Larian Studios
Posted By: eLeF Male narrator option - 11/03/21 08:57 PM
With plenty of permutations and possible choices within the story it is expected replayability will be very high so I was wondering if there will be an option to switch between male and female narrators. This would help with keeping the story somewhat fresh. I'd imagine listening to the same narrator all the time will become annoying sooner rather than later.
Posted By: Warlocke Re: Male narrator option - 12/03/21 01:47 AM
That’s a shit ton of extra recording for no reason.
Posted By: Rack Re: Male narrator option - 12/03/21 03:45 PM
Do you really want this instead of all the other content that could be added instead with that extra budget?
Posted By: Scribe Re: Male narrator option - 12/03/21 04:03 PM
Originally Posted by Rack
Do you really want this instead of all the other content that could be added instead with that extra budget?

No. The narrator is one of the current high points in the game.
Posted By: trengilly Re: Male narrator option - 12/03/21 04:03 PM
I was surprised when I played Dungeon of Naheulbeuk (fantastic game by the way) that you had the option to choose either a male or female narrator. First time I've seen that done. It was nice for multiple playthroughs. But there is much less dialogue in that game.

I don't think its worth the extra cost to do a male narration for Baldur's Gate 3, and Amelia Tyler does such a fantastic job. Although now that I think about it . . . come on Swen . . . you can do the mail narrator voice over . . . you know you want to! đŸ˜„
Posted By: eLeF Re: Male narrator option - 12/03/21 05:43 PM
Originally Posted by Rack
Do you really want this instead of all the other content that could be added instead with that extra budget?

it would't be worth it with a low budget game but they confirmed they are putting a lot money into this so why not? This would encourage multiple playthroughs even more making the game more enjoyable for more people in the long term.
Posted By: Scribe Re: Male narrator option - 12/03/21 05:57 PM
Originally Posted by eLeF
Originally Posted by Rack
Do you really want this instead of all the other content that could be added instead with that extra budget?

it would't be worth it with a low budget game but they confirmed they are putting a lot money into this so why not? This would encourage multiple playthroughs even more making the game more enjoyable for more people in the long term.

Because the narrator isn't worth a replay.

Put the money into things that matter.
Posted By: Aesir23 Re: Male narrator option - 12/03/21 07:31 PM
I don't think it would be worth it to spend the money on another narration option when it could go to more important things.
Posted By: DragonSnooz Re: Male narrator option - 12/03/21 10:05 PM
I don't know, I can't think of any game where I got tired of the narrator's voice. The narrator in BG3 is doing a great job.
Posted By: JoB Re: Male narrator option - 12/03/21 10:43 PM
I think they should do a narrator with a British accent.

And then another male narrator, only this time with an Australian accent.

And then another female narrator, only with a Southern United States accent.

And then if we get a Russian accent, please?

Also, am I the one who wants a Slingblade accent, like Billy Bob Thornton had in the movie?

Then we can move on and do one of those Transatlantic accents like they used to use in the picture shows.

Oh my goodness, the possibilities are endless. I'll start making a list.
Posted By: HenryBridges Re: Male narrator option - 12/03/21 11:10 PM
Nah, Even if there was a male option(which would be too much work) i would keep that sweet and silk female voice.
Posted By: fallenj Re: Male narrator option - 12/03/21 11:47 PM
Originally Posted by Warlocke
That’s a shit ton of extra recording for no reason.
Originally Posted by Rack
Do you really want this instead of all the other content that could be added instead with that extra budget?
Originally Posted by Scribe
No. The narrator is one of the current high points in the game.
Originally Posted by DragonSnooz
I don't know, I can't think of any game where I got tired of the narrator's voice. The narrator in BG3 is doing a great job.
Originally Posted by HenryBridges
Nah, Even if there was a male option(which would be too much work) i would keep that sweet and silk female voice.

+1 to these
Posted By: etonbears Re: Male narrator option - 12/03/21 11:50 PM
Voicing variety is good, especially if you actively dislike hearing a particular voice; but additional narrators would be quite low on my priority list. Turning the narration voice off would be an easier way to get variety.
Posted By: mr_planescapist Re: Male narrator option - 13/03/21 02:48 PM
Im not a sound designer but In 2021 there is no technology <filtering software> that alters one recording of a voice to whatever?? Male / Female / Orc / demon etc....??
Posted By: Wormerine Re: Male narrator option - 13/03/21 03:23 PM
Originally Posted by mr_planescapist
Im not a sound designer but In 2021 there is no technology <filtering software> that alters one recording of a voice to whatever?? Male / Female / Orc / demon etc....??
There is more to a performance then just digitally modifying the voice. Watch Dogs: Legion attempted something of that sort for it's multi-protagonist design. I heard the result was mixed, when it comes to believability of the voice.

Even if it's functional, a question would be if digital creation of multiple VOs out of one would be worth a weaker base VO performance, which is a must have, if that same voice is supposed to be bland enough to be moulded into whatever sound engineer desires. I also doubt it's as simple as switching couple settings and calling it a day - with a massive amount of VO, like Baldur's Gate3, how much would they gain by having audio engineers work on it, instead of setting up few extra recording sessions.
Posted By: SarwenUndomiel Re: Male narrator option - 14/03/21 07:47 PM
While I get your point... I don't think it is worth the extra time and money (at least not in my opinion).

