin, that means she his lying, as nobody become a Paladin unwillingly
Posted By: Nyanko Re: [HUGE SPOILERS] Datamining Thread - 29/10/20 06:58 PM
Originally Posted by Vhaldez
[Linked Image]
This mod seems to confirm that Karlach is a class not available in EA yet. Paladin, maybe?

Quote
There's a significant lack of voiced dialog, and you may often see |Karlach comment!|.


Looks like Karlach is still very much in development, more so than the other 5 origin characters.


I am pretty sure she's a Paladin. Even if she was forced to, she fought a holy war as a champion. And she says she's very good at killing demons and she enjoys it.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 29/10/20 07:23 PM
Originally Posted by azarhal
She's a Paladin, I'm pretty sure of it. "Paladin of Zariel", but probably Oathbreaker now technically, but I suspect Vengeance is what she's going to be. Saying that, if she was a Paladin, that means she his lying, as nobody become a Paladin unwillingly

How does an Oathbreaker Paladin function in dialogue? I'd imagine a regular Paladin has to say things in line with their Oath but once you break it are you just a regular character in terms of mechanics?
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 29/10/20 07:41 PM
Shadowheart's datamined voice lines. Lots of that stuff is clearly cut, many are narrative lines that aren't used anymore. Mix banter, combat barks, PC lines and her lines.

But so weird, but I'm not going to listen to 5.5 hours of it. Although I might, it's kinda hilarious with the way it's all mixed up + her snark.

There are spoilers of course.


"I've been rob again" (lol)

Reading someone's epitaph super flatly.

"You've doom us all!!!"

My favorite lines:
"If you break your promise, I'll kill you" (scary calm cold whisper)

"I dream of someone I'm very attracted to, and no...it wasn't you" (lol, the line in the EA is different)

"You're as loyal as pup, and twice as handsome"
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 29/10/20 07:50 PM
Originally Posted by Vhaldez
Originally Posted by azarhal
She's a Paladin, I'm pretty sure of it. "Paladin of Zariel", but probably Oathbreaker now technically, but I suspect Vengeance is what she's going to be. Saying that, if she was a Paladin, that means she his lying, as nobody become a Paladin unwillingly

How does an Oathbreaker Paladin function in dialogue? I'd imagine a regular Paladin has to say things in line with their Oath but once you break it are you just a regular character in terms of mechanics?



The only way to leave Oathbreaking is by atoning (which means showing you are repentant and doing quest to regain favor).

If a Paladin break his Oath, he should become an Oathbreaker, but I'm not sure if that's going to be in the game. Devotion is easy to track via dialogues, but Vengeance is not.

The problem with Karlach is that Oathbreaker doesn't really fit what we know of her mechanically. Vengeance would fit better.
Posted By: Warlocke Re: [HUGE SPOILERS] Datamining Thread - 29/10/20 07:56 PM
Karlach could quite possibly start at level 1 like all the other companions, so you could make her any sort of paladin you want.

Vengeance makes the most sense, though. She outright says that she has a score to settle with somebody in Baldur’s Gate.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 29/10/20 07:57 PM
Originally Posted by azarhal
Shadowheart's datamined voice lines. Lots of that stuff is clearly cut, many are narrative lines that aren't used anymore. Mix banter, combat barks, PC lines and her lines.

But so weird, but I'm not going to listen to 5.5 hours of it. Although I might, it's kinda hilarious with the way it's all mixed up + her snark.

There are spoilers of course.


"I've been rob again" (lol)

Reading someone's epitaph super flatly.

"You've doom us all!!!"

My favorite lines:
"If you break your promise, I'll kill you" (scary calm cold whisper)

"I dream of someone I'm very attracted to, and no...it wasn't you" (lol, the line in the EA is different)

"You're as loyal as pup, and twice as handsome"



She also has a line where she outright states that the Sharran circle in Baldur's Gate wiped her memories in order to have her carry out her mission of obtaining the Gith artifact and that upon completion of this mission her memories will be restored, so that theory is confirmed now.
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 29/10/20 08:00 PM
Originally Posted by Vhaldez
Originally Posted by azarhal
Shadowheart's datamined voice lines. Lots of that stuff is clearly cut, many are narrative lines that aren't used anymore. Mix banter, combat barks, PC lines and her lines.

But so weird, but I'm not going to listen to 5.5 hours of it. Although I might, it's kinda hilarious with the way it's all mixed up + her snark.

There are spoilers of course.


"I've been rob again" (lol)

Reading someone's epitaph super flatly.

"You've doom us all!!!"

My favorite lines:
"If you break your promise, I'll kill you" (scary calm cold whisper)

"I dream of someone I'm very attracted to, and no...it wasn't you" (lol, the line in the EA is different)

"You're as loyal as pup, and twice as handsome"



She also has a line where she outright states that the Sharran circle in Baldur's Gate wiped her memories in order to have her carry out her mission of obtaining the Gith artifact and that upon completion of this mission her memories will be restored, so that theory is confirmed now.



Wasn't a theory, it's already available in the game if you play a Cleric of Shar, people just don't believe it because it doesn't match their theory of what she is.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 29/10/20 08:59 PM
Originally Posted by azarhal
Originally Posted by Vhaldez

She also has a line where she outright states that the Sharran circle in Baldur's Gate wiped her memories in order to have her carry out her mission of obtaining the Gith artifact and that upon completion of this mission her memories will be restored, so that theory is confirmed now.


Wasn't a theory, it's already available in the game if you play a Cleric of Shar, people just don't believe it because it doesn't match their theory of what she is.

Oh alright then. If people believe she is a brainwashed Selunite then that is not really out of the question yet. We don't know what memories the Sharrans in Baldur's Gate erased.
Posted By: Rhobar121 Re: [HUGE SPOILERS] Datamining Thread - 29/10/20 10:14 PM
Originally Posted by Vhaldez
Originally Posted by azarhal
Originally Posted by Vhaldez

She also has a line where she outright states that the Sharran circle in Baldur's Gate wiped her memories in order to have her carry out her mission of obtaining the Gith artifact and that upon completion of this mission her memories will be restored, so that theory is confirmed now.


Wasn't a theory, it's already available in the game if you play a Cleric of Shar, people just don't believe it because it doesn't match their theory of what she is.

Oh alright then. If people believe she is a brainwashed Selunite then that is not really out of the question yet. We don't know what memories the Sharrans in Baldur's Gate erased.




Shadowheart is somehow connected to Selune, otherwise she wouldn't react so strangely. Besides, I doubt that they would put such powerful spoilers in EA, they are surely aware that players will dig every file they get access to. We'll probably find out only after we reach Baldur's Gate.


P.S. Why do we use the spoiler in a topic marked as "huge spoilers"?


Posted By: Warlocke Re: [HUGE SPOILERS] Datamining Thread - 29/10/20 10:19 PM
Better yet, why are you guys using spoiler tags for things that aren’t spoilers? 😂
Posted By: Neuleser Re: [HUGE SPOILERS] Datamining Thread - 29/10/20 11:19 PM
Originally Posted by Dreygor6091
Originally Posted by Goldberry
But Warforged are Eberron o.o


There is planar travel, it is very feasible that a character from Eberron or Dragonlance, or even Darksun could find their way to Toril. The Doors of Sigil stretch to all planes of existance, and since the illithid did have a planes traversing nautiloid, races from everywhere could have been taken.


You don't even need planar travel to have Warforged being active on Toril.
There are several Toril-based groups who could create them (artificers, Lantan and Red Wizards).
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 12:40 AM
Originally Posted by Warlocke
Better yet, why are you guys using spoiler tags for things that aren’t spoilers? 😂


Habits!

And people have different threshold for spoilers, someone decided to stop coming over this thread after reading things revealed in Zevlor's voiced lines because it was too much...and they were under spoiler tags.

Originally Posted by Rhobar121
Shadowheart is somehow connected to Selune, otherwise she wouldn't react so strangely. Besides, I doubt that they would put such powerful spoilers in EA, they are surely aware that players will dig every file they get access to. We'll probably find out only after we reach Baldur's Gate.



There are some crazy spoilers in Zevlor's voiced lines of things not in the EA. Unclear if this mean it was cut or for Act 1 B (there are map files that use act1B naming).

For Shadowheart's lines you have:
- more Raphael references (including mentioning someone probing her for info about Raphael)
- references to the Moon Heresy (I'm pretty sure that's what it is, a place with a mix of both goddess statues/symbolism)
- references to the tattoos and it seems they are new and connected to Shar
- references to an NPC not in the EA and reading epitaphs for some who are in the EA
- a reference to the Zevlor's spoilers not in the EA
- multiple references to some crazy ghoul or cannibal.


"I can't tell if its morning, angry or just hungry" ~ Shadowheart waking up?
Posted By: trengilly Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 04:28 AM
Originally Posted by Vhaldez

Looks like **redacted** is still very much in development, more so than the other 5 origin characters.

Good, hopefully there is still time for Larian to make her friendlier.
Posted By: N7Greenfire Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 04:48 AM
She was a devil champion, shes not going to be cotton candy and rainbows.

Thats not too say i don't hope there is going to be a friendlier female Li, but she isn't it.
Posted By: BuckettMonkey Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 08:15 AM
Originally Posted by Warlocke

Vengeance makes the most sense, though.

Well, that's not the only option.
She can be a Oath of Conquest paladin. Such paladins often become in the service of tyrants and the archdevils.
"Xanathar's Guide to Everything" mentions that several of these paladins serve Bel.
"Some of these paladins go so far as to consort with the powers of the Nine Hells, valuing the rule of law over the balm of mercy. The archdevil Bel, warlord of Avernus, counts many of these paladins – called hell knights – as his most ardent supporters. Hell knights cover their armor with trophies taken from fallen enemies, a grim warning to any who dare oppose them and the decrees of their lords. These knights are often most fiercely resisted by other paladins of this oath, who believe that the hell knights have wandered too far into darkness."
Posted By: trengilly Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 08:20 AM
Originally Posted by N7Greenfire
She was a devil champion, shes not going to be cotton candy and rainbows.

Thats not too said i don't hope there is going to be a friendlier female Li, but she isn't it.

Sigh, I'm not looking for another Aerie, but if Shadowheart is the friendliest of the female companions I'm going to be disappointed! smile (and I like Shadowheart)
Posted By: N7Greenfire Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 08:24 AM
Originally Posted by trengilly
Originally Posted by N7Greenfire
She was a devil champion, shes not going to be cotton candy and rainbows.

Thats not too said i don't hope there is going to be a friendlier female Li, but she isn't it.

Sigh, I'm not looking for another Aerie, but if Shadowheart is the friendliest of the female companions I'm going to be disappointed! smile (and I like Shadowheart)

Well if we can snap her out of her obvious Sharification you may be in luck
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 12:25 PM
Originally Posted by BuckettMonkey
Originally Posted by Warlocke

Vengeance makes the most sense, though.

Well, that's not the only option.
She can be a Oath of Conquest paladin. Such paladins often become in the service of tyrants and the archdevils.
"Xanathar's Guide to Everything" mentions that several of these paladins serve Bel.
"Some of these paladins go so far as to consort with the powers of the Nine Hells, valuing the rule of law over the balm of mercy. The archdevil Bel, warlord of Avernus, counts many of these paladins – called hell knights – as his most ardent supporters. Hell knights cover their armor with trophies taken from fallen enemies, a grim warning to any who dare oppose them and the decrees of their lords. These knights are often most fiercely resisted by other paladins of this oath, who believe that the hell knights have wandered too far into darkness."


Larian is focusing on the PHB content, Oath of Conquest is not in the PHB.
Posted By: BuckettMonkey Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 01:12 PM
Originally Posted by azarhal
Originally Posted by BuckettMonkey
Originally Posted by Warlocke

Vengeance makes the most sense, though.

Well, that's not the only option.
She can be a Oath of Conquest paladin. Such paladins often become in the service of tyrants and the archdevils.
"Xanathar's Guide to Everything" mentions that several of these paladins serve Bel.
"Some of these paladins go so far as to consort with the powers of the Nine Hells, valuing the rule of law over the balm of mercy. The archdevil Bel, warlord of Avernus, counts many of these paladins – called hell knights – as his most ardent supporters. Hell knights cover their armor with trophies taken from fallen enemies, a grim warning to any who dare oppose them and the decrees of their lords. These knights are often most fiercely resisted by other paladins of this oath, who believe that the hell knights have wandered too far into darkness."


Larian is focusing on the PHB content, Oath of Conquest is not in the PHB.

Mephistopheles tiefling, Zariel tiefling and githyanki are not in PHB, but they are in the game.
Posted By: Warlocke Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 01:15 PM
Originally Posted by BuckettMonkey
Originally Posted by azarhal
Originally Posted by BuckettMonkey
Originally Posted by Warlocke

Vengeance makes the most sense, though.

Well, that's not the only option.
She can be a Oath of Conquest paladin. Such paladins often become in the service of tyrants and the archdevils.
"Xanathar's Guide to Everything" mentions that several of these paladins serve Bel.
"Some of these paladins go so far as to consort with the powers of the Nine Hells, valuing the rule of law over the balm of mercy. The archdevil Bel, warlord of Avernus, counts many of these paladins – called hell knights – as his most ardent supporters. Hell knights cover their armor with trophies taken from fallen enemies, a grim warning to any who dare oppose them and the decrees of their lords. These knights are often most fiercely resisted by other paladins of this oath, who believe that the hell knights have wandered too far into darkness."


Larian is focusing on the PHB content, Oath of Conquest is not in the PHB.

Mephistopheles tiefling, Zariel tiefling and githyanki are not in PHB, but they are in the game.


Not to mention githyanki and half-elf subraces.

I’m hoping that a few non PHB subclasses get included. I want to play my Hexblade.
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 01:21 PM
Originally Posted by BuckettMonkey
Originally Posted by azarhal
Originally Posted by BuckettMonkey
Originally Posted by Warlocke

Vengeance makes the most sense, though.

Well, that's not the only option.
She can be a Oath of Conquest paladin. Such paladins often become in the service of tyrants and the archdevils.
"Xanathar's Guide to Everything" mentions that several of these paladins serve Bel.
"Some of these paladins go so far as to consort with the powers of the Nine Hells, valuing the rule of law over the balm of mercy. The archdevil Bel, warlord of Avernus, counts many of these paladins – called hell knights – as his most ardent supporters. Hell knights cover their armor with trophies taken from fallen enemies, a grim warning to any who dare oppose them and the decrees of their lords. These knights are often most fiercely resisted by other paladins of this oath, who believe that the hell knights have wandered too far into darkness."


Larian is focusing on the PHB content, Oath of Conquest is not in the PHB.

Mephistopheles tiefling, Zariel tiefling and githyanki are not in PHB, but they are in the game.


Doesn't change that Larian said they were focusing on the PHB content for classes.
Posted By: BuckettMonkey Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 01:23 PM
Originally Posted by azarhal

Doesn't change that Larian said they were focusing on the PHB content for classes.

In that case, it's sad.
Posted By: Ixal Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 01:46 PM
Larian also said they would to a faithful D&D adaption.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 03:53 PM
LOCATION DATA
Location names

28/10/2020 02:01 <DIR> BG_LowerCity_A
28/10/2020 02:01 <DIR> BG_LowerCity_B
28/10/2020 02:01 <DIR> BG_LowerCity_Seatower_A
28/10/2020 02:01 <DIR> BG_Main_A
28/10/2020 02:01 <DIR> BG_OuterCity_A
28/10/2020 02:01 <DIR> BG_OuterCity_AbsoluteChurch_A
28/10/2020 02:01 <DIR> BG_OuterCity_Graveyard_A
28/10/2020 02:01 <DIR> BG_OuterCity_Graveyard_B
28/10/2020 02:01 <DIR> BG_Undercellar_A
28/10/2020 02:01 <DIR> BG_Underground_A
28/10/2020 02:01 <DIR> BG_UpperCity_A
28/10/2020 02:01 <DIR> BG_UpperCity_Silvershield_A
28/10/2020 02:01 <DIR> BG_UpperCrypt_A
28/10/2020 02:01 <DIR> BG_WyrmsCrossing_A
28/10/2020 02:01 <DIR> GLO_Cambion_B
28/10/2020 02:01 <DIR> GLO_PortableHole_A
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_A
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_B
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_C
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_D
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_E
28/10/2020 02:01 <DIR> LT_PLT_PLA_BanditCave_01
28/10/2020 02:01 <DIR> LT_PLT_PLA_BanditCave_02
28/10/2020 02:01 <DIR> LT_PLT_PLA_BanditCave_03
28/10/2020 02:01 <DIR> LT_PLT_PLA_BanditCave_04
28/10/2020 02:01 <DIR> PLT_Bridge_Goblin
28/10/2020 02:01 <DIR> PLT_Camp_WoodenStructure_4x8_Broken
28/10/2020 02:01 <DIR> PLT_Camp_WoodenStructure_4x8_Intact
28/10/2020 02:01 <DIR> PLT_FOR_House_Roof
28/10/2020 02:01 <DIR> PLT_MOO_Dungeon_RockPillar
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_01
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_02
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_03
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_04
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_05
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_06
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_07
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_10
28/10/2020 02:01 <DIR> PLT_Platform_Ruin_01
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_01
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_02
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_03
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_04
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_05
28/10/2020 02:01 <DIR> PLT_PLA_GithChokepointBridge
28/10/2020 02:01 <DIR> PLT_TUT_Elevator
28/10/2020 02:01 <DIR> SCL_Catacomb_D
28/10/2020 02:01 <DIR> SCL_ChapelOfManyGods_A
28/10/2020 02:01 <DIR> SCL_FlamingFistShip_A
28/10/2020 02:01 <DIR> SCL_GithCreche_B
28/10/2020 02:01 <DIR> SCL_HouseOfHope_A
28/10/2020 02:01 <DIR> SCL_Main_A
28/10/2020 02:01 <DIR> SCL_MoonriseDungeon_C
28/10/2020 02:01 <DIR> SCL_MoonriseDungeon_D
28/10/2020 02:01 <DIR> SCL_MoonriseRoyalCrypt_A
28/10/2020 02:01 <DIR> SCL_MoonriseTowersTop_B
28/10/2020 02:01 <DIR> SCL_MoonriseTowers_A
28/10/2020 02:01 <DIR> SCL_MoonriseTowers_B
28/10/2020 02:01 <DIR> SCL_MoonriseTowers_C
28/10/2020 02:01 <DIR> SCL_MoonriseVault_A
28/10/2020 02:01 <DIR> SCL_RuinsBattlefield_D
28/10/2020 02:01 <DIR> SCL_RuinsBattlefield_E
28/10/2020 02:01 <DIR> SCL_TrappedTunnels_C
28/10/2020 02:01 <DIR> SCL_TrappedTunnels_D
28/10/2020 02:01 <DIR> SCL_VillageSubs_A
28/10/2020 02:01 <DIR> SYS_CC_E
28/10/2020 02:01 <DIR> SYS_CC_F
28/10/2020 02:01 <DIR> SYS_CC_G
28/10/2020 02:01 <DIR> SYS_CC_H
28/10/2020 02:01 <DIR> SYS_Menuscreen_Act1_A
28/10/2020 02:01 <DIR> SYS_Menuscreen_Camp_A
28/10/2020 02:01 <DIR> SYS_Menuscreen_Vista_A
28/10/2020 02:01 <DIR> SYS_PortraitGeneration_A
28/10/2020 02:01 <DIR> Temp_Avernus_Trailer_A
28/10/2020 02:01 <DIR> Temp_WizardTower_Underdark
28/10/2020 02:01 <DIR> Test_Level_JT_Creche_Fade
28/10/2020 02:01 <DIR> TL_Traversal_Dom
28/10/2020 02:01 <DIR> TUT_Avernus_C
28/10/2020 02:01 <DIR> WLD_Campfire_E
28/10/2020 02:01 <DIR> WLD_Chapel_H
28/10/2020 02:01 <DIR> WLD_CIN_Dreamscene_Daisy_A
28/10/2020 02:01 <DIR> WLD_CIN_Dreamscene_Forest_A
28/10/2020 02:01 <DIR> WLD_CIN_Dreamscene_Laezel_A
28/10/2020 02:01 <DIR> WLD_Crashsite_D
28/10/2020 02:01 <DIR> WLD_DenSubs_B
28/10/2020 02:01 <DIR> WLD_DruidSubs_B
28/10/2020 02:01 <DIR> WLD_Forest_G
28/10/2020 02:01 <DIR> WLD_GoblinCamp_D
28/10/2020 02:01 <DIR> WLD_HagLair_D
28/10/2020 02:01 <DIR> WLD_Hag_C_Evil
28/10/2020 02:01 <DIR> WLD_Hag_C_Happy
28/10/2020 02:01 <DIR> WLD_Hag_F_Evil
28/10/2020 02:01 <DIR> WLD_Main_A
28/10/2020 02:01 <DIR> WLD_NautiloidCockpit_A
28/10/2020 02:01 <DIR> WLD_OwlbearCave_B
28/10/2020 02:01 <DIR> WLD_Plains_D
28/10/2020 02:01 <DIR> WLD_Raft_A
28/10/2020 02:01 <DIR> WLD_RangerCamp_I
28/10/2020 02:01 <DIR> WLD_SharTemple_E
28/10/2020 02:01 <DIR> WLD_UnderdarkShrine_A
28/10/2020 02:01 <DIR> WLD_UnderdarkSubs_C
28/10/2020 02:01 <DIR> WLD_UNderdarkSubs_C_Backup
28/10/2020 02:01 <DIR> WLD_UnderdarkSubs_C_IntroVista
28/10/2020 02:01 <DIR> WLD_UnderdarkTransitions_A
28/10/2020 02:01 <DIR> WLD_UnderdarkTransitions_B
28/10/2020 02:01 <DIR> WLD_UnderdarkTransitions_C
28/10/2020 02:01 <DIR> WLD_Underdark_C
28/10/2020 02:01 <DIR> WLD_VillageSubs_C
28/10/2020 02:01 <DIR> WLD_ZhentarimBasement_B


SEX FLAGS Yes, really
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_AstarionPartnerChosen_b7d63377-4329-4199-3140-7f09875cf5b2, Cast= FLAG
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHuntCelebration_SD_ROM_NightWithAstarion_f1f9ad82-3973-9307-7a9d-35c014ee2d68, Cast= DIALOGRESOURCE
>>> call CreateAliasedTypedValue(Type = 5, Value = S_Player_Astarion_c7c13742-bacd-460a-8f65-f864fe41f255, Cast= CHARACTER
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_SexScenes")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_GalePartnerChosen_ea0a3c4c-b8a4-ed8a-1220-ed9d61d6b993, Cast= FLAG
>>> call CreateTypedValueStr(Type = 5, Value = CAMP_GoblinHuntCelebration_SD_ROM_NightWithGale_9e267aa8-0f95-1364-c97d-a13a12f30386
>>> call CreateAliasedTypedValue(Type = 5, Value = S_Player_Gale_ad9af97d-75da-406a-ae13-7071c563f604, Cast= CHARACTER
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_SexScenes")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_HeliaPartnerChosen_05eded88-6a72-3937-b083-82f192059f02, Cast= FLAG
>>> call CreateTypedValueStr(Type = 5, Value = CAMP_GoblinHuntCelebration_SD_ROM_NightWithHelia_e1c6a3d2-5f3d-834d-7971-2d638cac8f3d
>>> call CreateAliasedTypedValue(Type = 5, Value = S_Player_Helia_98b9a4da-d3af-494e-890b-c8ec85d3146d, Cast= CHARACTER
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_SexScenes")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_KarlachPartnerChosen_fd41eeab-701c-5463-c42b-4b3c6a01f1c3, Cast= FLAG
>>> call CreateTypedValueStr(Type = 5, Value = CAMP_GoblinHuntCelebration_SD_ROM_NightWithKarlach_ec6b2ac7-557b-40b1-c55b-2d2b572a3ebb
>>> call CreateAliasedTypedValue(Type = 5, Value = S_Player_Karlach_2c76687d-93a2-477b-8b18-8a14b549304c, Cast= CHARACTER
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_SexScenes")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_LaezelPartnerChosen_aea81c0b-81bf-d890-c31c-42a8b7e5f9ce, Cast= FLAG
>>> call CreateTypedValueStr(Type = 5, Value = CAMP_GoblinHuntCelebration_SC_NightWithLaezel_1f65b94b-252d-b56e-e812-478a7ff803a8
>>> call CreateAliasedTypedValue(Type = 5, Value = S_Player_Laezel_58a69333-40bf-8358-1d17-fff240d7fb12, Cast= CHARACTER
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_SexScenes")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_MinscPartnerChosen_653be2f3-e0f8-a96a-d3f9-dac1ed50a78d, Cast= FLAG
>>> call CreateTypedValueStr(Type = 5, Value = CAMP_GoblinHuntCelebration_SD_ROM_NightWithMinsc_ab3211bb-9044-a0e9-7461-8616d42fcd15
>>> call CreateAliasedTypedValue(Type = 5, Value = S_Player_Minsc_0de603c5-42e2-4811-9dad-f652de080eba, Cast= CHARACTER
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_SexScenes")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_ShadowheartPartnerChosen_94142651-f901-2f4d-ea8b-ff0173571c46, Cast= FLAG
>>> call CreateTypedValueStr(Type = 5, Value = CAMP_GoblinHuntCelebration_SD_ROM_NightWithShadowheart_924fb8e6-8622-bc02-43c8-77c80ddc1d3e
>>> call CreateAliasedTypedValue(Type = 5, Value = S_Player_ShadowHeart_3ed74f06-3c60-42dc-83f6-f034cb47c679, Cast= CHARACTER
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_SexScenes")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_WyllPartnerChosen_a7753249-d821-afe3-77c3-8807503cb027, Cast= FLAG
>>> call CreateTypedValueStr(Type = 5, Value = CAMP_GoblinHuntCelebration_SD_ROM_NightWithWyll_52bc017e-3f5d-695a-3c64-68c166080a73
>>> call CreateAliasedTypedValue(Type = 5, Value = S_Player_Wyll_c774d764-4a17-48dc-b470-32ace9ce447d, Cast= CHARACTER
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_SexScenes")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_DrowPartnerChosen_0a081739-44b2-8ce9-7812-fd1b11c44be3, Cast= FLAG
>>> call CreateTypedValueStr(Type = 5, Value = CAMP_GoblinHuntCelebration_SD_ROM_NightWithDrow_0166176a-2eb4-db38-81b9-003dde80485b
>>> call CreateAliasedTypedValue(Type = 5, Value = S_GOB_DrowCommander_25721313-0c15-4935-8176-9f134385451b, Cast= CHARACTER
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_SexScenes")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_DrowPartner_d60f30bb-0fca-54ec-1028-860021d6de55, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_GalePartner_e36781b6-f9aa-b822-1e47-8944274190b4, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_GaleAdditionalPartner_4e06a14a-b5db-9b92-4b21-7160ee3b0a50, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_WyllPartner_1844e790-15c0-43fc-f1e1-36cadf7b9fca, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_WyllAdditionalPartner_4b77c8fb-ef45-99dc-e166-5b2ba0ec3781, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_ShadowheartPartner_05d2d681-3970-546e-941c-446156408693, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_ShadowheartAdditionalPartner_ba04d9f3-6ec1-2647-6d1a-a995188a4e8c, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_AstarionPartner_457198bf-8e87-3365-e546-3c6828e5941b, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_AstarionAdditionalPartner_3fa9c2ae-7804-ff3c-57b8-ba180fc1af4e, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_LaezelPartner_b825d5c1-dd57-b04d-2be4-c323d8e2629d, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_LaezelAdditionalPartner_a3705c6e-7d9c-d086-c256-c813c45e6583, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_MinscPartner_79a4995f-f61e-29a6-fcec-d9ebbef1b236, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_MinscAdditionalPartner_b2367a7b-47bc-a802-8b85-dc2bf39bb39a, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_KarlachPartner_f9c85cb9-4bf4-e94c-d703-af5025aaaca1, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_KarlachAdditionalPartner_9a0eb544-7828-1518-0171-29c40362bcd7, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_HeliaPartner_0244d498-0c7a-2f7f-6cb4-1261d05f856d, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_HeliaAdditionalPartner_90fcb60e-43cb-ab13-2545-596da5b093be, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()

Minsc sex scene, wtf?
Posted By: Ixal Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 04:08 PM
Originally Posted by Vhaldez

Minsc sex scene, wtf?





kiddies want their porn.
Seeing the threads about skimpy clothing shows that part of the target group are immature children who get miffed when they can't get sex content.
That what happens when you dumb down systems.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 04:10 PM
Originally Posted by Ixal


kiddies want their porn.
Seeing the threads about skimpy clothing shows that part of the target group are immature children who get miffed when they can't get sex content.
That what happens when you dumb down systems.


