OK. I have downloaded Hackman and printed out copies of both hex-editing posts. Before I start I will make a completely new save under a new name, then copy that to another location on my computer.
It's not really that I'm scared to try hex-editing. It reminds me of the first few HTML pages I wrote. But I didn't dive into the middle of a huge XHTML document and try to patch in a Javascript AD. But, now that you have provided me with two mini-manuals, I'll give it a try when things get quiet this weekend. Is there a book on hex-editing? I understand base sixteen, but don't know what the intent of the programmer was in creating the file: like the way a C++ program has different sections and calls objects and functions that are laid out in an orderly manner before it's compiled.
Oh, BTW: as to the thing with the ACT 2 dungeon last week, I got to playing again (I just gave up on that dungeon.) and made it through Act 3 (I have a lot of time on my hands and playing takes my mind off pain from my bum leg). This game is a great way to get "immersed". I have tried the demos of a BUNCH of games before
and there were just too many controls or too much that busted the bubble. Maybe my next game I'll try a Mage-Mage combo
.
Thanks for the help, and for all the answers I found already in the forum pages.
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OOPS Something else just came in the mail: I ordered a new Mobo and proc combo on a big sale from Comp USA; a Dual Core 3800+ and board with better graphic and sound chips and x16 PCIe for $88.99! I'll have to spend the weekend installing that, reinstalling Windows (with a boatload of protection, tweaks, and patches {GROAN!}), then reinstalling the game and seeing about how to work out some of the problems the game seems to have on dual cores. Then I can edit my dollies.
(I've also seen the big dog video card of a year or so ago, the GeForce 8600 GT XXX, for under $100. I want that next.)
Second Edit: I don't believe this: While I was looking at which save file I wanted to fiddle around with, I noticed that the oldest of the five Quicksaves Larian so generously provided us with this time around was listing lower than the part where the trouble started. Sure enough, I loaded it, and both dollies were their old bad selves and it wasn't too far back in the game to make a problem. I saved THAT under a unique name. I feel like I have just been given a gift: learning from others' mistakes so I don't have to suffer, too.
I think I will attempt the hex editing, just for the experience. And, honestly, I think If I don't do it now I will always wonder... Of course, I will re-save the "corrupted" save under an altered name, then copy the whole file elsewhere before I start. Should be Interreessstttiiinnnngggggg.