Larian Studios

Community Update #6 - Multiplayer & Cinematics

Posted By: The Composer

Community Update #6 - Multiplayer & Cinematics - 10/09/20 06:40 PM

Lots of news about multiplayer and the cinematic approach for Baldur's Gate 3! New poster and a fun video to watch Swen + guests be up to shenanigans. And some Q&A from community questions sourced from the Larian Studios Discord and a Reddit thread.


Read the FULL Community Update here!


Posted By: deathidge

Re: Community Update #6 - Multiplayer & Cinematics - 10/09/20 06:41 PM

@5:28 "later on if you choose to play Astarion OR a vampire..."

He probably didn't mean to say it like that and/or isn't intending to reveal the option to play as a unique vampire/vampire-spawn.
Posted By: Emrikol

Re: Community Update #6 - Multiplayer & Cinematics - 10/09/20 07:48 PM

Glad to learn of some definite plans to include modding after 1.0 (just hope it is intuitive and robust).

As for the cinematics, am I correct in understanding that not only will the other players be able to see the scene with the main player and provide input on dialogue choices, but that the other players will see the scene from their character’s perspective?
Posted By: Tyndaleon

Re: Community Update #6 - Multiplayer & Cinematics - 10/09/20 07:59 PM

Originally Posted by deathidge
@5:28 "later on if you choose to play Astarion OR a vampire..."

He probably didn't mean to say it like that and/or isn't intending to reveal the option to play as a unique vampire/vampire-spawn.


....or did he?

[img]https://media1.tenor.com/images/66c32467a02327da2aab938ca14b95f9/tenor.gif?itemid=4265641[/img]

Edit: ok, apparently image tagging doesn't work...but you can click on it for what many probably already know it is anyway.
Posted By: eLeF

Re: Community Update #6 - Multiplayer & Cinematics - 10/09/20 08:15 PM

I would like to know if the manner of how they add mod tools will actually make sense. I have seen games that added mod support like a year or two after the release at which point nobody really cared anymore. Also does Stadia even support modding?
Posted By: Tyndaleon

Re: Community Update #6 - Multiplayer & Cinematics - 10/09/20 08:19 PM

Also, please suggest to @Cromwelp to review from bottom up on questions....that Reddit thread is a week old now, and most of the questions used in today's update look more recent in the overall thread....so if they're only reviewing the most recent stuff eventually the oldest ones at the end get lost in the proverbial ether.
Posted By: CandrianIllborne

Re: Community Update #6 - Multiplayer & Cinematics - 10/09/20 08:38 PM

Originally Posted by eLeF
Also does Stadia even support modding?



I don't think so.
Posted By: The Composer

Re: Community Update #6 - Multiplayer & Cinematics - 10/09/20 08:38 PM

Originally Posted by Tyndaleon
Also, please suggest to @Cromwelp to review from bottom up on questions....that Reddit thread is a week old now, and most of the questions used in today's update look more recent in the overall thread....so if they're only reviewing the most recent stuff eventually the oldest ones at the end get lost in the proverbial ether.


If the handling of questions goes about anywhere alike how it was done for Q&A during Panel from Hell, then I can assure you that all the questions are seen and considered. Basically, it's... Collect all the questions > Sift through and move applicable questions to its own list > Work through the curated questions".

Essentially, the questions aren't just copy pasted at willy nilly from Reddit / the Google doc directly, but handled in a slightly more editorial fashion 😊
Posted By: Tyndaleon

Re: Community Update #6 - Multiplayer & Cinematics - 10/09/20 08:59 PM

Originally Posted by The Composer
Originally Posted by Tyndaleon
Also, please suggest to @Cromwelp to review from bottom up on questions....that Reddit thread is a week old now, and most of the questions used in today's update look more recent in the overall thread....so if they're only reviewing the most recent stuff eventually the oldest ones at the end get lost in the proverbial ether.


If the handling of questions goes about anywhere alike how it was done for Q&A during Panel from Hell, then I can assure you that all the questions are seen and considered. Basically, it's... Collect all the questions > Sift through and move applicable questions to its own list > Work through the curated questions".

Essentially, the questions aren't just copy pasted at willy nilly from Reddit / the Google doc directly, but handled in a slightly more editorial fashion 😊


Gotcha....and as I said on Discord, it wasn't a complaint either so much as just an observation of the initial questions answered and a hope based on that. Thanks! Also....Google doc? I only knew of the Reddit thread opened to consolidate questions - I suppose I missed something.
Posted By: The Composer

Re: Community Update #6 - Multiplayer & Cinematics - 10/09/20 09:01 PM

Yeah, there's a pinned Google doc in the BG3 channel on discord.
Posted By: vometia

Re: Community Update #6 - Multiplayer & Cinematics - 10/09/20 10:51 PM

Originally Posted by Tyndaleon
Edit: ok, apparently image tagging doesn't work...but you can click on it for what many probably already know it is anyway.

