Reaction System_NEW IDEA - 01/08/22 06:30 AM
Dear Larian and Dear all,
I thought of a cool idea to include a proper reaction system in the BG3 without disrupting the gameplay!
The idea is to be able and 'Pause' during the enemy's turn.
For example. You know when you have all the time in the word to decide what you want during your party's turn, but everything happens automatically during the enemy's turn? What if there was a pause button. And when you see above the Goblin the text: " Casting a spell", to be able to hit pause, click on Ally, have only reactions spells light up/or 'reactions toolbar' and hit counterspell. Or you have a character Monk and you see the enemy is 'Preparing an attack/Aiming', hit pause and click on 'Uncanny Dodge'.
In this way, if you don't have any reaction spells or don't want to slow down the encounter, you don't hit pause but when you do you are able to React properly.
I don't know if this was discussed previously, but I believe it's a great idea
I thought of a cool idea to include a proper reaction system in the BG3 without disrupting the gameplay!
The idea is to be able and 'Pause' during the enemy's turn.
For example. You know when you have all the time in the word to decide what you want during your party's turn, but everything happens automatically during the enemy's turn? What if there was a pause button. And when you see above the Goblin the text: " Casting a spell", to be able to hit pause, click on Ally, have only reactions spells light up/or 'reactions toolbar' and hit counterspell. Or you have a character Monk and you see the enemy is 'Preparing an attack/Aiming', hit pause and click on 'Uncanny Dodge'.
In this way, if you don't have any reaction spells or don't want to slow down the encounter, you don't hit pause but when you do you are able to React properly.
I don't know if this was discussed previously, but I believe it's a great idea