Larian Studios
Posted By: Hilarian Buying a house? - 11/01/21 09:14 PM
How do people feel about buying a house as a base for when we get to Baldur's Gate, so that when you "camp", you are technically just staying at your house overnight? Put on some Hello Kitty decoration and home sweet home? I don't think you should camp in the middle of town? It would give a bit of immersion of a rest place you could place your items in chest instead of carrying everything everywhere.
Posted By: Starshine Re: Buying a house? - 11/01/21 09:18 PM
Or just, you cant camp at will while in the city walls so have to book a room at an inn each night, ala BG, which transitions you to an Inn room 'camp'

maybe with a quest that gives you a long term room as payment? or something like BG2 guildhouses
A house would be, less adventurer than an Inn or a guild, and if a guild you could do upgrades and stuff and have a base development angle to the game like pillars or kingmaker, not just decorations.
Posted By: CJMPinger Re: Buying a house? - 11/01/21 09:19 PM
You mean like Strongholds, that could be cool to have and would be an interesting evolution on the camp we have now, and the area could feel more personal for all the companions with dedicated rooms or sections like the ship in Mass Effect
Posted By: Hilarian Re: Buying a house? - 11/01/21 09:28 PM
Originally Posted by CJMPinger
You mean like Strongholds, that could be cool to have and would be an interesting evolution on the camp we have now, and the area could feel more personal for all the companions with dedicated rooms or sections like the ship in Mass Effect
Honestly, I feel like the ingredients are all there. You could steal paintings, statues, and everything. Hoard the treasures and decorate the place with items you have. I love decorating stronghold sometimes and see how others make theirs. I spent like hours making my room in Fallout 4. XD

yeah, like strongholds, but it could be a part of the quest as well like secret base or planning or something.
Posted By: Bufotenina Re: Buying a house? - 11/01/21 09:58 PM
Originally Posted by Hilarian
Originally Posted by CJMPinger
You mean like Strongholds, that could be cool to have and would be an interesting evolution on the camp we have now, and the area could feel more personal for all the companions with dedicated rooms or sections like the ship in Mass Effect
Honestly, I feel like the ingredients are all there. You could steal paintings, statues, and everything. Hoard the treasures and decorate the place with items you have. I love decorating stronghold sometimes and see how others make theirs. I spent like hours making my room in Fallout 4. XD

yeah, like strongholds, but it could be a part of the quest as well like secret base or planning or something.


Furthermore the camp is evolving. slowly and in silence, in the shadows.
Posted By: Icelyn Re: Buying a house? - 11/01/21 11:49 PM
I would like a house/stronghold. It would be great to have it class-themed as well!
Posted By: spectralhunter Re: Buying a house? - 12/01/21 12:14 AM
As long as it’s just a place to rest and dump stuff I’m okay with it. I just don’t like managing it.

But really I’d rather stay in a camp or inn. How can I be a murder hobo if I actually have a home? That’d just make my characters murderers and that’s just boring.
Posted By: Hilarian Re: Buying a house? - 12/01/21 12:19 AM
Originally Posted by spectralhunter
As long as it’s just a place to rest and dump stuff I’m okay with it. I just don’t like managing it.

But really I’d rather stay in a camp or inn. How can I be a murder hobo if I actually have a home? That’d just make my characters murderers and that’s just boring.
Hobo is a state of mind, as long as you have the heart of a hobo within you, it doesn't matter where you are, if you don't have one, just get one from Volo.
Posted By: Maximuuus Re: Buying a house? - 12/01/21 01:01 AM
Just... Why ?

Our goal is to remove the tadpole and probably to save the world... It's a journey along the Sword Coast and the Avernus.

Why would we buy a house ? Maybe we should rent a flat during our hollidays in Baldur's Gate ?

It would look ridiculous.
Posted By: Anfindel Re: Buying a house? - 12/01/21 01:36 AM
Can I rent a vacation island instead?
Posted By: Hilarian Re: Buying a house? - 12/01/21 01:50 AM
Originally Posted by Anfindel
Can I rent a vacation island instead?
Sure, whatever you want.
Posted By: spectralhunter Re: Buying a house? - 12/01/21 01:52 AM
Originally Posted by Hilarian
Originally Posted by Anfindel
Can I rent a vacation island instead?
Sure, whatever you want.

Can I build stuff and have animal visitors?
Posted By: Anfindel Re: Buying a house? - 12/01/21 01:57 AM
Originally Posted by Hilarian
Originally Posted by Anfindel
Can I rent a vacation island instead?
Sure, whatever you want.

