Again I would like to point out that they did not remove profiles. They messed up profiles. If you look at your disk you will see they are still using the same structure as before. What changed is that you play your game with just 1 profile, called public. All your saves are stored under this profile which is wat results in overwriting auto-saves / quick-saves, and not being able to use different mod-settings / key-bindings etc.
So in the end your saves are just presented as being organised per character, but technically they are not
So Larian, please put back the profiles-button, and keep the rest as it is right now.
Okay, removed access to create or use profiles, then! I don’t think it’s functionally distinct within the game from removing them, but you’re of course correct that the Public folder where savegames now appear is within the same PlayerProfiles folder that was where subfolders for different profiles were created in previous versions, which at least should make it easier for Larian to restore them.
I actually like the functionality to group saves by character without having to create different profiles, so I’m all for keeping that but improving it so that quick and auto saves for different characters don’t overwrite one another even within one folder. But, as you say, the ability to have different mods, key-binds, etc was also a big plus of the profiles approach. I guess those could be associated with characters as well, rather than profiles, but then ideally we’d be able to have a number of characters sharing these settings, so I agree that for maximum utility we’d want profiles back as well.