But why though.
Posted By: Rhobar121 Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 04:12 PM
Originally Posted by Vhaldez
LOCATION DATA
Location names

28/10/2020 02:01 <DIR> BG_LowerCity_A
28/10/2020 02:01 <DIR> BG_LowerCity_B
28/10/2020 02:01 <DIR> BG_LowerCity_Seatower_A
28/10/2020 02:01 <DIR> BG_Main_A
28/10/2020 02:01 <DIR> BG_OuterCity_A
28/10/2020 02:01 <DIR> BG_OuterCity_AbsoluteChurch_A
28/10/2020 02:01 <DIR> BG_OuterCity_Graveyard_A
28/10/2020 02:01 <DIR> BG_OuterCity_Graveyard_B
28/10/2020 02:01 <DIR> BG_Undercellar_A
28/10/2020 02:01 <DIR> BG_Underground_A
28/10/2020 02:01 <DIR> BG_UpperCity_A
28/10/2020 02:01 <DIR> BG_UpperCity_Silvershield_A
28/10/2020 02:01 <DIR> BG_UpperCrypt_A
28/10/2020 02:01 <DIR> BG_WyrmsCrossing_A
28/10/2020 02:01 <DIR> GLO_Cambion_B
28/10/2020 02:01 <DIR> GLO_PortableHole_A
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_A
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_B
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_C
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_D
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_E
28/10/2020 02:01 <DIR> LT_PLT_PLA_BanditCave_01
28/10/2020 02:01 <DIR> LT_PLT_PLA_BanditCave_02
28/10/2020 02:01 <DIR> LT_PLT_PLA_BanditCave_03
28/10/2020 02:01 <DIR> LT_PLT_PLA_BanditCave_04
28/10/2020 02:01 <DIR> PLT_Bridge_Goblin
28/10/2020 02:01 <DIR> PLT_Camp_WoodenStructure_4x8_Broken
28/10/2020 02:01 <DIR> PLT_Camp_WoodenStructure_4x8_Intact
28/10/2020 02:01 <DIR> PLT_FOR_House_Roof
28/10/2020 02:01 <DIR> PLT_MOO_Dungeon_RockPillar
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_01
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_02
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_03
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_04
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_05
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_06
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_07
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_10
28/10/2020 02:01 <DIR> PLT_Platform_Ruin_01
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_01
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_02
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_03
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_04
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_05
28/10/2020 02:01 <DIR> PLT_PLA_GithChokepointBridge
28/10/2020 02:01 <DIR> PLT_TUT_Elevator
28/10/2020 02:01 <DIR> SCL_Catacomb_D
28/10/2020 02:01 <DIR> SCL_ChapelOfManyGods_A
28/10/2020 02:01 <DIR> SCL_FlamingFistShip_A
28/10/2020 02:01 <DIR> SCL_GithCreche_B
28/10/2020 02:01 <DIR> SCL_HouseOfHope_A
28/10/2020 02:01 <DIR> SCL_Main_A
28/10/2020 02:01 <DIR> SCL_MoonriseDungeon_C
28/10/2020 02:01 <DIR> SCL_MoonriseDungeon_D
28/10/2020 02:01 <DIR> SCL_MoonriseRoyalCrypt_A
28/10/2020 02:01 <DIR> SCL_MoonriseTowersTop_B
28/10/2020 02:01 <DIR> SCL_MoonriseTowers_A
28/10/2020 02:01 <DIR> SCL_MoonriseTowers_B
28/10/2020 02:01 <DIR> SCL_MoonriseTowers_C
28/10/2020 02:01 <DIR> SCL_MoonriseVault_A
28/10/2020 02:01 <DIR> SCL_RuinsBattlefield_D
28/10/2020 02:01 <DIR> SCL_RuinsBattlefield_E
28/10/2020 02:01 <DIR> SCL_TrappedTunnels_C
28/10/2020 02:01 <DIR> SCL_TrappedTunnels_D
28/10/2020 02:01 <DIR> SCL_VillageSubs_A
28/10/2020 02:01 <DIR> SYS_CC_E
28/10/2020 02:01 <DIR> SYS_CC_F
28/10/2020 02:01 <DIR> SYS_CC_G
28/10/2020 02:01 <DIR> SYS_CC_H
28/10/2020 02:01 <DIR> SYS_Menuscreen_Act1_A
28/10/2020 02:01 <DIR> SYS_Menuscreen_Camp_A
28/10/2020 02:01 <DIR> SYS_Menuscreen_Vista_A
28/10/2020 02:01 <DIR> SYS_PortraitGeneration_A
28/10/2020 02:01 <DIR> Temp_Avernus_Trailer_A
28/10/2020 02:01 <DIR> Temp_WizardTower_Underdark
28/10/2020 02:01 <DIR> Test_Level_JT_Creche_Fade
28/10/2020 02:01 <DIR> TL_Traversal_Dom
28/10/2020 02:01 <DIR> TUT_Avernus_C
28/10/2020 02:01 <DIR> WLD_Campfire_E
28/10/2020 02:01 <DIR> WLD_Chapel_H
28/10/2020 02:01 <DIR> WLD_CIN_Dreamscene_Daisy_A
28/10/2020 02:01 <DIR> WLD_CIN_Dreamscene_Forest_A
28/10/2020 02:01 <DIR> WLD_CIN_Dreamscene_Laezel_A
28/10/2020 02:01 <DIR> WLD_Crashsite_D
28/10/2020 02:01 <DIR> WLD_DenSubs_B
28/10/2020 02:01 <DIR> WLD_DruidSubs_B
28/10/2020 02:01 <DIR> WLD_Forest_G
28/10/2020 02:01 <DIR> WLD_GoblinCamp_D
28/10/2020 02:01 <DIR> WLD_HagLair_D
28/10/2020 02:01 <DIR> WLD_Hag_C_Evil
28/10/2020 02:01 <DIR> WLD_Hag_C_Happy
28/10/2020 02:01 <DIR> WLD_Hag_F_Evil
28/10/2020 02:01 <DIR> WLD_Main_A
28/10/2020 02:01 <DIR> WLD_NautiloidCockpit_A
28/10/2020 02:01 <DIR> WLD_OwlbearCave_B
28/10/2020 02:01 <DIR> WLD_Plains_D
28/10/2020 02:01 <DIR> WLD_Raft_A
28/10/2020 02:01 <DIR> WLD_RangerCamp_I
28/10/2020 02:01 <DIR> WLD_SharTemple_E
28/10/2020 02:01 <DIR> WLD_UnderdarkShrine_A
28/10/2020 02:01 <DIR> WLD_UnderdarkSubs_C
28/10/2020 02:01 <DIR> WLD_UNderdarkSubs_C_Backup
28/10/2020 02:01 <DIR> WLD_UnderdarkSubs_C_IntroVista
28/10/2020 02:01 <DIR> WLD_UnderdarkTransitions_A
28/10/2020 02:01 <DIR> WLD_UnderdarkTransitions_B
28/10/2020 02:01 <DIR> WLD_UnderdarkTransitions_C
28/10/2020 02:01 <DIR> WLD_Underdark_C
28/10/2020 02:01 <DIR> WLD_VillageSubs_C
28/10/2020 02:01 <DIR> WLD_ZhentarimBasement_B


SEX FLAGS Yes, really
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_AstarionPartnerChosen_b7d63377-4329-4199-3140-7f09875cf5b2, Cast= FLAG
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHuntCelebration_SD_ROM_NightWithAstarion_f1f9ad82-3973-9307-7a9d-35c014ee2d68, Cast= DIALOGRESOURCE
>>> call CreateAliasedTypedValue(Type = 5, Value = S_Player_Astarion_c7c13742-bacd-460a-8f65-f864fe41f255, Cast= CHARACTER
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_SexScenes")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_GalePartnerChosen_ea0a3c4c-b8a4-ed8a-1220-ed9d61d6b993, Cast= FLAG
>>> call CreateTypedValueStr(Type = 5, Value = CAMP_GoblinHuntCelebration_SD_ROM_NightWithGale_9e267aa8-0f95-1364-c97d-a13a12f30386
>>> call CreateAliasedTypedValue(Type = 5, Value = S_Player_Gale_ad9af97d-75da-406a-ae13-7071c563f604, Cast= CHARACTER
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_SexScenes")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_HeliaPartnerChosen_05eded88-6a72-3937-b083-82f192059f02, Cast= FLAG
>>> call CreateTypedValueStr(Type = 5, Value = CAMP_GoblinHuntCelebration_SD_ROM_NightWithHelia_e1c6a3d2-5f3d-834d-7971-2d638cac8f3d
>>> call CreateAliasedTypedValue(Type = 5, Value = S_Player_Helia_98b9a4da-d3af-494e-890b-c8ec85d3146d, Cast= CHARACTER
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_SexScenes")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_KarlachPartnerChosen_fd41eeab-701c-5463-c42b-4b3c6a01f1c3, Cast= FLAG
>>> call CreateTypedValueStr(Type = 5, Value = CAMP_GoblinHuntCelebration_SD_ROM_NightWithKarlach_ec6b2ac7-557b-40b1-c55b-2d2b572a3ebb
>>> call CreateAliasedTypedValue(Type = 5, Value = S_Player_Karlach_2c76687d-93a2-477b-8b18-8a14b549304c, Cast= CHARACTER
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_SexScenes")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_LaezelPartnerChosen_aea81c0b-81bf-d890-c31c-42a8b7e5f9ce, Cast= FLAG
>>> call CreateTypedValueStr(Type = 5, Value = CAMP_GoblinHuntCelebration_SC_NightWithLaezel_1f65b94b-252d-b56e-e812-478a7ff803a8
>>> call CreateAliasedTypedValue(Type = 5, Value = S_Player_Laezel_58a69333-40bf-8358-1d17-fff240d7fb12, Cast= CHARACTER
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_SexScenes")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_MinscPartnerChosen_653be2f3-e0f8-a96a-d3f9-dac1ed50a78d, Cast= FLAG
>>> call CreateTypedValueStr(Type = 5, Value = CAMP_GoblinHuntCelebration_SD_ROM_NightWithMinsc_ab3211bb-9044-a0e9-7461-8616d42fcd15
>>> call CreateAliasedTypedValue(Type = 5, Value = S_Player_Minsc_0de603c5-42e2-4811-9dad-f652de080eba, Cast= CHARACTER
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_SexScenes")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_ShadowheartPartnerChosen_94142651-f901-2f4d-ea8b-ff0173571c46, Cast= FLAG
>>> call CreateTypedValueStr(Type = 5, Value = CAMP_GoblinHuntCelebration_SD_ROM_NightWithShadowheart_924fb8e6-8622-bc02-43c8-77c80ddc1d3e
>>> call CreateAliasedTypedValue(Type = 5, Value = S_Player_ShadowHeart_3ed74f06-3c60-42dc-83f6-f034cb47c679, Cast= CHARACTER
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_SexScenes")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_WyllPartnerChosen_a7753249-d821-afe3-77c3-8807503cb027, Cast= FLAG
>>> call CreateTypedValueStr(Type = 5, Value = CAMP_GoblinHuntCelebration_SD_ROM_NightWithWyll_52bc017e-3f5d-695a-3c64-68c166080a73
>>> call CreateAliasedTypedValue(Type = 5, Value = S_Player_Wyll_c774d764-4a17-48dc-b470-32ace9ce447d, Cast= CHARACTER
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_SexScenes")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_DrowPartnerChosen_0a081739-44b2-8ce9-7812-fd1b11c44be3, Cast= FLAG
>>> call CreateTypedValueStr(Type = 5, Value = CAMP_GoblinHuntCelebration_SD_ROM_NightWithDrow_0166176a-2eb4-db38-81b9-003dde80485b
>>> call CreateAliasedTypedValue(Type = 5, Value = S_GOB_DrowCommander_25721313-0c15-4935-8176-9f134385451b, Cast= CHARACTER
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_SexScenes")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_DrowPartner_d60f30bb-0fca-54ec-1028-860021d6de55, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_GalePartner_e36781b6-f9aa-b822-1e47-8944274190b4, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_GaleAdditionalPartner_4e06a14a-b5db-9b92-4b21-7160ee3b0a50, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_WyllPartner_1844e790-15c0-43fc-f1e1-36cadf7b9fca, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_WyllAdditionalPartner_4b77c8fb-ef45-99dc-e166-5b2ba0ec3781, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_ShadowheartPartner_05d2d681-3970-546e-941c-446156408693, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_ShadowheartAdditionalPartner_ba04d9f3-6ec1-2647-6d1a-a995188a4e8c, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_AstarionPartner_457198bf-8e87-3365-e546-3c6828e5941b, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_AstarionAdditionalPartner_3fa9c2ae-7804-ff3c-57b8-ba180fc1af4e, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_LaezelPartner_b825d5c1-dd57-b04d-2be4-c323d8e2629d, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_LaezelAdditionalPartner_a3705c6e-7d9c-d086-c256-c813c45e6583, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_MinscPartner_79a4995f-f61e-29a6-fcec-d9ebbef1b236, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_MinscAdditionalPartner_b2367a7b-47bc-a802-8b85-dc2bf39bb39a, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_KarlachPartner_f9c85cb9-4bf4-e94c-d703-af5025aaaca1, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_KarlachAdditionalPartner_9a0eb544-7828-1518-0171-29c40362bcd7, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_HeliaPartner_0244d498-0c7a-2f7f-6cb4-1261d05f856d, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()
>>> call CreateAliasedTypedValue(Type = 5, Value = CAMP_GoblinHunt_State_HeliaAdditionalPartner_90fcb60e-43cb-ab13-2545-596da5b093be, Cast= FLAG
>>> call CreateFunction("DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag")
>>> call AppendToRuleActionList()

Minsc sex scene, wtf?




It looks like most of the locations on this list are already in act1.
28/10/2020 02:01 <DIR> SCL_FlamingFistShip_A

This seems to be the most interesting. I think I know how we get to the Baldur's Gate.



Posted By: Abits Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 04:18 PM
Originally Posted by Vhaldez

Minsc sex scene, wtf?



They specifically said all companions would be rommanceable. Expect some terrible and cringy fan fiction in that regard. "Minsc and boo stand ready" "jump on my sword while you can lover I would be gentle (squick squick)"
Posted By: Ixal Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 04:24 PM
Originally Posted by Vhaldez
Originally Posted by Ixal


kiddies want their porn.
Seeing the threads about skimpy clothing shows that part of the target group are immature children who get miffed when they can't get sex content.
That what happens when you dumb down systems.


But why though.

See Abits post

You can have sex with everyone else, so you must be able to have sex with Minsc or the horny kiddies start to cry.
Posted By: qiqi Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 04:25 PM
Originally Posted by Vhaldez

Minsc sex scene, wtf?




It could be played for jokes. Isn't Shadowheart's "sex scene" just giving the player a kiss? Maybe it'll be like, the player character is very obviously coming on strong and Minsc is just completely oblivious to it.

As far as I know, even the Romantic Encounters series of Baldur's Gate mods shied away from giving Minsc an explicit scene. There's just something... unspoken, there.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 04:29 PM
Originally Posted by qiqi

It could be played for jokes. Isn't Shadowheart's "sex scene" just giving the player a kiss? Maybe it'll be like, the player character is very obviously coming on strong and Minsc is just completely oblivious to it.

As far as I know, even the Romantic Encounters series of Baldur's Gate mods shied away from giving Minsc an explicit scene. There's just something... unspoken, there.

There might be a full sex scene for her later, but you are right that it is flagged the same way as the other scenes. So maybe Minsc is spared an awkard sex scene in Act 1.
Posted By: Azarielle Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 04:45 PM
Originally Posted by Vhaldez
Originally Posted by qiqi

It could be played for jokes. Isn't Shadowheart's "sex scene" just giving the player a kiss? Maybe it'll be like, the player character is very obviously coming on strong and Minsc is just completely oblivious to it.

As far as I know, even the Romantic Encounters series of Baldur's Gate mods shied away from giving Minsc an explicit scene. There's just something... unspoken, there.

There might be a full sex scene for her later, but you are right that it is flagged the same way as the other scenes. So maybe Minsc is spared an awkard sex scene in Act 1.





Let's hope so. Given his mental capacities that verges on abuse. Why are we (you) all talking in spoiler tags though? The title clearly reads HUGE SPOILERS people.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 04:49 PM
Originally Posted by Azarielle
Why are we (you) all talking in spoiler tags though? The title clearly reads HUGE SPOILERS people.
Everyone else is doing it 🤷
Posted By: Abits Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 06:21 PM
More possible minsc sex lines:
"Ohh we are all orgy you and boo and I! Hamsters and rangers everywhere!"
"Let's fuck! For justice!"
"*Squick squick* boo says, oh myyy"
"Go for the eyes boo go for the eyes ahhhhhhhh *semen*"
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 06:33 PM
Still listening to Shadowheart's voice lines and it still weird.

She mention a prophecy about people falling from the sky (and linking that to the party) and "I always knew I was destined for something great, I'll leave the details to Alaundo" laugh



And I'm thinking that Haslin changed name at some point.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 06:41 PM
Originally Posted by azarhal
Still listening to Shadowheart's voice lines and it still weird.

She mention a prophecy about people falling from the sky (and linking that to the party) and "I always knew I was destined for something great, I'll leave the details to Alaundo" laugh

And I'm thinking that Haslin changed name at some point.


Alaundo the Seer was the singular sage whose prophecies proved to be true over the years. 🤔
Posted By: Abits Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 08:05 PM
Alaundo is a direct link to the Bhaal spawn saga
Posted By: Ixal Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 08:16 PM
Originally Posted by Abits
Alaundo is a direct link to the Bhaal spawn saga


Alaundo is a link to everything in the FR and has nothing to do with Bhallspawn specifically.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 08:17 PM
Originally Posted by Vhaldez
LOCATION DATA
Location names

28/10/2020 02:01 <DIR> BG_LowerCity_A
28/10/2020 02:01 <DIR> BG_LowerCity_B
28/10/2020 02:01 <DIR> BG_LowerCity_Seatower_A
28/10/2020 02:01 <DIR> BG_Main_A
28/10/2020 02:01 <DIR> BG_OuterCity_A
28/10/2020 02:01 <DIR> BG_OuterCity_AbsoluteChurch_A
28/10/2020 02:01 <DIR> BG_OuterCity_Graveyard_A
28/10/2020 02:01 <DIR> BG_OuterCity_Graveyard_B
28/10/2020 02:01 <DIR> BG_Undercellar_A
28/10/2020 02:01 <DIR> BG_Underground_A
28/10/2020 02:01 <DIR> BG_UpperCity_A
28/10/2020 02:01 <DIR> BG_UpperCity_Silvershield_A
28/10/2020 02:01 <DIR> BG_UpperCrypt_A
28/10/2020 02:01 <DIR> BG_WyrmsCrossing_A
28/10/2020 02:01 <DIR> GLO_Cambion_B
28/10/2020 02:01 <DIR> GLO_PortableHole_A
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_A
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_B
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_C
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_D
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_E
28/10/2020 02:01 <DIR> LT_PLT_PLA_BanditCave_01
28/10/2020 02:01 <DIR> LT_PLT_PLA_BanditCave_02
28/10/2020 02:01 <DIR> LT_PLT_PLA_BanditCave_03
28/10/2020 02:01 <DIR> LT_PLT_PLA_BanditCave_04
28/10/2020 02:01 <DIR> PLT_Bridge_Goblin
28/10/2020 02:01 <DIR> PLT_Camp_WoodenStructure_4x8_Broken
28/10/2020 02:01 <DIR> PLT_Camp_WoodenStructure_4x8_Intact
28/10/2020 02:01 <DIR> PLT_FOR_House_Roof
28/10/2020 02:01 <DIR> PLT_MOO_Dungeon_RockPillar
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_01
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_02
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_03
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_04
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_05
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_06
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_07
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_10
28/10/2020 02:01 <DIR> PLT_Platform_Ruin_01
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_01
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_02
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_03
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_04
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_05
28/10/2020 02:01 <DIR> PLT_PLA_GithChokepointBridge
28/10/2020 02:01 <DIR> PLT_TUT_Elevator
28/10/2020 02:01 <DIR> SCL_Catacomb_D
28/10/2020 02:01 <DIR> SCL_ChapelOfManyGods_A
28/10/2020 02:01 <DIR> SCL_FlamingFistShip_A
28/10/2020 02:01 <DIR> SCL_GithCreche_B
28/10/2020 02:01 <DIR> SCL_HouseOfHope_A
28/10/2020 02:01 <DIR> SCL_Main_A
28/10/2020 02:01 <DIR> SCL_MoonriseDungeon_C
28/10/2020 02:01 <DIR> SCL_MoonriseDungeon_D
28/10/2020 02:01 <DIR> SCL_MoonriseRoyalCrypt_A
28/10/2020 02:01 <DIR> SCL_MoonriseTowersTop_B
28/10/2020 02:01 <DIR> SCL_MoonriseTowers_A
28/10/2020 02:01 <DIR> SCL_MoonriseTowers_B
28/10/2020 02:01 <DIR> SCL_MoonriseTowers_C
28/10/2020 02:01 <DIR> SCL_MoonriseVault_A
28/10/2020 02:01 <DIR> SCL_RuinsBattlefield_D
28/10/2020 02:01 <DIR> SCL_RuinsBattlefield_E
28/10/2020 02:01 <DIR> SCL_TrappedTunnels_C
28/10/2020 02:01 <DIR> SCL_TrappedTunnels_D
28/10/2020 02:01 <DIR> SCL_VillageSubs_A
28/10/2020 02:01 <DIR> SYS_CC_E
28/10/2020 02:01 <DIR> SYS_CC_F
28/10/2020 02:01 <DIR> SYS_CC_G
28/10/2020 02:01 <DIR> SYS_CC_H
28/10/2020 02:01 <DIR> SYS_Menuscreen_Act1_A
28/10/2020 02:01 <DIR> SYS_Menuscreen_Camp_A
28/10/2020 02:01 <DIR> SYS_Menuscreen_Vista_A
28/10/2020 02:01 <DIR> SYS_PortraitGeneration_A
28/10/2020 02:01 <DIR> Temp_Avernus_Trailer_A
28/10/2020 02:01 <DIR> Temp_WizardTower_Underdark
28/10/2020 02:01 <DIR> Test_Level_JT_Creche_Fade
28/10/2020 02:01 <DIR> TL_Traversal_Dom
28/10/2020 02:01 <DIR> TUT_Avernus_C
28/10/2020 02:01 <DIR> WLD_Campfire_E
28/10/2020 02:01 <DIR> WLD_Chapel_H
28/10/2020 02:01 <DIR> WLD_CIN_Dreamscene_Daisy_A
28/10/2020 02:01 <DIR> WLD_CIN_Dreamscene_Forest_A
28/10/2020 02:01 <DIR> WLD_CIN_Dreamscene_Laezel_A
28/10/2020 02:01 <DIR> WLD_Crashsite_D
28/10/2020 02:01 <DIR> WLD_DenSubs_B
28/10/2020 02:01 <DIR> WLD_DruidSubs_B
28/10/2020 02:01 <DIR> WLD_Forest_G
28/10/2020 02:01 <DIR> WLD_GoblinCamp_D
28/10/2020 02:01 <DIR> WLD_HagLair_D
28/10/2020 02:01 <DIR> WLD_Hag_C_Evil
28/10/2020 02:01 <DIR> WLD_Hag_C_Happy
28/10/2020 02:01 <DIR> WLD_Hag_F_Evil
28/10/2020 02:01 <DIR> WLD_Main_A
28/10/2020 02:01 <DIR> WLD_NautiloidCockpit_A
28/10/2020 02:01 <DIR> WLD_OwlbearCave_B
28/10/2020 02:01 <DIR> WLD_Plains_D
28/10/2020 02:01 <DIR> WLD_Raft_A
28/10/2020 02:01 <DIR> WLD_RangerCamp_I
28/10/2020 02:01 <DIR> WLD_SharTemple_E
28/10/2020 02:01 <DIR> WLD_UnderdarkShrine_A
28/10/2020 02:01 <DIR> WLD_UnderdarkSubs_C
28/10/2020 02:01 <DIR> WLD_UNderdarkSubs_C_Backup
28/10/2020 02:01 <DIR> WLD_UnderdarkSubs_C_IntroVista
28/10/2020 02:01 <DIR> WLD_UnderdarkTransitions_A
28/10/2020 02:01 <DIR> WLD_UnderdarkTransitions_B
28/10/2020 02:01 <DIR> WLD_UnderdarkTransitions_C
28/10/2020 02:01 <DIR> WLD_Underdark_C
28/10/2020 02:01 <DIR> WLD_VillageSubs_C
28/10/2020 02:01 <DIR> WLD_ZhentarimBasement_B


28/10/2020 02:01 <DIR> BG_LowerCity_A
28/10/2020 02:01 <DIR> BG_LowerCity_B
28/10/2020 02:01 <DIR> BG_LowerCity_Seatower_A
28/10/2020 02:01 <DIR> BG_Main_A
28/10/2020 02:01 <DIR> BG_OuterCity_A
28/10/2020 02:01 <DIR> BG_OuterCity_AbsoluteChurch_A
28/10/2020 02:01 <DIR> BG_OuterCity_Graveyard_A
28/10/2020 02:01 <DIR> BG_OuterCity_Graveyard_B
28/10/2020 02:01 <DIR> BG_Undercellar_A
28/10/2020 02:01 <DIR> BG_Underground_A
28/10/2020 02:01 <DIR> BG_UpperCity_A
28/10/2020 02:01 <DIR> BG_UpperCity_Silvershield_A
28/10/2020 02:01 <DIR> BG_UpperCrypt_A
28/10/2020 02:01 <DIR> BG_WyrmsCrossing_A

This is all Act 2 stuff, apparently there is a church to the Absolute in Baldur's Gate?

WLD_ is "Wilderness", so I wonder what GLO_ and SCL_ are.
Posted By: Priest Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 08:31 PM
Originally Posted by Ixal
Originally Posted by Abits
Alaundo is a direct link to the Bhaal spawn saga


Alaundo is a link to everything in the FR and has nothing to do with Bhallspawn specifically.


Yes, Alaundo has a link to a lot of events in FR, being a great sage. He specifically predicted the Bhaalspawn crisis though:

The Lord of Murder shall perish, but in his doom he shall spawn a score of mortal progeny. Chaos will be sewn from their passage. So sayeth the wise Alaundo.
Posted By: Abits Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 08:35 PM
I just remember him from the beginning of bg1 and 2
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 08:53 PM
Originally Posted by Vhaldez
Originally Posted by Vhaldez
LOCATION DATA
Location names

28/10/2020 02:01 <DIR> BG_LowerCity_A
28/10/2020 02:01 <DIR> BG_LowerCity_B
28/10/2020 02:01 <DIR> BG_LowerCity_Seatower_A
28/10/2020 02:01 <DIR> BG_Main_A
28/10/2020 02:01 <DIR> BG_OuterCity_A
28/10/2020 02:01 <DIR> BG_OuterCity_AbsoluteChurch_A
28/10/2020 02:01 <DIR> BG_OuterCity_Graveyard_A
28/10/2020 02:01 <DIR> BG_OuterCity_Graveyard_B
28/10/2020 02:01 <DIR> BG_Undercellar_A
28/10/2020 02:01 <DIR> BG_Underground_A
28/10/2020 02:01 <DIR> BG_UpperCity_A
28/10/2020 02:01 <DIR> BG_UpperCity_Silvershield_A
28/10/2020 02:01 <DIR> BG_UpperCrypt_A
28/10/2020 02:01 <DIR> BG_WyrmsCrossing_A
28/10/2020 02:01 <DIR> GLO_Cambion_B
28/10/2020 02:01 <DIR> GLO_PortableHole_A
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_A
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_B
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_C
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_D
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_E
28/10/2020 02:01 <DIR> LT_PLT_PLA_BanditCave_01
28/10/2020 02:01 <DIR> LT_PLT_PLA_BanditCave_02
28/10/2020 02:01 <DIR> LT_PLT_PLA_BanditCave_03
28/10/2020 02:01 <DIR> LT_PLT_PLA_BanditCave_04
28/10/2020 02:01 <DIR> PLT_Bridge_Goblin
28/10/2020 02:01 <DIR> PLT_Camp_WoodenStructure_4x8_Broken
28/10/2020 02:01 <DIR> PLT_Camp_WoodenStructure_4x8_Intact
28/10/2020 02:01 <DIR> PLT_FOR_House_Roof
28/10/2020 02:01 <DIR> PLT_MOO_Dungeon_RockPillar
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_01
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_02
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_03
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_04
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_05
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_06
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_07
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_10
28/10/2020 02:01 <DIR> PLT_Platform_Ruin_01
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_01
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_02
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_03
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_04
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_05
28/10/2020 02:01 <DIR> PLT_PLA_GithChokepointBridge
28/10/2020 02:01 <DIR> PLT_TUT_Elevator
28/10/2020 02:01 <DIR> SCL_Catacomb_D
28/10/2020 02:01 <DIR> SCL_ChapelOfManyGods_A
28/10/2020 02:01 <DIR> SCL_FlamingFistShip_A
28/10/2020 02:01 <DIR> SCL_GithCreche_B
28/10/2020 02:01 <DIR> SCL_HouseOfHope_A
28/10/2020 02:01 <DIR> SCL_Main_A
28/10/2020 02:01 <DIR> SCL_MoonriseDungeon_C
28/10/2020 02:01 <DIR> SCL_MoonriseDungeon_D
28/10/2020 02:01 <DIR> SCL_MoonriseRoyalCrypt_A
28/10/2020 02:01 <DIR> SCL_MoonriseTowersTop_B
28/10/2020 02:01 <DIR> SCL_MoonriseTowers_A
28/10/2020 02:01 <DIR> SCL_MoonriseTowers_B
28/10/2020 02:01 <DIR> SCL_MoonriseTowers_C
28/10/2020 02:01 <DIR> SCL_MoonriseVault_A
28/10/2020 02:01 <DIR> SCL_RuinsBattlefield_D
28/10/2020 02:01 <DIR> SCL_RuinsBattlefield_E
28/10/2020 02:01 <DIR> SCL_TrappedTunnels_C
28/10/2020 02:01 <DIR> SCL_TrappedTunnels_D
28/10/2020 02:01 <DIR> SCL_VillageSubs_A
28/10/2020 02:01 <DIR> SYS_CC_E
28/10/2020 02:01 <DIR> SYS_CC_F
28/10/2020 02:01 <DIR> SYS_CC_G
28/10/2020 02:01 <DIR> SYS_CC_H
28/10/2020 02:01 <DIR> SYS_Menuscreen_Act1_A
28/10/2020 02:01 <DIR> SYS_Menuscreen_Camp_A
28/10/2020 02:01 <DIR> SYS_Menuscreen_Vista_A
28/10/2020 02:01 <DIR> SYS_PortraitGeneration_A
28/10/2020 02:01 <DIR> Temp_Avernus_Trailer_A
28/10/2020 02:01 <DIR> Temp_WizardTower_Underdark
28/10/2020 02:01 <DIR> Test_Level_JT_Creche_Fade
28/10/2020 02:01 <DIR> TL_Traversal_Dom
28/10/2020 02:01 <DIR> TUT_Avernus_C
28/10/2020 02:01 <DIR> WLD_Campfire_E
28/10/2020 02:01 <DIR> WLD_Chapel_H
28/10/2020 02:01 <DIR> WLD_CIN_Dreamscene_Daisy_A
28/10/2020 02:01 <DIR> WLD_CIN_Dreamscene_Forest_A
28/10/2020 02:01 <DIR> WLD_CIN_Dreamscene_Laezel_A
28/10/2020 02:01 <DIR> WLD_Crashsite_D
28/10/2020 02:01 <DIR> WLD_DenSubs_B
28/10/2020 02:01 <DIR> WLD_DruidSubs_B
28/10/2020 02:01 <DIR> WLD_Forest_G
28/10/2020 02:01 <DIR> WLD_GoblinCamp_D
28/10/2020 02:01 <DIR> WLD_HagLair_D
28/10/2020 02:01 <DIR> WLD_Hag_C_Evil
28/10/2020 02:01 <DIR> WLD_Hag_C_Happy
28/10/2020 02:01 <DIR> WLD_Hag_F_Evil
28/10/2020 02:01 <DIR> WLD_Main_A
28/10/2020 02:01 <DIR> WLD_NautiloidCockpit_A
28/10/2020 02:01 <DIR> WLD_OwlbearCave_B
28/10/2020 02:01 <DIR> WLD_Plains_D
28/10/2020 02:01 <DIR> WLD_Raft_A
28/10/2020 02:01 <DIR> WLD_RangerCamp_I
28/10/2020 02:01 <DIR> WLD_SharTemple_E
28/10/2020 02:01 <DIR> WLD_UnderdarkShrine_A
28/10/2020 02:01 <DIR> WLD_UnderdarkSubs_C
28/10/2020 02:01 <DIR> WLD_UNderdarkSubs_C_Backup
28/10/2020 02:01 <DIR> WLD_UnderdarkSubs_C_IntroVista
28/10/2020 02:01 <DIR> WLD_UnderdarkTransitions_A
28/10/2020 02:01 <DIR> WLD_UnderdarkTransitions_B
28/10/2020 02:01 <DIR> WLD_UnderdarkTransitions_C
28/10/2020 02:01 <DIR> WLD_Underdark_C
28/10/2020 02:01 <DIR> WLD_VillageSubs_C
28/10/2020 02:01 <DIR> WLD_ZhentarimBasement_B


28/10/2020 02:01 <DIR> BG_LowerCity_A
28/10/2020 02:01 <DIR> BG_LowerCity_B
28/10/2020 02:01 <DIR> BG_LowerCity_Seatower_A
28/10/2020 02:01 <DIR> BG_Main_A
28/10/2020 02:01 <DIR> BG_OuterCity_A
28/10/2020 02:01 <DIR> BG_OuterCity_AbsoluteChurch_A
28/10/2020 02:01 <DIR> BG_OuterCity_Graveyard_A
28/10/2020 02:01 <DIR> BG_OuterCity_Graveyard_B
28/10/2020 02:01 <DIR> BG_Undercellar_A
28/10/2020 02:01 <DIR> BG_Underground_A
28/10/2020 02:01 <DIR> BG_UpperCity_A
28/10/2020 02:01 <DIR> BG_UpperCity_Silvershield_A
28/10/2020 02:01 <DIR> BG_UpperCrypt_A
28/10/2020 02:01 <DIR> BG_WyrmsCrossing_A

This is all Act 2 stuff, apparently there is a church to the Absolute in Baldur's Gate?

WLD_ is "Wilderness", so I wonder what GLO_ and SCL_ are.


Having a file named like that doesn't mean it's an open-to-the-public building. wink It does mean we will see more of them post Act 1...

SLC seems to be an acronyms for the area with the Moonrise Tower. I could see the S stand for Selûne considering a bunch of other stuff. C could be Chionthar considering there is a ship. But I have no idea for the L.

