RACIAL BALANCE in the game - 04/08/22 02:34 AM
SUNLIGHT SENSITIVITY is currently implemented in the game for NPCs only. PC characters should also have this if they select a race that has this attribute.
From a balance perspective, it is unfair that those with Superior Darkvision and other bonuses suffer no penalty in the open surface world. It skews the equality of the races and should be addressed.
From an RP perspective, there isn't even any explanation why those that SHOULD have Sunlight Sensitivity aren't affected.
LARGE/HEAVY WEAPONS are currently able to be wielded by Gnomes and Halflings with no penalty. This is also something that needs to be addressed in the game.
Removing these drawbacks from certain races makes the game feel too min-max. There's almost no reason not to choose Drow for most classes.
Also, Drow are way more accepted by society than maybe they should. It's only a few stringent lines of dialogue for this and it isn't convincing.
Thoughts?
From a balance perspective, it is unfair that those with Superior Darkvision and other bonuses suffer no penalty in the open surface world. It skews the equality of the races and should be addressed.
From an RP perspective, there isn't even any explanation why those that SHOULD have Sunlight Sensitivity aren't affected.
LARGE/HEAVY WEAPONS are currently able to be wielded by Gnomes and Halflings with no penalty. This is also something that needs to be addressed in the game.
Removing these drawbacks from certain races makes the game feel too min-max. There's almost no reason not to choose Drow for most classes.
Also, Drow are way more accepted by society than maybe they should. It's only a few stringent lines of dialogue for this and it isn't convincing.
Thoughts?