Yeah, the forum software's not very intelligent with image linking, unfortunately: the link needs to end with .gif, .jpg or .png and even then it's a bit "hmm". An upgrade is in the pipeline... somewhere!
Posted By: IrenicusBG3

Re: Community Update #6 - Multiplayer & Cinematics - 10/09/20 11:53 PM

Awesome video and the game is looking amazing!!!
Posted By: Tyndaleon

Re: Community Update #6 - Multiplayer & Cinematics - 11/09/20 01:19 AM

Originally Posted by vometia
Originally Posted by Tyndaleon
Edit: ok, apparently image tagging doesn't work...but you can click on it for what many probably already know it is anyway.

Yeah, the forum software's not very intelligent with image linking, unfortunately: the link needs to end with .gif, .jpg or .png and even then it's a bit "hmm". An upgrade is in the pipeline... somewhere!


Sincere thanks for the affirmation that it wasn't just losing my technical savvy/acumen in my advancing years smirk
Posted By: IrenicusBG3

Re: Community Update #6 - Multiplayer & Cinematics - 11/09/20 02:18 AM

Actually just saw the new BG3 site:

https://baldursgate3.game/

Really nice artwork.
Posted By: _Vic_

Re: Community Update #6 - Multiplayer & Cinematics - 11/09/20 05:54 AM

We didn´t know much about Wyll, but I like what they added to the image. I seems our warlock made a pact with a Succubus... kinky. A deadly mistake, but still kinky.
There was a thread some time ago asking for Succubus. Now you got it ha ha ha.

[Linked Image]
Posted By: TheAscendent

Re: Community Update #6 - Multiplayer & Cinematics - 11/09/20 10:42 AM

In regards to Wyll's patron (the lovely lady to has wrapped herself about him) is she a succubus or an Erinyes? And if she is a succubus is he a devil or a demon, because apparently Succubus can be both. Though given the prominence the Nine Hells are playing, I am going to go for a Devilish Succubus. Raphael sure has some competition.
That is also a very interesting staff that Shadowheart is wielding.
Posted By: Wormerine

Re: Community Update #6 - Multiplayer & Cinematics - 11/09/20 10:45 AM

I am still somewhat confused as to how dialogues work. I assumed it will act as if it was singleplayer (one player engages in dialogue and it is tailored for him) and other one "listens in", as it was the case in D:OS1&2. Do coop partners need to initiate "listen in"? Are they pulled in if they are close enough? Can they do stuff while companion is talking? Can we minimise coop info UI (going whole cinematic is kinda pointless if we cover the screen with "what your friends want to do UI"). Can our companions influence initiated conversation (like interupt it) outside stating their wishes? In the video there was example of Coop buddies offering themselves or others as vampire food... shouldn't that be a choice exclusive for hte vampire? Should he make those choices behind peoples back? Shouldn't players be able to make throws to see if they are being fed on, rather then offer themselves? I suppose it could be this "we can read your mind thanks to tadpole thing" but I feel it erases a lot of possible interesting situations rather then enhancing them.

EDIT: Sorry, I am tired. Some of those were answered in the post.
Posted By: Madscientist

Re: Community Update #6 - Multiplayer & Cinematics - 11/09/20 11:19 AM

Originally Posted by TheAscendent
In regards to Wyll's patron (the lovely lady to has wrapped herself about him) is she a succubus or an Erinyes? And if she is a succubus is he a devil or a demon, because apparently Succubus can be both. Though given the prominence the Nine Hells are playing, I am going to go for a Devilish Succubus. Raphael sure has some competition.
That is also a very interesting staff that Shadowheart is wielding.


I am not an expert for 5E, but in older games succubi were demons and erinyes were devils.
The fact that the game plays ( partly ) in hell ( home of devils ) has no influence on the question if he made a pact with a demon or devil before.
First, the game may also lead us to abbys at some point.
Second, both demons and devils can have reasons to send a minion to hell to do something for them.
Third, the characters go to hell because they get kidnapped by Illithids. It is unclear if they want to go there or if they were send there for other reasons too.


PS:
Looks like we have 2 moderators now. Vometia is no longer alone.
Welcome welcome
Posted By: vometia

Re: Community Update #6 - Multiplayer & Cinematics - 11/09/20 01:10 PM

Originally Posted by Madscientist
PS:
Looks like we have 2 moderators now. Vometia is no longer alone.
Welcome welcome

Er, yes. Mr The Composer was incautious enough to show a level head so I had him abducted, and I've borrowed Freddo from TESF in case anyone needs that special "just one word can be more of a dressing down than you think" experience.
Posted By: Tyndaleon

Re: Community Update #6 - Multiplayer & Cinematics - 11/09/20 01:19 PM

Originally Posted by vometia

Er, yes. Mr The Composer was incautious enough to show a level head so I had him abducted, and I've borrowed Freddo from TESF in case anyone needs that special "just one word can be more of a dressing down than you think" experience.