RuinsBattlefield might be a reference to the Fields of the Dead. An area north of the Chionthar river, between BG and Elturel, where lots of battles happened a few centuries ago.
Posted By: Neuleser Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 09:27 PM
Originally Posted by azarhal
Originally Posted by Vhaldez
Originally Posted by Vhaldez
LOCATION DATA
Location names

28/10/2020 02:01 <DIR> BG_LowerCity_A
28/10/2020 02:01 <DIR> BG_LowerCity_B
28/10/2020 02:01 <DIR> BG_LowerCity_Seatower_A
28/10/2020 02:01 <DIR> BG_Main_A
28/10/2020 02:01 <DIR> BG_OuterCity_A
28/10/2020 02:01 <DIR> BG_OuterCity_AbsoluteChurch_A
28/10/2020 02:01 <DIR> BG_OuterCity_Graveyard_A
28/10/2020 02:01 <DIR> BG_OuterCity_Graveyard_B
28/10/2020 02:01 <DIR> BG_Undercellar_A
28/10/2020 02:01 <DIR> BG_Underground_A
28/10/2020 02:01 <DIR> BG_UpperCity_A
28/10/2020 02:01 <DIR> BG_UpperCity_Silvershield_A
28/10/2020 02:01 <DIR> BG_UpperCrypt_A
28/10/2020 02:01 <DIR> BG_WyrmsCrossing_A
28/10/2020 02:01 <DIR> GLO_Cambion_B
28/10/2020 02:01 <DIR> GLO_PortableHole_A
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_A
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_B
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_C
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_D
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_E
28/10/2020 02:01 <DIR> LT_PLT_PLA_BanditCave_01
28/10/2020 02:01 <DIR> LT_PLT_PLA_BanditCave_02
28/10/2020 02:01 <DIR> LT_PLT_PLA_BanditCave_03
28/10/2020 02:01 <DIR> LT_PLT_PLA_BanditCave_04
28/10/2020 02:01 <DIR> PLT_Bridge_Goblin
28/10/2020 02:01 <DIR> PLT_Camp_WoodenStructure_4x8_Broken
28/10/2020 02:01 <DIR> PLT_Camp_WoodenStructure_4x8_Intact
28/10/2020 02:01 <DIR> PLT_FOR_House_Roof
28/10/2020 02:01 <DIR> PLT_MOO_Dungeon_RockPillar
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_01
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_02
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_03
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_04
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_05
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_06
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_07
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_10
28/10/2020 02:01 <DIR> PLT_Platform_Ruin_01
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_01
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_02
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_03
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_04
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_05
28/10/2020 02:01 <DIR> PLT_PLA_GithChokepointBridge
28/10/2020 02:01 <DIR> PLT_TUT_Elevator
28/10/2020 02:01 <DIR> SCL_Catacomb_D
28/10/2020 02:01 <DIR> SCL_ChapelOfManyGods_A
28/10/2020 02:01 <DIR> SCL_FlamingFistShip_A
28/10/2020 02:01 <DIR> SCL_GithCreche_B
28/10/2020 02:01 <DIR> SCL_HouseOfHope_A
28/10/2020 02:01 <DIR> SCL_Main_A
28/10/2020 02:01 <DIR> SCL_MoonriseDungeon_C
28/10/2020 02:01 <DIR> SCL_MoonriseDungeon_D
28/10/2020 02:01 <DIR> SCL_MoonriseRoyalCrypt_A
28/10/2020 02:01 <DIR> SCL_MoonriseTowersTop_B
28/10/2020 02:01 <DIR> SCL_MoonriseTowers_A
28/10/2020 02:01 <DIR> SCL_MoonriseTowers_B
28/10/2020 02:01 <DIR> SCL_MoonriseTowers_C
28/10/2020 02:01 <DIR> SCL_MoonriseVault_A
28/10/2020 02:01 <DIR> SCL_RuinsBattlefield_D
28/10/2020 02:01 <DIR> SCL_RuinsBattlefield_E
28/10/2020 02:01 <DIR> SCL_TrappedTunnels_C
28/10/2020 02:01 <DIR> SCL_TrappedTunnels_D
28/10/2020 02:01 <DIR> SCL_VillageSubs_A
28/10/2020 02:01 <DIR> SYS_CC_E
28/10/2020 02:01 <DIR> SYS_CC_F
28/10/2020 02:01 <DIR> SYS_CC_G
28/10/2020 02:01 <DIR> SYS_CC_H
28/10/2020 02:01 <DIR> SYS_Menuscreen_Act1_A
28/10/2020 02:01 <DIR> SYS_Menuscreen_Camp_A
28/10/2020 02:01 <DIR> SYS_Menuscreen_Vista_A
28/10/2020 02:01 <DIR> SYS_PortraitGeneration_A
28/10/2020 02:01 <DIR> Temp_Avernus_Trailer_A
28/10/2020 02:01 <DIR> Temp_WizardTower_Underdark
28/10/2020 02:01 <DIR> Test_Level_JT_Creche_Fade
28/10/2020 02:01 <DIR> TL_Traversal_Dom
28/10/2020 02:01 <DIR> TUT_Avernus_C
28/10/2020 02:01 <DIR> WLD_Campfire_E
28/10/2020 02:01 <DIR> WLD_Chapel_H
28/10/2020 02:01 <DIR> WLD_CIN_Dreamscene_Daisy_A
28/10/2020 02:01 <DIR> WLD_CIN_Dreamscene_Forest_A
28/10/2020 02:01 <DIR> WLD_CIN_Dreamscene_Laezel_A
28/10/2020 02:01 <DIR> WLD_Crashsite_D
28/10/2020 02:01 <DIR> WLD_DenSubs_B
28/10/2020 02:01 <DIR> WLD_DruidSubs_B
28/10/2020 02:01 <DIR> WLD_Forest_G
28/10/2020 02:01 <DIR> WLD_GoblinCamp_D
28/10/2020 02:01 <DIR> WLD_HagLair_D
28/10/2020 02:01 <DIR> WLD_Hag_C_Evil
28/10/2020 02:01 <DIR> WLD_Hag_C_Happy
28/10/2020 02:01 <DIR> WLD_Hag_F_Evil
28/10/2020 02:01 <DIR> WLD_Main_A
28/10/2020 02:01 <DIR> WLD_NautiloidCockpit_A
28/10/2020 02:01 <DIR> WLD_OwlbearCave_B
28/10/2020 02:01 <DIR> WLD_Plains_D
28/10/2020 02:01 <DIR> WLD_Raft_A
28/10/2020 02:01 <DIR> WLD_RangerCamp_I
28/10/2020 02:01 <DIR> WLD_SharTemple_E
28/10/2020 02:01 <DIR> WLD_UnderdarkShrine_A
28/10/2020 02:01 <DIR> WLD_UnderdarkSubs_C
28/10/2020 02:01 <DIR> WLD_UNderdarkSubs_C_Backup
28/10/2020 02:01 <DIR> WLD_UnderdarkSubs_C_IntroVista
28/10/2020 02:01 <DIR> WLD_UnderdarkTransitions_A
28/10/2020 02:01 <DIR> WLD_UnderdarkTransitions_B
28/10/2020 02:01 <DIR> WLD_UnderdarkTransitions_C
28/10/2020 02:01 <DIR> WLD_Underdark_C
28/10/2020 02:01 <DIR> WLD_VillageSubs_C
28/10/2020 02:01 <DIR> WLD_ZhentarimBasement_B


28/10/2020 02:01 <DIR> BG_LowerCity_A
28/10/2020 02:01 <DIR> BG_LowerCity_B
28/10/2020 02:01 <DIR> BG_LowerCity_Seatower_A
28/10/2020 02:01 <DIR> BG_Main_A
28/10/2020 02:01 <DIR> BG_OuterCity_A
28/10/2020 02:01 <DIR> BG_OuterCity_AbsoluteChurch_A
28/10/2020 02:01 <DIR> BG_OuterCity_Graveyard_A
28/10/2020 02:01 <DIR> BG_OuterCity_Graveyard_B
28/10/2020 02:01 <DIR> BG_Undercellar_A
28/10/2020 02:01 <DIR> BG_Underground_A
28/10/2020 02:01 <DIR> BG_UpperCity_A
28/10/2020 02:01 <DIR> BG_UpperCity_Silvershield_A
28/10/2020 02:01 <DIR> BG_UpperCrypt_A
28/10/2020 02:01 <DIR> BG_WyrmsCrossing_A

This is all Act 2 stuff, apparently there is a church to the Absolute in Baldur's Gate?

WLD_ is "Wilderness", so I wonder what GLO_ and SCL_ are.


Having a file named like that doesn't mean it's an open-to-the-public building. wink It does mean we will see more of them post Act 1...

SLC seems to be an acronyms for the area with the Moonrise Tower. I could see the S stand for Selûne considering a bunch of other stuff. C could be Chionthar considering there is a ship. But I have no idea for the L.


SCL = Shadow Cursed Land?


Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 30/10/20 11:09 PM
Originally Posted by Neuleser
Originally Posted by azarhal
Originally Posted by Vhaldez
Originally Posted by Vhaldez
LOCATION DATA
Location names

28/10/2020 02:01 <DIR> BG_LowerCity_A
28/10/2020 02:01 <DIR> BG_LowerCity_B
28/10/2020 02:01 <DIR> BG_LowerCity_Seatower_A
28/10/2020 02:01 <DIR> BG_Main_A
28/10/2020 02:01 <DIR> BG_OuterCity_A
28/10/2020 02:01 <DIR> BG_OuterCity_AbsoluteChurch_A
28/10/2020 02:01 <DIR> BG_OuterCity_Graveyard_A
28/10/2020 02:01 <DIR> BG_OuterCity_Graveyard_B
28/10/2020 02:01 <DIR> BG_Undercellar_A
28/10/2020 02:01 <DIR> BG_Underground_A
28/10/2020 02:01 <DIR> BG_UpperCity_A
28/10/2020 02:01 <DIR> BG_UpperCity_Silvershield_A
28/10/2020 02:01 <DIR> BG_UpperCrypt_A
28/10/2020 02:01 <DIR> BG_WyrmsCrossing_A
28/10/2020 02:01 <DIR> GLO_Cambion_B
28/10/2020 02:01 <DIR> GLO_PortableHole_A
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_A
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_B
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_C
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_D
28/10/2020 02:01 <DIR> GLO_WLD_UnderdarkSubs_TemplateWrap_E
28/10/2020 02:01 <DIR> LT_PLT_PLA_BanditCave_01
28/10/2020 02:01 <DIR> LT_PLT_PLA_BanditCave_02
28/10/2020 02:01 <DIR> LT_PLT_PLA_BanditCave_03
28/10/2020 02:01 <DIR> LT_PLT_PLA_BanditCave_04
28/10/2020 02:01 <DIR> PLT_Bridge_Goblin
28/10/2020 02:01 <DIR> PLT_Camp_WoodenStructure_4x8_Broken
28/10/2020 02:01 <DIR> PLT_Camp_WoodenStructure_4x8_Intact
28/10/2020 02:01 <DIR> PLT_FOR_House_Roof
28/10/2020 02:01 <DIR> PLT_MOO_Dungeon_RockPillar
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_01
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_02
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_03
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_04
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_05
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_06
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_07
28/10/2020 02:01 <DIR> PLT_Platform_Goblin_10
28/10/2020 02:01 <DIR> PLT_Platform_Ruin_01
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_01
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_02
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_03
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_04
28/10/2020 02:01 <DIR> PLT_PLA_BanditCave_05
28/10/2020 02:01 <DIR> PLT_PLA_GithChokepointBridge
28/10/2020 02:01 <DIR> PLT_TUT_Elevator
28/10/2020 02:01 <DIR> SCL_Catacomb_D
28/10/2020 02:01 <DIR> SCL_ChapelOfManyGods_A
28/10/2020 02:01 <DIR> SCL_FlamingFistShip_A
28/10/2020 02:01 <DIR> SCL_GithCreche_B
28/10/2020 02:01 <DIR> SCL_HouseOfHope_A
28/10/2020 02:01 <DIR> SCL_Main_A
28/10/2020 02:01 <DIR> SCL_MoonriseDungeon_C
28/10/2020 02:01 <DIR> SCL_MoonriseDungeon_D
28/10/2020 02:01 <DIR> SCL_MoonriseRoyalCrypt_A
28/10/2020 02:01 <DIR> SCL_MoonriseTowersTop_B
28/10/2020 02:01 <DIR> SCL_MoonriseTowers_A
28/10/2020 02:01 <DIR> SCL_MoonriseTowers_B
28/10/2020 02:01 <DIR> SCL_MoonriseTowers_C
28/10/2020 02:01 <DIR> SCL_MoonriseVault_A
28/10/2020 02:01 <DIR> SCL_RuinsBattlefield_D
28/10/2020 02:01 <DIR> SCL_RuinsBattlefield_E
28/10/2020 02:01 <DIR> SCL_TrappedTunnels_C
28/10/2020 02:01 <DIR> SCL_TrappedTunnels_D
28/10/2020 02:01 <DIR> SCL_VillageSubs_A
28/10/2020 02:01 <DIR> SYS_CC_E
28/10/2020 02:01 <DIR> SYS_CC_F
28/10/2020 02:01 <DIR> SYS_CC_G
28/10/2020 02:01 <DIR> SYS_CC_H
28/10/2020 02:01 <DIR> SYS_Menuscreen_Act1_A
28/10/2020 02:01 <DIR> SYS_Menuscreen_Camp_A
28/10/2020 02:01 <DIR> SYS_Menuscreen_Vista_A
28/10/2020 02:01 <DIR> SYS_PortraitGeneration_A
28/10/2020 02:01 <DIR> Temp_Avernus_Trailer_A
28/10/2020 02:01 <DIR> Temp_WizardTower_Underdark
28/10/2020 02:01 <DIR> Test_Level_JT_Creche_Fade
28/10/2020 02:01 <DIR> TL_Traversal_Dom
28/10/2020 02:01 <DIR> TUT_Avernus_C
28/10/2020 02:01 <DIR> WLD_Campfire_E
28/10/2020 02:01 <DIR> WLD_Chapel_H
28/10/2020 02:01 <DIR> WLD_CIN_Dreamscene_Daisy_A
28/10/2020 02:01 <DIR> WLD_CIN_Dreamscene_Forest_A
28/10/2020 02:01 <DIR> WLD_CIN_Dreamscene_Laezel_A
28/10/2020 02:01 <DIR> WLD_Crashsite_D
28/10/2020 02:01 <DIR> WLD_DenSubs_B
28/10/2020 02:01 <DIR> WLD_DruidSubs_B
28/10/2020 02:01 <DIR> WLD_Forest_G
28/10/2020 02:01 <DIR> WLD_GoblinCamp_D
28/10/2020 02:01 <DIR> WLD_HagLair_D
28/10/2020 02:01 <DIR> WLD_Hag_C_Evil
28/10/2020 02:01 <DIR> WLD_Hag_C_Happy
28/10/2020 02:01 <DIR> WLD_Hag_F_Evil
28/10/2020 02:01 <DIR> WLD_Main_A
28/10/2020 02:01 <DIR> WLD_NautiloidCockpit_A
28/10/2020 02:01 <DIR> WLD_OwlbearCave_B
28/10/2020 02:01 <DIR> WLD_Plains_D
28/10/2020 02:01 <DIR> WLD_Raft_A
28/10/2020 02:01 <DIR> WLD_RangerCamp_I
28/10/2020 02:01 <DIR> WLD_SharTemple_E
28/10/2020 02:01 <DIR> WLD_UnderdarkShrine_A
28/10/2020 02:01 <DIR> WLD_UnderdarkSubs_C
28/10/2020 02:01 <DIR> WLD_UNderdarkSubs_C_Backup
28/10/2020 02:01 <DIR> WLD_UnderdarkSubs_C_IntroVista
28/10/2020 02:01 <DIR> WLD_UnderdarkTransitions_A
28/10/2020 02:01 <DIR> WLD_UnderdarkTransitions_B
28/10/2020 02:01 <DIR> WLD_UnderdarkTransitions_C
28/10/2020 02:01 <DIR> WLD_Underdark_C
28/10/2020 02:01 <DIR> WLD_VillageSubs_C
28/10/2020 02:01 <DIR> WLD_ZhentarimBasement_B


28/10/2020 02:01 <DIR> BG_LowerCity_A
28/10/2020 02:01 <DIR> BG_LowerCity_B
28/10/2020 02:01 <DIR> BG_LowerCity_Seatower_A
28/10/2020 02:01 <DIR> BG_Main_A
28/10/2020 02:01 <DIR> BG_OuterCity_A
28/10/2020 02:01 <DIR> BG_OuterCity_AbsoluteChurch_A
28/10/2020 02:01 <DIR> BG_OuterCity_Graveyard_A
28/10/2020 02:01 <DIR> BG_OuterCity_Graveyard_B
28/10/2020 02:01 <DIR> BG_Undercellar_A
28/10/2020 02:01 <DIR> BG_Underground_A
28/10/2020 02:01 <DIR> BG_UpperCity_A
28/10/2020 02:01 <DIR> BG_UpperCity_Silvershield_A
28/10/2020 02:01 <DIR> BG_UpperCrypt_A
28/10/2020 02:01 <DIR> BG_WyrmsCrossing_A

This is all Act 2 stuff, apparently there is a church to the Absolute in Baldur's Gate?

WLD_ is "Wilderness", so I wonder what GLO_ and SCL_ are.


Having a file named like that doesn't mean it's an open-to-the-public building. wink It does mean we will see more of them post Act 1...

SLC seems to be an acronyms for the area with the Moonrise Tower. I could see the S stand for Selûne considering a bunch of other stuff. C could be Chionthar considering there is a ship. But I have no idea for the L.


SCL = Shadow Cursed Land?




Oh that works and In I must have been tired when I wrote that as I only realize now that I inverted the C and L.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 31/10/20 10:31 AM
Originally Posted by Neuleser


Yep, that's got to be it.
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 31/10/20 03:01 PM
With the area names, I'm think the Shadowheart dialogues about Selûne and Shar symbol/statues sharing a room is probably at the Chapel of Many Gods. So not Moon Heresy stuff, just normal heresy stuff.
Posted By: Seraphael Re: [HUGE SPOILERS] Datamining Thread - 31/10/20 10:15 PM
Originally Posted by Warlocke

I’m hoping that a few non PHB subclasses get included. I want to play my Hexblade.

Fingers crossed! Also hoping for some non-PHB feats and cantrips.
Posted By: Eddiar Re: [HUGE SPOILERS] Datamining Thread - 01/11/20 04:04 AM
What race will Helia be?
The werewolf female companion.
Posted By: N7Greenfire Re: [HUGE SPOILERS] Datamining Thread - 01/11/20 04:17 AM
Halfling
Originally Posted by Eddiar
What race will Helia be?
The werewolf female companion.



Halfling

The mechanis of it will be intersting....

Would you rather fight 10 halfling sized werewolves or 10 werewolf sized halflings?
Posted By: KentDA Re: [HUGE SPOILERS] Datamining Thread - 01/11/20 04:25 AM
I know a lot of people are wanting other feats, cantrips and spells, especially people who want to play Eldritch Knights. The problem with things added after the PHB is that sometimes you run into perfectly legal feats, spells or what have you, that are simply stronger than what the PHB offers at the equivalent level. So, if they do bring in anything from outside, (which I would encourage) they'd need to rebalance them to make sure they're on par with phb abilities.

As a GM I don't know how many times I've seen official splatbooks have abilities, feats or spells that a GM just has to say "no, that's broken. I'm not allowing it."
Posted By: Eddiar Re: [HUGE SPOILERS] Datamining Thread - 01/11/20 04:33 AM
Originally Posted by N7Greenfire
Halfling
Originally Posted by Eddiar
What race will Helia be?
The werewolf female companion.



Halfling

The mechanis of it will be intersting....

Would you rather fight 10 halfling sized werewolves or 10 werewolf sized halflings?


Lame... I don't want to romance a midget.
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 01/11/20 02:31 PM
I re-listened to some more of Shadowheart datamined voiced lines.

She has some dialogue about downsizing the party to only the trusted elements. This might be pointing out to the party lock being companions initiated.

She has a line that says
Challenging the gods for their domains? I just want my brain back!
. I'm starting to wonder what is the actual plot of the game, lol. She also has lines about finding a healer in Baldur's Gate, but one point out how far away it is so you would think it would be in the EA already, but I don't remember her ever bringing it up.

I'm back thinking there is some Moon Heresy stuff in Act 1 B or Sharran disguised their temple(s) into Selûne temple(s) in the region. She is as puzzled as me over it. But that would explain the Harper's journal saying the Selûnites in the region were heretical.
Posted By: Vamathi Re: [HUGE SPOILERS] Datamining Thread - 01/11/20 03:16 PM
Astarion has a couple of lines, that I haven't heard on my playthroughs so far:
'Trading some whelp we've just met for impossible power? It's a fine deal.'
'You are the one dividing us!'
mentions 'prophecy of people falling from the sky' and aluando as well (just like the other companions)
He also says that we shouldn't weep over the deal, but that we should embrace the power.
This might be only related to him, but he seems to be haunted or something, from the Book of Thay possibly?
Posted By: KillerRabbit Re: [HUGE SPOILERS] Datamining Thread - 01/11/20 03:43 PM
Oh wow. @azarhal's finding. So it makes me wonder if it does have a similar plot to ToB.
Posted By: Wurmwood Re: [HUGE SPOILERS] Datamining Thread - 01/11/20 04:03 PM
Originally Posted by Hrungr
Image of Nightsong.

"Lips of Darkness" wink

[Linked Image]


I think I posted this image on the feerless cheat engine website (seemed nobody answered my question there). Has anyone been able to determine if those armor pieces are available? or is what she is wearing just baked onto her 3d file? She has abilities that are pretty useful in game as well (some crazy passives too), so fighting her might be a pretty big challenge.
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 01/11/20 04:08 PM
Originally Posted by KillerRabbit
Oh wow. @azarhal's finding. So it makes me wonder if it does have a similar plot to ToB.


Going by the information that we have, I feel like that line only happens if you join the Absolute (at Moonrise Towers probably). As very few people would actually want to do that outside fully power hungry selfish evil characters.

Which makes me wonder, if we join the Absolute as a cleric, do we become Cleric of the Absolute?

The other choice would be that it's part of Raphael's deal. lol.
Posted By: N7Greenfire Re: [HUGE SPOILERS] Datamining Thread - 01/11/20 05:01 PM
So the absolute wants to eat the other gods?
Posted By: OneManArmy Re: [HUGE SPOILERS] Datamining Thread - 01/11/20 05:36 PM
Have there been any data mining stuff about Minthara?
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 01/11/20 05:50 PM
Originally Posted by OneManArmy
Have there been any data mining stuff about Minthara?
My main source has nothing on her yet, sorry.
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 01/11/20 09:27 PM
So I succumbed to use the extract tool to check things myself.

I think GLO is in front of a lots of characters that show up at the camp like Volo, dog or the owlbear cub (and the Hag????).

Someone in the Absolute thread asked about Shadowheart's mysterious artifact origins. There is a synopsis for a scene that explains what it is
"synopsis" : {"type" : "LSString", "value" : "Shadowheart appears at the player's campsite one night after they missed all other opportunites to recruit her in their party. She seems unhinged, paranoid - convinced that we intend to steal something important that she possesses. We may learn that the item she refers to is the mysterious cube - a sentient gith artefact that's manipulating her into appearing to us and forcing a confrontation. The cube contains the long-imprisoned spirit of a gith general, who wants to fall into our party's hands in an effort to eventually break free. He's forcing Shadowheart to either join the party or get killed by the party - either way, the cube will be where it wants to be."}
Posted By: Priest Re: [HUGE SPOILERS] Datamining Thread - 01/11/20 10:19 PM
Originally Posted by azarhal
So I succumbed to use the extract tool to check things myself.

I think GLO is in front of a lots of characters that show up at the camp like Volo, dog or the owlbear cub (and the Hag????).

Someone in the Absolute thread asked about Shadowheart's mysterious artifact origins. There is a synopsis for a scene that explains what it is
"synopsis" : {"type" : "LSString", "value" : "Shadowheart appears at the player's campsite one night after they missed all other opportunites to recruit her in their party. She seems unhinged, paranoid - convinced that we intend to steal something important that she possesses. We may learn that the item she refers to is the mysterious cube - a sentient gith artefact that's manipulating her into appearing to us and forcing a confrontation. The cube contains the long-imprisoned spirit of a gith general, who wants to fall into our party's hands in an effort to eventually break free. He's forcing Shadowheart to either join the party or get killed by the party - either way, the cube will be where it wants to be."}




Awesome, thanks!
Also, I think GLO could mean global, i.e., things that can show up from your camp from anywhere in the game (not confined to a single zone).
Posted By: N7Greenfire Re: [HUGE SPOILERS] Datamining Thread - 01/11/20 11:39 PM
Originally Posted by azarhal
So I succumbed to use the extract tool to check things myself.

I think GLO is in front of a lots of characters that show up at the camp like Volo, dog or the owlbear cub (and the Hag????).

Someone in the Absolute thread asked about Shadowheart's mysterious artifact origins. There is a synopsis for a scene that explains what it is
"synopsis" : {"type" : "LSString", "value" : "Shadowheart appears at the player's campsite one night after they missed all other opportunites to recruit her in their party. She seems unhinged, paranoid - convinced that we intend to steal something important that she possesses. We may learn that the item she refers to is the mysterious cube - a sentient gith artefact that's manipulating her into appearing to us and forcing a confrontation. The cube contains the long-imprisoned spirit of a gith general, who wants to fall into our party's hands in an effort to eventually break free. He's forcing Shadowheart to either join the party or get killed by the party - either way, the cube will be where it wants to be."}







Wait is that the voice that tells her she will be a beautiful weapon?
Posted By: Neuleser Re: [HUGE SPOILERS] Datamining Thread - 02/11/20 01:15 AM
Originally Posted by N7Greenfire
Originally Posted by azarhal
So I succumbed to use the extract tool to check things myself.

I think GLO is in front of a lots of characters that show up at the camp like Volo, dog or the owlbear cub (and the Hag????).

Someone in the Absolute thread asked about Shadowheart's mysterious artifact origins. There is a synopsis for a scene that explains what it is
"synopsis" : {"type" : "LSString", "value" : "Shadowheart appears at the player's campsite one night after they missed all other opportunites to recruit her in their party. She seems unhinged, paranoid - convinced that we intend to steal something important that she possesses. We may learn that the item she refers to is the mysterious cube - a sentient gith artefact that's manipulating her into appearing to us and forcing a confrontation. The cube contains the long-imprisoned spirit of a gith general, who wants to fall into our party's hands in an effort to eventually break free. He's forcing Shadowheart to either join the party or get killed by the party - either way, the cube will be where it wants to be."}



Wait is that the voice that tells her she will be a beautiful weapon?


That was an illithid voice which seemed to have disclosed their plan for her.
The artifact is less nice.
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 02/11/20 03:47 AM
Datamining is fun...and evil...and addictive. crazy

Apparently, Lae'zel and Shadowheart can end up trying to kill each others in the camp. I wonder if we can trigger it already.

Looks like Raphael is supposed to show up after each failed attempts at curing the tadpole (the hag, Nettie, Volo, etc). Triggers aren't working, or maybe they changed it.

My memory didn't fail me, the ruined chapel used to be dedicated to Selûne in the old presentation and there are still stuff reflecting that in the files.

Some of those writer's notes explaining the context of scenes are funny, example:
"Creeped out and horrified as you enter a 'gallery' of the hag's victims. Shadowheart: droll."

Some Shadowheart spoiler:
Looks like we will see her past life, including 101 Torture training and getting tortured/abused....narration is pretty graphic (they will have to put warnings I think). The magical flare-ups start to happens back then, she doesn't appear to know what it is then either.

Party "romance" scene with Shadowheart. The writer's context note mention that her magical flares-up is supposed to happen when you kiss. That explain the "did it hurt?" question. Notes mention it is painful to Shadowheart as well.

She does a prayer to Shar in the old Shar Temple and doesn't feel a response which cause her to have a bit of a crisis of faith (the "I failed my god" kind). Context note mention that Nightsong feels that Shadowheart fears failing in her duties to Shar too.

I think Shadowheart is older than we think, the place triggering her memories is described as ancient looking and crumbling. Nobody seems to have been there since Ketheric was defeated about a century ago.

She has a canon "daisy" (especially marked as not in the EA).


I checked one line I found strange in Shadowheart voiced lines and turns out it's used when she is lured by the Harpies. Makes sense now.

Ketheric stuff:
You can do a quest for him, there is a talk of a sealed tomb, but also that he was banished to the Shadowfell. He was a Paladin, he had a nice sword (referred to and described as a moonblade). That means he was a Moon Elf. And it's weird his moonblade still served him when he serve Shar.

If I'm not mixing things up (there are wrong stories of what happened), Ketheric 's daughter Isobel was accidentally killed by Halsin. We can meet her ghost, I think.

He had Thayan friends, necromancers. Hmm, that Necromancy of Thay book in Moonhaven (aka Blighted Village).


I tried to find stuff about Minthara, but it seems it ends with the Goblin party for her.
Posted By: N7Greenfire Re: [HUGE SPOILERS] Datamining Thread - 02/11/20 05:58 AM
Originally Posted by azarhal
Datamining is fun...and evil...and addictive. crazy

Apparently, Lae'zel and Shadowheart can end up trying to kill each others in the camp. I wonder if we can trigger it already.

Looks like Raphael is supposed to show up after each failed attempts at curing the tadpole (the hag, Nettie, Volo, etc). Triggers aren't working, or maybe they changed it.

My memory didn't fail me, the ruined chapel used to be dedicated to Selûne in the old presentation and there are still stuff reflecting that in the files.

Some of those writer's notes explaining the context of scenes are funny, example:
"Creeped out and horrified as you enter a 'gallery' of the hag's victims. Shadowheart: droll."

Some Shadowheart spoiler:
Looks like we will see her past life, including 101 Torture training and getting tortured/abused....narration is pretty graphic (they will have to put warnings I think). The magical flare-ups start to happens back then, she doesn't appear to know what it is then either.

Party "romance" scene with Shadowheart. The writer's context note mention that her magical flares-up is supposed to happen when you kiss. That explain the "did it hurt?" question. Notes mention it is painful to Shadowheart as well.

She does a prayer to Shar in the old Shar Temple and doesn't feel a response which cause her to have a bit of a crisis of faith (the "I failed my god" kind). Context note mention that Nightsong feels that Shadowheart fears failing in her duties to Shar too.

I think Shadowheart is older than we think, the place triggering her memories is described as ancient looking and crumbling. Nobody seems to have been there since Ketheric was defeated about a century ago.

She has a canon "daisy" (especially marked as not in the EA).


I checked one line I found strange in Shadowheart voiced lines and turns out it's used when she is lured by the Harpies. Makes sense now.

Ketheric stuff:
You can do a quest for him, there is a talk of a sealed tomb, but also that he was banished to the Shadowfell. He was a Paladin, he had a nice sword (referred to and described as a moonblade). That means he was a Moon Elf. And it's weird his moonblade still served him when he serve Shar.

If I'm not mixing things up (there are wrong stories of what happened), Ketheric 's daughter Isobel was accidentally killed by Halsin. We can meet her ghost, I think.

He had Thayan friends, necromancers. Hmm, that Necromancy of Thay book in Moonhaven (aka Blighted Village).


I tried to find stuff about Minthara, but it seems it ends with the Goblin party for her.


Divine Soul Shadow?


Did Halsin murder her in bear form? when do druids usually gain control over their forms?
Posted By: Lucketmi Re: [HUGE SPOILERS] Datamining Thread - 02/11/20 06:12 AM
Do we have anything more concrete about future classes and subclasses? or just those from before? what about player races? any confirmed?
Posted By: KillerRabbit Re: [HUGE SPOILERS] Datamining Thread - 02/11/20 06:18 AM
Interesting on the Ketheric. Someone else can remember the name
but there was one corrupted moonblade so there is precedent. I also don't know if a moonblade can reject you after atunement?
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 02/11/20 09:43 AM
Nice finds Azarhal.
Originally Posted by azarhal
So I succumbed to use the extract tool to check things myself.