Once again, the fine art of sarcasm wasted.

There is absolutely NO rational justification for the MC to obtain a house or stronghold based upon the plotline of this game.

Maybe in BG4 you can build yourself a harem and load it up with Hello Kitty décor and a gaggle of giggling belly dancers.
Posted By: Hilarian Re: Buying a house? - 12/01/21 02:06 AM
Originally Posted by Anfindel
Originally Posted by Hilarian
Originally Posted by Anfindel
Can I rent a vacation island instead?
Sure, whatever you want.

Once again, the fine art of sarcasm wasted.

There is absolutely NO rational justification for the MC to obtain a house or stronghold based upon the plotline of this game.

Maybe in BG4 you can build yourself a harem and load it up with Hello Kitty décor and a gaggle of giggling belly dancers.
I know it's sarcasm, I just decide to roll with it. smile
Posted By: Tarlonniel Re: Buying a house? - 12/01/21 02:18 AM
If our character is from Baldur's Gate, shouldn't they already have a house - or at least a residence - somewhere? Were we all living on the street?
Posted By: Hilarian Re: Buying a house? - 12/01/21 02:25 AM
Originally Posted by Tarlonniel
If our character is from Baldur's Gate, shouldn't they already have a house - or at least a residence - somewhere? Were we all living on the street?
I thought it's depending on the background, right? I'm not sure how it goes with certain races since I don't know if they're from Baldur's Gate like Gith? It's depending, but really, renting or buying or guild, mainly just a stronghold base would make sense for me rather than just wandering aimlessly throughout the city.
Posted By: OcO Re: Buying a house? - 12/01/21 04:17 AM
I sweet home in Baldur's Gate will be one of the mods I'll be looking for come shortly after release. If we have one already or not doesn't really matter much to me cause I have no doubts modders will make something better than Larian gives us anyway if they do.
Posted By: Anfindel Re: Buying a house? - 12/01/21 04:28 AM
In BG1, which actually took place in Baldur's Gate, you owned neither house nor stronghold.

In BG2, you were able to occupy or otherwise take over a stronghold, in SOME cases, in others you are simply promoted to a position of some authority (cleric and paladin for example). This generally required mid to high levels and class related quests.

In as much as BG3, at least so far, involves lower level, and quests entirely unrelated to ones class, as well as a more survival directed goal ( not becoming an Illithid) - I still fail to see how a stronghold or a house folds into the plot.

Pathfinder justified it as you were building a realm. PoE tried to justify it through the plot, as the major dungeon was beneath your stronghold. PoE2 gave you a boat because, pirates...

DA again justified it as you were building up what had once been a "class" stronghold as a defense - it was a somewhat central part of the plot

This seems to be one of those things somebody always feels necessary in RPG's these days - the itinerate adventurer seems to be a lost cause. I'm all for it in most games, where it is justified by the plat, but so far don't see a rationale for adding it to BG3 except that it would "be cool".

Not to mention the developmental time eaten up by creating mechanics to properly place all that collected junk around your house!!
Posted By: DragonMaster69 Re: Buying a house? - 12/01/21 06:36 AM
Originally Posted by Hilarian
How do people feel about buying a house as a base for when we get to Baldur's Gate, so that when you "camp", you are technically just staying at your house overnight? Put on some Hello Kitty decoration and home sweet home? I don't think you should camp in the middle of town? It would give a bit of immersion of a rest place you could place your items in chest instead of carrying everything everywhere.


That would be an interesting idea depending on how much gameplay there will be once we get to Baldur's gate. After all from what I understand there will only be 3 chapters and we will only be able to rise to level 10. Would it be beneficial to have a house?
Posted By: RagnarokCzD Re: Buying a house? - 12/01/21 08:20 AM
Originally Posted by Tarlonniel
If our character is from Baldur's Gate, shouldn't they already have a house - or at least a residence - somewhere? Were we all living on the street?
+1 ... it would be nice to have option to visit your house, no story relation needed, just "hey honney im home ... and now im not again". laugh
Posted By: DragonMaster69 Re: Buying a house? - 12/01/21 08:36 AM
Originally Posted by RagnarokCzD
Originally Posted by Tarlonniel
If our character is from Baldur's Gate, shouldn't they already have a house - or at least a residence - somewhere? Were we all living on the street?
+1 ... it would be nice to have option to visit your house, no story relation needed, just "hey honney im home ... and now im not again". laugh


I never thought of that there, after all we weren't just living in the streets. We had to have had a place we were living in
Posted By: Hilarian Re: Buying a house? - 12/01/21 10:01 AM
Originally Posted by DragonMaster69
Originally Posted by Hilarian
How do people feel about buying a house as a base for when we get to Baldur's Gate, so that when you "camp", you are technically just staying at your house overnight? Put on some Hello Kitty decoration and home sweet home? I don't think you should camp in the middle of town? It would give a bit of immersion of a rest place you could place your items in chest instead of carrying everything everywhere.