I also love the female narrator. The woman behind the voice is doing a great job (as do all the voice actors so far smile ).
Posted By: DiscountCanadian Re: Male narrator option - 14/03/21 08:35 PM
In the almost 60 hours I've played, I don't think I have ever gotten bored or annoyed with the narrator. I don't think I will either, if my initial binge is anything to go by.

That said, given that this is just the tip of the iceberg, I don't think we will see another narrator voice.

Originally Posted by Wormerine
There is more to a performance then just digitally modifying the voice. Watch Dogs: Legion attempted something of that sort for it's multi-protagonist design. I heard the result was mixed, when it comes to believability of the voice.

Even if it's functional, a question would be if digital creation of multiple VOs out of one would be worth a weaker base VO performance, which is a must have, if that same voice is supposed to be bland enough to be moulded into whatever sound engineer desires. I also doubt it's as simple as switching couple settings and calling it a day - with a massive amount of VO, like Baldur's Gate3, how much would they gain by having audio engineers work on it, instead of setting up few extra recording sessions.

Wormerine puts it best. I have a very small amount of experience with VA work and I can tell you that this work can be more than you might think. Not only are you likely going to have to do all the lines again, but you are also likely going to have multiple takes for each as you try to find what the director is looking for, and then the audio engineers have to clean up/adjust the audio, and people on the software side have to put it into the game while making sure they all trigger like they are supposed to. Throw that on top of everything else they are working on currently (character models, quest/item implementation, AI tweaking, etc.) and that can cause the game release to be pushed further into the future. More variables you add into the game, the more things that require double-checking lest they break. That takes time and money. Money, while likely ample, isn't infinite. They also have a set timeframe (possibly) they want to release the game, so having this extra narrator would be redundant in the bigger picture, best left as possible DLC.

Long story short: My bet is that we won't see another narrator.
Posted By: etonbears Re: Male narrator option - 14/03/21 10:16 PM
Originally Posted by mr_planescapist
Im not a sound designer but In 2021 there is no technology <filtering software> that alters one recording of a voice to whatever?? Male / Female / Orc / demon etc....??

Yes, you can process audio to modify timbre and pitch, and probably a number of other characteristics, but the resulting experience is not always comparable with the original quality; that will probably improve over time.

The alternative approach is generating the speech using audio samples from a voice actor. This has the advantage of not requiring pre-recorded audio, but is more challenging to achieve the intended quality, particularly the "colour" and "character" that a voice actor can impart to lines through an understanding of the context.

The flexibility of the latter approach will probably win out in the end, but we may first see games where the voice actor records fixed dialog, and a generation system uses their "voice" for less scripted audio.

"Deepfake"A/V techniques already show the direction of travel.
Posted By: Lethan Re: Male narrator option - 22/03/21 12:14 AM
I'd rather see more Female/Male custom VA's than a different narrator, having DOS2's Malady voicing the chaos is fantastic. Sultry sass that's not hard to understand. Perfect combo.

Although having Matt from a certain D&D group would make an excellent addition if it gets enough traction.
Posted By: Seraphael Re: Male narrator option - 23/03/21 04:31 PM
This won't happen and shouldn't happen for the many reasons mentioned here. Larian have made an excellent choice of narrator as they did in DOS2. In general the voice acting is absolutely top-class. Only VA for custom player characters that is missing in action (likely mostly due to the origin system).
Posted By: Gassygunslinger Re: Male narrator option - 23/03/21 07:41 PM
Originally Posted by JoB
I think they should do a narrator with a British accent.

And then another male narrator, only this time with an Australian accent.

And then another female narrator, only with a Southern United States accent.

And then if we get a Russian accent, please?

Also, am I the one who wants a Slingblade accent, like Billy Bob Thornton had in the movie?

Then we can move on and do one of those Transatlantic accents like they used to use in the picture shows.

Oh my goodness, the possibilities are endless. I'll start making a list.

YES. Can we get Seth McFarlane to do separate narrations for each of his characters in Family Guy?
Posted By: Qia Re: Male narrator option - 23/03/21 08:37 PM
Wouldn't mind having Brian Bowles (DOS 2 narrator) come back to do a male voice over.

Can't stand the current narrator, her voice is insufferable. Very happy there's a mute option available.
Posted By: Scribe Re: Male narrator option - 23/03/21 10:23 PM
Originally Posted by Qia
Wouldn't mind having Brian Bowles (DOS 2 narrator) come back to do a male voice over.

Can't stand the current narrator, her voice is insufferable. Very happy there's a mute option available.

How dare you.

The voice is great.
Posted By: Dez Re: Male narrator option - 24/03/21 06:43 AM
I would not put a new narrator on the top of my priority list for things that I'd like to see added - but if I had the option handed to me, then I'd like to try another one. I too enjoy Bowles from DOS2 (but that might just be nostalgia) and would be delighted to have him return, but alas - like I said, it is not on the top of my priority list.