I think GLO is in front of a lots of characters that show up at the camp like Volo, dog or the owlbear cub (and the Hag????).

Someone in the Absolute thread asked about Shadowheart's mysterious artifact origins. There is a synopsis for a scene that explains what it is
"synopsis" : {"type" : "LSString", "value" : "Shadowheart appears at the player's campsite one night after they missed all other opportunites to recruit her in their party. She seems unhinged, paranoid - convinced that we intend to steal something important that she possesses. We may learn that the item she refers to is the mysterious cube - a sentient gith artefact that's manipulating her into appearing to us and forcing a confrontation. The cube contains the long-imprisoned spirit of a gith general, who wants to fall into our party's hands in an effort to eventually break free. He's forcing Shadowheart to either join the party or get killed by the party - either way, the cube will be where it wants to be."}
I wonder how the gith patrol plans on getting this general out of there, then. Seems like going to the creche with that artifact on us is a bad idea.
Posted By: Rhobar121 Re: [HUGE SPOILERS] Datamining Thread - 02/11/20 09:58 AM
Originally Posted by Vhaldez
Nice finds Azarhal.
Originally Posted by azarhal
So I succumbed to use the extract tool to check things myself.

I think GLO is in front of a lots of characters that show up at the camp like Volo, dog or the owlbear cub (and the Hag????).

Someone in the Absolute thread asked about Shadowheart's mysterious artifact origins. There is a synopsis for a scene that explains what it is
"synopsis" : {"type" : "LSString", "value" : "Shadowheart appears at the player's campsite one night after they missed all other opportunites to recruit her in their party. She seems unhinged, paranoid - convinced that we intend to steal something important that she possesses. We may learn that the item she refers to is the mysterious cube - a sentient gith artefact that's manipulating her into appearing to us and forcing a confrontation. The cube contains the long-imprisoned spirit of a gith general, who wants to fall into our party's hands in an effort to eventually break free. He's forcing Shadowheart to either join the party or get killed by the party - either way, the cube will be where it wants to be."}
I wonder how the gith patrol plans on getting this general out of there, then. Seems like going to the creche with that artifact on us is a bad idea.



Sure it will end badly, creche seems like a bad idea from the beginning. The "purification" itself doesn't sound very encouraging and it certainly isn't what Lae'zel expects. Besides, the idea that Githyanki would like to help us willingly doesn't appeal to me.


I bet it will end up with a great slaughter.

Doubt if they want to release him there is probably a reason why he is trapped in the artifact.




Posted By: Seraphael Re: [HUGE SPOILERS] Datamining Thread - 02/11/20 10:00 AM
Originally Posted by Lucketmi
Do we have anything more concrete about future classes and subclasses? or just those from before? what about player races? any confirmed?

I'm not aware of Larian stating anything other than that all the classes from the Player's Handbook will be in at launch. That doesn't even specify if all subclasses from PHB are included. Personally hoping they will add material from other books; subclasses like Hexblade and Divine Soul Sorcerer, and feats like Elven Accuracy and Human Determination etc.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 02/11/20 10:09 AM
Originally Posted by Rhobar121
Sure it will end badly, creche seems like a bad idea from the beginning. The "purification" itself doesn't sound very encouraging and it certainly isn't what Lae'zel expects. Besides, the idea that Githyanki would like to help us willingly doesn't appeal to me.
I have not seen this confirmed in any of the leaks yet but I have a feeling Lae'Zel might not have grown up in Githyanki society at all, that she's larping not knowing about Faerûn and its peoples. When you approach Zorru with her there's an insight check that tells you she is hiding something about her creche and the gith patrol being traitors to Vlaakith sounds like a load of bull to me. She doesn't even tell them which creche she's from.
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 02/11/20 01:58 PM
Originally Posted by N7Greenfire
Divine Soul Shadow?


Did Halsin murder her in bear form? when do druids usually gain control over their forms?



Kinda, nobody gets magical powers under their skins like that just for worshipping a god.



Haslin killed her with a dagger. The weapon type might be changed, as glaive is used at some point too.
Originally Posted by azarhal
Originally Posted by N7Greenfire
Divine Soul Shadow?


Did Halsin murder her in bear form? when do druids usually gain control over their forms?



Kinda, nobody gets magical powers under their skins like that just for worshipping a god.



Haslin killed her with a dagger. The weapon type might be changed, as glaive is used at some point too.





Does this relate to the
cursed glaive in the druids' basement, that is referred to as a dagger in the book next to it?

Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 02/11/20 02:11 PM
Originally Posted by FrostyFardragon
Originally Posted by azarhal
Originally Posted by N7Greenfire
Divine Soul Shadow?


Did Halsin murder her in bear form? when do druids usually gain control over their forms?



Kinda, nobody gets magical powers under their skins like that just for worshipping a god.



Haslin killed her with a dagger. The weapon type might be changed, as glaive is used at some point too.





Does this relate to the
cursed glaive in the druids' basement, that is referred to as a dagger in the book next to it?



Yup.
Posted By: OneManArmy Re: [HUGE SPOILERS] Datamining Thread - 02/11/20 02:54 PM
Originally Posted by azarhal


I tried to find stuff about Minthara, but it seems it ends with the Goblin party for her.


Thanks, but this is weird. Perhaps they will add later?
I will also play on the path of good, if Larian does not add the only reason why I decided to try evil at all as companion.
Dungeons and dragons without drow are not dungeons and dragons. Teasing and rejection is a bad marketing policy, why did they first give a character that many players liked (even if every tenth - is already a LOT) and then just take it and not add it to the release. It would be better if they did not do any Minthara at all than give and take away or later exchanged for another drow. When, in a year of Early Access, all drow lovers tuned in to Minthara



Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 02/11/20 03:18 PM
Originally Posted by OneManArmy
Originally Posted by azarhal


I tried to find stuff about Minthara, but it seems it ends with the Goblin party for her.


Thanks, but this is weird. Perhaps they will add later?
I will also play on the path of good, if Larian does not add the only reason why I decided to try evil at all as companion.
Dungeons and dragons without drow are not dungeons and dragons



Act 1 B content doesn't appear to be finished yet. The Nightsong encounter is missing subtitles for example and that is despite voice overs existing.

I don't think people should be surprised about that.
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 03/11/20 01:20 AM
Gale doesn't seems to have Origin Moments (scenes that trigger on the overworld related to the character's story). He just have his foodies lines and camp scenes. Wyll and Shadowheart have the most. Astarion/Lae'zel has a few.

The more I look into the game files the more I'm confused about Shadowheart's magical flares up.

You can meet a Selûnite priest in the Shadow Cursed Land. He's looking for Shadowheart. Her magic flares happen when she spot him. She used the magical flares against a Sharran during her flashback training and they also happen when she kiss you after the party (according to the scene context notes). So it's not triggered by Selûne related stuff only. The priest claims he knows what it means, but she has to go an abandoned chapel in BG to learn more because Shar is too strong in the area. I find that a bit suspicious...Selûnite shouldn't have to hide in BG. confused

Her name might actually be a title: The Shadow Heart. As that is how the Selûne Priest refers to her, although it all look like temporary dialogues.

Both Shar and Selune wants her, foretelling her coming and stuff.

if she doesn't do as Shar wants, you get a super depressive Shadowheart around camp...


I expect people to complain a lot about playing Shadowheart's origin. There are situations (well at least one) where Shar tells her (you) to do things and you need to win a DC to do the opposite otherwise she assume "direct controls".

Speaking of Shar, lots of stuff in the Shadow Cursed Land for her and Shadowheart. I get the feeling people who thought it was easy to keep her around as a goody-two-shoes might have more problem in Act 1 B. Lots of it is still "work in progress" from the looks of it but still

I wanted to check if Shadowheart knew what Ketheric looked like to see if her Daisy was him. It's one of her "origin moment", but no sign of her knowing who he was. The only thing interesting is that this sound a lot like tadpole dream #2:
Ketheric: Shar whispers of you, of the great destiny you bear! Embrace it with me, and spread Her darkness across these lands!

Romancing Shadowheart got a bit complicated if Ketheric makes advances to her, lol. She can even leave the party at that point going by the dialogues.
Posted By: KillerRabbit Re: [HUGE SPOILERS] Datamining Thread - 03/11/20 02:20 AM
Here's another wild option. Admittedly based on nothing other than the way it looks.

https://forgottenrealms.fandom.com/wiki/Spellfire
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 03/11/20 08:37 AM
Originally Posted by azarhal
Gale doesn't seems to have Origin Moments (scenes that trigger on the overworld related to the character's story). He just have his foodies lines and camp scenes. Wyll and Shadowheart have the most. Astarion/Lae'zel has a few.

The more I look into the game files the more I'm confused about Shadowheart's magical flares up.

You can meet a Selûnite priest in the Shadow Cursed Land. He's looking for Shadowheart. Her magic flares happen when she spot him. She used the magical flares against a Sharran during her flashback training and they also happen when she kiss you after the party (according to the scene context notes). So it's not triggered by Selûne related stuff only. The priest claims he knows what it means, but she has to go an abandoned chapel in BG to learn more because Shar is too strong in the area. I find that a bit suspicious...Selûnite shouldn't have to hide in BG. confused

Her name might actually be a title: The Shadow Heart. As that is how the Selûne Priest refers to her, although it all look like temporary dialogues.

Both Shar and Selune wants her, foretelling her coming and stuff.

if she doesn't do as Shar wants, you get a super depressive Shadowheart around camp...


I expect people to complain a lot about playing Shadowheart's origin. There are situations (well at least one) where Shar tells her (you) to do things and you need to win a DC to do the opposite otherwise she assume "direct controls".

Speaking of Shar, lots of stuff in the Shadow Cursed Land for her and Shadowheart. I get the feeling people who thought it was easy to keep her around as a goody-two-shoes might have more problem in Act 1 B. Lots of it is still "work in progress" from the looks of it but still

I wanted to check if Shadowheart knew what Ketheric looked like to see if her Daisy was him. It's one of her "origin moment", but no sign of her knowing who he was. The only thing interesting is that this sound a lot like tadpole dream #2:
Ketheric: Shar whispers of you, of the great destiny you bear! Embrace it with me, and spread Her darkness across these lands!

Romancing Shadowheart got a bit complicated if Ketheric makes advances to her, lol. She can even leave the party at that point going by the dialogues.
Very interesting once again.
I was thinking Shadowheart's Daisy would be a woman (maybe a Selûnite priestess?) that was supposed to be deliberately kept from EA, seeing as Ketheric Thorm and the Nightsong are all indev for Act 1B I was expecting them to show up in EA later so I ruled them out.
Originally Posted by azarhal
Act 1 B content doesn't appear to be finished yet. The Nightsong encounter is missing subtitles for example and that is despite voice overs existing.
Do you think Act 1B / 1C will be added to EA eventually? It seems to me like that was not the plan at first, which means EA testing will be a DOS2 type affair with an over-polished intro and a more shaky narrative beyond that.

Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 03/11/20 01:47 PM
Originally Posted by Vhaldez
Very interesting once again.
I was thinking Shadowheart's Daisy would be a woman (maybe a Selûnite priestess?) that was supposed to be deliberately kept from EA, seeing as Ketheric Thorm and the Nightsong are all indev for Act 1B I was expecting them to show up in EA later so I ruled them out.
Originally Posted by azarhal
Act 1 B content doesn't appear to be finished yet. The Nightsong encounter is missing subtitles for example and that is despite voice overs existing.
Do you think Act 1B / 1C will be added to EA eventually? It seems to me like that was not the plan at first, which means EA testing will be a DOS2 type affair with an over-polished intro and a more shaky narrative beyond that.


Shadowheart's Daisy is male, she says "he" in the EA when you discuses the tadpole dreams with her regardless of the PC gender. She might not actually know the person too, as she has the same dream as the PC.

But it is quite interesting, as I think everyone else is seeing their "patron":
Gale seems to hear Mystra (from the talk he has about it)
Lae'zel sees her Queen.
Astarion sees his master.
Wyll says it's an old lover, but I suspect it's Mizora (I didn't bother validating it)

Shadowheart sees a dude she is very attracted to and not Shar. The only difference I can think of is that Shadowheart sees Shar as her mother.

------

For DOS2, they didn't have all of Act 1 (all of Fort Joy Island) in at the start and eventually added everything until you take the boat. They wanted to have the Dark Fortress (called Ketheric' city in the game files, but Duegar Encampment in-game) in for the start of EA, but were not able to do so. I expect that to be the first drop of new content we get. As for if we will get all of Act 1, well Swen always talked about the EA being Act 1, not just half of Act 1...

I also don't think we have the 80 (possible) battles promised or the 596 NPCs (from the comparison with DOS2 EA).
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 03/11/20 02:01 PM
Originally Posted by azarhal
lShadowheart's Daisy is male, she says "he" in the EA when you discuses the tadpole dreams with her regardless of the PC gender. She might not actually know the person too, as she has the same dream as the PC.

But it is quite interesting, as I think everyone else is seeing their "patron":
Gale seems to hear Mystra (from the talk he has about it)
Lae'zel sees her Queen.
Astarion sees his master.
Wyll says it's an old lover, but I suspect it's Mizora (I didn't bother validating it)

Shadowheart sees a dude she is very attracted to and not Shar. The only difference I can think of is that Shadowheart sees Shar as her mother.

------

For DOS2, they didn't have all of Act 1 (all of Fort Joy Island) in at the start and eventually added everything until you take the boat. They wanted to have the Dark Fortress (called Ketheric' city in the game files, but Duegar Encampment in-game) in for the start of EA, but were not able to do so. I expect that to be the first drop of new content we get. As for if we will get all of Act 1, well Swen always talked about the EA being Act 1, not just half of Act 1...

I also don't think we have the 80 (possible) battles promised or the 596 NPCs (from the comparison with DOS2 EA).
I see, good news all around then.
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 03/11/20 05:01 PM
Originally Posted by Vhaldez
Originally Posted by azarhal
lShadowheart's Daisy is male, she says "he" in the EA when you discuses the tadpole dreams with her regardless of the PC gender. She might not actually know the person too, as she has the same dream as the PC.

But it is quite interesting, as I think everyone else is seeing their "patron":
Gale seems to hear Mystra (from the talk he has about it)
Lae'zel sees her Queen.
Astarion sees his master.
Wyll says it's an old lover, but I suspect it's Mizora (I didn't bother validating it)

Shadowheart sees a dude she is very attracted to and not Shar. The only difference I can think of is that Shadowheart sees Shar as her mother.

------

For DOS2, they didn't have all of Act 1 (all of Fort Joy Island) in at the start and eventually added everything until you take the boat. They wanted to have the Dark Fortress (called Ketheric' city in the game files, but Duegar Encampment in-game) in for the start of EA, but were not able to do so. I expect that to be the first drop of new content we get. As for if we will get all of Act 1, well Swen always talked about the EA being Act 1, not just half of Act 1...

I also don't think we have the 80 (possible) battles promised or the 596 NPCs (from the comparison with DOS2 EA).
I see, good news all around then.


It's also possible they reduced the scope of the EA after realizing how big Act 1 was.
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 04/11/20 03:19 AM
I think I discovered why the Nightsong quest has stuff missing (and her quest ending with "not in the underdark" the moment you set foot in the underdark).

In the datafiles, there is text saying that Shadowheart read a book at the grove that mention a hidden Shar Temple in the area (not in the EA as far as I know). Basically what the Nightsong quest says: under the Selûne Temple. I think the Underground Fort used to be a Shar temple in an older iteration (hence the Sharran Gem now renamed Bloodmoon Gem), but it's now just another part of the Selûne Temple. Her dialogues about having mixed Shar/Selûne statues was probably related to finding that place. It seems everything Shar was moved to the "Ketheric's city" section now. The Harper's note saying the local Selûnites were heretical might be related too (aka old stuff that will probably have to be changed now).

That means a good chunk of Shadowheart story content was moved too I guess. Could explain why she sometimes disappear from the camp, her triggers are broken because stuff were moved as well.

And the Nightsong/Shadowheart confrontation is weird. I think this is old stuff because the narration is in 1st person still in it. I said it before, but the Nightsong seems to have two personalities: one pro-Shar and one anti-Shar...and both shows up in that exchange. She is warning Shadowheart that if she displease Shar too much she will end up cursed like her, but other lines are basically her telling Shadowheart to displease Shar...

Looking at Shadowheart story content, I can't decide if she's going to go totally batshit insane by the end or not. There is only so much conflicting gaslighting someone can process.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 04/11/20 07:49 AM
Originally Posted by azarhal
And the Nightsong/Shadowheart confrontation is weird. I think this is old stuff because the narration is in 1st person still in it. I said it before, but the Nightsong seems to have two personalities: one pro-Shar and one anti-Shar...and both shows up in that exchange. She is warning Shadowheart that if she displease Shar too much she will end up cursed like her, but other lines are basically her telling Shadowheart to displease Shar...

Looking at Shadowheart story content, I can't decide if she's going to go totally batshit insane by the end or not. There is only so much conflicting gaslighting someone can process.
I got that vibe as well when going through the voicelines, but it seems to me that the Nightsong is posessed by Shar when she's saying the pro-Shar lines. The tadpole breaks this posession and then she start saying the panicked anti-Shar lines, until she is taken over again.

Also yes, Shadowheart is not even a person anymore at this point lol, just a tool the Sharran cult of BG uses to get the Gith artifact.
Originally Posted by Vhaldez

Also yes, Shadowheart is not even a person anymore at this point lol, just a tool the Sharran cult of BG uses to get the Gith artifact.

Always remember Shadowheart might be the player character.

And some scenes likely play out differently depending on if Shadowheart is an NPC or the protagonist.
Posted By: Nyanko Re: [HUGE SPOILERS] Datamining Thread - 04/11/20 10:25 AM
Originally Posted by FrostyFardragon
Originally Posted by Vhaldez

Also yes, Shadowheart is not even a person anymore at this point lol, just a tool the Sharran cult of BG uses to get the Gith artifact.

Always remember Shadowheart might be the player character.

And some scenes likely play out differently depending on if Shadowheart is an NPC or the protagonist.


This is a trickiest part yes. Because if Shadowheart is the player character, then having her being just a puppet is concerning.

Just like in DOS 2, there will probably be background cinematics for each origin characters, so we can learn more about their past and what happened to them. Cause I would feel it strange that playing as Gale, you have not a clear idea what Mystra means to him and how he got his artefact 'curse' in the first place.
Originally Posted by Nyanko

This is a trickiest part yes. Because if Shadowheart is the player character, then having her being just a puppet is concerning.


I think we can easily conclude that PC Shadowheart will be able to figure out that they are being manipulated, and decide for themselves how they want to act.

NPC Shadowheart may be helped by the protagonist, manipulated by the protagonist, or the protagonist may fail to do either successfully, resulting in the "puppet" outcome.
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 04/11/20 06:25 PM
Originally Posted by Vhaldez
I got that vibe as well when going through the voicelines, but it seems to me that the Nightsong is posessed by Shar when she's saying the pro-Shar lines. The tadpole breaks this posession and then she start saying the panicked anti-Shar lines, until she is taken over again.

Also yes, Shadowheart is not even a person anymore at this point lol, just a tool the Sharran cult of BG uses to get the Gith artifact.

The lines I'm talking about aren't in the voiced lines and she doesn't appear to be panicking.
In case 1, the Nightsong is telling Shadowheart that gaining back her memories will anger Shar. She plays on SH's insecurity quite a bit.
In case 2, the Nightsong is encouraging Shadowheart to remember because she is meant for greater things and to follow her "destiny". No warning about making Shar angry.

There is another person who talks about Shadowheart's great destiny: Ketheric (Chosen of Shar). Shar told him about it...

There is one thing that can reconcile the two, Shadowheart brings up Shar testing her. Case #1 is the test, case #2 is when Shar is pleased by the result. crazy

and I don't think she is a "puppet", well not anymore than anyone who worship gods in the Forgotten Realms. lol.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 04/11/20 07:45 PM
Originally Posted by azarhal
and I don't think she is a "puppet", well not anymore than anyone who worship gods in the Forgotten Realms. lol.
Yeah I think that's where we're not on the same wavelength, FR gods just seem to puppet people left and right so this might be the norm for clerics in general. If the PC is a cleric they are also following their god's instructions through the voices in their head...
Posted By: OneManArmy Re: [HUGE SPOILERS] Datamining Thread - 04/11/20 08:11 PM
Is there any news about Mizora in the game data? Will's demonic girlfriend looks promising.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 04/11/20 08:15 PM
Originally Posted by OneManArmy
Is there any news about Mizora in the game data? Will's demonic girlfriend looks promising.
Here are her voice lines.
Posted By: OneManArmy Re: [HUGE SPOILERS] Datamining Thread - 04/11/20 08:21 PM
Originally Posted by Vhaldez
Originally Posted by OneManArmy
Is there any news about Mizora in the game data? Will's demonic girlfriend looks promising.
Here are her voice lines.

Thank you so much
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 04/11/20 08:24 PM
Originally Posted by OneManArmy
Thank you so much
You're welcome. It all relates to her pod by the river and her capture by Spike, seems it's all communicated to Wyll through telepathy or his eye.
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 04/11/20 08:49 PM
Originally Posted by OneManArmy
Is there any news about Mizora in the game data? Will's demonic girlfriend looks promising.



There is some dialogue text where the PC appears to be able to make a deal with Mizora.

But I can't say if that's limited to Wyll (i.e. a flashback) or if Wyll dies and you find Mizora or what comes of doing that or what the deals is.
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 04/11/20 10:22 PM
Originally Posted by Vhaldez
Originally Posted by azarhal
and I don't think she is a "puppet", well not anymore than anyone who worship gods in the Forgotten Realms. lol.
Yeah I think that's where we're not on the same wavelength, FR gods just seem to puppet people left and right so this might be the norm for clerics in general. If the PC is a cleric they are also following their god's instructions through the voices in their head...


As a bonus, you get a tadpole with a master who talks to you in BG3. wink

Shadowheart has an hilarious voiced line regarding that. Someone is talking to her mentally and she snark them that they are the tadpole because they lack personality. laugh
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 05/11/20 09:40 AM
Originally Posted by azarhal
Originally Posted by OneManArmy
Is there any news about Mizora in the game data? Will's demonic girlfriend looks promising.



There is some dialogue text where the PC appears to be able to make a deal with Mizora.

But I can't say if that's limited to Wyll (i.e. a flashback) or if Wyll dies and you find Mizora or what comes of doing that or what the deals is.

Do we know who Mizora's father is? Is it Raphael?
Originally Posted by azarhal
Originally Posted by OneManArmy
Is there any news about Mizora in the game data? Will's demonic girlfriend looks promising.



There is some dialogue text where the PC appears to be able to make a deal with Mizora.

But I can't say if that's limited to Wyll (i.e. a flashback) or if Wyll dies and you find Mizora or what comes of doing that or what the deals is.



It may depend on if the PC has the [Warlock] tag.
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 05/11/20 12:37 PM
Originally Posted by Vhaldez
Originally Posted by azarhal
Originally Posted by OneManArmy
Is there any news about Mizora in the game data? Will's demonic girlfriend looks promising.



There is some dialogue text where the PC appears to be able to make a deal with Mizora.

But I can't say if that's limited to Wyll (i.e. a flashback) or if Wyll dies and you find Mizora or what comes of doing that or what the deals is.

Do we know who Mizora's father is? Is it Raphael?



I haven't seen that information, but it can't be Raphael as they are both Cambion. They might be (half) siblings.
Posted By: Aishaddai Re: [HUGE SPOILERS] Datamining Thread - 05/11/20 01:32 PM
Any new info on Helia? Also are their any red dragon voice lines? I've always wondered what red dragons who work with gith have to say. I hope they don't make it seem like gith conquered them since they serve tiamat. In fact I hope the game finally reveals what gith gave up for the deal with tiamat besides losing the original leader.
Posted By: Rhobar121 Re: [HUGE SPOILERS] Datamining Thread - 05/11/20 07:30 PM
Originally Posted by azarhal
Originally Posted by Vhaldez
Originally Posted by azarhal
Originally Posted by OneManArmy
Is there any news about Mizora in the game data? Will's demonic girlfriend looks promising.



There is some dialogue text where the PC appears to be able to make a deal with Mizora.

But I can't say if that's limited to Wyll (i.e. a flashback) or if Wyll dies and you find Mizora or what comes of doing that or what the deals is.

Do we know who Mizora's father is? Is it Raphael?



I haven't seen that information, but it can't be Raphael as they are both Cambion. They might be (half) siblings.



I wonder if Raphael is really an ordinary cambion, it seems to me that what he has shown so far is only a small part of his capabilities.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 05/11/20 07:52 PM
10.000 views hype.
Posted By: alt-thea Re: [HUGE SPOILERS] Datamining Thread - 05/11/20 08:05 PM
So I wanted to figure out, if the tadpole phrase I got at the end of EA (while you cross the lake) was a sign of ability overuse
This is the order of reactions to tadpole use
GLO_TadpoledCount1 - first time used
*A shiver runs across your mind... you feel sated.*

GLO_TadpoledCount2
*Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*

GLO_TadpoledCount3
*Your mind lurches, reeling suddenly as if... bitten.*

GLO_TadpoledCount4
*A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*

GLO_TadpoledCount5
*Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*

GLO_TadpoledCount6
*The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*

11491bda-fa57-44ed-a306-a13fdf8e3b82 - flag not yet in game, but this is not just for the count. It is checked at every phrase (needs to be false) and on this one it is set to true for probably the first time. Looks like the point of no-return for using tadpole
*Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
And that's exactly what I got after ordering duergar to let me pass. Oops


This got me thinking if at a certain amount of ability uses a global flag is set - then it might actually influence next dialogs with Absolute disciples. And luckily there's one such dialog after EA cutoff that's in the game files already
Across the lake we meet drow Nere who is a True soul
And if that flag was set to true earlier then during conversation and mindmeld he can control us
*He grasps your mind, flooding it with the urge to obey him... and something within you answers.*
*For a moment, you are gone. There is only Nere and this thing in your head. You take his hand.*

or
*He grasps your mind and claws it open. Suddenly, you are one.*
*Two True Souls sharing a lust to kill. To tear down these heretics. They'd scorned The Absolute - and they would pay.*
*His rage sweeps you away, erasing you from this moment.*


Tadpole overdose leads to mind-control, people. Beware smile
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 05/11/20 08:18 PM
Originally Posted by azarhal
Originally Posted by Vhaldez
Originally Posted by azarhal
Originally Posted by OneManArmy
Is there any news about Mizora in the game data? Will's demonic girlfriend looks promising.



There is some dialogue text where the PC appears to be able to make a deal with Mizora.

But I can't say if that's limited to Wyll (i.e. a flashback) or if Wyll dies and you find Mizora or what comes of doing that or what the deals is.

Do we know who Mizora's father is? Is it Raphael?



I haven't seen that information, but it can't be Raphael as they are both Cambion. They might be (half) siblings.



Looks like I have to correct myself here, Cambion + Cambion = Cambion, but they prefer to pick mortals to make servants tielfings. So Raphie could be Miroza's father if her mother is also a Cambion.
Posted By: Nicottia Re: [HUGE SPOILERS] Datamining Thread - 05/11/20 08:20 PM
Originally Posted by alt-thea
So I wanted to figure out, if the tadpole phrase I got at the end of EA (while you cross the lake) was a sign of ability overuse
This is the order of reactions to tadpole use
GLO_TadpoledCount1 - first time used
*A shiver runs across your mind... you feel sated.*

GLO_TadpoledCount2
*Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*

GLO_TadpoledCount3
*Your mind lurches, reeling suddenly as if... bitten.*

GLO_TadpoledCount4
*A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*

GLO_TadpoledCount5
*Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*

GLO_TadpoledCount6
*The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*

11491bda-fa57-44ed-a306-a13fdf8e3b82 - flag not yet in game, but this is not just for the count. It is checked at every phrase (needs to be false) and on this one it is set to true for probably the first time. Looks like the point of no-return for using tadpole
*Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
And that's exactly what I got after ordering duergar to let me pass. Oops


This got me thinking if at a certain amount of ability uses a global flag is set - then it might actually influence next dialogs with Absolute disciples. And luckily there's one such dialog after EA cutoff that's in the game files already
Across the lake we meet drow Nere who is a True soul
And if that flag was set to true earlier then during conversation and mindmeld he can control us
*He grasps your mind, flooding it with the urge to obey him... and something within you answers.*
*For a moment, you are gone. There is only Nere and this thing in your head. You take his hand.*

or
*He grasps your mind and claws it open. Suddenly, you are one.*
*Two True Souls sharing a lust to kill. To tear down these heretics. They'd scorned The Absolute - and they would pay.*
*His rage sweeps you away, erasing you from this moment.*


Tadpole overdose leads to mind-control, people. Beware smile


Fascinating! A good thing in all my 3 runs now (yes I need to get a life) I haven't used the taddie at all! laugh Well, I was thinking of doing an absolutely evil run but... I just can't bring myself to watch innocent pixels die. T_T
Posted By: Vamathi Re: [HUGE SPOILERS] Datamining Thread - 05/11/20 08:22 PM
Originally Posted by alt-thea
So I wanted to figure out, if the tadpole phrase I got at the end of EA (while you cross the lake) was a sign of ability overuse
This is the order of reactions to tadpole use
GLO_TadpoledCount1 - first time used
*A shiver runs across your mind... you feel sated.*

GLO_TadpoledCount2
*Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*

GLO_TadpoledCount3
*Your mind lurches, reeling suddenly as if... bitten.*

GLO_TadpoledCount4
*A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*

GLO_TadpoledCount5
*Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*

GLO_TadpoledCount6
*The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*

11491bda-fa57-44ed-a306-a13fdf8e3b82 - flag not yet in game, but this is not just for the count. It is checked at every phrase (needs to be false) and on this one it is set to true for probably the first time. Looks like the point of no-return for using tadpole
*Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
And that's exactly what I got after ordering duergar to let me pass. Oops


This got me thinking if at a certain amount of ability uses a global flag is set - then it might actually influence next dialogs with Absolute disciples. And luckily there's one such dialog after EA cutoff that's in the game files already
Across the lake we meet drow Nere who is a True soul
And if that flag was set to true earlier then during conversation and mindmeld he can control us
*He grasps your mind, flooding it with the urge to obey him... and something within you answers.*
*For a moment, you are gone. There is only Nere and this thing in your head. You take his hand.*

or
*He grasps your mind and claws it open. Suddenly, you are one.*
*Two True Souls sharing a lust to kill. To tear down these heretics. They'd scorned The Absolute - and they would pay.*
*His rage sweeps you away, erasing you from this moment.*


Tadpole overdose leads to mind-control, people. Beware smile

Maybe if this was in the game already it wouldn't confuse as many people, but than there would be even more missing dialogues to hide the backstories of the 'origin' characters.
Posted By: alt-thea Re: [HUGE SPOILERS] Datamining Thread - 05/11/20 08:33 PM
Quote

Fascinating! A good thing in all my 3 runs now (yes I need to get a life) I haven't used the taddie at all! laugh Well, I was thinking of doing an absolutely evil run but... I just can't bring myself to watch innocent pixels die. T_T


Oh, I absolutely knew there will be repercussions for cheating your way out of dialogs with the tadpole. But EA seemed a perfect time to figure out what exactly might happen and how much is 'too much'. Seems to be 7 uses for now
No problem if you do the 'evil' route and side with True Souls probably, you just cooperate with them willingly
Posted By: N7Greenfire Re: [HUGE SPOILERS] Datamining Thread - 05/11/20 08:50 PM
Damn im glad all my Tav's are pure
Posted By: N7Greenfire Re: [HUGE SPOILERS] Datamining Thread - 05/11/20 11:24 PM
So I finally found the nice mindflayer in the under dark and he was talking about how they havent been able to make Nautiloids since the gith revolt, so the Absolute had to have obtained it back then right?
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 06/11/20 12:10 AM
This thing is weird, lol

We can find a "brain reader" at some point in Act 1 (or might find, it looks super alpha concept right now so might not make it in the final version).