That would be an interesting idea depending on how much gameplay there will be once we get to Baldur's gate. After all from what I understand there will only be 3 chapters and we will only be able to rise to level 10. Would it be beneficial to have a house?
I feel like depending on the length of the game? In term of exploring everything, it took me quite a while to finish the game, like 20 something hours, and because a lot of the quests, in term of main quests do happen at the grove, I find myself come back there quite often, especially with fast travel, having a base while exploring seem like it could be something that's necessary if a lot of the events do happen around Baldur's Gate, having a place to hide from the bad guys, regrouping, or just hanging around.
Posted By: Sadurian Re: Buying a house? - 12/01/21 10:12 AM
I'm one of those players who quickly gets sucked into buy a house in any MMORPG that offers the option, and then usually ends up buying Premium decor to decorate the place. I hate to think what I spent (in real money terms) on decorating my string of houses in Black Desert Online.

Having a customisable house in BG3 would be a fun option. As others have said, if nothing else it would be a good place to display all that interesting junk you pick up. Leaving it around the camp just looks untidy to my eyes.
Posted By: Dexai Re: Buying a house? - 12/01/21 11:13 AM
I'm guessing (well actually I guess it's more like hoping) that when we get to BG we'll have an inn as a camp, maybe rented, maybe commandeered. I think that would be cool.
Posted By: DragonMaster69 Re: Buying a house? - 12/01/21 12:22 PM
Originally Posted by Sadurian
I'm one of those players who quickly gets sucked into buy a house in any MMORPG that offers the option, and then usually ends up buying Premium decor to decorate the place. I hate to think what I spent (in real money terms) on decorating my string of houses in Black Desert Online.

Having a customisable house in BG3 would be a fun option. As others have said, if nothing else it would be a good place to display all that interesting junk you pick up. Leaving it around the camp just looks untidy to my eyes.


When I play through Skyrim I end up buying every game I can throughout the game some are mods. I've even got a completing museum for displaying everything for which I come across in the game. And I do search every nook and cranny to find everything I can to fill out all the displays in the museum so there is no quest that gets left not done. And if you've ever played Skyrim you'll understand that is a lot of game time hours.
Posted By: Tarlonniel Re: Buying a house? - 12/01/21 02:24 PM
We'd better have some place for me to store all the cutlery, paintings, crystals, flowers, and other misc. junk I've been dragging back to the campsite.
Posted By: fylimar Re: Buying a house? - 12/01/21 02:55 PM
Originally Posted by Sadurian
I'm one of those players who quickly gets sucked into buy a house in any MMORPG that offers the option, and then usually ends up buying Premium decor to decorate the place. I hate to think what I spent (in real money terms) on decorating my string of houses in Black Desert Online.

Having a customisable house in BG3 would be a fun option. As others have said, if nothing else it would be a good place to display all that interesting junk you pick up. Leaving it around the camp just looks untidy to my eyes.

I feel you. I have all available houses in Star Wars - The Old Republic, all rooms unlocked and am constantly redecorating.

I love houses in games and put far too much time in them, when they are available.
Posted By: KillerRabbit Re: Buying a house? - 12/01/21 05:37 PM
I'm all for a BG2 like stronghold. Especially one tied to our class -- being put in charge of a thieve's guild, taking over a wizard's tower, becoming high cleric at a temple . . .
Posted By: OcO Re: Buying a house? - 13/01/21 06:33 PM
Originally Posted by Anfindel
In BG1, which actually took place in Baldur's Gate, you owned neither house nor stronghold.

In BG2, you were able to occupy or otherwise take over a stronghold, in SOME cases, in others you are simply promoted to a position of some authority (cleric and paladin for example). This generally required mid to high levels and class related quests.

In as much as BG3, at least so far, involves lower level, and quests entirely unrelated to ones class, as well as a more survival directed goal ( not becoming an Illithid) - I still fail to see how a stronghold or a house folds into the plot.