(ForumKenobi) "Dressing down"....now that's a phrase I've not heard in a long time. A long time. (/ForumKenobi)

Side note: usage of parentheticals were to avoid potential further tagging issues - farbeit for me to tax the poor system logic worse than I already have in prior posts.
Posted By: _Vic_

Re: Community Update #6 - Multiplayer & Cinematics - 11/09/20 05:35 PM

Originally Posted by Madscientist
Originally Posted by TheAscendent
In regards to Wyll's patron (the lovely lady to has wrapped herself about him) is she a succubus or an Erinyes? And if she is a succubus is he a devil or a demon, because apparently Succubus can be both. Though given the prominence the Nine Hells are playing, I am going to go for a Devilish Succubus. Raphael sure has some competition.
That is also a very interesting staff that Shadowheart is wielding.


I am not an expert for 5E, but in older games succubi were demons and erinyes were devils.
The fact that the game plays ( partly ) in hell ( home of devils ) has no influence on the question if he made a pact with a demon or devil before.
First, the game may also lead us to abbys at some point.
Second, both demons and devils can have reasons to send a minion to hell to do something for them.
Third, the characters go to hell because they get kidnapped by Illithids. It is unclear if they want to go there or if they were send there for other reasons too.


PS:
Looks like we have 2 moderators now. Vometia is no longer alone.
Welcome welcome


Until now Larian has used the character design of the bestiary of the Wotc´s books so I assume they´re doing the same.

In there, Succubus have "bat" wings and Erinyes "Fallen Angel" wings, so I assume the very affectionate creature with Wyll is a Succubus, or a Cambion.





Posted By: _Vic_

Re: Community Update #6 - Multiplayer & Cinematics - 11/09/20 05:40 PM

After reading this twitter I think maybe she´s a Cambion ( It seems alu-fiends are not in 5e anymore)

https://twitter.com/Cromwelp/status/1304117852564226051

Nimue
@Nimue_RPG
·
Sep 10, 2020
Replying to @Cromwelp
Looks great! That demon (devil?) up there gives me the creeps.
Very Games Michael
@Cromwelp
Cambion friends are best friends


IIRC Raphael is a cambion too. Maybe their plots are related?
Posted By: IrenicusBG3

Re: Community Update #6 - Multiplayer & Cinematics - 11/09/20 08:20 PM

Interestingly, the NPCs either have a pact or a "strange magic" within.
Posted By: Omegaphallic

Re: Community Update #6 - Multiplayer & Cinematics - 12/09/20 02:07 PM

Originally Posted by Madscientist
Originally Posted by TheAscendent
In regards to Wyll's patron (the lovely lady to has wrapped herself about him) is she a succubus or an Erinyes? And if she is a succubus is he a devil or a demon, because apparently Succubus can be both. Though given the prominence the Nine Hells are playing, I am going to go for a Devilish Succubus. Raphael sure has some competition.
That is also a very interesting staff that Shadowheart is wielding.


I am not an expert for 5E, but in older games succubi were demons and erinyes were devils.
The fact that the game plays ( partly ) in hell ( home of devils ) has no influence on the question if he made a pact with a demon or devil before.
First, the game may also lead us to abbys at some point.
Second, both demons and devils can have reasons to send a minion to hell to do something for them.
Third, the characters go to hell because they get kidnapped by Illithids. It is unclear if they want to go there or if they were send there for other reasons too.


PS:
Looks like we have 2 moderators now. Vometia is no longer alone.
Welcome welcome


4e made Succubi Devils and 5e split the difference between the editions by making Succubi neither. And Raphel is a Cambion, which means he is half mortal and half fiend, but he isn't technically a devil althiugh one of his parents might be.
Posted By: Madscientist

Re: Community Update #6 - Multiplayer & Cinematics - 12/09/20 08:51 PM

I have only read the PHB of 5E, so I have no info about monsters.

Just to be sure: devils are still lawful evil and obsessed with contracts, usually to sell souls while demons are still chaotic evil and they inspire others to give into whatever negative emotions they have without caring about anything, so they enjoy lust, hatred, greed, violence and so on.
Posted By: dragonuff

Re: Community Update #6 - Multiplayer & Cinematics - 14/09/20 02:01 AM

will all the community updates be before the early access?
Posted By: Raze

Re: Community Update #6 - Multiplayer & Cinematics - 14/09/20 03:25 AM


There will be updates during Early Access, as well.
Posted By: ZafferinVallis

Re: Community Update #6 - Multiplayer & Cinematics - 26/11/20 03:50 AM

Just a quick word from someone who has stuck up for Larian on steam when people say it isn't a D&D game but a D:OS and when I read that the Lone Wolf was going to be added I can no longer say I am happy. No where in any D$D homebrew have i ever seen a boost in stats and damage for wanting to run a solo character. Wasted money on a game I thought was going to be a D&D game and not A D:OS game.
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