It notes 3 brains available for reading:
- Adventurer that reveals some secret in either wilderness or Shadow Cursed Land.
- a mindflayer, but they haven't decided the secret yet, looks like you can ask it lore question about mindflayers and it's too alien at first
- a cleric of shar that will hint at how that "box" was acquired
Posted By: Verte Re: [HUGE SPOILERS] Datamining Thread - 06/11/20 12:15 AM
Originally Posted by azarhal
This thing is weird, lol

We can find a "brain reader" at some point in Act 1 (or might find, it looks super alpha concept right now so might not make it in the final version).

It notes 3 brains available for reading:
- Adventurer that reveals some secret in either wilderness or Shadow Cursed Land.
- a mindflayer, but they haven't decided the secret yet, looks like you can ask it lore question about mindflayers and it's too alien at first
- a cleric of shar that will hint at how that "box" was acquired



Next step in tadpole evolution? Or just an item?
So this is confirmation that the psionic power can take over the true souls completely. Thanks for the information.
Posted By: Xothan Re: [HUGE SPOILERS] Datamining Thread - 06/11/20 12:18 AM
I have received those quotes without ever using a power , so that is really interesting.
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 06/11/20 12:32 AM
Originally Posted by Verte
Originally Posted by azarhal
This thing is weird, lol

We can find a "brain reader" at some point in Act 1 (or might find, it looks super alpha concept right now so might not make it in the final version).

It notes 3 brains available for reading:
- Adventurer that reveals some secret in either wilderness or Shadow Cursed Land.
- a mindflayer, but they haven't decided the secret yet, looks like you can ask it lore question about mindflayers and it's too alien at first
- a cleric of shar that will hint at how that "box" was acquired



Next step in tadpole evolution? Or just an item?


A machine somewhere in Act 1, I didn't really dig further.

edit: I just realized that the file start with TUT, which means it's supposed to be on the tutorial (i.e. ship). Cleary not in the game yet or they removed it.
Posted By: alt-thea Re: [HUGE SPOILERS] Datamining Thread - 06/11/20 07:14 AM
Originally Posted by ArmouredHedgehog
So this is confirmation that the psionic power can take over the true souls completely. Thanks for the information.

As a PC you get an option to roll dice and break from influence at least in that particular conversation. If you fail that roll the game will think that you sided with NPC. And it's possible that higher ranking Absolute adepts might completely take over your mind
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 06/11/20 09:21 AM
Originally Posted by alt-thea
So I wanted to figure out, if the tadpole phrase I got at the end of EA (while you cross the lake) was a sign of ability overuse
This is the order of reactions to tadpole use
GLO_TadpoledCount1 - first time used
*A shiver runs across your mind... you feel sated.*

GLO_TadpoledCount2
*Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*

GLO_TadpoledCount3
*Your mind lurches, reeling suddenly as if... bitten.*

GLO_TadpoledCount4
*A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*

GLO_TadpoledCount5
*Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*

GLO_TadpoledCount6
*The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*

11491bda-fa57-44ed-a306-a13fdf8e3b82 - flag not yet in game, but this is not just for the count. It is checked at every phrase (needs to be false) and on this one it is set to true for probably the first time. Looks like the point of no-return for using tadpole
*Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
And that's exactly what I got after ordering duergar to let me pass. Oops


This got me thinking if at a certain amount of ability uses a global flag is set - then it might actually influence next dialogs with Absolute disciples. And luckily there's one such dialog after EA cutoff that's in the game files already
Across the lake we meet drow Nere who is a True soul
And if that flag was set to true earlier then during conversation and mindmeld he can control us
*He grasps your mind, flooding it with the urge to obey him... and something within you answers.*
*For a moment, you are gone. There is only Nere and this thing in your head. You take his hand.*

or
*He grasps your mind and claws it open. Suddenly, you are one.*
*Two True Souls sharing a lust to kill. To tear down these heretics. They'd scorned The Absolute - and they would pay.*
*His rage sweeps you away, erasing you from this moment.*


Tadpole overdose leads to mind-control, people. Beware smile
Great find. Do you think this means we'll be locked into a "bad" ending once we cross this threshold?
Posted By: alt-thea Re: [HUGE SPOILERS] Datamining Thread - 06/11/20 11:02 AM
Originally Posted by Vhaldez
Great find. Do you think this means we'll be locked into a "bad" ending once we cross this threshold?


Considering that's not even the end of Act1? I sure hope not, maybe we'll be stuck with rolling dice against mind control from time to time. Or maybe Omeluums ring will work for that (I don't see any other flags checked in conversation with Nere, but that might change). Or we actually will be able to get the tadpoles out of our heads sooner rather than later and the main plot won't revolve around them. There are files for gith creche that suggest we'll have an option to neutralize them there. Though it probably will just be another failed attempt.
In the ritual quest (at Moonrise?) there will be another person willing to extract the tadpole. But it seems that it won't work.
Could also take place in Baldurs Gate as it is related to the Knights of Shield
Posted By: alt-thea Re: [HUGE SPOILERS] Datamining Thread - 06/11/20 11:11 AM
Originally Posted by ArmouredHedgehog
In the ritual quest (at Moonrise?) there will be another person willing to extract the tadpole. But it seems that it won't work.
Could also take place in Baldurs Gate as it is related to the Knights of Shield

I don't see Moonrise stuff in Underdark (UND) Dialogs, is it in text anywhere? Or info from audio files?
Posted By: Dez Re: [HUGE SPOILERS] Datamining Thread - 07/11/20 07:08 AM
Originally Posted by alt-thea
So I wanted to figure out, if the tadpole phrase I got at the end of EA (while you cross the lake) was a sign of ability overuse
This is the order of reactions to tadpole use
GLO_TadpoledCount1 - first time used
*A shiver runs across your mind... you feel sated.*

GLO_TadpoledCount2
*Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*

GLO_TadpoledCount3
*Your mind lurches, reeling suddenly as if... bitten.*

GLO_TadpoledCount4
*A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*

GLO_TadpoledCount5
*Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*

GLO_TadpoledCount6
*The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*

11491bda-fa57-44ed-a306-a13fdf8e3b82 - flag not yet in game, but this is not just for the count. It is checked at every phrase (needs to be false) and on this one it is set to true for probably the first time. Looks like the point of no-return for using tadpole
*Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
And that's exactly what I got after ordering duergar to let me pass. Oops


This got me thinking if at a certain amount of ability uses a global flag is set - then it might actually influence next dialogs with Absolute disciples. And luckily there's one such dialog after EA cutoff that's in the game files already
Across the lake we meet drow Nere who is a True soul
And if that flag was set to true earlier then during conversation and mindmeld he can control us
*He grasps your mind, flooding it with the urge to obey him... and something within you answers.*
*For a moment, you are gone. There is only Nere and this thing in your head. You take his hand.*

or
*He grasps your mind and claws it open. Suddenly, you are one.*
*Two True Souls sharing a lust to kill. To tear down these heretics. They'd scorned The Absolute - and they would pay.*
*His rage sweeps you away, erasing you from this moment.*


Tadpole overdose leads to mind-control, people. Beware smile


Now that is VERY interesting, thank you very much!
Originally Posted by alt-thea

I don't see Moonrise stuff in Underdark (UND) Dialogs, is it in text anywhere? Or info from audio files?

It is in the journal entries. I would not be surprised to see the knights work with the absolute. No hint so far of a cure that works. The game seems to let the players fail again and again to eventually force them into the Raphael deal.
Posted By: alt-thea Re: [HUGE SPOILERS] Datamining Thread - 07/11/20 11:58 AM
Originally Posted by ArmouredHedgehog
Originally Posted by alt-thea

I don't see Moonrise stuff in Underdark (UND) Dialogs, is it in text anywhere? Or info from audio files?

It is in the journal entries. I would not be surprised to see the knights work with the absolute. No hint so far of a cure that works. The game seems to let the players fail again and again to eventually force them into the Raphael deal.

Makes me wonder how long can we actually keep going without trying to heal it. You can skip Nettie, refuse the Hags price, ignore Volo. Halsin can't do anything yet (and he might be dead for some walkthroughs) and creche is beyond EA (again, Laezel might not be in the party by then), as are the Moonrise towers (the biggest question right now). Will we be somehow forced to try and solve our tadpole problem till Act 1 ends?
Posted By: Verte Re: [HUGE SPOILERS] Datamining Thread - 07/11/20 12:04 PM
Originally Posted by alt-thea
Originally Posted by ArmouredHedgehog
Originally Posted by alt-thea

I don't see Moonrise stuff in Underdark (UND) Dialogs, is it in text anywhere? Or info from audio files?

It is in the journal entries. I would not be surprised to see the knights work with the absolute. No hint so far of a cure that works. The game seems to let the players fail again and again to eventually force them into the Raphael deal.

Makes me wonder how long can we actually keep going without trying to heal it. You can skip Nettie, refuse the Hags price, ignore Volo. Halsin can't do anything yet (and he might be dead for some walkthroughs) and creche is beyond EA (again, Laezel might not be in the party by then), as are the Moonrise towers (the biggest question right now). Will we be somehow forced to try and solve our tadpole problem till Act 1 ends?


Too early and we build up our team around tadpole problem. Solving it in act 1 make no sense from narrative perspective.
Originally Posted by Verte
Originally Posted by alt-thea
Originally Posted by ArmouredHedgehog
Originally Posted by alt-thea

I don't see Moonrise stuff in Underdark (UND) Dialogs, is it in text anywhere? Or info from audio files?

It is in the journal entries. I would not be surprised to see the knights work with the absolute. No hint so far of a cure that works. The game seems to let the players fail again and again to eventually force them into the Raphael deal.

Makes me wonder how long can we actually keep going without trying to heal it. You can skip Nettie, refuse the Hags price, ignore Volo. Halsin can't do anything yet (and he might be dead for some walkthroughs) and creche is beyond EA (again, Laezel might not be in the party by then), as are the Moonrise towers (the biggest question right now). Will we be somehow forced to try and solve our tadpole problem till Act 1 ends?


Too early and we build up our team around tadpole problem. Solving it in act 1 make no sense from narrative perspective.


Yup, this is a narrative problem really. It's obvious Nettie, the Hag, Volo etc aren't going to be able to sort out the tadpole because it is far too early in the story, so it is pointless to ask them to try.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 07/11/20 12:47 PM
WARFORGED DIALOGUE FOUND
Posted By: Nyanko Re: [HUGE SPOILERS] Datamining Thread - 07/11/20 12:59 PM
Warforged, interesting find. It must mean one of the origin characters must be a golem or an animated being of some sort.
Posted By: Rhobar121 Re: [HUGE SPOILERS] Datamining Thread - 07/11/20 01:04 PM
Originally Posted by Vhaldez
WARFORGED DIALOGUE FOUND


Ok this is completely unexpected. I was expecting some non-standard races but certainly not warforged.
Posted By: Nyanko Re: [HUGE SPOILERS] Datamining Thread - 07/11/20 01:13 PM
They said at some point there would be an origin character who would actually be 2 characters in the game. Some people must have thought they were talking about Minsc and Boo, but I guess it might be rather something more exotic like a flesh being and a warforged.
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 07/11/20 01:18 PM
Originally Posted by alt-thea
Originally Posted by ArmouredHedgehog
Originally Posted by alt-thea

I don't see Moonrise stuff in Underdark (UND) Dialogs, is it in text anywhere? Or info from audio files?

It is in the journal entries. I would not be surprised to see the knights work with the absolute. No hint so far of a cure that works. The game seems to let the players fail again and again to eventually force them into the Raphael deal.

Makes me wonder how long can we actually keep going without trying to heal it. You can skip Nettie, refuse the Hags price, ignore Volo. Halsin can't do anything yet (and he might be dead for some walkthroughs) and creche is beyond EA (again, Laezel might not be in the party by then), as are the Moonrise towers (the biggest question right now). Will we be somehow forced to try and solve our tadpole problem till Act 1 ends?


The main quest for Act 1 is called "remove the tadpole". Halsin did say that we will find answers at the Moonrise Towers and that's pretty much the end of Act 1. So yes.

The game plot pretty much set up Halsin -> Moonrise Towers too. All the failure options are optional.
Posted By: Nicottia Re: [HUGE SPOILERS] Datamining Thread - 07/11/20 03:55 PM
Speaking of the tadpole... I have a rather convoluted question to you dataminers, which also will include some spoilers so:

Does drinking the potion Omeluum (that friendly mind flayer in the Underdark) gives the player seem to have any negative effect on possible mind control at Moonrise Towers? After all the main character does receive a special tadpole ability from repulsing Omeluum's barrier-lowering-infiltration-attempts and in turn, we do get that mind barrier ring from him to shield the tadpole from growing, now I'm asking this question, because according to the journal update - it states that 'The potion Omeluum gave us didn't work - it made the parasite stronger.' Which is why I am curious what kinds of repercussions this will have? Or does actually using the tadpole in dialogue and that repulsor ability only count towards possible 'bad ending'?
Posted By: Rhobar121 Re: [HUGE SPOILERS] Datamining Thread - 07/11/20 04:14 PM
Originally Posted by Nicottia
Speaking of the tadpole... I have a rather convoluted question to you dataminers, which also will include some spoilers so:

Does drinking the potion Omeluum (that friendly mind flayer in the Underdark) gives the player seem to have any negative effect on possible mind control at Moonrise Towers? After all the main character does receive a special tadpole ability from repulsing Omeluum's barrier-lowering-infiltration-attempts and in turn, we do get that mind barrier ring from him to shield the tadpole from growing, now I'm asking this question, because according to the journal update - it states that 'The potion Omeluum gave us didn't work - it made the parasite stronger.' Which is why I am curious what kinds of repercussions this will have? Or does actually using the tadpole in dialogue and that repulsor ability only count towards possible 'bad ending'?


I doubt it matters (at least I hope so). Making the ending dependent on a task you couldn't predict the outcome of is not a good project.
Besides, from what I tested, Omeluum's "help" does not start a dream sequence.
Most likely, the main consequence of the quest is a ring that should protect you from mind control if you've used tadpole too often.
Posted By: Nicottia Re: [HUGE SPOILERS] Datamining Thread - 07/11/20 05:20 PM
Originally Posted by Rhobar121


I doubt it matters (at least I hope so). Making the ending dependent on a task you couldn't predict the outcome of is not a good project.
Besides, from what I tested, Omeluum's "help" does not start a dream sequence.
Most likely, the main consequence of the quest is a ring that should protect you from mind control if you've used tadpole too often.






I actually did test spamming that repulsor ability over and over in a secluded zone and kept on going to rest over and over to reuse it, and mind you, all my saved characters up to this point have not used tadpole powers a single time thus they had not triggered a single dream, so my finding was - spamming repulsor does trigger the first dream (you gotta rest a lot and spam that ability like a madman), the one where the voice says 'where are you?', but further spamming didn't trigger the other dreams, what I found to be quite odd.

Which is why I was wondering if that tadpole 'getting stronger' will have any consequences. Sure, you had no way of knowing, but you could always reload. Not to mention - hag's offer is similar, takes your eye away, tells you the tadpole is steeped in netherese magic and trusting Volo is just dumb. Still, each of these tadpole removal options has dire consequences. Also, I don't trust Omeluum, he might sound quite benevolent, but in the absolute best case scenario, he's a neutral party, he didn't mind working with a damn lich for crying out loud, then he changed his mind about his lich friend... also, Society of Brilliance is a neutral organization, in comparison Harpers are generally considered good and Zentharim are evil.
Posted By: Rhobar121 Re: [HUGE SPOILERS] Datamining Thread - 08/11/20 12:24 AM
By the way, I wonder how the plot is supposed to work for warforged, while races such as halflings can somehow be explained, in the case of warforged I do not see any possibility.
From what they associate, they don't even have an organic brain. Technically they have no way of becoming a mind flayer.
Unless Larian suddenly changes knowledge of them, I doubt they will show up in the full game without modifying the plot especially for them.
Posted By: Verte Re: [HUGE SPOILERS] Datamining Thread - 08/11/20 12:31 AM
Originally Posted by Rhobar121
By the way, I wonder how the plot is supposed to work for warforged, while races such as halflings can somehow be explained, in the case of warforged I do not see any possibility.
From what they associate, they don't even have an organic brain. Technically they have no way of becoming a mind flayer.
Unless Larian suddenly changes knowledge of them, I doubt they will show up in the full game without modifying the plot especially for them.


I would say it;s a wink to dataminers lol
Posted By: Tuco Re: [HUGE SPOILERS] Datamining Thread - 08/11/20 12:53 AM
Originally Posted by Rhobar121
By the way, I wonder how the plot is supposed to work for warforged, while races such as halflings can somehow be explained, in the case of warforged I do not see any possibility.
From what they associate, they don't even have an organic brain. Technically they have no way of becoming a mind flayer.
Unless Larian suddenly changes knowledge of them, I doubt they will show up in the full game without modifying the plot especially for them.

I was about to say "Well, probably the WF is only a companion and you have first person dialogues as one because you can select him to talk to people"... But then I realized that it hardly matches with the fact that you can have a "tadpole dream sequence" as one.
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 08/11/20 12:59 AM
Originally Posted by Rhobar121
By the way, I wonder how the plot is supposed to work for warforged, while races such as halflings can somehow be explained, in the case of warforged I do not see any possibility.
From what they associate, they don't even have an organic brain. Technically they have no way of becoming a mind flayer.
Unless Larian suddenly changes knowledge of them, I doubt they will show up in the full game without modifying the plot especially for them.


There is something super weird going on because
there are tadpoled skeletons in the game files.
Posted By: Rhobar121 Re: [HUGE SPOILERS] Datamining Thread - 08/11/20 01:11 AM
Originally Posted by azarhal
Originally Posted by Rhobar121
By the way, I wonder how the plot is supposed to work for warforged, while races such as halflings can somehow be explained, in the case of warforged I do not see any possibility.
From what they associate, they don't even have an organic brain. Technically they have no way of becoming a mind flayer.
Unless Larian suddenly changes knowledge of them, I doubt they will show up in the full game without modifying the plot especially for them.


There is something super weird going on because
there are tadpoled skeletons in the game files.



I can still believe the skeletons animated by tadpoles (even though it's stupid).
After all, they would be enemies (please say they're just enemies)


After all, playable warforged (they shouldn't even be here) not only contradicts lore but also logic. Even if by some miracle he was infected, the tadpole would starve to death.
The character should just tell the rest of the companions to take care of themselves and leave.
Posted By: N7Greenfire Re: [HUGE SPOILERS] Datamining Thread - 08/11/20 01:54 AM
The True Soul Tadpoles operate entirely diffrent than vanilla tadpoles. Regular Tadpoles munch on the brain until there is nothing left, true soul Tadpoles operate on magic, so them using ssid magic to animate skeletons or machines really isn't farfetched
Posted By: Chubblot Re: [HUGE SPOILERS] Datamining Thread - 08/11/20 08:35 PM
I made an account specifically to post this haha.

Keith Baker explained earlier this year that there's no mechanical reason ceremorphosis wouldn't work on a Warforged as of 5e: https://twitter.com/HellcowKeith/status/1274076463063429121

They're considered humanoid: https://twitter.com/HellcowKeith/status/1274780704988000256
Posted By: Vamathi Re: [HUGE SPOILERS] Datamining Thread - 08/11/20 08:38 PM
Originally Posted by Chubblot
I made an account specifically to post this haha.

Keith Baker explained earlier this year that there's no mechanical reason ceremorphosis wouldn't work on a Warforged as of 5e: https://twitter.com/HellcowKeith/status/1274076463063429121

They're considered humanoid: https://twitter.com/HellcowKeith/status/1274780704988000256

Great piece of info, thanks!
Posted By: Chubblot Re: [HUGE SPOILERS] Datamining Thread - 08/11/20 09:38 PM
Also not sure if anyone had posted it here but.


The skeleton is Jergal and he's been bound by Helm to help the player party as penance for his role in reviving the dead three:

"synopsis" : {"type" : "LSString", "value" : "After the party has slain a group of undead scholars, the judge of death--Jergal--climbs out of his sarcophagus to greet them. He has been locked inside for years by the god Helm to atone for his part in raising the Dead Three, wicked gods who are now plotting to conquer the realms. Jergal is emotionless and excessively formal, both resigned to his fate and that of others. He is here to assist the party because that is his divine oath, not out of any true desire to act. Players can attempt to goad or attack him, but to minimal effect, as he is functionally immortal. His only goal was to see their faces, so he can find them at camp later to offer further assistance. "}

"synopsis" : {"type" : "LSString", "value" : "Jergal, a god of the dead, awaits the player in camp. He is bound by the judgment of another god - Helm - to assist the players as penance for past crimes. He provides resurrection services to the players."}
Posted By: KillerRabbit Re: [HUGE SPOILERS] Datamining Thread - 08/11/20 09:44 PM
Yeah, that has been posted but I'm guessing that has been removed


And changed to chosen of Jergal. Jergal looks like a cross between a praying mantis and an ant-man and Jergal plays an important role in getting souls to their proper afterlife. If Jergal has been trapped in tomb for years then there is a backlog of souls who are vulnerable to depredations of devils and demons.


Enjoying the youtube channel! Thanks for posting this stuff.
Posted By: Chubblot Re: [HUGE SPOILERS] Datamining Thread - 08/11/20 09:46 PM
Ahh ok! Very possibly cut content.

Thanks!
Posted By: Priest Re: [HUGE SPOILERS] Datamining Thread - 09/11/20 01:31 AM
Originally Posted by KillerRabbit
Yeah, that has been posted but I'm guessing that has been removed


And changed to chosen of Jergal. Jergal looks like a cross between a praying mantis and an ant-man and Jergal plays an important role in getting souls to their proper afterlife. If Jergal has been trapped in tomb for years then there is a backlog of souls who are vulnerable to depredations of devils and demons.




Deities can assume multiple forms, and one of Jergal's forms is a praying mantis/ant-man, yes. That doesn't mean he always appears as a praying mantis-like being. He can also take the form of a "mortal man with a great white beard" or any "undead creature".


Originally Posted by Chubblot
Also not sure if anyone had posted it here but.

Also, hello Chubblot!
Posted By: Chubblot Re: [HUGE SPOILERS] Datamining Thread - 09/11/20 03:58 AM
Hi Priest! Thanks so much for all your lovely comments.
Posted By: Ellenhard Re: [HUGE SPOILERS] Datamining Thread - 09/11/20 07:08 AM
Originally Posted by Chubblot
I made an account specifically to post this haha.

Keith Baker explained earlier this year that there's no mechanical reason ceremorphosis wouldn't work on a Warforged as of 5e: https://twitter.com/HellcowKeith/status/1274076463063429121

They're considered humanoid: https://twitter.com/HellcowKeith/status/1274780704988000256


Welcome, and thank you for the enlightening effort you've made (would be very nice to get a short text-written overview of those 3+ hours datamining videos we are subscribing to!)
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 09/11/20 10:03 AM
Originally Posted by Chubblot
I made an account specifically to post this haha.

Keith Baker explained earlier this year that there's no mechanical reason ceremorphosis wouldn't work on a Warforged as of 5e: https://twitter.com/HellcowKeith/status/1274076463063429121

They're considered humanoid: https://twitter.com/HellcowKeith/status/1274780704988000256
He has risen. [Linked Image]
Posted By: Chubblot Re: [HUGE SPOILERS] Datamining Thread - 09/11/20 11:37 AM
Originally Posted by Ellenhard

Welcome, and thank you for the enlightening effort you've made (would be very nice to get a short text-written overview of those 3+ hours datamining videos we are subscribing to!)


Thanks Ellenhard! If you mean the voice line files I'd love to but the sheer amount of lines to go through would make it tough for anyone to cover. The more specific stuff like the racial, origin and class tags will be much shorter and hopefully adequately explained (at least to the best of my ability).


Originally Posted by Vhaldez
He has risen. [Linked Image]


Vhaldezzzzz! Thanks for all your support too, and posting stuff on here. Great to see all the other info people have dug up too!
Posted By: hrsr Re: [HUGE SPOILERS] Datamining Thread - 09/11/20 08:20 PM
very interesting stuff @ op...
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 10/11/20 08:16 AM
Originally Posted by hrsr
very interesting stuff @ op...
Don't thank me, thank Chubblot.
Posted By: Priest Re: [HUGE SPOILERS] Datamining Thread - 10/11/20 07:45 PM
This thread may interest some.

I'm not sure what the rules are with linking other discussion boards, so if this isn't acceptable, I'll copy the text here instead!
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 10/11/20 07:57 PM
Originally Posted by Priest
This thread may interest some.

I'm not sure what the rules are with linking other discussion boards, so if this isn't acceptable, I'll copy the text here instead!



I'll have to check again but
I don't remember a Barovia portal. The others yes, but Barovia, no. The place is in the Shadowfell anyhow (unless WoTC moved it again?).

The Echoes portal has me puzzled, I think it leads to what is named Echoes of Shar in the game files.

Yes, there is a lots of Shar stuff in the side content of Act 1 B.

Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 10/11/20 08:24 PM
GITHYANKI ARTIFACT OPENED Link

There is a lot of information about the githyanki hidden away in Baldur's Gate III. Here is a summary:

The artefact:

This blackened iron icosahedral artefact is an infernal puzzle box with Gith runes on its surface. This item is crucial to the main plot. As such, not only the githyanki are after this, but also several other parties and beings, perhaps even including Raphael.

Inside the artefact lies the spirit of a gith general. The general has been trapped here for a very long time, and is of major importance to the gith and others. Shadowheart was specifically tasked to steal this artefact and bring it to Baldur's Gate. During this mission, her enemies were the githyanki. The imprisoned gith general is referred to as male.

Speculation/spitballing on who the general inside is. Seeing that the gith general is male, it is likely not Gith herself, though this would have been my first guess due to the relations with Tiamat and the nature of the artefact. Who else could it be? The githyanki see this as a weapon for sure. Could it be Zerthimon (male gith general of old)? If so, his escape could rally the githzerai, which could prove a great threat to the githyanki, especially with the combined forces of Zaerith Menyar-Ag-Gith and Zerthimon combined. Mordenkainen's Tome of Foes is very clear that the githzerai are waiting for Zerthimon's return, with Menyar-Ag being the forefront of this. See this passage by Menyar-Ag: "Zerthimon does not expect us to wait in patience for his return. Instead, we must pave the way for his efforts, so that we can hasten the coming of our golden age." Are there any other male gith generals of old it could be?
The artefact is sentient (via the trapped general's spirit), and it is directly manipulating Shadowheart. It forces her to confront us, the protagonists, and our party. The general in fact specifically wants to fall into the hands of the party, with the goal to break free. This forces Shadowheart to join us, and thus she will appear at our camp even if she does not join us at the initial meeting spot, Emerald Grove, etc.

Characters and companions may kill each other over the artefact, particularly Shadowheart and Laezel.

It is possible to extract the blueprints of Shadowheart's artefact.

Some runes appear to be simple tir'su, whilst others are far more complicated. I've added two views of the artefact, one looking at it from the front, the other from the back. I've displayed each rune in the plane of your screen instead of perpendicular to the icosahedron's faces for clarity.

I noted the ones closest to tir'su as green, then the ones getting further away from it are orange, and then the ones which are really far away from tir'su are red. I only chose the runes which were closest to tir'su, but note that the ones in marked in red should not be taken as fact at all (they are just a closest guess, but I'm quite sure this isn't the Githyanki alphabet and are instead some new, unique runes made by Larian). These runes appear to just be nonsense when compared to tir'su.[Linked Image]

The creche:

In act 1b, it is possible to access a githyanki creche, which is essentially a nursery and training ground.
From this creche, we can access a vista to act 1a (early access) or to SCL (potentially the shadow cursed lands surrounding Moonrise Towers).
There are several patrols here, and in certain cases, it it possible to be spotted and ambushed by githyanki.
There is both a dungeon and an outdoors area of the creche.
There is a "psychic extractor" located here. You will likely have a run-in with a beholder...
There is an interesting portal here, surrounded by runes. These runes essentially stand for the following letters: "A" "C" "D" "E" "H" "I" "L" "M" "O" "W"

They can be used in combination to access portal "regions":
"H O M E": Astral plane
"W I L D": Feywild (includes a potential deal with a hag)
"A C H E": Shadowfell (includes an undead ambush)
"D E A L": Avernus
"E C H O": Echoes
"H O W L": Barovia
Posted By: Priest Re: [HUGE SPOILERS] Datamining Thread - 10/11/20 08:25 PM
Originally Posted by azarhal
Originally Posted by Priest
This thread may interest some.

I'm not sure what the rules are with linking other discussion boards, so if this isn't acceptable, I'll copy the text here instead!



I'll have to check again but
I don't remember a Barovia portal. The others yes, but Barovia, no. The place is in the Shadowfell anyhow (unless WoTC moved it again?).

The Echoes portal has me puzzled, I think it leads to what is named Echoes of Shar in the game files.

Yes, there is a lots of Shar stuff in the side content of Act 1 B.




As per the thread, there certainly appears to be a portal combination for Barovia...

Code
DB_SCL_GithCreche_PortalCombinations("H","O","W","L","Barovia");
DB_SCL_GithCreche_PortalPlanes("Barovia",ITEMGUID_S_SCL_GithCreche_Portal_Barovia_6bb28d1a-90c0-4e80-91bd-0ebadcd95c29,(EFFECTRESOURCE)EFFECTRESOURCEGUID_VFX_Script_Stub_OverlayMaterial_01_696c97d8-5173-a2ea-9c35-4524995efd62);

call CreateTypedValueStr(Type = 4, Value = Barovia
call CreateTypedValueStr(Type = 5, Value = ITEMGUID_S_SCL_GithCreche_Portal_Barovia_6bb28d1a-90c0-4e80-91bd-0ebadcd95c29

Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 10/11/20 08:26 PM
Originally Posted by Priest
This thread may interest some.

I'm not sure what the rules are with linking other discussion boards, so if this isn't acceptable, I'll copy the text here instead!

Lol, I just copied this in my own post.
Posted By: Vamathi Re: [HUGE SPOILERS] Datamining Thread - 10/11/20 08:28 PM
If anyone is curious I wrote down some notes and connections regarding Shadowfell and Barovia here - https://forums.larian.com/ubbthreads.php?ubb=showflat&Number=730431#Post730431
Posted By: Ellenhard Re: [HUGE SPOILERS] Datamining Thread - 10/11/20 08:31 PM
Great find!

I think the general in question isn't a canon character (yet), if it is a person, and not a soul-fueled sentient weapon ( I think it's the latter).
Posted By: KillerRabbit Re: [HUGE SPOILERS] Datamining Thread - 10/11/20 09:31 PM
Verrry interesting. Makes me reconsider a theory about the absolute I had previously dismissed --
perhaps Vlaakith is the mastermind after all. She sits on a throne of mind flayer bones and can leech mind flayer powers, she is almost certainly is responsible for Gith's imprisonment and Zerthimon is the one person other than Gith with the authority to destroy her plans. Namely to become a god to other races. Perhaps she is manipulating the mind flayers and collaborating the dead three.
Posted By: Chubblot Re: [HUGE SPOILERS] Datamining Thread - 11/11/20 03:15 AM
I tried searching to see if this had been posted but I dunno so: https://pastebin.com/erABN0uc

Looks like Gale can/will betray the party. Betragale.
Posted By: N7Greenfire Re: [HUGE SPOILERS] Datamining Thread - 11/11/20 03:19 AM
Originally Posted by Chubblot
I tried searching to see if this had been posted but I dunno so: https://pastebin.com/erABN0uc

Looks like Gale can/will betray the party. Betragale.


I Gods damn knew it! Damn magic item stealing traitor!
Posted By: KillerRabbit Re: [HUGE SPOILERS] Datamining Thread - 11/11/20 03:31 AM
The dataminers might have the answer to this but I thought I read somewhere that


the who would be different on every playthrough. I wonder if the power of lurve could change that?