Pathfinder justified it as you were building a realm. PoE tried to justify it through the plot, as the major dungeon was beneath your stronghold. PoE2 gave you a boat because, pirates...

DA again justified it as you were building up what had once been a "class" stronghold as a defense - it was a somewhat central part of the plot

This seems to be one of those things somebody always feels necessary in RPG's these days - the itinerate adventurer seems to be a lost cause. I'm all for it in most games, where it is justified by the plat, but so far don't see a rationale for adding it to BG3 except that it would "be cool".

Not to mention the developmental time eaten up by creating mechanics to properly place all that collected junk around your house!!

In specific response to your final line there that I put in bold, there are no special mechanics needed. We already have the ability to not only drop and place items in our current camps where we want but we can rotate items with the mouse wheel to change around their position when placing them. Nothing more is currently needed except a static location in Baldur's Gate to use the same way we currently are able to use our camps.
Posted By: Arne Re: Buying a house? - 13/01/21 09:26 PM
Originally Posted by Hilarian
How do people feel about buying a house as a base for when we get to Baldur's Gate, so that when you "camp", you are technically just staying at your house overnight? Put on some Hello Kitty decoration and home sweet home? I don't think you should camp in the middle of town? It would give a bit of immersion of a rest place you could place your items in chest instead of carrying everything everywhere.

It works maybe better in open world games like Skyrim. But in BG2 you could get this fortress, planar sphere etc. so getting a small house as a reward to a quest would be quite interesting and easier to implement than the elaborate quests in BG2.
Posted By: DragonMaster69 Re: Buying a house? - 13/01/21 10:00 PM
Originally Posted by KillerRabbit
I'm all for a BG2 like stronghold. Especially one tied to our class -- being put in charge of a thieve's guild, taking over a wizard's tower, becoming high cleric at a temple . . .

Now here is a great idea for which I really like one that is tied to our class. The only thing is would that be just for the PC what about the ones in our party? how would that there work out?
Posted By: Etruscan Re: Buying a house? - 13/01/21 10:28 PM
Originally Posted by DragonMaster69
Originally Posted by KillerRabbit
I'm all for a BG2 like stronghold. Especially one tied to our class -- being put in charge of a thieve's guild, taking over a wizard's tower, becoming high cleric at a temple . . .

Now here is a great idea for which I really like one that is tied to our class. The only thing is would that be just for the PC what about the ones in our party? how would that there work out?

I assume you are referring to multiplayer here? That's a good point but speaking selfishly and as someone who only plays single-player, I hope they don't exclude strongholds on the basis that it will be difficult to implement in multiplayer games. If you are referring to single-player then I don't really see what the issue is, after all it wasn't one in BG2.

The more I think about it, the less I am convinced that BG3 will have class strongholds because Larian have carried over hardly any mechanics from the original BG games into their vision for BG3. I would love to be proved wrong, however.
Posted By: DragonMaster69 Re: Buying a house? - 13/01/21 10:36 PM
Originally Posted by Etruscan
Originally Posted by DragonMaster69
Originally Posted by KillerRabbit
I'm all for a BG2 like stronghold. Especially one tied to our class -- being put in charge of a thieve's guild, taking over a wizard's tower, becoming high cleric at a temple . . .

Now here is a great idea for which I really like one that is tied to our class. The only thing is would that be just for the PC what about the ones in our party? how would that there work out?

I assume you are referring to multiplayer here? That's a good point but speaking selfishly and as someone who only plays single-player, I hope they don't exclude strongholds on the basis that it will be difficult to implement in multiplayer games. If you are referring to single-player then I don't really see what the issue is, after all it wasn't one in BG2.

The more I think about it, the less I am convinced that BG3 will have class strongholds because Larian have carried over hardly any mechanics from the original BG games into their vision for BG3. I would love to be proved wrong, however.


I was not only referring to Multiplayer but even in the single version that we have now would it just be one house guild for the Toon we roll up? and what about the fact if we are dual classing? Which class would we use for the guild or would we be able to have both?
Posted By: Etruscan Re: Buying a house? - 14/01/21 12:27 AM
Originally Posted by DragonMaster69
I was not only referring to Multiplayer but even in the single version that we have now would it just be one house guild for the Toon we roll up? and what about the fact if we are dual classing? Which class would we use for the guild or would we be able to have both?

I would have thought so yeah. One stronghold for the entire party. The stronghold ideas mentioned earlier in this thread were from BG2, I don't know if you every played that game.

