Non-Tadpoled Companions - 22/11/20 12:54 AM
Surely that topic has been discussed here and there but i think it deserves an own thread.
I do understand that the origin system requires the tadpole problem as an common motivation for the party to find together, but since there are so many awesome characters with companion potential in the game i have to ask:
Does every companion have to be an playable origin character ?
It would add so much to the game if for example Halsin, Minthara or Anders could become permanent companions with their own motivations.
I dont need them as a potential Main Character with some Origin Integration..but limiting the party to the tadpole crew kinda seems like lost potencial to me.
It would also give you more variety to make your own party without hiring nameless mercenaries, which was practical in DOS II but i dont think many people really enjoy travelling with empty characters.
I do understand that the origin system requires the tadpole problem as an common motivation for the party to find together, but since there are so many awesome characters with companion potential in the game i have to ask:
Does every companion have to be an playable origin character ?
It would add so much to the game if for example Halsin, Minthara or Anders could become permanent companions with their own motivations.
I dont need them as a potential Main Character with some Origin Integration..but limiting the party to the tadpole crew kinda seems like lost potencial to me.
It would also give you more variety to make your own party without hiring nameless mercenaries, which was practical in DOS II but i dont think many people really enjoy travelling with empty characters.