so NPCs can still patrol and possibly find you.
Im ready to argue that this is not true ...
Willing to even download some software and record any place you name where are NPC patrols, bcs they all stop ... stoping them is main (and often the only) reason to even use turn based mode. O_o
Sometimes you can't go into turn-based mode (e.g, for a few seconds after exiting TB mode)
This may seem like good argument ...
The problem is, its litteraly few seconds ... i mean, IF there is anything in real world that requires your IMEDIATE atention ... pausing game should be last of your priorities. O_o
Pausing during a cutscene would be great.
This one is true ...
Except if we count error messages in game, it seems we will be able to save mid-dialogue ... and i believe there is also something about mid-cutscenes? Not sure about this tho.
A full-game pause would likely pause everyone in MP, while going into TB mode only affects nearby allies.
Dont really seems relevant since OP asked only for Single Player.
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AAAAAAAAAAAAAAAAAnyway ...
Quetion that is just as important (imho) as "IF" Larian will add hard Pause ... is "HOW" Larian would implement hard Pause ...
I mean, i have read something about reconfigurating party, or preparing an abush in every single topic about this ...
But would that be even possible? :P
Remember, that lots of computer games offers pause, but that pause freezes whole game, and dont allow you to do ANYTHING with it ...
Pause from RTWP, where its core mechanic, very important for gameplay, is certainly not the only way.
