I started with 2 melee warriors, with one using a bow or crossbow for tough fights during the start of act 1. Towards the end of act 1 arrows were much more available and there were fewer skeletons around (crushing damages makes short work of them), so I switched one character to a full time archer.
The very start of the game you may need to have your characters be melee warriors at least part of the time, but as you get a little stronger and additional skills become available you can play any character build successfully. For mages there are stronger spells starting in act 2.
For an archer, you definitely need to boost Reload Time. For a warrior, the poison weapon skill combined with the spin attack is very effective. Other than that, you can get by with a couple skill points in your weapon expertise of choice. The shaman magic skills are some of the most effective for mages.
Kiya's BD demo
screenshot walkthrough/spoiler covers the first level of the full game.
The
Beyond Divinity Strategy Guide contains a section describing the effects of the primary stats and some general advice on stat point distribution.
Gender only makes a cosmetic difference, everything else is the same.
If you hadn't noticed, there is a
patch for BD.