Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
#238113 25/05/04 03:40 PM
Joined: Jun 2003
Location: Canada
stranger
OP Offline
stranger
Joined: Jun 2003
Location: Canada
Is the world in <img src="/ubbthreads/images/graemlins/beyond.gif" alt="" /> as large as the world in <img src="/ubbthreads/images/graemlins/div.gif" alt="" />? I haven't bought the game yet.


Sometimes you're the Windshield..Sometimes you're the Bug..
#238114 25/05/04 04:07 PM
Joined: Mar 2003
Location: London, England
veteran
Offline
veteran
Joined: Mar 2003
Location: London, England
Good question!

I would say it is the same size as DD without the Wastelands - but that is a very rough estimate and ignores the Battlefields <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

WITH the Battlefields BD is probably bigger, but they are superfluous to the plot and you don't have to visit them at all unless you want to.


Please click the banner...
#238115 25/05/04 04:31 PM
Joined: Apr 2003
G
addict
Offline
addict
G
Joined: Apr 2003
If you add the fact that there are many dungeons to visit AFTER you have won the game... I'd say it is much bigger overall.

#238116 26/05/04 12:33 AM
Joined: Mar 2003
Location: London, England
veteran
Offline
veteran
Joined: Mar 2003
Location: London, England
Quote
If you add the fact that there are many dungeons to visit AFTER you have won the game... I'd say it is much bigger overall.


I'd say the playability after the game has ended is pretty low honestly, Grim. Unless you are into a pure hack and slash game with little or no challenge, which I really am not.

I didn't complete most of the Battlefield sections in the actual game, as they really aren't my thing. They are a great idea, don't get me wrong, but if I want a game wholly like that I'll fire up Diablo 2 which does it a whole lot better...


Please click the banner...
#238117 26/05/04 01:35 AM
Joined: Apr 2003
G
addict
Offline
addict
G
Joined: Apr 2003
Elliot,

Agree... that is why I posted a suggestion to have TCP/IP support if this function is in Divinity 2. It would be cool to get together with other players and their final characters for some chat and dungeon crawling.

#238118 26/05/04 09:24 AM
Joined: Mar 2003
Location: London, England
veteran
Offline
veteran
Joined: Mar 2003
Location: London, England
Quote
Elliot,

Agree... that is why I posted a suggestion to have TCP/IP support if this function is in Divinity 2. It would be cool to get together with other players and their final characters for some chat and dungeon crawling.


Now THAT would be cool, Grim <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> That really would add massive playability to the whole thing. Good thinking <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />


Please click the banner...
#238119 28/05/04 04:20 PM
Joined: May 2004
apprentice
Offline
apprentice
Joined: May 2004
First i think battlefields give an extra point to the bd, and yes the Bd is bigger than Dd...
Grim,excelent idea!!!i think a multiplayer option in beyond divinity or to the other Series of Divinity(pray to Gods) gives how to say?,life after beating the compain...look Diablo1&2...After years the multiplayer option of Diablo1&2 keeps the game into life,like the game come to the shops yesterday and all people start all over again...A multiplayer option be great! <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />


"when the dark come , a mage always stand to represent the hope , to give the antidote to all lost in falldarkness souls"

Moderated by  Larian_QA, Lynn, Macbeth 

Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5