Larian Studios
During a goblin fight, Gale got pushed off a cliff and fell into the area below the goblin camp. (insta kill/inaccessible)

The game warps gale back to camp where his weave stigma thing starts killing Astarion. I didn't know this until I beat the encounter and went back to camp to find Astarion dead. I noticed that when non-active party members die in the camp
(halsin fight killed Shadowheart)
, they perma die. Not even the skeleton can rez them.

I think a solution would be to put gale a little further from the rest of the group just incase something like this happens and/or don't let party members be perma killed unless the player kills them.

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