In the case of dual classing I would assume the player has a choice of stronghold according to which class of the dual-classes he chooses, if that makes sense? I never played a dual class character in BG2 so cannot say how it worked previously. Regardless, it's kind of a moot point because there doesn't seem to be any evidence so far that strongholds will be in BG3.
Posted By: DragonMaster69 Re: Buying a house? - 14/01/21 12:56 AM
Well that would make sense If I remember correctly though in DND when you dual wield you stop increasing in levels of the first class when you start another class
Posted By: grysqrl Re: Buying a house? - 14/01/21 01:00 AM
Originally Posted by DragonMaster69
Well that would make sense If I remember correctly though in DND when you dual wield you stop increasing in levels of the first class when you start another class
I assume you mean multi-class? In 5e, every time you gain a level, you can choose for that level to be in any class for which you qualify (they all have stat requirements). So you could totally do something like:
Level 1) Fighter 1
Level 2) Fighter 2
Level 3) Fighter 3
Level 4) Fighter 3 Ranger 1
Level 5) Fighter 3 Ranger 1 Barbarian 1
Level 6) Fighter 4 Ranger 1 Barbarian 1
Level 7) Fighter 4 Ranger 1 Barbarian 2
...
Posted By: CJMPinger Re: Buying a house? - 14/01/21 04:56 AM
Multiclass in 5e is different from earlier editions and arguable is easier. Also It'd probably be based on the Host's first class if it is like strongholds
Posted By: Some_Twerp753 Re: Buying a house? - 14/01/21 10:00 AM
Mechanically I see little point to this idea; we already have an area which evolves with npcs arriving, staying and visually evolving as you do so. Compare the first time you strike camp to later towards the end of the act with the tents and npcs around. There's certainly a case for having this be tweaked if/when you enter a town, however the point many mmorpgs have this sort of thing-to show off to other players and make them jealous-doesn't exist so... eh personally.
Of course, if there's going to be the 'stronghold' system Baldur's Gate II had... well there might be some milage in that however it depends how it's written; the point was made in BG2 you were (at best) a caretaker and at 'worst' a member of an organisation so picking the curtains and fittings was not ever going to be an option for you then.
Posted By: Starshine Re: Buying a house? - 14/01/21 10:39 AM
I'd rather pick upgrades/changes to the organisation that have effects, as in BG2 than, curtains and fitting cosmetics like.. basically every other game.
But if BG3 ends up with our squads being pretty mobile, the camp slowly developing and changing backgrounds based where we are would be best, do we even know if backtracking will be an option? Maybe we will only be in BG for an act then off to waterdeep or something?
Posted By: Zarna Re: Buying a house? - 14/01/21 11:12 PM
Originally Posted by DragonMaster69
Originally Posted by KillerRabbit
I'm all for a BG2 like stronghold. Especially one tied to our class -- being put in charge of a thieve's guild, taking over a wizard's tower, becoming high cleric at a temple . . .

Now here is a great idea for which I really like one that is tied to our class. The only thing is would that be just for the PC what about the ones in our party? how would that there work out?
Not a fan of forcing it to be tied to our class. Would rather see it location based depending on how many different areas there will be, or faction/group based depending on who we help.
Posted By: Emori Nova Re: Buying a house? - 22/07/23 06:15 AM
I would love a housing system! We can already pick up and move items and such, would not have to be a mega detailed thing but would still add so much value and pasttime to the game. Would love a cozy little apartment in Baldur's Gate or like a forest cottage somewhere. Yes yes yes!
Posted By: EMC_V Re: Buying a house? - 23/07/23 06:46 AM
A house would be nice. But if it is not there, the camp is ok. Or your room in the tavern. XD
Posted By: benbaxter Re: Buying a house? - 23/07/23 03:21 PM
I think your background makes more sense as to what housing you have available at first, especially if background is locked in like race (which I think it should be).

Regarding timing, I have a feeling that the end of Act 2 will lock in your decision regarding the parasite, including the possible removal at that point. Act 3 seems like your concerns become greater, but less urgent. I.e. dealing with a political situation that could take weeks to resolve. Hunting down conspiracies and dealing with the Absolute.

The PfH showed off things that take time to build up in BG, like characters responding to your actions in the plot, a newspaper printing up what you'd done in the last few days, and having time for full on dates.
Posted By: Tarlonniel Re: Buying a house? - 23/07/23 04:24 PM
I still - over two years later - wonder how they'll explain us not already having a place. Was it destroyed in the mindflayer attack? Were we declared dead so it belongs to someone else now? Just going to ignore the problem entirely?
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