Originally Posted by Qia
Wouldn't mind having Brian Bowles (DOS 2 narrator) come back to do a male voice over.

Can't stand the current narrator, her voice is insufferable. Very happy there's a mute option available.

Although, I wouldn't go as far to say that her voice is insufferable. Imo, their choice of voice actor makes much sense since her speech is both fluent and smooth. I really do not have much to complain about except for "well maybe I'd prefer A, B, C or D" - but in the end I'd gladly settle with the current lady narrator.
Posted By: Passerby Re: Male narrator option - 24/03/21 08:04 AM
Male narrator, female narrator. Meh, I'd rather not have any narrator. Show. Don't tell. Minimise the use of the narrator, at least. Take, for example, when you click on Scratch. The narrator tells you that there's a bag in his mouth. Well, I can see that. That scene doesn't need a narrator to tell me that. It also doesn't need to point out that Scratch is wagging his tail, because I can see that too. The better the animation, the less need there is for a narrator.

When you first "mind meld" with your companions, the narrator goes on and on about what you're supposed to see in your mind. It'd be so much better if the game would just show it to me. Don't tell me that my character sees a being with horns and wings when I invaded Wyll's mind, show me the cambion.
Posted By: Dez Re: Male narrator option - 24/03/21 10:21 AM
Originally Posted by Passerby
Male narrator, female narrator. Meh, I'd rather not have any narrator. Show. Don't tell. Minimise the use of the narrator, at least. Take, for example, when you click on Scratch. The narrator tells you that there's a bag in his mouth. Well, I can see that. That scene doesn't need a narrator to tell me that. It also doesn't need to point out that Scratch is wagging his tail, because I can see that too. The better the animation, the less need there is for a narrator.

When you first "mind meld" with your companions, the narrator goes on and on about what you're supposed to see in your mind. It'd be so much better if the game would just show it to me. Don't tell me that my character sees a being with horns and wings when I invaded Wyll's mind, show me the cambion.

While I see where you're coming from, I'll have to politely disagree. I like narrators in CRPGs - it is one of the thing that I liked the most about DOS2 (which was my first proper CRPG), I can still hear some of his iconic lines in my head... Every time I look into the mirror I hear his "You look yourself at the mirror, and its quite a sight!" and the "Did you expect a needle?" and "Now is not the time for a bath!" also pops up in my head every now and then. :'D While I never enjoyed a narrator quite as much, I still very much prefer my CRPGs with a narrator. It does wonder for the story-telling aspect and makes it feel like you're a part of a DnD session - a simulation I value highly myself, as I never had the opportunity to attend to one irl.

Obviously, this is a matter of opinion and preferences so me disagreeing does not make your own opinion less valid... I just wanted to share my (disagreeing) opinion on the matter.
Posted By: Lethan Re: Male narrator option - 24/03/21 04:48 PM
To add to the 'show me' ... it's one of the weird ways they get to cut corners, in the case of Wyll's patron, that would mean adding more maps to the world layer (per act), more animation etc. It's cheaper to do the (honestly stupid looking) hand thing they do and have a narrated voice line.

Also for anyone blind, listening, can enjoy the game more as things are aptly described.
Posted By: Qia Re: Male narrator option - 24/03/21 07:55 PM
Originally Posted by Scribe
Originally Posted by Qia
Wouldn't mind having Brian Bowles (DOS 2 narrator) come back to do a male voice over.

Can't stand the current narrator, her voice is insufferable. Very happy there's a mute option available.

How dare you.

The voice is great.

Tastes differ, you like it, I don't. Simple as that.

Originally Posted by Lethan
To add to the 'show me' ... it's one of the weird ways they get to cut corners, in the case of Wyll's patron, that would mean adding more maps to the world layer (per act), more animation etc. It's cheaper to do the (honestly stupid looking) hand thing they do and have a narrated voice line.

Also for anyone blind, listening, can enjoy the game more as things are aptly described.

I'm curious, how would a blind person play a game like this? Combat or even general exploration seems to lack enough auditory cues/feedback to make sense of it.
Posted By: andreasrylander Re: Male narrator option - 24/03/21 08:15 PM
Mmm, I do hope there is an option for a male narrator voice too, but even if there wont be; I am very fine with the one they have! She's great.
Posted By: Zenith Re: Male narrator option - 25/03/21 01:47 AM
I'd rather get a voice actor like Minthara for male Drow that gives you the menacing voice Minthara has. The normal male voices are great for other races, but too upbeat/amicable for a Drow player.
Posted By: Maiandra Re: Male narrator option - 26/03/21 03:14 AM
Even though I don't feel a narrator is always necessary (for simple descriptions at least), I do think the current narrator is really good. Although I think the money could be better spent elsewhere (e.g. other player voice options), I wouldn't be against a second narrator for some variety.

Although I'm sure most would think it's not a good fit, I would vote for a male narrator that sounds like like Adam Jensen. I could listen to his voice all day. delight Not just Elias Toufexis, it has to be the Adam Jensen voice. wink
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