[color:"orange"]Error copying savegames\Cerys afterseth(2).tmp\inv.b0 to dynamic\inventb.000[/color]
Check the number of files in the saved game folder (in '
..\Divine Divinity\Run\savegames'). Specifically, make sure the inv.b0 file exists.
Missing files might cause the game to crash when trying to load. A new game should have 22 files, after going to either Verdistis or the Dark Forest it should have 27, after going to both it should have 32, after getting to the wastelands it should have 37, and after getting to the Black Ring dungeon it should have 42.
The game saves files to a temporary folder before moving them to a folder without the .tmp extension. This is to prevent a working save from being damaged if there is a problem during the save process when overwriting an existing save.
Either the game was not successfully completing the save process for some reason, or the system restore 'fixed' the save folders.
Are you adding the '(2)' to the end of the save name, or is that something Windows may have done? AFAIK the game does not use that notation for anything.
Try deleting all of the files in the '
..\Divine Divinity\Run\Dynamic' folder. With the
patch installed (or a re-release version already updated to 1.0034A, as shown in the bottom right corner of the main menu) resetting the configuration files after a crash when prompted should clear the dynamic folder.
This folder is used as a cache for the game. Files are created / copied there from the save game folder when you load, and written / copied from that folder when you save a game. The files will be re-created as required the next time you start Divinity. If there was a corrupt file in that folder, deleting the files should fix the problem.