Any other strings with that same descriptor @chubbalot?
Posted By: N7Greenfire Re: [HUGE SPOILERS] Datamining Thread - 11/11/20 03:37 AM
Originally Posted by KillerRabbit
The dataminers might have the answer to this but I thought I read somewhere that


the who would be different on every playthrough. I wonder if the power of lurve could change that?


Any other strings with that same descriptor @chubbalot?

If its ever Astarion imma cry, even if you dont bang him hes basically our son
Posted By: Tarlonniel Re: [HUGE SPOILERS] Datamining Thread - 11/11/20 03:38 AM
I doubt that it's going to be random. The game might choose the party member with lowest approval, or something along those lines.
Posted By: Chubblot Re: [HUGE SPOILERS] Datamining Thread - 11/11/20 03:44 AM
That was the only one I was able to find across Gustav and Shared.

I tried Night_ and other companion names.

Shadowheart has things for her playing with the box and almost losing control, currently in game, but also one for her fight with Lae'zel and one for her delivering/being delivered an ultimatum of some sort.
Wyll's relate to Mizora or Spike, or the goblin you speak to when you save the deep gnome.
Astarion has 3, called "sneak off" "hunger" and "bite."
Lae'zel only has one and it's after you meet the Gith at the chokepoint.
Gale has the most - something about him learning a spell some time after triggering the ceremorphosis dreams, one suggesting he can teach the player a spell, him asking for magical items and one that says: "Enough nights have passed since NIGHT_Gale_LearnSpell for NIGHT_Gale_Loss_Ready." He's the only betrayal one I've found. Maybe it's just if you don't ever give him a magical artefact?



Posted By: KillerRabbit Re: [HUGE SPOILERS] Datamining Thread - 11/11/20 03:52 AM
Thanks!

Yeah, @n7greenfire it seems like Astarian would be another based upon his dialogue . . . Wyll seems the be the safest 'no'.

That was my guess as well @Tarolonniel but now I wonder . . . I kinda hope so because he annoys the piss out me and I like to have a good reason to smack him.
Posted By: Chubblot Re: [HUGE SPOILERS] Datamining Thread - 11/11/20 07:01 AM
There's a tag that relates to the Zhentarim:

<?xml version="1.0" encoding="UTF-8"?>
<save>
<version major="4" minor="0" revision="0" build="19"/>
<region id="Tags">
<node id="root">
<attribute id="Description" type="LSString" value="Player has been recruited by the Zhentarim."/>
<attribute id="DisplayDescription" type="TranslatedString" value="" handle="h204da519g01abg4ecbgbeafg603c52d65312"/>
<attribute id="DisplayName" type="TranslatedString" value="ZHENTARIM" handle="hb87dd233g344fg4a9cgaba5gd322aa79afc6"/>
<attribute id="Icon" type="FixedString" value=""/>
<attribute id="Name" type="FixedString" value="ZHENTRECRUIT"/>
<attribute id="UUID" type="guid" value="7ba800bc-5a08-428c-bb72-0fa2b61e2673"/>
<children>
<node id="Categories">
<children>
<node id="Category">
<attribute id="Name" type="LSString" value="Dialog"/>
</node>
<node id="Category">
<attribute id="Name" type="LSString" value="Story"/>
</node>
</children>
</node>
</children>
</node>
</region>
</save>

Could just mean you helped get the chest back and now they know you/like you.
Posted By: irrenie Re: [HUGE SPOILERS] Datamining Thread - 11/11/20 10:41 AM
There is also a descriptor to the scene
CAMP_Betrayal_CRD_Gale


Gale has asked the player for magical items to consume, but he’s received none. He now informs the player they’re no longer needed. It’s a tense scene because despite multiple demands the player did nothing to help Gale, and Gale is not forthcoming with information about the nature of the solution he found. It will later turn out that he made a deal with a devil.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 11/11/20 10:45 AM
Originally Posted by irrenie
There is also a descriptor to the scene
CAMP_Betrayal_CRD_Gale


Gale has asked the player for magical items to consume, but he’s received none. He now informs the player they’re no longer needed. It’s a tense scene because despite multiple demands the player did nothing to help Gale, and Gale is not forthcoming with information about the nature of the solution he found. It will later turn out that he made a deal with a devil.

It will later turn out that he made a deal with a devil.
Wow fuck Gale.
Posted By: Bukke Re: [HUGE SPOILERS] Datamining Thread - 11/11/20 11:24 AM
I
Originally Posted by Tarlonniel

I doubt that it's going to be random. The game might choose the party member with lowest approval, or something along those lines.

Originally Posted by KillerRabbit
The dataminers might have the answer to this but I thought I read somewhere that

the who would be different on every playthrough. I wonder if the power of lurve could change that?

Any other strings with that same descriptor @chubbalot?




For what it's worth Gale is the only one of the current companions whose post-Raphael encounter dialogue suggests that he isn't opposed to making deals with demons. I don't think it's entirely random, might just be a branch in his [Gale] story.
Posted By: Verte Re: [HUGE SPOILERS] Datamining Thread - 11/11/20 12:23 PM
Originally Posted by Bukke


For what it's worth Gale is the only one of the current companions whose post-Raphael encounter dialogue suggests that he isn't opposed to making deals with demons. I don't think it's entirely random, might just be a branch in his [Gale] story.



They all have to be prepared you won't take them if Larian locks our party composition at some point of the story. Guess that's
Gale's
alternative path.
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 11/11/20 12:44 PM
Originally Posted by Chubblot
That was the only one I was able to find across Gustav and Shared.

I tried Night_ and other companion names.

Shadowheart has things for her playing with the box and almost losing control, currently in game, but also one for her fight with Lae'zel and one for her delivering/being delivered an ultimatum of some sort.
Wyll's relate to Mizora or Spike, or the goblin you speak to when you save the deep gnome.
Astarion has 3, called "sneak off" "hunger" and "bite."
Lae'zel only has one and it's after you meet the Gith at the chokepoint.
Gale has the most - something about him learning a spell some time after triggering the ceremorphosis dreams, one suggesting he can teach the player a spell, him asking for magical items and one that says: "Enough nights have passed since NIGHT_Gale_LearnSpell for NIGHT_Gale_Loss_Ready." He's the only betrayal one I've found. Maybe it's just if you don't ever give him a magical artefact?





Shadowheart's ultimatum is how the dev called her visit at the camp if you don't recruit her. That's already in-game.

I'm pretty sure every characters can "betray/ditch/remove from party" moment.

Gale with Raphael.
Shadowheart: can die at the ultimatum scene, die in the fight with Lae'zel. In Act 1 B, she (might) leaves the party to do what Ketheric wants. She also leaves if approval is too low, she gives 2 warnings.
Wyll: leave the party if you side with the Goblins.
Lae'zel: can die while fighting Shadowheart (there is a line of dialogue for her having exploded that reference Shadowheart's weird magic might I add), can die fighting you after the first tadpole dream.
Astarion: you can give him to the Gur and there is a vampire ambush in Act1 B that related to his "origin moments". Will probably also betray you at Moonrise Tower as he wants to control the tadpole, not get ride of it.


I once said that it is unlikely we can keep a full party before Act 1 even ends.
Posted By: Tarlonniel Re: [HUGE SPOILERS] Datamining Thread - 11/11/20 02:23 PM
Originally Posted by azarhal
I once said that it is unlikely we can keep a full party before Act 1 even ends.


I'm surprisingly okay with those scenarios. It's much better than the "rocks fall, some people die" way Original Sin 2 split the party.
Originally Posted by Chubblot
I tried searching to see if this had been posted but I dunno so: https://pastebin.com/erABN0uc

Looks like Gale can/will betray the party. Betragale.


It's likely that any origin character can betray the party under the certain circumstances.
Posted By: N7Greenfire Re: [HUGE SPOILERS] Datamining Thread - 11/11/20 08:11 PM
Has anyone found anything hinting at lycanthropy/Vampirism?
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 11/11/20 08:58 PM
Originally Posted by N7Greenfire
Has anyone found anything hinting at lycanthropy/Vampirism?
Seconding this, if there is anything related to it please post.
Posted By: Priest Re: [HUGE SPOILERS] Datamining Thread - 11/11/20 11:52 PM
I don't know if you mean contracting it as a player character or those who have lycanthropy or vampirism in general, so...
There is quite a bit of generic stuff to do with lycanthropy and vampirism, though it mostly
seems to do with Helia and Astarion.

Lycanthropy
There are lots of werewolf sounds of different skills (bloodfest, roar) and states (werewolf in pain, victorious, combat, etc).

You can play as a werewolf if you select Helia as your Origin character. (development still in progress)

There are some dialog notes to do with the goblin wolf (worg?) pens in the first act, and how it relates to "Helia, the werewolf origin":
"Panicked and surprised - the people they were going to ask for help to fight the werewolf are dead."

"Panicked, the kids run to the room with the goblin warriors and call for help, because the bear / Helia has escaped. After that they disappear"

There are a few strings to do with "werewolf transformation", especially where Halsin is kept (to do with meeting Halia, I suppose).

There are some camp and relationship dialog notes: " 'pup' - the character you've decided to bed is a werewolf"
This note is quite amusing: "werepup = werewolf pup, not a typo"

Werewolves are in the game, but they aren't playable atm:
Code
new entry "Werewolf"
type "Character" <- note, this does not mean player character, just any type of "character" found in the game (kuo-toa, hobgoblin boss, myconid, etc)
using "_Humanoid"
data "Strength" "15"
data "Dexterity" "13"
data "Constitution" "14"
data "Intelligence" "10"
data "Wisdom" "11"
data "Charisma" "10"
data "Armor" "11"
data "Vitality" "58"
data "StepsType" "Clawed"
data "ArmorType" "None"


Effects for attacks with claws, multi attack etc.

Vampirism
There is a lot of stuff here, mostly about Astarion (and the vampire hunter) and the crypts in act 2 (vampires can be allies of the party, there is a vampire boss, spawns, and thralls).

Lots of notes on types of vampires mainly in act 2: "player knows for a fact that they are vampire thralls", "Player's face has already discuss grave robber fate with the cliff vampire thralls", "Vampire in the lower crypt knows that players are not allied with skeletons", "Astarion-companion gets his Vampire Bite after this flag is set (in a dialog or outside it)" etc.

You can play as a vampire spawn if you select Astarion as your Origin character. (unavailable in EA)

Vampire bite appears to be some sort of action, and there is a sound file associated with it.

When confronting the hag, a note is: "Said with a sly smile. She knows you're a vampire." or "This line should be quieter. She knows you're a vampire, but doesn't want to say anything to break your cover."

-----

If they are planning on fully implementing contracting vampirism or lycanthropy with any and all characters, it is not obvious to me with what I've looked at so far.
Posted By: N7Greenfire Re: [HUGE SPOILERS] Datamining Thread - 11/11/20 11:59 PM
Originally Posted by Priest
I don't know if you mean contracting it as a player character or those who have lycanthropy or vampirism in general, so...
There is quite a bit of generic stuff to do with lycanthropy and vampirism, though it mostly
seems to do with Helia and Astarion.

Lycanthropy
There are lots of werewolf sounds of different skills (bloodfest, roar) and states (werewolf in pain, victorious, combat, etc).

You can play as a werewolf if you select Helia as your Origin character. (development still in progress)

There are some dialog notes to do with the goblin wolf (worg?) pens in the first act, and how it relates to "Helia, the werewolf origin":
"Panicked and surprised - the people they were going to ask for help to fight the werewolf are dead."

"Panicked, the kids run to the room with the goblin warriors and call for help, because the bear / Helia has escaped. After that they disappear"

There are a few strings to do with "werewolf transformation", especially where Halsin is kept (to do with meeting Halia, I suppose).

There are some camp and relationship dialog notes: " 'pup' - the character you've decided to bed is a werewolf"
This note is quite amusing: "werepup = werewolf pup, not a typo"

Werewolves are in the game, but they aren't playable atm:
Code
new entry "Werewolf"
type "Character" <- note, this does not mean player character, just any type of "character" found in the game (kuo-toa, hobgoblin boss, myconid, etc)
using "_Humanoid"
data "Strength" "15"
data "Dexterity" "13"
data "Constitution" "14"
data "Intelligence" "10"
data "Wisdom" "11"
data "Charisma" "10"
data "Armor" "11"
data "Vitality" "58"
data "StepsType" "Clawed"
data "ArmorType" "None"


Effects for attacks with claws, multi attack etc.

Vampirism
There is a lot of stuff here, mostly about Astarion (and the vampire hunter) and the crypts in act 2 (vampires can be allies of the party, there is a vampire boss, spawns, and thralls).

Lots of notes on types of vampires mainly in act 2: "player knows for a fact that they are vampire thralls", "Player's face has already discuss grave robber fate with the cliff vampire thralls", "Vampire in the lower crypt knows that players are not allied with skeletons", "Astarion-companion gets his Vampire Bite after this flag is set (in a dialog or outside it)" etc.

You can play as a vampire spawn if you select Astarion as your Origin character. (unavailable in EA)

Vampire bite appears to be some sort of action, and there is a sound file associated with it.

When confronting the hag, a note is: "Said with a sly smile. She knows you're a vampire." or "This line should be quieter. She knows you're a vampire, but doesn't want to say anything to break your cover."

-----

If they are planning on fully implementing contracting vampirism or lycanthropy with any and all characters, it is not obvious to me with what I've looked at so far.


Sooooo uh we bang when she's a werewolf then?
Posted By: Tarlonniel Re: [HUGE SPOILERS] Datamining Thread - 12/11/20 12:11 AM
Originally Posted by N7Greenfire
Sooooo uh we bang when she's a werewolf then?


She's always a werewolf. Just not always in wolf form.
Posted By: Choosen of KEK Re: [HUGE SPOILERS] Datamining Thread - 12/11/20 01:37 AM
Originally Posted by Vhaldez
Wow fuck Gale.

You got a frigging weave addict in the party. What do you expect? I only hope you can deal with that condition without losing all the good loot.
Posted By: Yggdrasil420 Re: [HUGE SPOILERS] Datamining Thread - 12/11/20 03:06 AM
Has there been any evidence found whatsoever that would point towards Halsin or Kagha being recruitable companions? or any druid companion in general? I just would really love a druid in the party ....
Posted By: Soul-Scar Re: [HUGE SPOILERS] Datamining Thread - 12/11/20 04:21 AM
Just had a thought, the reason the Gith riders followed the illithid ship so aggressively into hell was that little box is a certain phylactery? That would really explain the importance of said gith box.
Posted By: Tarlonniel Re: [HUGE SPOILERS] Datamining Thread - 12/11/20 04:33 AM
Originally Posted by Soul-Scar
Just had a thought, the reason the Gith riders followed the illithid ship so aggressively into hell was that little box is a certain phylactery? That would really explain the importance of said gith box.


Datamining has already revealed info on the contents of the box.
It's the prison of some male githyanki general.
Posted By: Soul-Scar Re: [HUGE SPOILERS] Datamining Thread - 12/11/20 04:36 AM
Originally Posted by Tarlonniel
Originally Posted by Soul-Scar
Just had a thought, the reason the Gith riders followed the illithid ship so aggressively into hell was that little box is a certain phylactery? That would really explain the importance of said gith box.


Datamining has already revealed info on the contents of the box.
It's the prison of some male githyanki general.


frown be much cooler is it was the Lich Queens phylactery.
Posted By: Tarlonniel Re: [HUGE SPOILERS] Datamining Thread - 12/11/20 04:43 AM
Yeah. At this point my characters might just hand the box back to 'em. We're not given much reason to keep it (except Shadowheart objecting, but she's not even around in most of my playthroughs).
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 12/11/20 09:28 AM
Originally Posted by Choosen of KEK
You got a frigging weave addict in the party. What do you expect? I only hope you can deal with that condition without losing all the good loot.
I play a wizard so I now see no reason to keep Gale around, unless they pull a DOS2 on me and have him become an antagonist whenver I decide not to help him.
Originally Posted by Tarlonniel
Yeah. At this point my characters might just hand the box back to 'em. We're not given much reason to keep it (except Shadowheart objecting, but she's not even around in most of my playthroughs).
That may be different once we learn of the discoveries made earlier down this thread. The artifact seems to be central to the game's plot.
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 12/11/20 12:30 PM
Originally Posted by Tarlonniel
Yeah. At this point my characters might just hand the box back to 'em. We're not given much reason to keep it (except Shadowheart objecting, but she's not even around in most of my playthroughs).


I get the feeling that even if you give it back, you'll end up gaining it back anyway. It pretty much force Shadowheart to commit suicide so you pick it up from her corpse if you do no recruit her (you need to win DCs to not kill her).
Posted By: Tarlonniel Re: [HUGE SPOILERS] Datamining Thread - 12/11/20 02:22 PM
Originally Posted by azarhal
I get the feeling that even if you give it back, you'll end up gaining it back anyway. It pretty much force Shadowheart to commit suicide so you pick it up from her corpse if you do no recruit her (you need to win DCs to not kill her).


IIRC, according to the dataminers -

The general wants to get to you because he's trying to escape from Shadowheart/the Sharrans' control and return to the githyanki. Which still leaves a lot of questions - why you (if your character isn't gith) and not Lae'zel? Why doesn't he start driving you mad if you don't head for the creche? How is he even aware of what's going on?


Questions to be answered later, maybe.
Posted By: Aishaddai Re: [HUGE SPOILERS] Datamining Thread - 12/11/20 02:40 PM
I think the box contains a gith knight who saw the "ascension" that lich girl promises. Seeing the soul eating caused him to start a rebellion and the gith patrol is part of the rebellion. Which is why he is at odds with Laezel. Overthrowing lich girl or just a rogue gith army can be useful to Shar. It probably caught her attention because what greater loss is their than having your soul destroyed by being devoured. You don't even make it to the realm of judgement with the wall of souls. Most evil collect souls while very few are cruel enough to destroy one. Funny enough devils and demons mostly recruit and torment too. Even evil gods have little use in destroying a soul. Kill you? Sure. Torment? You better believe it, but destroy is on another level.

It's also why squid people will always be unanimously hated by literally everyone including gods. Unless, of course, they give squids the "literal hell spawn" treatment. "Oh they are good now because reasons ". Pft
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 12/11/20 03:27 PM
Originally Posted by Tarlonniel
Originally Posted by azarhal
I get the feeling that even if you give it back, you'll end up gaining it back anyway. It pretty much force Shadowheart to commit suicide so you pick it up from her corpse if you do no recruit her (you need to win DCs to not kill her).


IIRC, according to the dataminers -

The general wants to get to you because he's trying to escape from Shadowheart/the Sharrans' control and return to the githyanki. Which still leaves a lot of questions - why you (if your character isn't gith) and not Lae'zel? Why doesn't he start driving you mad if you don't head for the creche? How is he even aware of what's going on?


Questions to be answered later, maybe.


First time I read of this and I personally datamined things about the artifact and what is inside of it. There is nothing about it in the game file outside
- Shadowheart's ultimatum where you learn what is in the artifact and that he wants to get freed from it. Nothing about escaping the Sharran's control or returning to the githyanki there.
- That Raphael end up telling the rest of the party that Shadowheart has it and that he wants it.
Posted By: Verte Re: [HUGE SPOILERS] Datamining Thread - 12/11/20 09:03 PM
Originally Posted by azarhal

First time I read of this and I personally datamined things about the artifact and what is inside of it. There is nothing about it in the game file outside
- Shadowheart's ultimatum where you learn what is in the artifact and that he wants to get freed from it. Nothing about escaping the Sharran's control or returning to the githyanki there.
- That Raphael end up telling the rest of the party that Shadowheart has it and that he wants it.



Not that she was trying to hide it from anyone but you. And Lae'zel playing blind idiot when SH have fun with her suspicious looking weapon piece of Githyanki art.
I guess we will get to know this particular devil very well. Mainly his guts.
Posted By: Nicottia Re: [HUGE SPOILERS] Datamining Thread - 12/11/20 10:18 PM
Originally Posted by azarhal
Astarion: you can give him to the Gur and there is a vampire ambush in Act1 B that related to his "origin moments". Will probably also betray you at Moonrise Tower as he wants to control the tadpole, not get ride of it.


I once said that it is unlikely we can keep a full party before Act 1 even ends.


Well, as long as half the party doesn't randomly perish DOS2 style I'm fine with them going their own way... now on to that spoiler piece.

I honestly hope that there WILL be a way to talk Astarion out of leaving the party cause I wanna remove the damn tadpole, not keep it. I wonder if the power of steamy loud sex would change his mind lol. Although I highly doubt it can be removed at MT. I've said it many times before, and I'll say it again: my prediction is it's gonna stay with us at least until act 3. Unless dataminers can prove me wrong, go ahead.
Posted By: Qin Re: [HUGE SPOILERS] Datamining Thread - 14/11/20 11:49 PM
I haven't seen this mentioned yet... But it's been bugging me for a while that Gale, Shadowheart AND Karlach all have near-identical recordings of Shar devotion. The first two, I could imagine, but I never got the sense that Karlach was the sort to lean that way. (I could well be wrong, we've seen so little of her)

But, what if it's the Nightsong encounter that causes you, and some of the more susceptible members of your group, to turn to her? And that it's only by not using the tadpole at all that makes it impossible, while also allowing you to break Shar's hold over the Nightsong? It would explain why Wyll doesn't have any of these voiced lines, because his soul is already contracted to the Hells/a cambion. I'm not sure about Lae'zel, perhaps she really is as special as she thinks she is, or her faith in Vlakith is just that unshakeable.

It wouldn't be that awkward to implement. The way I see it, we'll just have to roll another check at various points where Shar tries to assert her control, just as you must make a roll on perception checks once you get hag-eyed, or the wisdom checks we already roll on, constantly, regarding the tadpole or Absolute. And it doesn't always have to be a quote-on-quote "Bad" decision. Eg. it could be the only thing that keeps Astarion from betraying you/allows Astarion to resist his master's pull (considering the possibility that he already IS contracted to the Hells.), just as Hag-eyed may be the only that that gives you a guaranteed save/perception check on a roll later on.

Almost all of theories I've seen, and the ones I've had knocking about myself, have been operating under the assumption that there are limitations to the amount of branching plot points that a the three-act story structure can manage without becoming ridiculously inefficient to game development... What if this is simply isn't so, at least in the case of the Nightsong/Shar/Dead3/Illithid/Infernal/Alaundo, because we're assuming that we are special/chosen/protected, and what we "want" is always going to be honoured over what we "chose"?
Posted By: KillerRabbit Re: [HUGE SPOILERS] Datamining Thread - 15/11/20 12:26 AM
I was wondering about that as well. Someone (sorry, forgot who) mentioned that Karlach also has Selune devotions. My best guess is that is an origin story feature where you can chose to play Karlach as a cleric of Shar. Just like in DOS2 you could build Ben as a conjurer if you wanted.
Posted By: Rhobar121 Re: [HUGE SPOILERS] Datamining Thread - 15/11/20 01:20 AM
I guess these are the default comments that any shar priest has.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 15/11/20 05:56 PM
Bumped. Nothing new on the horizon at the moment.
Posted By: Kadajko Re: [HUGE SPOILERS] Datamining Thread - 16/11/20 12:47 AM
Originally Posted by Vhaldez
Originally Posted by irrenie
There is also a descriptor to the scene
CAMP_Betrayal_CRD_Gale


Gale has asked the player for magical items to consume, but he’s received none. He now informs the player they’re no longer needed. It’s a tense scene because despite multiple demands the player did nothing to help Gale, and Gale is not forthcoming with information about the nature of the solution he found. It will later turn out that he made a deal with a devil.

It will later turn out that he made a deal with a devil.
Wow fuck Gale.



You would rather he blow up or what?
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 16/11/20 09:40 AM

Barbarian, Druid, Monk, Paladin and Sorcerer tag responses. The Kagha thread will have to be updated soon because of the Druid tag responses, seeing as
Halsin is now totally wrong about the grove accepting an outsider Druid as their new leader being a good idea lol.


Originally Posted by Kadajko
You would rather he blow up or what?

[Linked Image]


Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 17/11/20 07:28 AM
HELIA PLAYERMODEL Link
[Linked Image]
She looks like a dwarf, not a halfling.

Bhaalspawn slayer form! [Linked Image] Does this mean the protagonist from BG2 makes a return?
Posted By: N7Greenfire Re: [HUGE SPOILERS] Datamining Thread - 17/11/20 07:56 AM
Well
Originally Posted by Vhaldez
HELIA PLAYERMODEL Link
[Linked Image]
She looks like a dwarf, not a halfling.

Bhaalspawn slayer form! [Linked Image] Does this mean the protagonist from BG2 makes a return?

Well big papa Bhaal got resurrected so he might be up to his old tricks again.

I believe one of the dataminers said a shelfed originally is supposed to be a Bhaalspawn as well
Posted By: Chubblot Re: [HUGE SPOILERS] Datamining Thread - 17/11/20 09:37 AM
Vhaldez, this might be slightly interesting in terms of your Kagha is bad topic - I left out quite a few Druid responses so as not to bloat the video and to not totally destroy any sense of intrigue for people. There's an option you can take to call out one of the Druids in the cave for doing nothing to help and being snarky about it and his response is basically "only god can judge me."

https://imgur.com/a/LgKhcwM
Posted By: Vamathi Re: [HUGE SPOILERS] Datamining Thread - 17/11/20 09:43 AM
Originally Posted by Chubblot
Vhaldez, this might be slightly interesting in terms of your Kagha is bad topic - I left out quite a few Druid responses so as not to bloat the video and to not totally destroy any sense of intrigue for people. There's an option you can take to call out one of the Druids in the cave for doing nothing to help and being snarky about it and his response is basically "only god can judge me."

https://imgur.com/a/LgKhcwM

I hope Silvanus tears that one in particular,... he has some attitude for a damn druid.
Tbh this option should be there for everyone. Not just a druid.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 17/11/20 10:00 AM
Originally Posted by Chubblot
Vhaldez, this might be slightly interesting in terms of your Kagha is bad topic - I left out quite a few Druid responses so as not to bloat the video and to not totally destroy any sense of intrigue for people. There's an option you can take to call out one of the Druids in the cave for doing nothing to help and being snarky about it and his response is basically "only god can judge me."

https://imgur.com/a/LgKhcwM
You know, I was worried about this kind of dialogue specifically. Even when you are a druid, maybe even especially because of it, these crazy xenophobes balk at you about their mission from the tree god to kick out the demonspawn. 🙄

Am I just not up to speed with FR druid lore? Is this supposed to be the correct characterisation of them as a class? Why does Halsin exist then?
Posted By: Aishaddai Re: [HUGE SPOILERS] Datamining Thread - 17/11/20 03:27 PM
Originally Posted by Vhaldez
Originally Posted by Chubblot
Vhaldez, this might be slightly interesting in terms of your Kagha is bad topic - I left out quite a few Druid responses so as not to bloat the video and to not totally destroy any sense of intrigue for people. There's an option you can take to call out one of the Druids in the cave for doing nothing to help and being snarky about it and his response is basically "only god can judge me."

https://imgur.com/a/LgKhcwM
You know, I was worried about this kind of dialogue specifically. Even when you are a druid, maybe even especially because of it, these crazy xenophobes balk at you about their mission from the tree god to kick out the demonspawn. 🙄

Am I just not up to speed with FR druid lore? Is this supposed to be the correct characterisation of them as a class? Why does Halsin exist then?


I know Silvanus is all about "wild nature" in his portfolio which covers quite a bit more than just plants and it's also why he as a god is quite a bit stronger than most. It includes wild magic that occurs naturally, for example, which is why Haslin is all over the place. Devils are naturally lawful most of the time but more importantly those tieflings in the grove do try to take everything with no concern for nature. They are a thieves guild in disguise. Their main goal was to steal the idol and fence it as well as spy. They are not good in the slightest. They have been gathering info and stealing anything valuable on the way to the city. They stay in baldurs gate because they are already in someones pocket. Think about it. Cazador is after vamp boy, nightsong activity, hag deals, Minratha betraying lloth, the absolute activity and secrets, etc. All can be sold including us being tadpole hosts. The idol business was just a bread crumb to lead you to hints about what they really represent.

Edit: looking back a little, Kahga was very right to be hostile towards them. If you as a player let her go to trial, assuming you talked sense into her, she will be on trial for betraying the grove to shadow druids and nothing else most likely. I don't even think she wanted to attack the kid. You can see it even hurt her if you fail the save lol. Anyway I don't think people realized that was not even the only attempt to steal the idol either. You even have the option to do it yourself if you talk to a specific ncp tiefling.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 17/11/20 03:43 PM
Originally Posted by Aishaddai
I know Silvanus is all about "wild nature" in his portfolio which covers quite a bit more than just plants and it's also why he as a god is quite a bit stronger than most. It includes wild magic that occurs naturally, for example, which is why Haslin is all over the place. Devils are naturally lawful most of the time but more importantly those tieflings in the grove do try to take everything with no concern for nature. They are a thieves guild in disguise. Their main goal was to steal the idol and fence it as well as spy. They are not good in the slightest. They have been gathering info and stealing anything valuable on the way to the city. They stay in baldurs gate because they are already in someones pocket. Think about it. Cazador is after vamp boy, nightsong activity, hag deals, Minratha betraying lloth, the absolute activity and secrets, etc. All can be sold including us being tadpole hosts. The idol business was just a bread crumb to lead you to hints about what they really represent.
Ok Kagha.

Jokes aside though, I don't think the game conveys this very well. There are certainly hints hidden deep in the files (Zevlor has a line where he outright admits being a spy for the Absolute) but unless the Tiefling story 180's on us in Act II and beyond, you are 100% led to believe that they are pure good and the druids are nearly pure evil.
Posted By: Aishaddai Re: [HUGE SPOILERS] Datamining Thread - 17/11/20 04:02 PM
Originally Posted by Vhaldez
Originally Posted by Aishaddai
I know Silvanus is all about "wild nature" in his portfolio which covers quite a bit more than just plants and it's also why he as a god is quite a bit stronger than most. It includes wild magic that occurs naturally, for example, which is why Haslin is all over the place. Devils are naturally lawful most of the time but more importantly those tieflings in the grove do try to take everything with no concern for nature. They are a thieves guild in disguise. Their main goal was to steal the idol and fence it as well as spy. They are not good in the slightest. They have been gathering info and stealing anything valuable on the way to the city. They stay in baldurs gate because they are already in someones pocket. Think about it. Cazador is after vamp boy, nightsong activity, hag deals, Minratha betraying lloth, the absolute activity and secrets, etc. All can be sold including us being tadpole hosts. The idol business was just a bread crumb to lead you to hints about what they really represent.
Ok Kagha.

Jokes aside though, I don't think the game conveys this very well. There are certainly hints hidden deep in the files (Zevlor has a line where he outright admits being a spy for the Absolute) but unless the Tiefling story 180's on us in Act II and beyond, you are 100% led to believe that they are pure good and the druids are nearly pure evil.


I just put an edit. If you want I can link a video of the tieflings letting it slip that they are theives guild. It's on youtube. Sorry man you bought the con.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 17/11/20 04:15 PM
Originally Posted by Aishaddai
I just put an edit. If you want I can link a video of the tieflings letting it slip that they are theives guild. It's on youtube. Sorry man you bought the con.
That's just Mol. Not literally every single Tiefling is part of her thieves' guild to be. Mol is a child.
Posted By: Aishaddai Re: [HUGE SPOILERS] Datamining Thread - 17/11/20 04:29 PM
Originally Posted by Vhaldez
Originally Posted by Aishaddai
I just put an edit. If you want I can link a video of the tieflings letting it slip that they are theives guild. It's on youtube. Sorry man you bought the con.
That's just Mol. Not literally every single Tiefling is part of her thieves' guild to be. Mol is a child.


No man it's a down play lol. The child wants to be the leader to show up adults in the guild. They never give straight answers because...Theives guild. Hell in 5e you can't speak about it outside without a rogue feature. No worries though just wait till release lol. I'm suprised that you hold so tightly to this "tieflings are good, druids are bad" thing depite evidence in the game and datamine. Even by alignments how you see them don't make sense depite wotc protest to alignments mind you. Not sure what you want so I can't help. Sorry.
While "subvert expectations" can be annoying and overdone, the Tieflings would be an interesting case. Just when the Druids and even Shadowheart feel that helping them was a good idea a major part of them turn out to work for an evil entity.
The Zevlor line makes no sense. Minthara wouldn't need the player if Zevlor opens the Gate
Edit: Maybe it does make sense if he competes with her for the absolutes favour. I still think that their different approaches are unlikely to be both appreciated equally. Psionic leadership does not prevent divergent goals
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 17/11/20 05:45 PM
Originally Posted by ArmouredHedgehog
While "subvert expectations" can be annoying and overdone, the Tieflings would be an interesting case. Just when the Druids and even Shadowheart feel that helping them was a good idea a major part of them turn out to work for an evil entity.
The Zevlor line makes no sense. Minthara wouldn't need the player if Zevlor opens the Gate


The lines says that Zevlor wants to deliver the tielfings to Moonrise Towers in exchange of being made a True Soul. Minthara wants them dead.

Zevlor needs the goblins/Minthara removed to achieved his goal for the Absolute. Minthara doesn't want more competition.

There are some ambient dialogues in the temple that suggest the goblins/Minthara aren't in the best of terms with the leaders at Moonrise Towers too.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 17/11/20 06:00 PM
Look, like ArmouredHedgehog says the "subverted expectations" trope is annoying and overdone. Aishaddai makes it seem like I (and everyone else I have talked to on this forum) is missing some glaringly obvious clues that Zevlor is evil and the Tieflings in general are a thieves' guild in disguise. I just don't buy that. It's much more likely their contact in Baldur's Gate is the thieves' guild and they have a deal with them to be accomodated there as some kind of "nescessary evil" trope. If Zevlor and the Tieflings are all evil then everyone is. And I mean everyone. Not to mention Zevlor throws Alfira, the soul coin lady and a bunch of other named Tiefling NPC's with story arcs to be resolved in Act 2 - 3 under the bus.
Posted By: N7Greenfire Re: [HUGE SPOILERS] Datamining Thread - 17/11/20 06:04 PM
Originally Posted by azarhal
Originally Posted by ArmouredHedgehog
While "subvert expectations" can be annoying and overdone, the Tieflings would be an interesting case. Just when the Druids and even Shadowheart feel that helping them was a good idea a major part of them turn out to work for an evil entity.
The Zevlor line makes no sense. Minthara wouldn't need the player if Zevlor opens the Gate


The lines says that Zevlor wants to deliver the tielfings to Moonrise Towers in exchange of being made a True Soul. Minthara wants them dead.

Zevlor needs the goblins/Minthara removed to achieved his goal for the Absolute. Minthara doesn't want more competition.

There are some ambient dialogues in the temple that suggest the goblins/Minthara aren't in the best of terms with the leaders at Moonrise Towers too.



Keep in mind though we dont know what from the datmines will make the cut to the final version
Posted By: Aishaddai Re: [HUGE SPOILERS] Datamining Thread - 17/11/20 06:45 PM
Originally Posted by Vhaldez
Look, like ArmouredHedgehog says the "subverted expectations" trope is annoying and overdone. Aishaddai makes it seem like I (and everyone else I have talked to on this forum) is missing some glaringly obvious clues that Zevlor is evil and the Tieflings in general are a thieves' guild in disguise. I just don't buy that. It's much more likely their contact in Baldur's Gate is the thieves' guild and they have a deal with them to be accomodated there as some kind of "nescessary evil" trope. If Zevlor and the Tieflings are all evil then everyone is. And I mean everyone. Not to mention Zevlor throws Alfira, the soul coin lady and a bunch of other named Tiefling NPC's with story arcs to be resolved in Act 2 - 3 under the bus.


Slow down I said there is evidence that hints that they are all a part of the thieves guild. I made no mention of who is evil and who is not. Haslin is 100 percent in line with Silvanus almost down to a T really. Kahga was lawful neutral but slowly turned lawful evil by shadow druids, but you can slap her back to lawful neutral and she turns herself in to Silvanus. The tieflings are a mix between true neutral and chaotic neutral. None of them are chaotic good or especially lawful good. No one in the theives guild will drop everything and tell you straight up what they are. If they did they would be killed.

It makes sense that its a kid who let it slip rather than an adult. If anything the kid will put you in contact with higher members in the city but will get in trouble for it. Of course their is always the chance I'm wrong so grain of salt and all that. Goblins are chaotic evil so everything looks good compared to them.

I think that tiefling bards charm spell scrambled your brain lol. I joke though its fun to debate the future. Now I'm eager for the next update.

Edit: The datamine may prove me wrong after all. Oh well.
Posted By: KillerRabbit Re: [HUGE SPOILERS] Datamining Thread - 17/11/20 08:30 PM
This is really topic for another thread and will probably need to continued elsewhere but FWIW I don't have a problem with Khaga and I really like the refugee / closed borders story of the grove. I'm hoping the Zevlor stuff is an abandoned story line.

I never commented on the Khaga thread because I have no problem with minor tweaks as long as the theme stays intact.

Again, I've not been following the conversation in the Khaga thread but to comment on D&D lore -- true neutral is one of the those alignments that causes people trouble because few read the fantasy novels that gave rise to it. True neutral for Gygax was a combination of Tanelorn from the Moorcock novels and the adventures of Fafhrd and Grey Mauser. Mauser was greedy, lazy, overly fond of drink and easily seduced by power. He took on adventures to get enough gold to get drunk or because his patron made him go adventuring. Classic 'neutral' grey character. The people of Tanelorn know that neither the lords of Law or Chaos should triumph and hope to keep outside their struggle. The best 5th edition source for 'neutral' comes from Mordenkainen's Tome of Foe where the mage stresses the need ensure that neither side wins the blood war and comments on events that could tip the balance one way or other. The (chaotic neutral) Mordenkainen binds demons and makes deals with devils but is mindful not to so in a way shifts the balance to one side or the other; if one side wins the blood war the multiverse itself will fall. Druids are that but with a layer or natural balance on top. If gnolls take over the sword coast this would upset the natural balance as an apex predator eliminates all forms of life. On the other hand if adventurers eliminate all gnolls and makes the roads safe for all then commerce flows, new settlements are built and nature gives way to the forces of civilization.

Now 3rd edition confused everyone by making neutral the default option for most people. The good folk of Faerun pray to Beshaba to avoid her evil eye and follow it up with prayer to Tymora bring them good luck. So neutral is -- confusingly -- all of the above.

Khaga is acting like a mother serpent -- protecting her brood and striking at anyone who threatens the safety of her charges. True neutral falls into neutral evil. No one really knows who is behind the Shadow Druids. The chances are that the shadow druids aren't actually praying to Silvanus but instead to Shar and/or Malar -- one of those gods is posing as Silvanus.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 17/11/20 08:45 PM
Let's move the Kagha discussion to my other thread.
Posted By: RumRunner151 Re: [HUGE SPOILERS] Datamining Thread - 17/11/20 09:03 PM
Originally Posted by Chubblot


OMG. I cannot unsee this. Where is the brain bleach? Keep the cyanide close in case that doesn't work!
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 18/11/20 08:54 AM
Originally Posted by RPGCODEX
There's three more unused origins in the files, no idea if they'll end up used or not. I think they meant to remove all references to them in the EA build but missed a file.
referred to as
Origin_TheKid
Origin_RedWizard
Origin_Sylvira

Sylvira is a rather important character from descent into avernus btw

These are unrelated to Karlach, Minsc, or Helia(AKA Den leader) btw

oh and there's one referred to as ORIGIN8, but it could be any of the above
Does anyone have any info on this? "The Kid" seems to be the Bhaalspawn's child and Sylvira is probably Sylvira Savikas but I have no idea who the "Red Wizard" could be.
Posted By: Abits Re: [HUGE SPOILERS] Datamining Thread - 18/11/20 09:16 AM
Yeeees bhaalspawn is back bitches cool fuck Abdel
Posted By: Bukke Re: [HUGE SPOILERS] Datamining Thread - 18/11/20 09:36 AM
Originally Posted by Vhaldez
Originally Posted by RPGCODEX
There's three more unused origins in the files, no idea if they'll end up used or not. I think they meant to remove all references to them in the EA build but missed a file.
referred to as
Origin_TheKid
Origin_RedWizard
Origin_Sylvira

Sylvira is a rather important character from descent into avernus btw

These are unrelated to Karlach, Minsc, or Helia(AKA Den leader) btw

oh and there's one referred to as ORIGIN8, but it could be any of the above
Does anyone have any info on this? "The Kid" seems to be the Bhaalspawn's child and Sylvira is probably Sylvira Savikas but I have no idea who the "Red Wizard" could be.

Edwin?
Posted By: Wurmwood Re: [HUGE SPOILERS] Datamining Thread - 18/11/20 09:40 AM
Maybe Rath Modar?
Posted By: Chubblot Re: [HUGE SPOILERS] Datamining Thread - 18/11/20 11:46 AM
I have no idea where the info about "the kid" being a Bhaalspawn came from. I can only find a single reference to "thekid" in the gamefiles and it's in the same faction file that calls Helia "denleader"

Sylvira seems more like a camp follower than an origin companion to me based on the few references there are for her.

Red Wizard could potentially be referenced in Ethel's mockery lines https://youtu.be/mhpOQVs5AjM?t=22

Didn't really make sense for Gale as no "bandages" to speak of.

In the midst of putting together a video about the three tags but really cannot find a single thing referencing thekid's parentage of their supposed status as a Bhaalspawn. Anyone else? I imagine this is why the post on the codex claiming thekid's parentage has several "citation needed" things under it.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 18/11/20 12:04 PM
Originally Posted by Chubblot
I have no idea where the info about "the kid" being a Bhaalspawn came from. I can only find a single reference to "thekid" in the gamefiles and it's in the same faction file that calls Helia "denleader"
In the midst of putting together a video about the three tags but really cannot find a single thing referencing thekid's parentage of their supposed status as a Bhaalspawn. Anyone else?
I read it on RPGCodex but their thread on BG3 is 217 pages long and full of conflicting information. They seem to have found confirmation somewhere that thekid is Abdel Adrian's child and therefore a Bhaalspawn.
Originally Posted by Chubblot
Red Wizard could potentially be referenced in Ethel's mockery lines https://youtu.be/mhpOQVs5AjM?t=22
All of the lines referencing the "abomination" in bandages seem to belong to the Red Wizard character, who is most likely Rath Modar as Rath was a Red Wizard of Thay who was exiled to the Sword Coast because of suspicions that he was involved in a plot by the Red Wizards to retake Thay from Szass Tam. There is a Thayan necromancy subquest in the blighted village and Rath is somewhere on the Sword Coast.

That's all I have for now, if I can find the original reference to thekid as a Bhaalspawn I will post it here.
Posted By: Chubblot Re: [HUGE SPOILERS] Datamining Thread - 18/11/20 12:15 PM
Please do. I can't find a single instance of "abdel" or "adrian" in the files I've dug through.

Although if both Sylvira and "red wizard" are companions, doesn't that suggest they'll be doubling up classes? As I understand Sylvira is a sorcerer/wizard and the "red wizard" would presumably be a wizard.

Edit: Nevermind, the apprentice line is Gale's.

Also Sylvira would be the second Asmodeus-looking Tiefling companion considering Karlach, and while there's no rule against that (and Gale, Wyll and Minsc are all male humans) I feel like it'd be weird for Larian to double up on not only tiefling companions but tieflings of the same subrace.

Edit2: Oof, probably backing off from this one. The line for bandages is programmed to respond to the Gale tag and the line about you being an abomination responds to the half-drow tag. Meaning there's still almost nothing about these origins in the files. I'm erring on the side of "cut early" considering the file they're listed in is "behind the times" in the sense that it refers to Helia as denleader, but who knows? Larian could've gone through and tried to remove all reference to them for EA but that feels really unlikely considering the things left over reference parts of the tags in the factions file directly. I don't see how they could've missed them when just a bulk text search would've highlighted them.

There are two files called: OM2_Test_OM_Minsc_TheKid and OM2_Test_OM_Minsc_TheKid_Scene. Nothing interesting in them.

Can we have some sort of "citation" system for the claims and stuff? I know a few people here have been amazing with datamining but as someone who has recently learned how to do it... lots of it is easy to confirm and bits of it I can't find any information on at all. Even just a filename things are located in would be grand.

Anyway, has anyone else been reading about the encounter with the Debrainer in Moonrise Towers in the Gustav Folder's .raw file? In the same file there are also references to a Mindflayer_Stelmane (duke?)
Posted By: KillerRabbit Re: [HUGE SPOILERS] Datamining Thread - 18/11/20 06:25 PM
Originally Posted by Bukke
Originally Posted by Vhaldez
Originally Posted by RPGCODEX
There's three more unused origins in the files, no idea if they'll end up used or not. I think they meant to remove all references to them in the EA build but missed a file.
referred to as
Origin_TheKid
Origin_RedWizard
Origin_Sylvira

Sylvira is a rather important character from descent into avernus btw

These are unrelated to Karlach, Minsc, or Helia(AKA Den leader) btw

oh and there's one referred to as ORIGIN8, but it could be any of the above
Does anyone have any info on this? "The Kid" seems to be the Bhaalspawn's child and Sylvira is probably Sylvira Savikas but I have no idea who the "Red Wizard" could be.

Edwin?


Could be. He was in power and deposed but not killed and now that that Thay is ruled entirely by the undead Edwin could have become some form of intelligent undead to survive.
Posted By: Priest Re: [HUGE SPOILERS] Datamining Thread - 18/11/20 06:59 PM
My 2cp about these extra companions:

The poster is right that there are more Origin characters out there apart from the additional ones we all know of (Helia, Minsc, Karlach).
Note that most of them appear unused, outdated, or dropped. Some of these are: The Kid, Sylvira, Red Wizard, and Jacc Devir.

However, I can't see any references to Adbel Adrian's kid.
There are some code blocks about "TheKid", as Chubblot said, but it doesn't point to Abdel's child.
Posted By: Chubblot Re: [HUGE SPOILERS] Datamining Thread - 18/11/20 07:00 PM
Originally Posted by ScouseSorcerer1
Can we have some sort of "citation" system for the claims and stuff? I know a few people here have been amazing with datamining but as someone who has recently learned how to do it... lots of it is easy to confirm and bits of it I can't find any information on at all. Even just a filename things are located in would be grand.

Anyway, has anyone else been reading about the encounter with the Debrainer in Moonrise Towers in the Gustav Folder's .raw file? In the same file there are also references to a Mindflayer_Stelmane (duke?)


A little. The desire dream stuff interested me. Seems related to Florrick working for a dragon in the city:
"synopsis" : {"type" : "LSString", "value" : "COuncilor Florrick is working in secret for a dragon in the city of Baldur's Gate. SHe is acting as an advisor to Grand Duke Ravengard. She should come across as good but no nonsense. SHe is used to getting her way."

From the file "PLA_Desire.lsj"
Posted By: Priest Re: [HUGE SPOILERS] Datamining Thread - 18/11/20 07:02 PM
Anyway, here's a bit more on one of these companions:

Potential scrapped Origin Character: Jacc DeVir.
Jacc appears in the scene where we know Lae'zel has been caught by tieflings. It is possible companion X was either going to be Jacc or Lae'zel, but they chose Lae'zel and Jacc was dropped.
Let's take a look:

"Laezel_Recruitment_InCage.lsj":

The two options the player gets are:
"Party attacked tieflings to free Jacc"
"Party convinced tieflings to not take Jacc prisoner"


DB_CHA_LaezelRecruit_LeavingStates("LeavingDeVirOutOfCage"); //TODO: OUTDATED... LaezelDropped?

Lots of the code still uses Jacc in place of Lae'zel, but only in the description instead of the name:
See the following snippets:
Code
<attribute id="Description" type="LSString" value="CHA_LaezelRecruitment_State_JaccKilledTieflingsdescription"/>
<attribute id="Name" type="FixedString" value="CHA_LaezelRecruitment_State_LaezelKilledTieflings"/>

<attribute id="Description" type="LSString" value="CHA_LaezelRecruitment_Event_TieflingsGetJaccdescription"/>
<attribute id="Name" type="FixedString" value="CHA_LaezelRecruitment_Event_TieflingsGetLaeZel"/>

DB_Debug_CharacterAddFlags((FLAG)Debug_AddGale_06a419b9-8c82-ef98-12af-41dfca6672dd,(CHARACTER)S_Player_Gale_ad9af97d-75da-
(FLAG)Debug_DeVirIsPlayer_70a72564-c99f-672f-34cd-67a4c4f5bae8);
B_Origins((CHARACTER)S_Player_JaccDeVir_ad9af97d-75da-406a-ae13-7071c563f604);

>>> call CreateTypedValueStr(Type = 4, Value = LeavingDeVirOutOfCage
>>> call CreateAliasedTypedValue(Type = 5, Value = Debug_DeVirIsPlayer_70a72564-c99f-672f-34cd-67a4c4f5bae8, Cast= FLAG
>>> call CreateAliasedTypedValue(Type = 5, Value = S_Player_JaccDeVir_ad9af97d-75da-406a-ae13-7071c563f604, Cast= CHARACTER
>>> call CreateTypedValueStr(Type = 4, Value = LeavingDeVirOutOfCage
>>> call CreateAliasedTypedValue(Type = 5, Value = Debug_DeVirIsPlayer_70a72564-c99f-672f-34cd-67a4c4f5bae8, Cast= FLAG
>>> call CreateAliasedTypedValue(Type = 5, Value = S_Player_JaccDeVir_ad9af97d-75da-406a-ae13-7071c563f604, Cast= CHARACTER
>>> call CreateTypedValueStr(Type = 4, Value = LeavingDeVirOutOfCage
>>> call CreateAliasedTypedValue(Type = 5, Value = Debug_DeVirIsPlayer_70a72564-c99f-672f-34cd-67a4c4f5bae8, Cast= FLAG
>>> call CreateAliasedTypedValue(Type = 5, Value = S_Player_JaccDeVir_ad9af97d-75da-406a-ae13-7071c563f604, Cast= CHARACTER
>>> call CreateTypedValueStr(Type = 4, Value = LeavingDeVirOutOfCage
>>> call CreateAliasedTypedValue(Type = 5, Value = Debug_DeVirIsPlayer_70a72564-c99f-672f-34cd-67a4c4f5bae8, Cast= FLAG
>>> call CreateAliasedTypedValue(Type = 5, Value = S_Player_JaccDeVir_ad9af97d-75da-406a-ae13-7071c563f604, Cast= CHARACTER
>>> call CreateTypedValueStr(Type = 4, Value = LeavingDeVirOutOfCage
>>> call CreateAliasedTypedValue(Type = 5, Value = Debug_DeVirIsPlayer_70a72564-c99f-672f-34cd-67a4c4f5bae8, Cast= FLAG
>>> call CreateAliasedTypedValue(Type = 5, Value = S_Player_JaccDeVir_ad9af97d-75da-406a-ae13-7071c563f604, Cast= CHARACTER

CHA_DevirRecruitment_Tiefling Public/Gustav/Scripts/Act1/Chapel/CHA_DevirRecruitment_Tiefling.charScript
>
#INCLUDE Act1/DEN/DEN_TieflingRefugee

INIT
	USING Act1/DEN/DEN_TieflingRefugee
	
	CHARACTER: __Me
	
BEHAVIOUR

REACTION State_Cage, 0
USAGE PEACE
ACTIONS
	Sleep(1.0)
>

Posted By: Chubblot Re: [HUGE SPOILERS] Datamining Thread - 18/11/20 07:04 PM
Originally Posted by Priest
My 2cp about these extra companions:

The poster is right that there are more Origin characters out there apart from the additional ones we all know of (Helia, Minsc, Karlach).
Note that most of them appear unused, outdated, or dropped. Some of these are: The Kid, Sylvira, Red Wizard, and Jacc Devir.

However, I can't see any references to Adbel Adrian's kid.
There are some code blocks about "TheKid", as Chubblot said, but it doesn't point to Abdel's child.


I'm wondering if someone extrapolated out from Minsc having a special scene with "thekid" and just decided that it was Abdel's kid?

I don't know if I buy what the rpgcodex post said about them having "removed" this stuff, because if you do even just a basic text search it flags a fair bit for Sylvira and the originmoments heading for the red wizard. If the line about rot under bandages had pointed to some random or unused string then I'd be more on board with it, but since it triggers for the Gale tag... I just don't know.

On the topic of name changes etc:

There are two "sex" scenes listed that don't relate to any current characters:
Rufus - <content contentuid="h542b61e0g9238g4986gb7e1g3099e41dd70c" version="1">|Sex is optional, but if your origin does have sex in this scene, please set these object flags: ORI_HadSexWithRufus AND ORI_HadSexWithCompanion, as these are checked elsewhere. Thank you!|</content>
Snurd - <content contentuid="hc7a607cdgb3f6g4f7egb8aeg50f1a17cbbb3" version="1">|Sex is optional, but if your origin does have sex in this scene, please set these object flags: ORI_HadSexWithSnurd AND ORI_HadSexWithCompanion, as these are checked elsewhere. Thank you!|</content>

The issue is that Snurd is a goblin near the checkpoint, and Rufus might be an internal name for the rat in the grove (only place the "has met rufus" flag seems to crop up. And those text strings are referenced by the Minsc romance scene after the party ("Rufus") and the Helia romance scene ("Snurd")

So we might even be catching placeholder names.

Posted By: Priest Re: [HUGE SPOILERS] Datamining Thread - 18/11/20 07:05 PM
Scouse is already aware of the stuff I dug up about the Dukes.
I'll post it here for anyone curious:

Datamined stuff about Duke Stelmane (who we know is important, due to the mind flayer connections):
Most of this stuff takes place in Act 1b in Moonrise Towers
"The Cult of the Absolute has ransacked the inn at Waukeen's Rest and kidnapped Duke Stelmane of Baldur's Gate. The player arrives after the carnage, finding corpses strewn about. The player casts 'Speak with Dead' on one of these corpses...

Quote
"a civilian that was caught in the middle. She stopped in Wakeen's Rest with her husband and daughter in the middle of their journey to Waterdeep for a wedding. She watched her family butchered by goblins before being killed herself."

"one of the drow raiders. He was killed by a Flaming Fist archer perched atop the inn."

"a member of the Flaming Fist who was sworn to protect the Duke. She was among the final Fists left standing. She was killed guarding the Duke."

"one of the goblin raiders. He was killed chasing a child through the inn."


"A group of Flaming Fists are trying to force a way into the burning inn at Waukeen's Rest. They can hear someone inside - they believe it might be Duke Stelmane, who they had been sent to protect. They recognise Wyll, and insist that he helps"

What the player can know:
"TavernInvestigation_Knows_AskedStelmanedescription"
"Player knows Stelmane is on the top level of Moonrise Towers"
"Player knows Duke Stelmane was kidnapped"

"DesireDream_FlamingFistStelmaneReveal"
"Mindflayer_Stelmane"

"Desire_Knows_StelmaneTaken"
"DesireDream_DesireFindsStelmane"


--- Other Dukes---
"Councilor Florrick is working in secret for a dragon in the city of Baldur's Gate. She is acting as an advisor to Grand Duke Ravengard. She should come across as good but no nonsense. She is used to getting her way."

"Ravengard's counsellor is trapped within a burning building. The Flaming Fist is one of several that forces their way inside. She calls to them when they enter, and the FF yells back to her."

"A group of Flaming Fists are trying to force a way into the burning inn at Waukeen's Rest. They can hear someone inside - they believe it might be Grand Duke Ravengard, who they had been sent to protect." <- interesting how one instance it is Ravenguard, next it is Stelmane. Perhaps things got switched?

An ox "refers to Duke Ravengard"

Nothing on Duke Portyr. I assume Thalamra Vanthampur is dead after the events of DiA, nothing for her either.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 19/11/20 09:36 AM
Great finds Priest! I hope Larian is using "sex" as a blanket term for romance scenes, I'm not sure if I'm comfortable with the idea of having so many pornographic scenes in BG3 lol.
Posted By: Ellenhard Re: [HUGE SPOILERS] Datamining Thread - 19/11/20 09:52 AM
Wow. I was certain the game is talking about
Ravengard, not Stelman
, in this whole situation... Right now it is incomprehensible from the dialog.
Posted By: Riful Re: [HUGE SPOILERS] Datamining Thread - 19/11/20 10:54 AM
Tried to sort out Hag's mockery lines, and some of them are tagged as "greeting". Though the text clearly refers to various races (i.e. they are not random general barks). Does anyone know if this tag is supposed to replace others or it's merely a placeholder for unused lines? It doesn't refer to origins (they have their own tags listed in the same file).
Posted By: Chubblot Re: [HUGE SPOILERS] Datamining Thread - 19/11/20 11:13 AM
Originally Posted by Riful
Tried to sort out Hag's mockery lines, and some of them are tagged as "greeting". Though the text clearly refers to various races (i.e. they are not random general barks). Does anyone know if this tag is supposed to replace others or it's merely a placeholder for unused lines? It doesn't refer to origins (they have their own tags listed in the same file).


If you scroll up and search out the UUID you can see what race/origin they trigger for.

Or if you're looking for a specific race/origin then copying and searching their tag UUID in the file will point you to lines that check for that tag.


Posted By: Chubblot Re: [HUGE SPOILERS] Datamining Thread - 19/11/20 11:20 AM
Recruiting Minsc looks like it will involve freeing him from a mindflayer's control:

Code

		//REGION Minsc version
		// Minsc is not in party: set him as the one being controlled

               // If mind flayer dies, set minsc neutral to thralls
		PROC
		PROC_CRA_MinscRecruitment_SetMinscNeutralToThralls()
		AND
		DB_CRA_MinscRecruitment_Minsc(_Char)
		AND
		DB_CRA_MinscRecruitment_MinscsParty(_Thrall)
		AND
		GetFaction(_Char, _MinscFaction)
		AND
		GetFaction(_Thrall, _ThrallFaction)
		THEN
		PROC_SetRelationMutual(_MinscFaction, _ThrallFaction, 50);
		//END_REGION

                //REGION Combat with controlled characters
		// Combat starts and characters (Minsc/Thralls) are controlled by the mind flayer, get combat ID
		IF
		EnteredCombat(_Char, _CombatID)
		AND
		DB_CRA_MinscRecruitment_ControlledCharacters((CHARACTER)_Char)
		AND
		GetFlag((FLAG)CRA_MinscRecruitment_State_CharacterControlled_cc1c7989-da17-4b96-b016-c179d7ec5613, _Char, 1)
		THEN
		DB_CRA_MinscRecruitment_Combat(_CombatID);
		// Fallback for if by any chance players start fighting them without triggering the intro dialog, set the flag as if they normally started the combat
		SetFlag(CRA_MinscRecruitment_Event_StartFight_63048f4f-d237-4d9a-b43d-9cb685fa79f1, NULL_00000000-0000-0000-0000-000000000000);

                // If Minsc's HP goes below a threshold, snap him out of the mind flayer's control and help the players
		IF
		HitpointsChanged(S_Player_Minsc_0de603c5-42e2-4811-9dad-f652de080eba, _)
		AND
		DB_CRA_MinscRecruitment_ControlledCharactersWithFlag(S_Player_Minsc_0de603c5-42e2-4811-9dad-f652de080eba)
		AND
		IsImmortal(S_Player_Minsc_0de603c5-42e2-4811-9dad-f652de080eba, 1)
		AND
		GetHitpoints(S_Player_Minsc_0de603c5-42e2-4811-9dad-f652de080eba, _HP)
		AND
		_HP <= 5
		THEN
		PROC_CRA_MindFlayerControl_TryRemoveCharmedStatus(S_Player_Minsc_0de603c5-42e2-4811-9dad-f652de080eba);
		PROC_CRA_MinscRecruitment_SetMinscHostileToThralls();
		
		// If Minsc's HP goes below a threshold, start mind meld
		IF
		HitpointsChanged(S_Player_Minsc_0de603c5-42e2-4811-9dad-f652de080eba, _)
		AND
		DB_CRA_MinscRecruitment_ControlledCharactersWithFlag(S_Player_Minsc_0de603c5-42e2-4811-9dad-f652de080eba)
		AND
		IsImmortal(S_Player_Minsc_0de603c5-42e2-4811-9dad-f652de080eba, 1)
		AND
		GetHitpointsPercentage(S_Player_Minsc_0de603c5-42e2-4811-9dad-f652de080eba, _HP)
		AND
		_HP < 75.0
		THEN
		PROC_CRA_MinscRecruitment_StartMindMeld();



Looks like it's the event near the start with the mind controlled fishers:
Code
		// Case for when we have to hide the fishers (arrive to the Den, finish the confrontation and the crash scene wasn't solved)
		PROC
		PROC_CRA_MindFlayerControl_EndCrashScene(1)
		AND
		DB_CRA_MinscRecruitment_ControlledCharactersWithFlag(_)
		THEN
		PROC_CRA_MindFlayerControl_HideThralls();
		
		PROC
		PROC_CRA_MindFlayerControl_HideThralls()
		AND
		DB_CRA_MinscRecruitment_ThrallParty(_Thrall)
		THEN
		SetOnStage(_Thrall, 0);
		//END_REGION


Seems that's where you'll eventually recruit Minsc. Quite early on.

They dummied out cinematic transitions to the underdark except for jumping from the spider's lair:

Code
		//EA Hack: Cut out cinematic transitions for Underdark, except Spider Pit (https://larianstudios.atlassian.net/browse/GUS-147676)
		//REGION Cinematic of descending or ascending
		/*
		IF
		DB_UND_Teleporter(_, _, _Trigger, _, _)
		THEN
		PROC_TriggerRegisterForParty(_Trigger);
		
		// Always provide a fallback exit so nobody can get stuck.
		IF
		DB_UND_Teleporter(_, _, _Trigger, _, _PastTrigger)
		AND
		NOT DB_UND_CinematicTriggerExit(_Trigger, _)
		THEN
		DB_UND_CinematicTriggerExit(_Trigger, _PastTrigger);
		
		PROC
		PROC_BlockUseOfItem(_Player, _Teleporter)
		AND
		DB_UND_Teleporter(_CinematicPoint, _Teleporter, _CinematicBox, _, _PastTrigger)
		AND
		DB_UND_Transitioncinematic_Started(_CinematicPoint, _Teleporter)
		AND
		NOT DB_UND_Transitioncinematic_Ended(_CinematicPoint)
		AND
		DB_Players(_Player)
		AND
		QRY_SpeakerIsAvailable(_Player, 1)
		THEN
		DB_CustomUseItemResponse(_Player, _Teleporter, 0);
		TeleportTo(_Player, _CinematicPoint, "", 1, 1, 1);
		PROC_UND_UpdateCinematicTriggerExit(_CinematicBox, _PastTrigger);
		
		QRY
		QRY_UND_TransitionCinematic((ITEM)_Teleporter)
		AND
		DB_UND_Teleporter(_CinematicPoint, _Teleporter, _, _, _)
		AND
		NOT DB_UND_Transitioncinematic_Started(_CinematicPoint, _)
		THEN
		DB_UND_Transitioncinematic_Started(_CinematicPoint, _Teleporter);
		
		PROC
		PROC_BlockUseOfItem(_Player, _Teleporter)
		AND
		DB_UND_Teleporter(_CinematicPoint, _Teleporter, _CinematicBox, _Dialog, _PastTrigger)
		AND
		NOT DB_CustomUseItemResponse(_Player, _Teleporter, 0)
		AND
		IsPartyMember(_Player, 1, 1)
		AND
		QRY_UND_TransitionCinematic(_Teleporter)
		AND
		DB_Players(_Player)
		AND
		QRY_StartDialog(_Dialog, _Player)
		THEN
		DB_CustomUseItemResponse(_Player, _Teleporter, 0);
		TeleportTo(_Player, _CinematicPoint, "", 1, 1, 1);
		PROC_UND_UpdateCinematicTriggerExit(_CinematicBox, _PastTrigger);
		
		IF
		DB_InRegion(_Character, _BoxTrigger)
		AND
		DB_UND_CinematicTriggerExit(_BoxTrigger, _PastTrigger)
		AND
		NOT DB_Players(_Character)
		THEN
		TeleportTo(_Character, _PastTrigger, "", 0, 0, 1);
		
		IF
		DB_InRegion(_Character, _BoxTrigger)
		AND
		DB_Players(_Character)
		AND
		DB_UND_Teleporter(_, _, _BoxTrigger, _Dialog, _PastTrigger)
		AND
		DB_UND_CinematicTriggerExit(_BoxTrigger, _PastTrigger)
		AND
		DB_DialogName(_Dialog, _ID)
		AND
		DB_CantTalk(_Character)
		AND
		NOT DB_InteractiveDialogSpeaker(_ID, _Character)
		THEN
		PROC_UND_TransitionCinematic_PassingTo(_PastTrigger);
		TeleportTo(_Character, _PastTrigger, "", 0, 0, 1);
		
		IF
		DB_InRegion(_Character, _BoxTrigger)
		AND
		DB_Players(_Character)
		AND
		DB_UND_Teleporter(_, _, _BoxTrigger, _Dialog, _)
		AND
		DB_DialogName(_Dialog, _ID)
		AND
		NOT DB_CantTalk(_Character)
		THEN
		DialogAddActor(_ID, _Character);
		
		IF
		DialogEnded(_Dialog, _)
		AND
		DB_UND_Teleporter(_, _, _BoxTrigger, _Dialog, _PastTrigger)
		AND
		DB_UND_CinematicTriggerExit(_BoxTrigger, _PastTrigger)
		AND
		DB_InRegion(_Character, _BoxTrigger)
		AND
		IsInTrigger(_Character, _BoxTrigger, 1) //Character may have been teleported out following a previous entry in DB_InRegion
		THEN
		PROC_UND_TransitionCinematic_PassingTo(_PastTrigger);
		TeleportTo(_Character, _PastTrigger, "", 1, 1, 1);
		
		IF
		DialogEnded(_Dialog, _)
		AND
		DB_UND_Teleporter(_CinematicPoint, _Teleporter, _, _Dialog, _)
		THEN
		DB_UND_Transitioncinematic_Ended(_CinematicPoint);
		
		PROC
		PROC_UND_UpdateCinematicTriggerExit((TRIGGER)_CinematicBox, (TRIGGER)_PastTrigger)
		AND
		DB_UND_CinematicTriggerExit(_CinematicBox, _OldTrigger)
		THEN
		NOT DB_UND_CinematicTriggerExit(_CinematicBox, _OldTrigger);
		
		PROC
		PROC_UND_UpdateCinematicTriggerExit((TRIGGER)_CinematicBox, (TRIGGER)_PastTrigger)
		THEN
		DB_UND_CinematicTriggerExit(_CinematicBox, _PastTrigger);
		
		
		PROC
		PROC_UND_TransitionCinematic_PassingTo((TRIGGER)_PastTrigger)
		THEN
		DB_NOOP(1);
		*/
		//END_REGION
		
		//REGION Spider Pit
		QRY
		QRY_FOR_Bottomless_Cinematic((CHARACTER)_Character)
		AND
		DB_Players(_Character)
		AND
		DB_FOR_Bottomless_Cinematics(_FF, _Cinematic)
		AND
		DB_DialogName(_Cinematic, _ID)
		AND
		HasActiveStatus(_Character, "FEATHER_FALL", _FF)
		AND
		NOT DB_CantTalk(_Character)
		THEN
		TeleportTo(_Character, S_FOR_Bottomless_DropCinematicPoint_80e2cd31-9e6d-499f-b44c-588e6aff8064, "", 1, 1, 1);
		
		QRY
		QRY_FOR_Bottomless_Cinematic((CHARACTER)_Character)
		AND
		NOT DB_DialogName(FOR_Bottomless_CINE_Descent_NoFF_5cd5539f-fed3-f048-09ba-f37960adebda, _)
		AND
		NOT DB_DialogName(FOR_Bottomless_CINE_Descent_FF_7e5441a1-94e5-b285-5871-9cbeafa3f064, _)
		AND
		DB_Players(_Character)
		AND
		HasActiveStatus(_Character, "FEATHER_FALL", _FF)
		AND
		DB_FOR_Bottomless_Cinematics(_FF, _Cinematic)
		AND
		NOT DB_FOR_Bottomless_Cinematic_Done(_Cinematic)
		AND
		QRY_StartDialogCustom(_Cinematic, _Character, NULL_00000000-0000-0000-0000-000000000000, NULL_00000000-0000-0000-0000-000000000000, NULL_00000000-0000-0000-0000-000000000000, 0, 0, 0, 0)
		THEN
		DB_FOR_Bottomless_Cinematic_Done(_Cinematic);
		DB_FOR_BottomLess_CinematicStarting(1);
		TeleportTo(_Character, S_FOR_Bottomless_DropCinematicPoint_80e2cd31-9e6d-499f-b44c-588e6aff8064, "", 1, 1, 1);
		
		IF
		DialogStarted(_Cinematic, _)
		AND
		DB_FOR_Bottomless_Cinematics(_, _Cinematic)
		AND
		DB_FOR_BottomLess_CinematicStarting(1)
		THEN
		NOT DB_FOR_BottomLess_CinematicStarting(1);
		
		IF
		DB_InRegion(_Character, S_FOR_Bottomless_DropCinematicBox_226a5864-b348-45e0-b381-3477ceeb7e49)
		AND
		NOT DB_Players(_Character)
		THEN
		PROC_FOR_Bottomless_UnderdarkEntrance(_Character);
		
		IF
		DB_InRegion(_Character, S_FOR_Bottomless_DropCinematicBox_226a5864-b348-45e0-b381-3477ceeb7e49)
		AND
		DB_Players(_Character)
		AND
		DB_FOR_Bottomless_Cinematics(_, _Cinematic)
		AND
		DB_DialogName(_Cinematic, _ID)
		AND
		DB_CantTalk(_Character)
		AND
		NOT DB_InteractiveDialogSpeaker(_ID, _Character)
		THEN
		PROC_FOR_Bottomless_UnderdarkEntrance(_Character);
		
		IF
		DB_InRegion(_Character, S_FOR_Bottomless_DropCinematicBox_226a5864-b348-45e0-b381-3477ceeb7e49)
		AND
		DB_Players(_Character)
		AND
		NOT DB_DialogName(FOR_Bottomless_CINE_Descent_NoFF_5cd5539f-fed3-f048-09ba-f37960adebda, _)
		AND
		NOT DB_DialogName(FOR_Bottomless_CINE_Descent_FF_7e5441a1-94e5-b285-5871-9cbeafa3f064, _)
		AND
		NOT DB_FOR_BottomLess_CinematicStarting(1)
		THEN
		PROC_FOR_Bottomless_UnderdarkEntrance(_Character);
		
		IF
		DB_InRegion(_Character, S_FOR_Bottomless_DropCinematicBox_226a5864-b348-45e0-b381-3477ceeb7e49)
		AND
		DB_Players(_Character)
		AND
		DB_FOR_Bottomless_Cinematics(_FF, _Cinematic)
		AND
		DB_DialogName(_Cinematic, _ID)
		AND
		NOT DB_CantTalk(_Character)
		AND
		NOT HasActiveStatus(_Character, "FEATHER_FALL", _FF)
		THEN
		PROC_FOR_Bottomless_UnderdarkEntrance(_Character);
		
		IF
		DB_InRegion(_Character, S_FOR_Bottomless_DropCinematicBox_226a5864-b348-45e0-b381-3477ceeb7e49)
		AND
		DB_Players(_Character)
		AND
		DB_FOR_Bottomless_Cinematics(_FF, _Cinematic)
		AND
		DB_DialogName(_Cinematic, _ID)
		AND
		NOT DB_CantTalk(_Character)
		AND
		HasActiveStatus(_Character, "FEATHER_FALL", _FF)
		THEN
		DialogAddActor(_ID, _Character);
		
		//END_REGION
		
		//REGION Debug
		/*
		IF
		TextEvent("UND_TransitionCinematic_ActivateHideoutElevator")
		AND
		DB_UND_Teleporter(_CinematicPoint, (ITEM)S_PLA_ZhentDungeon_LiftDown_2e18ea36-cf07-49df-a3f6-f98ec020e4af, _CinematicBox, _Dialog, _PastTrigger)
		AND
		GetHostCharacter((CHARACTER)_Player)
		AND
		NOT DB_CustomUseItemResponse(_Player, (ITEM)S_PLA_ZhentDungeon_LiftDown_2e18ea36-cf07-49df-a3f6-f98ec020e4af, 0)
		AND
		IsPartyMember(_Player, 1, 1)
		AND
		QRY_UND_TransitionCinematic((ITEM)S_PLA_ZhentDungeon_LiftDown_2e18ea36-cf07-49df-a3f6-f98ec020e4af)
		AND
		DB_Players(_Player)
		AND
		QRY_StartDialog(_Dialog, _Player)
		THEN
		DB_CustomUseItemResponse(_Player, (ITEM)S_PLA_ZhentDungeon_LiftDown_2e18ea36-cf07-49df-a3f6-f98ec020e4af, 0);
		TeleportTo(_Player, _CinematicPoint, "", 1, 1, 1);
		PROC_UND_UpdateCinematicTriggerExit(_CinematicBox, _PastTrigger);*/
		//END_REGION
		
	}
	EXIT


Looks like Boo gets his own tent:

Code
		DB_Camp_PersonalCornerGear((CHARACTER)S_Player_Minsc_0de603c5-42e2-4811-9dad-f652de080eba,(ITEM)S_CAMP_Tent_Boo_9d2b462f-37ce-48b8-a034-16bd575b250a);



Potentially evidence that they do intend to add the extra races (first two lines):

Code
		//REGION Race Meta tag setup
		// REMINDER: These meta race tags should be filled in Races UUID object file when we add these races
		NOT DB_RaceMetaTags((TAG)NULL_00000000-0000-0000-0000-000000000000,(TAG)NULL_00000000-0000-0000-0000-000000000000);
		DB_RaceMetaTags(BESTIAL_92aae5aa-4595-4f1c-96d2-9e2499d35c6f,AARAKOCRA_e8193d83-f2bc-4e21-8573-b4e158cc9363);
		DB_RaceMetaTags(BESTIAL_92aae5aa-4595-4f1c-96d2-9e2499d35c6f,KENKU_b7215e01-b86a-4ce1-96e0-4f035afaaeae);
		DB_RaceMetaTags(BESTIAL_92aae5aa-4595-4f1c-96d2-9e2499d35c6f,LIZARDFOLK_615d115d-6d1d-477c-8b2c-d8e91b8cfe7d);
		DB_RaceMetaTags(BESTIAL_92aae5aa-4595-4f1c-96d2-9e2499d35c6f,TABAXI_b83aa083-9544-454e-baef-2cb28f9c151b);
		DB_RaceMetaTags(BESTIAL_92aae5aa-4595-4f1c-96d2-9e2499d35c6f,TORTLE_be68063a-83d0-4e3b-8d03-8127888af222);
		
		DB_RaceMetaTags(REALLY_BESTIAL_1029b3e3-3ff0-4d73-b4ed-79b622cad4f9,REALLY_AARAKOCRA_7e97c590-911f-422a-bdb6-068c137eb2c8);
		DB_RaceMetaTags(REALLY_BESTIAL_1029b3e3-3ff0-4d73-b4ed-79b622cad4f9,REALLY_KENKU_ec90a39d-ce0e-4ae1-b74d-0906dfd9a1d2);
		DB_RaceMetaTags(REALLY_BESTIAL_1029b3e3-3ff0-4d73-b4ed-79b622cad4f9,REALLY_LIZARDFOLK_ef8444e2-a240-4cc1-9f57-73db6d99bc96);
		DB_RaceMetaTags(REALLY_BESTIAL_1029b3e3-3ff0-4d73-b4ed-79b622cad4f9,REALLY_TABAXI_bafc25f8-20b0-4693-a0fe-73967befcf05);
		DB_RaceMetaTags(REALLY_BESTIAL_1029b3e3-3ff0-4d73-b4ed-79b622cad4f9,REALLY_TORTLE_7839884d-892a-4d60-95cc-b073420d8474);
		
		DB_RaceMetaTags(PLANAR_bad00ba2-8a49-450c-8387-af47681717f1,GITHYANKI_677ffa76-2562-4217-873e-2253d4720ba4);
		DB_RaceMetaTags(PLANAR_bad00ba2-8a49-450c-8387-af47681717f1,WARFORGED_54a4726b-9399-4e8e-825e-42c60273939e);
		
		DB_RaceMetaTags(REALLY_PLANAR_4cb02915-7ad7-4141-907e-93253c6a8644,REALLY_GITHYANKI_e49c027c-6ec6-4158-9afb-8b59236d10fd);
		DB_RaceMetaTags(REALLY_PLANAR_4cb02915-7ad7-4141-907e-93253c6a8644,REALLY_WARFORGED_e30b5b4d-2ceb-4791-914e-b6c6c122f059);
		
		DB_RaceMetaTags(RARE_d2f86ec3-c41f-47e1-8acd-984872a4d7d5,AASIMAR_41c6cdc9-aff5-46ae-afc4-aa0ccd9cd201);
		DB_RaceMetaTags(RARE_d2f86ec3-c41f-47e1-8acd-984872a4d7d5,ASMODEUSTIEFLING_c3fd1fc3-2edf-4d17-935d-44ab92406df1);
		DB_RaceMetaTags(RARE_d2f86ec3-c41f-47e1-8acd-984872a4d7d5,DRAGONBORN_02e5e9ed-b6b2-4524-99cd-cb2bc84c754a);
		DB_RaceMetaTags(RARE_d2f86ec3-c41f-47e1-8acd-984872a4d7d5,DROWHALFELF_4fa13243-199d-4c9a-b455-d844276a98f5);
		DB_RaceMetaTags(RARE_d2f86ec3-c41f-47e1-8acd-984872a4d7d5,FIRBOLG_45759dc2-4d7a-4853-af73-50cfd412409b);
		DB_RaceMetaTags(RARE_d2f86ec3-c41f-47e1-8acd-984872a4d7d5,GENASI_48d7b679-dffd-4f68-a306-adac19de8acf);
		DB_RaceMetaTags(RARE_d2f86ec3-c41f-47e1-8acd-984872a4d7d5,GITHYANKI_677ffa76-2562-4217-873e-2253d4720ba4);
		DB_RaceMetaTags(RARE_d2f86ec3-c41f-47e1-8acd-984872a4d7d5,HALFORC_3311a9a9-cdbc-4b05-9bf6-e02ba1fc72a3);
		DB_RaceMetaTags(RARE_d2f86ec3-c41f-47e1-8acd-984872a4d7d5,MEPHISTOPHELESTIEFLING_ec5bea6b-26f1-4917-919c-375f67ac13d1);
		DB_RaceMetaTags(RARE_d2f86ec3-c41f-47e1-8acd-984872a4d7d5,TIEFLING_aaef5d43-c6f3-434d-b11e-c763290dbe0c);
		DB_RaceMetaTags(RARE_d2f86ec3-c41f-47e1-8acd-984872a4d7d5,TRITON_c622d782-f676-444a-bb31-9657b0f1415b);
		DB_RaceMetaTags(RARE_d2f86ec3-c41f-47e1-8acd-984872a4d7d5,WARFORGED_54a4726b-9399-4e8e-825e-42c60273939e);
		DB_RaceMetaTags(RARE_d2f86ec3-c41f-47e1-8acd-984872a4d7d5,YUANTIPUREBLOOD_1ff4bf9e-a8dd-4627-8142-f60b3aa7123e);
		DB_RaceMetaTags(RARE_d2f86ec3-c41f-47e1-8acd-984872a4d7d5,ZARIELTIEFLING_ab677895-e08a-479f-a043-eac2d8447188);
		
		DB_RaceMetaTags(REALLY_RARE_987a41e3-2482-4c74-8c30-f3843cfdb7f3,REALLY_AASIMAR_2fddf7dd-f79b-4998-882c-d7257badbfe6);
		DB_RaceMetaTags(REALLY_RARE_987a41e3-2482-4c74-8c30-f3843cfdb7f3,REALLY_ASMODEUSTIEFLING_6591a20a-12de-46ff-bf82-b866cd97bb9a);
		DB_RaceMetaTags(REALLY_RARE_987a41e3-2482-4c74-8c30-f3843cfdb7f3,REALLY_DRAGONBORN_39783f17-8484-46a6-aa3b-f3d51122e5f3);
		DB_RaceMetaTags(REALLY_RARE_987a41e3-2482-4c74-8c30-f3843cfdb7f3,REALLY_DROWHALFELF_3dbe23e0-2c9f-4a81-b586-ec6e50f720e1);
		DB_RaceMetaTags(REALLY_RARE_987a41e3-2482-4c74-8c30-f3843cfdb7f3,REALLY_FIRBOLG_9deae354-0108-40b4-a7db-6eb23fba050f);
		DB_RaceMetaTags(REALLY_RARE_987a41e3-2482-4c74-8c30-f3843cfdb7f3,REALLY_GENASI_aa68eccb-7875-436f-881e-c3775eee37f6);
		DB_RaceMetaTags(REALLY_RARE_987a41e3-2482-4c74-8c30-f3843cfdb7f3,REALLY_GITHYANKI_e49c027c-6ec6-4158-9afb-8b59236d10fd);
		DB_RaceMetaTags(REALLY_RARE_987a41e3-2482-4c74-8c30-f3843cfdb7f3,REALLY_HALFORC_ab3eff19-d094-4102-88bd-d097b6b6e4f0);
		DB_RaceMetaTags(REALLY_RARE_987a41e3-2482-4c74-8c30-f3843cfdb7f3,REALLY_MEPHISTOPHELESTIEFLING_c70e1dc2-72d4-44f9-83fd-c63d247edd9b);
		DB_RaceMetaTags(REALLY_RARE_987a41e3-2482-4c74-8c30-f3843cfdb7f3,REALLY_TIEFLING_7bf7207f-7406-49c0-b501-eaaa2bb4efd7);
		DB_RaceMetaTags(REALLY_RARE_987a41e3-2482-4c74-8c30-f3843cfdb7f3,REALLY_TRITON_2a7e679e-2567-47f7-9645-550471cffcf7);
		DB_RaceMetaTags(REALLY_RARE_987a41e3-2482-4c74-8c30-f3843cfdb7f3,REALLY_WARFORGED_e30b5b4d-2ceb-4791-914e-b6c6c122f059);
		DB_RaceMetaTags(REALLY_RARE_987a41e3-2482-4c74-8c30-f3843cfdb7f3,REALLY_YUANTIPUREBLOOD_3d80e0d5-0e28-4363-b153-c1a1076d36d4);
		DB_RaceMetaTags(REALLY_RARE_987a41e3-2482-4c74-8c30-f3843cfdb7f3,REALLY_ZARIELTIEFLING_3a5efd84-5925-4a75-83ee-4f336b56f716);
		//END_REGION Race Meta tag setup

Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 19/11/20 12:28 PM
Originally Posted by Ellenhard
Wow. I was certain the game is talking about
Ravengard, not Stelman
, in this whole situation... Right now it is incomprehensible from the dialog.


The quest in the game is talking about Ravengard, both in voice over and journal entry.
Posted By: Tarlonniel Re: [HUGE SPOILERS] Datamining Thread - 19/11/20 02:06 PM
Originally Posted by Chubblot
Looks like Boo gets his own tent


Well duh. I hope it includes an appropriately awesome miniature giant space exercise wheel.
Posted By: Priest Re: [HUGE SPOILERS] Datamining Thread - 19/11/20 03:39 PM
Originally Posted by azarhal
Originally Posted by Ellenhard
Wow. I was certain the game is talking about
Ravengard, not Stelman
, in this whole situation... Right now it is incomprehensible from the dialog.


The quest in the game is talking about Ravengard, both in voice over and journal entry.


Yeh, it seems clear in game that it was about Ravengard.
I think Larian may have swapped one out for the other at some point. Or we could be misled...
Ravengard and also Stelmane are mentioned. I suspect they were going to use Stelmane then perhaps switched to Ravengard because both have the same dialogue at one point in different contexts, but with the name changed.



Plaines Dialogue Files: "synopsis" : {"type" : "LSString", "value" : "A group of Flaming Fists are trying to force a way into the burning inn at Waukeen's Rest. They can hear someone inside - they believe it might be Grand Duke Ravengard, who they had been sent to protect."}

Companions Origins Moments Wyll File: "synopsis" : {"type" : "LSString", "value" : "A group of Flaming Fists are trying to force a way into the burning inn at Waukeen's Rest. They can hear someone inside - they believe it might be Duke Stelmane, who they had been sent to protect. They recognise Wyll, and insist that he helps."}

Plains Dialogue Files: "synopsis" : {"type" : "LSString", "value" : "The Cult of the Absolute has ransacked the inn at Waukeen's Rest and kidnapped Duke Stelmane of Baldur's Gate. The player arrives after the carnage, finding corpses strewn about. The player casts 'Speak with Dead' on one of these corpses - a civilian that was caught in the middle. She stopped in Wakeen's Rest with her husband and daughter in the middle of their journey to Waterdeep for a wedding. She watched her family butchered by goblins before being killed herself."}

.raw file: SetOnStage(S_MOO_Mindflayer_Stelmane_468960d1-007c-4e85-8eb8-88c51a1ca953, 1);

Stelmane obviously appears as captured and then turned into a mindflayer perhaps? Ravengard is mentioned a lot more in the actual dialogue english.xml files though.

"synopsis" : {"type" : "LSString", "value" : "COuncilor Florrick is working in secret for a dragon in the city of Baldur's Gate. SHe is acting as an advisor to Grand Duke Ravengard. She should come across as good but no nonsense. SHe is used to getting her way."}

I also found that synopsis in one of the Plains Dialogue files (have merged a lot of them into groups using notepad++ combine plugin to make life easier). I can find the exact files for anything for anyone who wants specifics.

Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 19/11/20 04:13 PM
Originally Posted by ScouseSorcerer1
Ravengard and also Stelmane are mentioned. I suspect they were going to use Stelmane then perhaps switched to Ravengard because both have the same dialogue at one point in different contexts, but with the name changed.



Plaines Dialogue Files: "synopsis" : {"type" : "LSString", "value" : "A group of Flaming Fists are trying to force a way into the burning inn at Waukeen's Rest. They can hear someone inside - they believe it might be Grand Duke Ravengard, who they had been sent to protect."}

Companions Origins Moments Wyll File: "synopsis" : {"type" : "LSString", "value" : "A group of Flaming Fists are trying to force a way into the burning inn at Waukeen's Rest. They can hear someone inside - they believe it might be Duke Stelmane, who they had been sent to protect. They recognise Wyll, and insist that he helps."}

Plains Dialogue Files: "synopsis" : {"type" : "LSString", "value" : "The Cult of the Absolute has ransacked the inn at Waukeen's Rest and kidnapped Duke Stelmane of Baldur's Gate. The player arrives after the carnage, finding corpses strewn about. The player casts 'Speak with Dead' on one of these corpses - a civilian that was caught in the middle. She stopped in Wakeen's Rest with her husband and daughter in the middle of their journey to Waterdeep for a wedding. She watched her family butchered by goblins before being killed herself."}

.raw file: SetOnStage(S_MOO_Mindflayer_Stelmane_468960d1-007c-4e85-8eb8-88c51a1ca953, 1);

Stelmane obviously appears as captured and then turned into a mindflayer perhaps? Ravengard is mentioned a lot more in the actual dialogue english.xml files though.

"synopsis" : {"type" : "LSString", "value" : "COuncilor Florrick is working in secret for a dragon in the city of Baldur's Gate. SHe is acting as an advisor to Grand Duke Ravengard. She should come across as good but no nonsense. SHe is used to getting her way."}

I also found that synopsis in one of the Plains Dialogue files (have merged a lot of them into groups using notepad++ combine plugin to make life easier). I can find the exact files for anything for anyone who wants specifics.



The point we are making is that only Ravengard is referenced in the playable game, Stelmane is not, she's just mentioned in the gamefiles. Which either means they changed who was the Duke or cut something to that story. There is a few of those changed/altered plots/places in the game files. Like the Ruined Chapel originally being a Selûne chapel (including in demonstration) and all the files interactions can still be found in the game files for it despite them not being used anymore.

There are also things about the Nightsong that suggest they moved where she was supposed to be found and that's why her quest goes from "she's under the Selûne Temple" to "she's not in the Underdark".
Ah my bad, it has to be that Stelmane was changed then
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 21/11/20 09:29 AM

Here is a video discussing some of the finds from this thread and from Reddit.
Posted By: Neuleser Re: [HUGE SPOILERS] Datamining Thread - 22/11/20 11:03 PM
Originally Posted by azarhal
You can meet a Selûnite priest in the Shadow Cursed Land. He's looking for Shadowheart. Her magic flares happen when she spot him. She used the magical flares against a Sharran during her flashback training and they also happen when she kiss you after the party (according to the scene context notes). So it's not triggered by Selûne related stuff only. The priest claims he knows what it means, but she has to go an abandoned chapel in BG to learn more because Shar is too strong in the area. I find that a bit suspicious...Selûnite shouldn't have to hide in BG. confused

Her name might actually be a title: The Shadow Heart. As that is how the Selûne Priest refers to her, although it all look like temporary dialogues.

Both Shar and Selune wants her, foretelling her coming and stuff.

if she doesn't do as Shar wants, you get a super depressive Shadowheart around camp...


Looks like the character design of the suspicious priest was datamined.
Posted By: Abits Re: [HUGE SPOILERS] Datamining Thread - 23/11/20 06:24 AM
I assume it's not his final face, since right now he looks like Tav in a dress
Posted By: Neuleser Re: [HUGE SPOILERS] Datamining Thread - 23/11/20 10:20 AM
Originally Posted by Abits
I assume it's not his final face, since right now he looks like Tav in a dress


Wasn't the most popular player character a male human cleric with this face?
It is fitting that there is also such a NPC in the game.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 25/11/20 10:16 AM
Originally Posted by /u/pjenn
I found this in a datamined dialogue (UND_PowerOfTrueSouls_RD_Astarion):
If the person you dream of at night is male (tag DAISY_MALE), your main character says “They're too powerful. We have to stop the Absolute and his True Souls.”.
If the person you dream of at night is female (tag DAISY_FEMALE), your main character says “They're too powerful. We have to stop the Absolute and her True Souls.”.

The Absolute's gender depends on who's talking. For example Minthara says She, while Nere (an upcoming character) says He.
Although we knew this already, I thought it was interesting to include. Priestess Gut must be a lesbian then, lol.
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 25/11/20 12:46 PM
Originally Posted by Vhaldez
Originally Posted by /u/pjenn
I found this in a datamined dialogue (UND_PowerOfTrueSouls_RD_Astarion):
If the person you dream of at night is male (tag DAISY_MALE), your main character says “They're too powerful. We have to stop the Absolute and his True Souls.”.
If the person you dream of at night is female (tag DAISY_FEMALE), your main character says “They're too powerful. We have to stop the Absolute and her True Souls.”.

The Absolute's gender depends on who's talking. For example Minthara says She, while Nere (an upcoming character) says He.
Although we knew this already, I thought it was interesting to include. Priestess Gut must be a lesbian then, lol.


Of all the Origins in the game, only Shadowheart has the same dream as the generic PC: unknown person you are attracted to.

Wyll sees an ex-girlfriend.
Astarion sees his master.
Lae'zel sees Vlaakith.
Gale seems to only hear a voice (probably thinking it's Mystra's).

Gut could be seeing a sister or mother for all we know.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 25/11/20 03:09 PM
Originally Posted by azarhal
Of all the Origins in the game, only Shadowheart has the same dream as the generic PC: unknown person you are attracted to.
Doesn't Shadowheart have a canon lover? I believe I read that somewhere.
Posted By: azarhal Re: [HUGE SPOILERS] Datamining Thread - 25/11/20 04:09 PM
Originally Posted by Vhaldez
Originally Posted by azarhal
Of all the Origins in the game, only Shadowheart has the same dream as the generic PC: unknown person you are attracted to.
Doesn't Shadowheart have a canon lover? I believe I read that somewhere.


You probably misunderstood her "someone I'm very attracted to" line she mention after her tadpole dream #2 to mean it's someone she knows. That person is no different than the 2nd character we customize as a custom PC.

I did write a theory that she might be fantasying about Ketheric there, but I dropped it after datamining their first meeting in the game as Shadowheart doesn't recognize him.
Posted By: Riful Re: [HUGE SPOILERS] Datamining Thread - 25/11/20 10:05 PM
If I remember correctly, someone mentioned that Shadowheart is supposed to have a unique dream as other companions. But for now her dream (either the whole dream with dialogues, or only Daisy) is replaced by a placeholder.
Posted By: Neuleser Re: [HUGE SPOILERS] Datamining Thread - 25/11/20 11:11 PM
Originally Posted by azarhal
I did write a theory that she might be fantasying about Ketheric there, but I dropped it after datamining their first meeting in the game as Shadowheart doesn't recognize him.


What is the current Ketheric supposed to look like? Would he still resemble the moon elf he used to be after spending a century in that cursed place?
Posted By: Chubblot Re: [HUGE SPOILERS] Datamining Thread - 25/11/20 11:39 PM
The companions all have "canon" dream people going by one of the merged files. I tried loading in as them all but only Wyll's had a unique model and it was Mizora.
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 28/11/20 10:28 AM

The Nightsong, Halsin and Ketheric City | Baldur's Gate 3 Story Spoilers [Datamining]
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 30/11/20 11:03 AM
[Linked Image]
"Scratch is evil" theorists rejoice.
Posted By: Leuenherz Re: [HUGE SPOILERS] Datamining Thread - 30/11/20 02:25 PM
Originally Posted by Vhaldez
[Linked Image]
"Scratch is evil" theorists rejoice.


It's either that or just a placeholder for the creature you summon with a Figurine of Wondrous Power.
Posted By: jsiu.dev Re: [HUGE SPOILERS] Datamining Thread - 30/11/20 03:56 PM
Originally Posted by Vhaldez

"Scratch is evil" theorists rejoice.


Anything that can stay in camp is not 'normal'. LOL🤣
Posted By: Verte Re: [HUGE SPOILERS] Datamining Thread - 30/11/20 05:19 PM
Originally Posted by Vhaldez
[Linked Image]
"Scratch is evil" theorists rejoice.


[Linked Image]

I'd gladly replace wizardo
Posted By: Chubblot Re: [HUGE SPOILERS] Datamining Thread - 01/12/20 01:36 PM
For those who have seen the armour datamines and aren't big fans of the Sorcerer/Barbarian, there are alternate versions tucked away in the files.

Barbarian: https://imgur.com/a/HkLm4Er

Sorcerer: https://imgur.com/a/senv4OI

Alternate Sorcerer has a buttcape that crashes the game if you try and enter a "cutscene" with it (any dialogue etc.), similar to the cloak issue. It doesn't impact the normal Sorcerer cloak because that doesn't have cloth physics yet and seems to just be rigged to the skeleton.

Edit: Also, plate armour with four butt capes that also crashes the game: https://imgur.com/a/aNcgmY7
Posted By: Vhaldez Re: [HUGE SPOILERS] Datamining Thread - 09/03/21 01:02 PM
Now that I've spoken with Scratch as a Druid I feel we must deconfirm the "Scratch is evil" theory again.
Any new findings or interesting tidbits come up? I am unable to dive into the files myself, so just curious if others have dug up anything else that caught their eye.
Posted By: Wurmwood Re: [HUGE SPOILERS] Datamining Thread - 03/04/21 03:36 PM

I've been finding things in the Gustav PAK and spawning them with Cheat Engine.
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